iconv is complicated to look up. That complexity now resides in
Meson, since 0.60.0, via a `dependency('iconv')` lookup, so use that
instead.
No effort is made to support the old option for which type of iconv to
use. It was a false choice, because if only one was available, then
that's the only one you can use, and if both are available, the external
iconv shadows the builtin one and renders the builtin one unusable,
so there is still only one you can use.
This meant that when configuring glib with -Diconv=libc on systems that
had an external iconv, the configure check would detect a valid libc
iconv, try to use it, and then fail during the build because iconv.h
belongs to the external iconv and generates machine code using the
external iconv ABI, but fails to link to the iconv `find_library()`.
Meson handles this transparently.
Rather than carrying the copylib around inside GLib, which is a pain to
synchronise and affects our code coverage statistics.
This requires updating the CI images to cache the new subproject,
including updating the `cache-subprojects.sh` script to pull in git
submodules.
It also requires adding `gioenumtypes_dep` to be added to the
dependencies list of `libgio`, since it needs to be build before GVDB as
it’s pulled in by the GIO headers which GVDB includes.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Helps: #2603
Atomic APIs provide a way to exchange values only if we compare a value
that is equal to the old value, but not to just exchange the value
returning the old one.
However, compilers provide such built-in functions, so we can use them
to expose such functionality to GLib.
The only drawback is that when using an old version of gcc not providing
atomic APIs to swap values, we need to re-implement it with an
implementation that may not be fully atomic, but that is safe enough.
However this codepath should really not be used currently as gcc
introduced __atomic_exchange_n() at version 4.7.4, so 8 years ago.
GArray supports a "zero_terminated" flag, but GPtrArray doesn't.
This is odd, because especially for a pointer array it makes sense
to have a %NULL sentinel. This would be for example useful to track
or construct a strv array with a GPtrArray.
As workaround for this missing feature you could use a GArray instead
(ugly) or to explicitly add the %NULL element. However the latter increases
the "len" of the array, which can be problematic if you want to still use
the GPtrArray for other purposes.
Add API for marking a GPtrArray as %NULL terminated. In that case, the
API will ensure that there is always a valid %NULL sentinel after the
array. Note that the API does not enforce that a %NULL terminated API
actually has any data allocated. That means, even with a %NULL terminated
array, pdata can still be %NULL (only if len is zero).
Add g_ptr_array_new_null_terminated() constructor. The null-terminated flag
cannot be cleared. Once the GPtrArray is flagged to be %NULL terminated, it
sticks. The purpose is that once a user checks whether a GPtrArray instance
is safe to be treated as a %NULL terminated array, the decision does
not need to be re-evaluated.
Also add a g_ptr_array_is_null_terminated(). That is useful because it
allows you to check whether a GPtrArray created by somebody else is safe
to use as a %NULL terminated array. Since there is no API to make an
array not %NULL terminated anymore, this is not error prone.
The new flag is tracked as a guint8 in GRealPtrArray. On common 64 bit
architectures this does not increase the size of the struct as it fits
in an existing hole. Note that this is not a bitfield because it's
probably more efficient to access the entire guint8. However, there is
still a 3 bytes hole (on common 32 and 64 architectures), so if we need
to add more flags in the future, we still have space for 24 bits,
despite the new flag not being a bitfield.
The biggest downside of the patch is the runtime overhead that most
operations now need to check whether %NULL termination is requested.
Includes some tweaks and additional tests by Philip Withnall.
https://gitlab.gnome.org/GNOME/glib/-/issues/353
Many idle and timeout sources are installed as "one shot": called once
and immediately removed. While it's easy to write a simple callback that
returns G_SOURCE_REMOVE, it would also be useful to have some sort of
"visual" marker when reading the code; a way to immediately see that a
callback (which may be defined elsewhere in the code) is meant to be
invoked just once.
Includes additional unit tests by Philip Withnall.
This is more efficient than calling
g_datalist_id_remove() multiple times
in a row, since it only takes the locks
once.
Allow up to 16 keys to be removed in one go.
That is enough for the use we have in GObject,
and it avoids any danger of blowing the stack.
This describes how releases are planned and scheduled, and where users
of GLib can look to see what the current (loose) roadmap is.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Make it a bit clearer in the documentation that using
`G_PARAM_STATIC_STRINGS` everywhere is a good thing.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
This tries to encode all the decision making which goes on when working
out whether to backport a commit from the unstable to stable branch.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
This just updates the list to reflect what we currently have in CI,
rather than any radical changes.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
These files are Markdown-ified versions of the following wiki pages:
* https://wiki.gnome.org/Projects/GLib/CompilerRequirements
* https://wiki.gnome.org/Projects/GLib/SupportedPlatforms
Keeping the files in version control with the rest of the documentation
means they should be easier to find, and easier to remember to keep up
to date.
