giochannel: Add G_IO_FLAG_NONE

This makes the state where no flags are set a bit more self-documenting.

Signed-off-by: Simon McVittie <smcv@collabora.com>
This commit is contained in:
Simon McVittie 2022-06-23 10:12:44 +01:00
parent cc528f6c2e
commit cef780e9ef
3 changed files with 3 additions and 1 deletions

View File

@ -946,6 +946,7 @@ g_io_channel_get_line_term (GIOChannel *channel,
**/
/**
* GIOFlags:
* @G_IO_FLAG_NONE: no special flags set. Since: 2.74
* @G_IO_FLAG_APPEND: turns on append mode, corresponds to %O_APPEND
* (see the documentation of the UNIX open() syscall)
* @G_IO_FLAG_NONBLOCK: turns on nonblocking mode, corresponds to

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@ -85,6 +85,7 @@ typedef enum
typedef enum
{
G_IO_FLAG_NONE GLIB_AVAILABLE_ENUMERATOR_IN_2_74 = 0,
G_IO_FLAG_APPEND = 1 << 0,
G_IO_FLAG_NONBLOCK = 1 << 1,
G_IO_FLAG_IS_READABLE = 1 << 2, /* Read only flag */

View File

@ -400,7 +400,7 @@ g_io_unix_set_flags (GIOChannel *channel,
static GIOFlags
g_io_unix_get_flags (GIOChannel *channel)
{
GIOFlags flags = 0;
GIOFlags flags = G_IO_FLAG_NONE;
glong fcntl_flags;
GIOUnixChannel *unix_channel = (GIOUnixChannel *) channel;