Commit Graph

9 Commits

Author SHA1 Message Date
Chun-wei Fan
0d55c4aaf8 Fix the GObject Visual Studio Projects
Update G_LOG_DOMAIN to be "GLib-GObject" so that we are consistent with
the autotools builds, and that tests expecting the log domain to be
"GLib-GObject" would not fail.
2013-05-27 15:58:54 +08:00
Chun-wei Fan
4ba56f3653 Bug 688681: Stop using .def files in Visual Studio builds
Since we are now starting to use __declspec (dllexport) to export the
public functions during the build of the GLib DLLs (i.e. to generate the
.lib files), we don't want to generate the .def files from the .symbols
files as we did before for a long time.

This removes from the projects the custom build steps to generate the
various .def files

This will also update the pre-configured config.h(.win32.in) to define
_GLIB_EXTERN appropriately as __declspec (dllexport), as well as making its
entries reflect config.h.in more closely.
2013-01-15 15:23:05 +08:00
Chun-wei Fan
c5b9a47fac Visual C++ 2010 projects: Prepare support for VS2012
Add the PlatformToolset tag to the project configs so that we can use add a
simple script later to the autotools files to copy the projects and change
the value (v100 -> v110) of that tag (and other simple changes) in order
that we can quickly provide and maintain support for Visual Studio 2012
with minimal effort.

Note that at the moment GLib does not yet support the API/SDK requirements
for Windows 8 Modern UI (formerly known as Metro), but this paves the very
initial step.
2012-11-05 12:31:44 +08:00
Chun-wei Fan
874355de53 Fix GIO/GObject Visual C++ projects
-Make up for the missed DLL_EXPORT-it's actually needed for all GLib DLL
 builds, omitting this caused problems to surface due to recent works to
 make GDBus work on Windows.
-Also use the FFI_BULIDING macro for GObject builds as the suggessted
 workaround for using static LibFFI builds (as we do now)-please see
 ffi.h(.in). This will fix the build of GObject against LibFFI 3.0.11,
 but it is probable that this will change at some point for LibFFI.
2012-05-02 11:10:23 +08:00
Chun-wei Fan
810a296d42 Visual C++ projects: Clean/fix up
Clean/fix up the Preprocessor Definitions for the various projects, where
we purge out the unneeded macros and add _DEBUG to the Debug builds of
various projects that somehow lacked this.

This will also fix the GIO build under Visual C++ 2008, as the _DEBUG macro
in the release builds will cause a debug entry to appear in its manifest
file during the build, which will cause GIO-using applications to fail
to run on systems not running Visual C++/Studio 2008 due to its embedding
of a badly-generated manifest file.
2012-04-24 00:03:33 +08:00
Chun-wei Fan
c68683f780 Visual C++ 2010 project files update
Consolidate my previous commit into property file... should have realized
this sooner...
2011-06-20 11:50:57 +08:00
Chun-wei Fan
801e52f809 Update Visual C++ 2010 Projects
-Seperate intermediate directories for each project to avoid intermittent
 MSBuild errors that a build log cannot be written while in use, and
 update the property sheet as necessary.
-Minor cleanups of uneeded tags in the projects/properties
2011-06-20 11:34:15 +08:00
Chun-wei Fan
58c5973a00 MSVC support update for GObject
Apparently GObject now depends on libffi.  Add it to the dependencies list.

For MSVC, use the libffi-3.0.10(rcx) versions.
2011-05-05 12:42:44 +08:00
Chun-wei Fan
cd23ae7134 Visual C++ 2010 Project Files
These are the actual GLib VS2010 project files (*.vcxproj,
*.vcxproj.filters) and property sheet file (*.props) that are used
to compile the GLib, GModule, GObject, GThread, GIO DLLs, along with
the gspawn-win32-helper* programs, glib-genmarshal utility and
testglib test program.  A readme.txt file is also enclosed for
references for building GLib under VS2010.

Note that the project files for GLib, GIO and GObject are templates
that makes use of the autotools items of my last commit so that maintenance
of those files are simplified as new source files are added to these rather
frequently.

Suggestions are welcome for these-please let me know via BugZilla.

Thank you!
2011-02-22 20:08:36 +08:00