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Visual Studio Projects: Use Unix Line Endings
...where possible, to make application of patches easier in the future. The README.txt's and the .sln files are still in Windows/DOS line endings as they need to be so.
This commit is contained in:
parent
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@ -1,180 +1,180 @@
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@ -1,158 +1,158 @@
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|
||||
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|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
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||||
Name="Debug|Win32"
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<Tool
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||||
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||||
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||||
MinimalRebuild="true"
|
||||
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RuntimeLibrary="3"
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||||
UsePrecompiledHeader="0"
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||||
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||||
/>
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<Tool
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||||
Name="VCLinkerTool"
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||||
GenerateDebugInformation="true"
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||||
SubSystem="1"
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||||
RandomizedBaseAddress="1"
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||||
DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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</Configuration>
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||||
<Configuration
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Name="Release|Win32"
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InheritedPropertySheets=".\glib-build-defines.vsprops"
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>
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<Tool
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Name="VCLinkerTool"
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EnableCOMDATFolding="2"
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<Configuration
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/>
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TargetMachine="17"
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/>
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</Configuration>
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<Configuration
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</Configuration>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
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</Filter>
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Name="Header Files"
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Name="Resource Files"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
|
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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<Configurations>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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/>
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<Tool
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Name="VCLinkerTool"
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/>
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</Configuration>
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<Configuration
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>
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<Tool
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<Tool
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Name="VCLinkerTool"
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TargetMachine="17"
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/>
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</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
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</References>
|
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<Files>
|
||||
<Filter
|
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Name="Source Files"
|
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
|
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<File RelativePath="..\..\..\tests\testglib.c" />
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||||
</Filter>
|
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<Filter
|
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Name="Header Files"
|
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|
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<Filter
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Name="Resource Files"
|
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>
|
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</Filter>
|
||||
</Files>
|
||||
</VisualStudioProject>
|
||||
|
Loading…
Reference in New Issue
Block a user