They have not been modified other than to change to Markdown and tweak
the formatting. Content updates to them will be done in future commits.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
This is part of an effort to rationalise our developer documentation a
bit, putting it all in one directory rather than cluttering up the root
directory.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
libgamin was last released in 2007 and is dead
[upstream](https://gitlab.gnome.org/Archive/gamin). Distributions may
still ship it (although Fedora no longer does), but we want people to
use inotify on Linux since it’s actively supported.
BSDs use kqueue. Windows uses win32filemonitor.
FAM might still be used on some commercial Unix distributions, but there
are no contributors from those distributions, and certainly no CI for
them to prevent regressions.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Fixes: #2614
It used to exist on Solaris, but GLib’s support for it was mostly
removed in 2015 in commit 21ab660cf8.
Remove the final few references.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
This allows the controller to explicitly be removed from the bus, in a
way that allows the caller to synchronise with it and know that all
other references to the controller should have been dropped (i.e. after
this method returns, there should be no in-flight D-Bus calls still
holding a reference to the object).
This is needed to be able to guarantee finalisation of the controller in
unit tests (and comparable real-world situations).
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Helps: #1190
The resources data is generated for both GCC and MSVC toolchains, even
though we know beforehand which toolchain we're going to compile it for.
By dropping the data duplication we make the generated resources file
faster to compile, especially when dealing with large embedded data,
instead of relying on the C pre-processor to walk the whole file and
discard the branch we're not using.
When working with storage (especially GInputStream or GOutputStream) it
is preferred to use page-aligned buffers so that the operating system
can do page-mapping tricks as the operation passes through the kernel.
Another use case is allocating memory used for vectorised operations,
which must be aligned to specific boundaries.
POSIX and Windows, as well as the C11 specification, provide this kind
of allocator functions, and GLib already makes use of it inside GSlice.
It would be convenient to have a public, portable wrapper that other
projects can use.
Fixes: #2574
If `GDebugControllerDBus` remains as the only, or default,
implementation of `GDebugController`, `dup_default()` cannot work.
`GDebugControllerDBus` requires a `GDBusConnection` at construction
time, which the `GIOModule` construction code can’t provide it.
Either we use a default D-Bus connection (but which one? and how would
it be changed by the user later if it was the wrong one?), or delegate
singleton handling of the `GDebugController` to the user.
The latter approach seems more flexible.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Helps: #1190
Much like GBindingGroup, the GSignalGroup object allows you to connect many
signal connections for an object and connect/disconnect/block/unblock them
as a group.
This is useful when using many connections on an object to ensure that they
are properly removed when changing state or disposing a third-party
object.
This has been used for years in various GNOME projects and makes sense to
have upstream instead of multiple copies.
Originally, GBindingGroup started with Builder as a way to simplify all
of the third-degree object bindings necessary around Model-Controller
objects such as TextBuffer/TextView.
Over time, it has grown to be useful in a number of scenarios outside
of Builder and has been copied into a number of projects such as GNOME
Text Editor, GtkSourceView, libdazzle, and more.
It makes sense at this point to unify on a single implementation and
include that upstream in GObject directly alongside GBinding.
This is intended to provide a uniform interface for controlling whether
the debug output from an application (or service) is emitted, typically
to journald, but actually to wherever the application chooses to output
it.
The main implementation of `GDebugController` is `GDebugControllerDBus`,
which is intended to be used on Linux. Other implementations may be
added in future for other platforms, or larger applications may want to
provide their own implementation which integrates with their ecosystem.
The `GDebugControllerDBus` implementation exposes a D-Bus interface at
`/org/gtk/Debugging` with a method to enable or disable debug
output at runtime.
This could be used by external harnesses, such as GNOME Builder or
systemd, to give a uniform way to get debug output from an application.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Fixes: #1190
This is an API analogue of the G_MESSAGES_DEBUG environment variable. It
is intended to be exposed outside applications (for example, as a D-Bus
interface — see follow-up commits) so that there is a uniform interface
for controlling the debug output of an application.
Helps: #1190
On !UNIX, return an error for send_fd() & receive_fd().
(the unixfdmessage unit is not compiled on !UNIX)
The header is installed under the common GIO include directory.
Ensure G_TYPE_UNIX_CONNECTION is registered on all platforms.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
The header is now also installed under the common GIO include directory.
Sorry if it breaks any build, you had to use the correct header path.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Move the header under the common GIO include directory.
Sorry if it breaks any build, you had to use the correct header path.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>