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GThreadPool: move docs from tmpl to .c
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docs/reference/glib/tmpl/.gitignore
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@ -18,5 +18,6 @@ relations.sgml
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sequence.sgml
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shell.sgml
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string_chunks.sgml
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thread_pools.sgml
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threads.sgml
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timers.sgml
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@ -1,202 +0,0 @@
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<!-- ##### SECTION Title ##### -->
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Thread Pools
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<!-- ##### SECTION Short_Description ##### -->
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pools of threads to execute work concurrently
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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Sometimes you wish to asynchronously fork out the execution of work and
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continue working in your own thread. If that will happen often, the
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overhead of starting and destroying a thread each time might be too
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high. In such cases reusing already started threads seems like a good
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idea. And it indeed is, but implementing this can be tedious and
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error-prone.
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</para>
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<para>
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Therefore GLib provides thread pools for your convenience. An added
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advantage is, that the threads can be shared between the different
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subsystems of your program, when they are using GLib.
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</para>
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<para>
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To create a new thread pool, you use g_thread_pool_new(). It is
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destroyed by g_thread_pool_free().
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</para>
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<para>
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If you want to execute a certain task within a thread pool, you call
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g_thread_pool_push().
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</para>
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<para>
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To get the current number of running threads you call
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g_thread_pool_get_num_threads(). To get the number of still
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unprocessed tasks you call g_thread_pool_unprocessed(). To control the
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maximal number of threads for a thread pool, you use
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g_thread_pool_get_max_threads() and g_thread_pool_set_max_threads().
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</para>
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<para>
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Finally you can control the number of unused threads, that are kept
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alive by GLib for future use. The current number can be fetched with
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g_thread_pool_get_num_unused_threads(). The maximal number can be
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controlled by g_thread_pool_get_max_unused_threads() and
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g_thread_pool_set_max_unused_threads(). All currently unused threads
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can be stopped by calling g_thread_pool_stop_unused_threads().
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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<variablelist>
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<varlistentry>
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<term>#GThread</term>
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<listitem><para>GLib thread system.</para></listitem>
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</varlistentry>
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</variablelist>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### STRUCT GThreadPool ##### -->
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<para>
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The #GThreadPool struct represents a thread pool. It has three public
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read-only members, but the underlying struct is bigger, so you must not
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copy this struct.
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</para>
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@func: the function to execute in the threads of this pool
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@user_data: the user data for the threads of this pool
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@exclusive: are all threads exclusive to this pool
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<!-- ##### FUNCTION g_thread_pool_new ##### -->
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<para>
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</para>
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@func:
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@user_data:
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@max_threads:
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@exclusive:
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@error:
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@Returns:
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<!-- ##### FUNCTION g_thread_pool_push ##### -->
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<para>
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</para>
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@pool:
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@data:
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@error:
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<!-- ##### FUNCTION g_thread_pool_set_max_threads ##### -->
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<para>
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</para>
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@pool:
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@max_threads:
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@error:
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<!-- ##### FUNCTION g_thread_pool_get_max_threads ##### -->
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<para>
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</para>
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@pool:
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@Returns:
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<!-- ##### FUNCTION g_thread_pool_get_num_threads ##### -->
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<para>
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</para>
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@pool:
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@Returns:
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<!-- ##### FUNCTION g_thread_pool_unprocessed ##### -->
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<para>
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</para>
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@pool:
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@Returns:
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<!-- ##### FUNCTION g_thread_pool_free ##### -->
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<para>
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</para>
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@pool:
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@immediate:
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@wait_:
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<!-- ##### FUNCTION g_thread_pool_set_max_unused_threads ##### -->
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<para>
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</para>
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@max_threads:
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<!-- ##### FUNCTION g_thread_pool_get_max_unused_threads ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION g_thread_pool_get_num_unused_threads ##### -->
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<para>
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</para>
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@Returns:
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<!-- ##### FUNCTION g_thread_pool_stop_unused_threads ##### -->
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<para>
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</para>
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<!-- ##### FUNCTION g_thread_pool_set_sort_function ##### -->
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<para>
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</para>
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@pool:
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@func:
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@user_data:
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<!-- ##### FUNCTION g_thread_pool_set_max_idle_time ##### -->
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<para>
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</para>
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@interval:
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<!-- ##### FUNCTION g_thread_pool_get_max_idle_time ##### -->
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<para>
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</para>
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@Returns:
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@ -29,11 +29,61 @@
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#include "glib.h"
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#include "galias.h"
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/**
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* SECTION: thread_pools
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* @title: Thread Pools
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* @short_description: pools of threads to execute work concurrently
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* @see_also: <para> <variablelist> <varlistentry>
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* <term>#GThread</term> <listitem><para>GLib thread
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* system.</para></listitem> </varlistentry> </variablelist>
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* </para>
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*
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* Sometimes you wish to asynchronously fork out the execution of work
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* and continue working in your own thread. If that will happen often,
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* the overhead of starting and destroying a thread each time might be
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* too high. In such cases reusing already started threads seems like a
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* good idea. And it indeed is, but implementing this can be tedious
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* and error-prone.
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*
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* Therefore GLib provides thread pools for your convenience. An added
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* advantage is, that the threads can be shared between the different
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* subsystems of your program, when they are using GLib.
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*
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* To create a new thread pool, you use g_thread_pool_new(). It is
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* destroyed by g_thread_pool_free().
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*
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* If you want to execute a certain task within a thread pool, you call
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* g_thread_pool_push().
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*
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* To get the current number of running threads you call
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* g_thread_pool_get_num_threads(). To get the number of still
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* unprocessed tasks you call g_thread_pool_unprocessed(). To control
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* the maximal number of threads for a thread pool, you use
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* g_thread_pool_get_max_threads() and g_thread_pool_set_max_threads().
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*
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* Finally you can control the number of unused threads, that are kept
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* alive by GLib for future use. The current number can be fetched with
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* g_thread_pool_get_num_unused_threads(). The maximal number can be
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* controlled by g_thread_pool_get_max_unused_threads() and
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* g_thread_pool_set_max_unused_threads(). All currently unused threads
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* can be stopped by calling g_thread_pool_stop_unused_threads().
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**/
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#define DEBUG_MSG(x)
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/* #define DEBUG_MSG(args) g_printerr args ; g_printerr ("\n"); */
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typedef struct _GRealThreadPool GRealThreadPool;
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/**
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* GThreadPool:
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* @func: the function to execute in the threads of this pool
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* @user_data: the user data for the threads of this pool
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* @exclusive: are all threads exclusive to this pool
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*
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* The #GThreadPool struct represents a thread pool. It has three
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* public read-only members, but the underlying struct is bigger, so
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* you must not copy this struct.
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**/
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struct _GRealThreadPool
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{
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GThreadPool pool;
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