gobject: simplify object-in-construction handling

Rather than keeping a global list of objects that are being
constructed, use qdata on the object itself like we do with several
other properties now.

https://bugzilla.gnome.org/show_bug.cgi?id=661576
This commit is contained in:
Dan Winship 2013-10-20 09:27:11 -04:00
parent 0d62eb467f
commit efecfe0fac

View File

@ -197,11 +197,10 @@ static GQuark quark_closure_array = 0;
static GQuark quark_weak_refs = 0; static GQuark quark_weak_refs = 0;
static GQuark quark_toggle_refs = 0; static GQuark quark_toggle_refs = 0;
static GQuark quark_notify_queue; static GQuark quark_notify_queue;
static GQuark quark_in_construction;
static GParamSpecPool *pspec_pool = NULL; static GParamSpecPool *pspec_pool = NULL;
static gulong gobject_signals[LAST_SIGNAL] = { 0, }; static gulong gobject_signals[LAST_SIGNAL] = { 0, };
static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler; static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler;
G_LOCK_DEFINE_STATIC (construction_mutex);
static GSList *construction_objects = NULL;
/* qdata pointing to GSList<GWeakRef *>, protected by weak_locations_lock */ /* qdata pointing to GSList<GWeakRef *>, protected by weak_locations_lock */
static GQuark quark_weak_locations = 0; static GQuark quark_weak_locations = 0;
static GRWLock weak_locations_lock; static GRWLock weak_locations_lock;
@ -451,6 +450,7 @@ g_object_do_class_init (GObjectClass *class)
quark_weak_locations = g_quark_from_static_string ("GObject-weak-locations"); quark_weak_locations = g_quark_from_static_string ("GObject-weak-locations");
quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references"); quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references");
quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue"); quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
quark_in_construction = g_quark_from_static_string ("GObject-in-construction");
pspec_pool = g_param_spec_pool_new (TRUE); pspec_pool = g_param_spec_pool_new (TRUE);
class->constructor = g_object_constructor; class->constructor = g_object_constructor;
@ -951,13 +951,9 @@ g_object_interface_list_properties (gpointer g_iface,
} }
static inline gboolean static inline gboolean
object_in_construction_list (GObject *object) object_in_construction (GObject *object)
{ {
gboolean in_construction; return g_datalist_id_get_data (&object->qdata, quark_in_construction) != NULL;
G_LOCK (construction_mutex);
in_construction = g_slist_find (construction_objects, object) != NULL;
G_UNLOCK (construction_mutex);
return in_construction;
} }
static void static void
@ -975,10 +971,8 @@ g_object_init (GObject *object,
if (CLASS_HAS_CUSTOM_CONSTRUCTOR (class)) if (CLASS_HAS_CUSTOM_CONSTRUCTOR (class))
{ {
/* enter construction list for notify_queue_thaw() and to allow construct-only properties */ /* mark object in-construction for notify_queue_thaw() and to allow construct-only properties */
G_LOCK (construction_mutex); g_datalist_id_set_data (&object->qdata, quark_in_construction, object);
construction_objects = g_slist_prepend (construction_objects, object);
G_UNLOCK (construction_mutex);
} }
#ifdef G_ENABLE_DEBUG #ifdef G_ENABLE_DEBUG
@ -1031,7 +1025,7 @@ g_object_real_dispose (GObject *object)
static void static void
g_object_finalize (GObject *object) g_object_finalize (GObject *object)
{ {
if (object_in_construction_list (object)) if (object_in_construction (object))
{ {
g_error ("object %s %p finalized while still in-construction", g_error ("object %s %p finalized while still in-construction",
G_OBJECT_TYPE_NAME (object), object); G_OBJECT_TYPE_NAME (object), object);
@ -1578,28 +1572,6 @@ g_object_new (GType object_type,
return object; return object;
} }
static gboolean
slist_maybe_remove (GSList **slist,
gconstpointer data)
{
GSList *last = NULL, *node = *slist;
while (node)
{
if (node->data == data)
{
if (last)
last->next = node->next;
else
*slist = node->next;
g_slist_free_1 (node);
return TRUE;
}
last = node;
node = last->next;
}
return FALSE;
}
static gpointer static gpointer
g_object_new_with_custom_constructor (GObjectClass *class, g_object_new_with_custom_constructor (GObjectClass *class,
GObjectConstructParam *params, GObjectConstructParam *params,
@ -1676,25 +1648,23 @@ g_object_new_with_custom_constructor (GObjectClass *class,
g_free (cvalues); g_free (cvalues);
/* There is code in the wild that relies on being able to return NULL /* There is code in the wild that relies on being able to return NULL
* from its custom constructor. This was never a supported operation * from its custom constructor. This was never a supported operation,
* and will leak memory, but since the code is already out there... * but since the code is already out there...
*/ */
if (object == NULL) if (object == NULL)
{ {
g_critical ("Custom constructor for class %s returned NULL (which is invalid). Unable to remove object " g_critical ("Custom constructor for class %s returned NULL (which is invalid). "
"from construction_objects list, so memory was probably just leaked. Please use GInitable " "Please use GInitable instead.", G_OBJECT_CLASS_NAME (class));
"instead.", G_OBJECT_CLASS_NAME (class));
return NULL; return NULL;
} }
/* g_object_init() will have added us to the construction_objects /* g_object_init() will have marked the object as being in-construction.
* list. Check if we're in it (and remove us) in order to find * Check if the returned object still is so marked, or if this is an
* out if we were newly-constructed or this is an already-existing * already-existing singleton (in which case we should not do 'constructed').
* singleton (in which case we should not do 'constructed').
*/ */
G_LOCK (construction_mutex); newly_constructed = object_in_construction (object);
newly_constructed = slist_maybe_remove (&construction_objects, object); if (newly_constructed)
G_UNLOCK (construction_mutex); g_datalist_id_set_data (&object->qdata, quark_in_construction, NULL);
if (CLASS_HAS_PROPS (class)) if (CLASS_HAS_PROPS (class))
{ {
@ -2112,7 +2082,7 @@ g_object_set_valist (GObject *object,
G_OBJECT_TYPE_NAME (object)); G_OBJECT_TYPE_NAME (object));
break; break;
} }
if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object)) if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction (object))
{ {
g_warning ("%s: construct property \"%s\" for object '%s' can't be set after construction", g_warning ("%s: construct property \"%s\" for object '%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object)); G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
@ -2327,7 +2297,7 @@ g_object_set_property (GObject *object,
G_STRFUNC, G_STRFUNC,
pspec->name, pspec->name,
G_OBJECT_TYPE_NAME (object)); G_OBJECT_TYPE_NAME (object));
else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object)) else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction (object))
g_warning ("%s: construct property \"%s\" for object '%s' can't be set after construction", g_warning ("%s: construct property \"%s\" for object '%s' can't be set after construction",
G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object)); G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
else else