-Added projects to compile the glib-compile-schemas and gsettings utilities
-Update .vsprops to install these in "install" phase
-Distribute these projects also
-Added projects to compile the glib-compile-schemas and gsettings utilities
-Update .vsprops to install these in "install" phase
-Distribute these projects also
These are the actual GLib VS2010 project files (*.vcxproj,
*.vcxproj.filters) and property sheet file (*.props) that are used
to compile the GLib, GModule, GObject, GThread, GIO DLLs, along with
the gspawn-win32-helper* programs, glib-genmarshal utility and
testglib test program. A readme.txt file is also enclosed for
references for building GLib under VS2010.
Note that the project files for GLib, GIO and GObject are templates
that makes use of the autotools items of my last commit so that maintenance
of those files are simplified as new source files are added to these rather
frequently.
Suggestions are welcome for these-please let me know via BugZilla.
Thank you!
These are the updates to the autotools files to
ensure the expansion of the GIO, GLib and GObject
project files (*.vcxproj, *.vcxproj.filters) and to
enable the distribution of the VS2010 project files
The actual VS2010 project files will follow shortly
Due to changes in the GIO APIs/headers, the glib.vsprops
is updated to reflect that in the "install" phase, namely:
-removal of the gperiodic.h header
-addition of GPollable I/O Stream, GTCP Connection and
GTLS headers
-Made up for missed header files in glib and gio during "install"
-Added macro necessary for GLib/GModule .def generation under Win64
-updated location of getting glibconfig.h.win32 for building
Added option for people to use an existing PCRE build and updated .def generation for x64 systems (some symbols are set to be excluded from Win64 builds)
Also fixed the filter "PCRE" for the bundled PCRE as file layout changed
It sucks to have the lists of public headers duplicated in the
Makefile.am files and the glib.vsprops file. But it isn't exactly easy
to work around all the weirdness in autotools, Visual Studio, and bat
files either to do it another way.
Correspond to GUnixInputStream and GUnixOutputStream. No true async
support though. But that is how the Win32 API is, for files not
explicitly opened for so-called overlapped IO.
The API to create these streams takes Win32 HANDLEs. Not file
descriptors, because file descriptors are specific to the C library
used. The user code and GLib might be using different C libraries.
Also add a test program for the new classes, and a gio-windows-2.0.pc
file.
Don't keep the lists of source files for libglib, libgobject and
libgio in the VS project files in addition to the canonical location,
the corresponding Makefile.am files.
Instead, generate the corresponding .vcproj files at make dist time
using the C preprocessor, from template files called .vcprojin. We
still list explicitly in the .vcprojin files some of the
Windows-specific source files, and the sources files of gnulib and
pcre.
2009-01-13 Tor Lillqvist <tml@novell.com>
* win32/vs8/README
* win32/vs9/README: New files. Mention this VS solution and
projects are experimental and that https://code.launchpad.net/oah
might be a better choice.
* win32/vs8/Makefile.am
* win32/vs9/Makefile.am (EXTRA_DIST): Add the READMEs and two
missing vcproj files.
svn path=/trunk/; revision=7806
2008-11-02 Tor Lillqvist <tml@novell.com>
Bug 558153 - Patch for .def files generation
* win32/{vs8,vs9}/*.vcproj: Add " around paths, making it
possible to compile in a directory containing spaces. .def files
generation is done for every configuration not only the "Debug"
ones.
Patch by Guillaume Duhamel.
svn path=/trunk/; revision=7639
2008-09-16 Tor Lillqvist <tml@novell.com>
* win32/vs9: New folder. Project files for use with MSVS9. Based
on the MSVS8 project files is win32/vs8. Four configurations:
Debug|Win32, Release|Win32, Debug|x64 and Release|x64. DLL names
simplified to of the style glib-2-vs9.dll.
svn path=/trunk/; revision=7497
2008-09-15 Tor Lillqvist <tml@novell.com>
* win32/vs8/*.vcproj: Drop the "win32" part from under
"dependencies" so that the same project files can be used also
for 64-bit compilation by just having a different
"dependencies" folder containing 64-bit packages instead. At
least, I hope it will work out some way like that. MSVS
project files really are a pain to maintain. Much information
is typically copied for four different configurations
"Debug|Win32", "Release|Win32", "Debug|x64" and "Release|x64"
instead of having common stuff listed just once and only different
parametrisations. Or am I missing something?
Make the "Release" configuration work, too. Use correct character
set for the gspawn-win32-helper programs. Use correct subsystem
for the non-console one.
svn path=/trunk/; revision=7490
2008-09-15 Tor Lillqvist <tml@novell.com>
* win32/vs8/*.vcproj: Don't use Detect64BitPortabilityProblems
as those warnings are misleading. They don't take into
consideration ifdefs in glibconfig.h and elsewhere for _WIN64.
svn path=/trunk/; revision=7488
2008-09-15 Tor Lillqvist <tml@novell.com>
* win32/vs8/gobject.vcproj
* win32/vs8/gthread.vcproj: Drop G*_EXPORTS from
PreprocessorDefinitions, nothing looks for such
macros.
svn path=/trunk/; revision=7486