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gobject: simplify object-in-construction handling
Rather than keeping a global list of objects that are being constructed, use qdata on the object itself like we do with several other properties now. https://bugzilla.gnome.org/show_bug.cgi?id=661576
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@ -197,11 +197,10 @@ static GQuark quark_closure_array = 0;
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static GQuark quark_weak_refs = 0;
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static GQuark quark_toggle_refs = 0;
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static GQuark quark_notify_queue;
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static GQuark quark_in_construction;
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static GParamSpecPool *pspec_pool = NULL;
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static gulong gobject_signals[LAST_SIGNAL] = { 0, };
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static guint (*floating_flag_handler) (GObject*, gint) = object_floating_flag_handler;
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G_LOCK_DEFINE_STATIC (construction_mutex);
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static GSList *construction_objects = NULL;
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/* qdata pointing to GSList<GWeakRef *>, protected by weak_locations_lock */
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static GQuark quark_weak_locations = 0;
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static GRWLock weak_locations_lock;
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@ -451,6 +450,7 @@ g_object_do_class_init (GObjectClass *class)
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quark_weak_locations = g_quark_from_static_string ("GObject-weak-locations");
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quark_toggle_refs = g_quark_from_static_string ("GObject-toggle-references");
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quark_notify_queue = g_quark_from_static_string ("GObject-notify-queue");
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quark_in_construction = g_quark_from_static_string ("GObject-in-construction");
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pspec_pool = g_param_spec_pool_new (TRUE);
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class->constructor = g_object_constructor;
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@ -951,13 +951,9 @@ g_object_interface_list_properties (gpointer g_iface,
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}
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static inline gboolean
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object_in_construction_list (GObject *object)
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object_in_construction (GObject *object)
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{
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gboolean in_construction;
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G_LOCK (construction_mutex);
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in_construction = g_slist_find (construction_objects, object) != NULL;
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G_UNLOCK (construction_mutex);
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return in_construction;
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return g_datalist_id_get_data (&object->qdata, quark_in_construction) != NULL;
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}
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static void
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@ -975,10 +971,8 @@ g_object_init (GObject *object,
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if (CLASS_HAS_CUSTOM_CONSTRUCTOR (class))
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{
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/* enter construction list for notify_queue_thaw() and to allow construct-only properties */
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G_LOCK (construction_mutex);
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construction_objects = g_slist_prepend (construction_objects, object);
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G_UNLOCK (construction_mutex);
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/* mark object in-construction for notify_queue_thaw() and to allow construct-only properties */
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g_datalist_id_set_data (&object->qdata, quark_in_construction, object);
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}
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#ifdef G_ENABLE_DEBUG
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@ -1031,7 +1025,7 @@ g_object_real_dispose (GObject *object)
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static void
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g_object_finalize (GObject *object)
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{
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if (object_in_construction_list (object))
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if (object_in_construction (object))
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{
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g_error ("object %s %p finalized while still in-construction",
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G_OBJECT_TYPE_NAME (object), object);
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@ -1578,28 +1572,6 @@ g_object_new (GType object_type,
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return object;
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}
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static gboolean
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slist_maybe_remove (GSList **slist,
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gconstpointer data)
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{
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GSList *last = NULL, *node = *slist;
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while (node)
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{
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if (node->data == data)
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{
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if (last)
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last->next = node->next;
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else
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*slist = node->next;
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g_slist_free_1 (node);
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return TRUE;
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}
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last = node;
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node = last->next;
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}
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return FALSE;
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}
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static gpointer
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g_object_new_with_custom_constructor (GObjectClass *class,
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GObjectConstructParam *params,
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@ -1676,25 +1648,23 @@ g_object_new_with_custom_constructor (GObjectClass *class,
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g_free (cvalues);
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/* There is code in the wild that relies on being able to return NULL
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* from its custom constructor. This was never a supported operation
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* and will leak memory, but since the code is already out there...
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* from its custom constructor. This was never a supported operation,
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* but since the code is already out there...
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*/
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if (object == NULL)
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{
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g_critical ("Custom constructor for class %s returned NULL (which is invalid). Unable to remove object "
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"from construction_objects list, so memory was probably just leaked. Please use GInitable "
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"instead.", G_OBJECT_CLASS_NAME (class));
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g_critical ("Custom constructor for class %s returned NULL (which is invalid). "
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"Please use GInitable instead.", G_OBJECT_CLASS_NAME (class));
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return NULL;
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}
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/* g_object_init() will have added us to the construction_objects
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* list. Check if we're in it (and remove us) in order to find
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* out if we were newly-constructed or this is an already-existing
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* singleton (in which case we should not do 'constructed').
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/* g_object_init() will have marked the object as being in-construction.
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* Check if the returned object still is so marked, or if this is an
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* already-existing singleton (in which case we should not do 'constructed').
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*/
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G_LOCK (construction_mutex);
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newly_constructed = slist_maybe_remove (&construction_objects, object);
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G_UNLOCK (construction_mutex);
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newly_constructed = object_in_construction (object);
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if (newly_constructed)
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g_datalist_id_set_data (&object->qdata, quark_in_construction, NULL);
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if (CLASS_HAS_PROPS (class))
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{
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@ -2112,7 +2082,7 @@ g_object_set_valist (GObject *object,
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G_OBJECT_TYPE_NAME (object));
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break;
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}
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if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
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if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction (object))
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{
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g_warning ("%s: construct property \"%s\" for object '%s' can't be set after construction",
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G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
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@ -2327,7 +2297,7 @@ g_object_set_property (GObject *object,
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G_STRFUNC,
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pspec->name,
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G_OBJECT_TYPE_NAME (object));
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else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction_list (object))
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else if ((pspec->flags & G_PARAM_CONSTRUCT_ONLY) && !object_in_construction (object))
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g_warning ("%s: construct property \"%s\" for object '%s' can't be set after construction",
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G_STRFUNC, pspec->name, G_OBJECT_TYPE_NAME (object));
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else
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