Things compile and the test-suite passes. Still need to hook up
gio.symbols and docs. There are still a bunch of TODOs left in the
sources that needs to be addressed.
Signed-off-by: David Zeuthen <davidz@redhat.com>
Visual Studio doesn't like slash as directory separator, so use
backslash. While at it, sort the list of files put in the project file
just for clarity.
Gschema-compile uses glob which is available on Unix only. Thus can't
run the gschema-compile test except on Unix either.
To avoid an Automake error, comment out the SOURCES and LDADD of
unix-streams which for some reason has been commented out from
TEST_PROGS.
Can't use a Makefile.am target called foo_PROGRAMS for random files
that aren't actually programs, as Automake assumes EXEEXT should be
appended to the file names.
Correspond to GUnixInputStream and GUnixOutputStream. No true async
support though. But that is how the Win32 API is, for files not
explicitly opened for so-called overlapped IO.
The API to create these streams takes Win32 HANDLEs. Not file
descriptors, because file descriptors are specific to the C library
used. The user code and GLib might be using different C libraries.
Also add a test program for the new classes, and a gio-windows-2.0.pc
file.
Don't keep the lists of source files for libglib, libgobject and
libgio in the VS project files in addition to the canonical location,
the corresponding Makefile.am files.
Instead, generate the corresponding .vcproj files at make dist time
using the C preprocessor, from template files called .vcprojin. We
still list explicitly in the .vcprojin files some of the
Windows-specific source files, and the sources files of gnulib and
pcre.
It turns out that the way this worked did not work out for the current
main usecase (gedit) due to issues with how this is best integrated
with GtkTextView. So, in order to not have to support an unused non-ideal
API forever we remove this before its been in a stable release.
The basic feature seems to have some utility though, so we hope for it
to eventually return in a better form.
If threads are available we always enable threads in gobject, which
means all gio/gobject code can enable the unconditional thread calls.
This is a minor optimization since we avoid a bunch of unnecessary
is-threads-enabled checks.
https://bugzilla.gnome.org/show_bug.cgi?id=606775
This is an interface for stateful conversions of data. Its a generic
interface suitable for things like IConv, compression, decompression,
and regexp replacement.
This adds:
GInitable - failable object constructor interface
GAsyncInitable - async failable object constructor interface
GSocket - Platform independent lowlevel berkely socket style object
GSocketControlMessage - For passing control messages over GSocket
GUnixFDMessage - unix fd passing socket control message
Some changes were done during the import from gnio to make things
work in glib. For instance, types were moved to other headers, header
file boiler plate were updated to glib style and gio.symbols stuff
was added.
This implements all the GIOStream file ops for local files.
We use the "fallback to output stream" for all GFileIOStream ops.
Some helpers stuff was added to the local input and output streams
so they could be reused.
Higher-level wrappers around GResolver. GSocketConnectable provides an
interface for synchronously or asynchronously iterating multiple
socket addresses, with GNetworkAddress and GNetworkService providing
interfaces based on hostname and SRV record resolution.
Part of #548466.
GResolver provides asynchronous (and synchronous-but-cancellable) APIs
for resolving hostnames, reverse-resolving IP addresses back to
hostnames, and resolving SRV records. Part of #548466.
Types and methods for dealing with IPv4 and IPv6 addresses (and UNIX
domain socket addresses under UNIX). This does not include code for
actual socket I/O.
Originally from "gnio". Much of the code was written by Christian
Kellner, Samuel Cormier-Iijima, and Ryan Lortie.
Part of #548466.