Commit Graph

16 Commits

Author SHA1 Message Date
Chun-wei Fan
dc4361f4cb MSVC 2010+ builds: Explicitly use /LTCG
The Visual Studio projects used a default setting for link-time code
generation, which is a part of the various linker optimizations that is
available, which is set as /LTCG for Visual Studio 2013 and earlier.

This changed in Visual Studio 2015 to become /LTCG:incremental, which would
cause GResources-generated code to be optimized out during linking, unless
they were referred to directly in the main line code (such as when the
GResource is manually registered), causing programs to crash as a result as
they can't find the needed code/data at run time.

Fix this by explicitly setting /LTCG for all release builds, for Visual
Studio 2010 and later.

https://bugzilla.gnome.org/show_bug.cgi?id=752837
2015-10-13 19:30:22 +08:00
Chun-wei Fan
b7e2973048 gobject: Further optimize MSVC builds
Use /ltcg (link time code generation) for linking as well.

In fact, whole program optimization and /ltcg are the default for Release
builds, so we don't really have to set them explicitly in the projects, so
as a result, we can clean up the projects a little bit.

https://bugzilla.gnome.org/show_bug.cgi?id=752837
2015-10-12 16:56:46 +08:00
Chun-wei Fan
670400ee33 gobject: MSVC builds-improve optimization a bit
Use whole program optimization (/GL) as we now use DllMain() to
initialize the library on Windows builds.

https://bugzilla.gnome.org/show_bug.cgi?id=752837
2015-10-12 15:05:23 +08:00
Chun-wei Fan
041e77249a Cleanup and Enhance the MSVC Project Generation
Make use of the common autotools module that is used to generate the MSVC
project files from their respective templates so that the main build files
beccome cleaner, and enhance them in a way that the headers that should be
installed can be written to the property sheets during 'make dist', so that
the chances of missing headers for MSVC builds can be greatly reduced.

Also use this autotools module to fill in the projects for
glib-compile-schemas and glib-compile-resources.

https://bugzilla.gnome.org/show_bug.cgi?id=735429
2015-09-03 19:10:06 +08:00
Chun-wei Fan
74c9eaac11 MSVC Builds: Few More Enahncements
Update the .pdb file generation for the MSVC 2010+ DLLs (and the x64 gspawn
helper programs), so that they match the names of the DLLs/EXEs that are
built.  Also update the .lib generation so that all will use -$(ApiVersion)
from the property sheets instead of the -2.0 which was previously hard
coded (as we will eventually move into GLib 3.x in the future, for example)
2015-03-04 20:11:43 +08:00
Chun-wei Fan
3d89041220 MSVC Builds: Generate glib-mkenums If Possible
As glib-mkenums would likely be used in the building of the other
components of the stack, such as Cogl, Clutter and
gsettings-desktop-schemas, generate that using a Python script (if Python
can be found) and "install" it.
2014-08-08 17:39:48 +08:00
Chun-wei Fan
113793a442 MSVC 2010 Project Files: Split up the Property Sheets
Like the Visual Studio 2008 project files, split up the property sheets
so to ease maintenace, and to prepare to use autotools to fill in the
header entries to "install".

Put some of the items that are frequently repeated in the projects as well,
also to simplify maintenance.

Also, update the autotools files to automate the upgrade of Visual Studio
2010 project as we now have multiple property sheets to copy and process.
2013-08-21 16:57:11 +08:00
Chun-wei Fan
0d55c4aaf8 Fix the GObject Visual Studio Projects
Update G_LOG_DOMAIN to be "GLib-GObject" so that we are consistent with
the autotools builds, and that tests expecting the log domain to be
"GLib-GObject" would not fail.
2013-05-27 15:58:54 +08:00
Chun-wei Fan
4ba56f3653 Bug 688681: Stop using .def files in Visual Studio builds
Since we are now starting to use __declspec (dllexport) to export the
public functions during the build of the GLib DLLs (i.e. to generate the
.lib files), we don't want to generate the .def files from the .symbols
files as we did before for a long time.

This removes from the projects the custom build steps to generate the
various .def files

This will also update the pre-configured config.h(.win32.in) to define
_GLIB_EXTERN appropriately as __declspec (dllexport), as well as making its
entries reflect config.h.in more closely.
2013-01-15 15:23:05 +08:00
Chun-wei Fan
c5b9a47fac Visual C++ 2010 projects: Prepare support for VS2012
Add the PlatformToolset tag to the project configs so that we can use add a
simple script later to the autotools files to copy the projects and change
the value (v100 -> v110) of that tag (and other simple changes) in order
that we can quickly provide and maintain support for Visual Studio 2012
with minimal effort.

Note that at the moment GLib does not yet support the API/SDK requirements
for Windows 8 Modern UI (formerly known as Metro), but this paves the very
initial step.
2012-11-05 12:31:44 +08:00
Chun-wei Fan
874355de53 Fix GIO/GObject Visual C++ projects
-Make up for the missed DLL_EXPORT-it's actually needed for all GLib DLL
 builds, omitting this caused problems to surface due to recent works to
 make GDBus work on Windows.
-Also use the FFI_BULIDING macro for GObject builds as the suggessted
 workaround for using static LibFFI builds (as we do now)-please see
 ffi.h(.in). This will fix the build of GObject against LibFFI 3.0.11,
 but it is probable that this will change at some point for LibFFI.
2012-05-02 11:10:23 +08:00
Chun-wei Fan
810a296d42 Visual C++ projects: Clean/fix up
Clean/fix up the Preprocessor Definitions for the various projects, where
we purge out the unneeded macros and add _DEBUG to the Debug builds of
various projects that somehow lacked this.

This will also fix the GIO build under Visual C++ 2008, as the _DEBUG macro
in the release builds will cause a debug entry to appear in its manifest
file during the build, which will cause GIO-using applications to fail
to run on systems not running Visual C++/Studio 2008 due to its embedding
of a badly-generated manifest file.
2012-04-24 00:03:33 +08:00
Chun-wei Fan
c68683f780 Visual C++ 2010 project files update
Consolidate my previous commit into property file... should have realized
this sooner...
2011-06-20 11:50:57 +08:00
Chun-wei Fan
801e52f809 Update Visual C++ 2010 Projects
-Seperate intermediate directories for each project to avoid intermittent
 MSBuild errors that a build log cannot be written while in use, and
 update the property sheet as necessary.
-Minor cleanups of uneeded tags in the projects/properties
2011-06-20 11:34:15 +08:00
Chun-wei Fan
58c5973a00 MSVC support update for GObject
Apparently GObject now depends on libffi.  Add it to the dependencies list.

For MSVC, use the libffi-3.0.10(rcx) versions.
2011-05-05 12:42:44 +08:00
Chun-wei Fan
cd23ae7134 Visual C++ 2010 Project Files
These are the actual GLib VS2010 project files (*.vcxproj,
*.vcxproj.filters) and property sheet file (*.props) that are used
to compile the GLib, GModule, GObject, GThread, GIO DLLs, along with
the gspawn-win32-helper* programs, glib-genmarshal utility and
testglib test program.  A readme.txt file is also enclosed for
references for building GLib under VS2010.

Note that the project files for GLib, GIO and GObject are templates
that makes use of the autotools items of my last commit so that maintenance
of those files are simplified as new source files are added to these rather
frequently.

Suggestions are welcome for these-please let me know via BugZilla.

Thank you!
2011-02-22 20:08:36 +08:00