This makes calls to g_signal_connect_data() and g_signal_connect_object()
with default flags more self-documenting.
Signed-off-by: Simon McVittie <smcv@collabora.com>
Pass arguments to them so that they take minimal time. This will not
produce useful performance profiling results, but will smoketest that
the tests still run, don’t crash, and therefore probably aren’t
bitrotting too badly.
This is useful because a fair amount of work has gone into these
performance tests, and they’re useful every few years to analyse and
compare GObject performance. We don’t want them to bitrot between uses.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
When running the test with `-s 0` it would previously crash. Fix that,
and make it so that it only does a single test run in that case.
This will be useful in an upcoming commit for smoketesting the test to
avoid bitrot.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Beef up the singleton testcase to reproduce a
freeze count underflow when setting properties
at construction time, with a custom constructor.
Helps: #2666
These are deprecated, but it’s easy enough to test them anyway. This
bumps up code coverage a bit and hopefully ensures we don’t accidentally
regress on them in future.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
At the moment these tests basically just ensure that the program’s
compiled properly and doesn’t crash on startup. They don’t check
functionality very deeply.
But they’re a start.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
This doesn’t change the tests’ behaviour, but moves them to a slightly
more logical location.
They are still not installed or run by default.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Helps: #1434
Install the properties with a mixture of
g_object_class_install_properties and
g_object_class_install_properties, and verify
that finding them still works, regardless of
whether we use string literals or not.
None of these messages are particularly helpful, but they increase the
overall test log output size, which has to be stored by the CI for every
test run.
With these messages removed, the size of a full test log is reduced from
6.5MB to 1.8MB for me.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
Modified by Philip Withnall to omit the subdirectory and drop the
`refcount` suite as both seem like unnecessary over-categorisation.
Related to issue #1434
Much like GBindingGroup, the GSignalGroup object allows you to connect many
signal connections for an object and connect/disconnect/block/unblock them
as a group.
This is useful when using many connections on an object to ensure that they
are properly removed when changing state or disposing a third-party
object.
This has been used for years in various GNOME projects and makes sense to
have upstream instead of multiple copies.
Originally, GBindingGroup started with Builder as a way to simplify all
of the third-degree object bindings necessary around Model-Controller
objects such as TextBuffer/TextView.
Over time, it has grown to be useful in a number of scenarios outside
of Builder and has been copied into a number of projects such as GNOME
Text Editor, GtkSourceView, libdazzle, and more.
It makes sense at this point to unify on a single implementation and
include that upstream in GObject directly alongside GBinding.
This should remove some warnings from the CI, making it easier to see
legitimate CI failures.
For example, see https://gitlab.gnome.org/GNOME/glib/-/jobs/1621041.
Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
When an object with toggle reference is notifying a change we just
assume that this is true because of previous checks.
However, while locking, another thread may have removed the toggle
reference causing the waiting thread to abort (as no handler is set at
that point).
To avoid this, once we've got the toggle references mutex lock, check
again if the object has toggle reference, and if it's not the case
anymore just ignore the request.
Add a test that triggers this, it's not 100% happening because this is
of course timing related, but this is very close to the truth.
Fixes: #2394