/* * Copyright © 2010 Codethink Limited * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2 of the licence or (at * your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Authors: Ryan Lortie */ #include "gsimpleactiongroup.h" #include "gsimpleaction.h" #include "gaction.h" /** * SECTION:gsimpleactiongroup * @title: GSimpleActionGroup * @short_description: A simple GActionGroup implementation * * #GSimpleActionGroup is a hash table filled with #GAction objects, * implementing the #GActionGroup interface. **/ struct _GSimpleActionGroupPrivate { GHashTable *table; /* string -> GAction */ }; static void g_simple_action_group_iface_init (GActionGroupInterface *); G_DEFINE_TYPE_WITH_CODE (GSimpleActionGroup, g_simple_action_group, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (G_TYPE_ACTION_GROUP, g_simple_action_group_iface_init)) static gchar ** g_simple_action_group_list_actions (GActionGroup *group) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GHashTableIter iter; gint n, i = 0; gchar **keys; gpointer key; n = g_hash_table_size (simple->priv->table); keys = g_new (gchar *, n + 1); g_hash_table_iter_init (&iter, simple->priv->table); while (g_hash_table_iter_next (&iter, &key, NULL)) keys[i++] = g_strdup (key); g_assert_cmpint (i, ==, n); keys[n] = NULL; return keys; } static gboolean g_simple_action_group_query_action (GActionGroup *group, const gchar *action_name, gboolean *enabled, const GVariantType **parameter_type, const GVariantType **state_type, GVariant **state_hint, GVariant **state) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return FALSE; if (enabled) *enabled = g_action_get_enabled (action); if (parameter_type) *parameter_type = g_action_get_parameter_type (action); if (state_type) *state_type = g_action_get_state_type (action); if (state_hint) *state_hint = g_action_get_state_hint (action); if (state) *state = g_action_get_state (action); return TRUE; } static void g_simple_action_group_change_state (GActionGroup *group, const gchar *action_name, GVariant *value) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return; g_action_change_state (action, value); } static void g_simple_action_group_activate (GActionGroup *group, const gchar *action_name, GVariant *parameter) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return; g_action_activate (action, parameter); } static void action_enabled_notify (GAction *action, GParamSpec *pspec, gpointer user_data) { g_action_group_action_enabled_changed (user_data, g_action_get_name (action), g_action_get_enabled (action)); } static void action_state_notify (GAction *action, GParamSpec *pspec, gpointer user_data) { GVariant *value; value = g_action_get_state (action); g_action_group_action_state_changed (user_data, g_action_get_name (action), value); g_variant_unref (value); } static void g_simple_action_group_disconnect (gpointer key, gpointer value, gpointer user_data) { g_signal_handlers_disconnect_by_func (value, action_enabled_notify, user_data); g_signal_handlers_disconnect_by_func (value, action_state_notify, user_data); } static void g_simple_action_group_finalize (GObject *object) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (object); g_hash_table_foreach (simple->priv->table, g_simple_action_group_disconnect, simple); g_hash_table_unref (simple->priv->table); G_OBJECT_CLASS (g_simple_action_group_parent_class) ->finalize (object); } static void g_simple_action_group_init (GSimpleActionGroup *simple) { simple->priv = G_TYPE_INSTANCE_GET_PRIVATE (simple, G_TYPE_SIMPLE_ACTION_GROUP, GSimpleActionGroupPrivate); simple->priv->table = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, g_object_unref); } static void g_simple_action_group_class_init (GSimpleActionGroupClass *class) { GObjectClass *object_class = G_OBJECT_CLASS (class); object_class->finalize = g_simple_action_group_finalize; g_type_class_add_private (class, sizeof (GSimpleActionGroupPrivate)); } static void g_simple_action_group_iface_init (GActionGroupInterface *iface) { iface->list_actions = g_simple_action_group_list_actions; iface->query_action = g_simple_action_group_query_action; iface->change_action_state = g_simple_action_group_change_state; iface->activate_action = g_simple_action_group_activate; } /** * g_simple_action_group_new: * * Creates a new, empty, #GSimpleActionGroup. * * Returns: a new #GSimpleActionGroup * * Since: 2.28 **/ GSimpleActionGroup * g_simple_action_group_new (void) { return g_object_new (G_TYPE_SIMPLE_ACTION_GROUP, NULL); } /** * g_simple_action_group_lookup: * @simple: a #GSimpleActionGroup * @action_name: the name of an action * * Looks up the action with the name @action_name in the group. * * If no such action exists, returns %NULL. * * Returns: (transfer none): a #GAction, or %NULL * * Since: 2.28 **/ GAction * g_simple_action_group_lookup (GSimpleActionGroup *simple, const gchar *action_name) { g_return_val_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple), NULL); return g_hash_table_lookup (simple->priv->table, action_name); } /** * g_simple_action_group_insert: * @simple: a #GSimpleActionGroup * @action: a #GAction * * Adds an action to the action group. * * If the action group already contains an action with the same name as * @action then the old action is dropped from the group. * * The action group takes its own reference on @action. * * Since: 2.28 **/ void g_simple_action_group_insert (GSimpleActionGroup *simple, GAction *action) { const gchar *action_name; GAction *old_action; g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple)); g_return_if_fail (G_IS_ACTION (action)); action_name = g_action_get_name (action); old_action = g_hash_table_lookup (simple->priv->table, action_name); if (old_action != action) { if (old_action != NULL) { g_action_group_action_removed (G_ACTION_GROUP (simple), action_name); g_simple_action_group_disconnect (NULL, old_action, simple); } g_signal_connect (action, "notify::enabled", G_CALLBACK (action_enabled_notify), simple); if (g_action_get_state_type (action) != NULL) g_signal_connect (action, "notify::state", G_CALLBACK (action_state_notify), simple); g_hash_table_insert (simple->priv->table, g_strdup (action_name), g_object_ref (action)); g_action_group_action_added (G_ACTION_GROUP (simple), action_name); } } /** * g_simple_action_group_remove: * @simple: a #GSimpleActionGroup * @action_name: the name of the action * * Removes the named action from the action group. * * If no action of this name is in the group then nothing happens. * * Since: 2.28 **/ void g_simple_action_group_remove (GSimpleActionGroup *simple, const gchar *action_name) { GAction *action; g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple)); action = g_hash_table_lookup (simple->priv->table, action_name); if (action != NULL) { g_action_group_action_removed (G_ACTION_GROUP (simple), action_name); g_simple_action_group_disconnect (NULL, action, simple); g_hash_table_remove (simple->priv->table, action_name); } } /** * GActionEntry: * @name: the name of the action * @activate: the callback to connect to the "activate" signal of the * action * @parameter_type: the type of the parameter that must be passed to the * activate function for this action, given as a single * GVariant type string (or %NULL for no parameter) * @state: the initial state for this action, given in GVariant text * format. The state is parsed with no extra type information, * so type tags must be added to the string if they are * necessary. * @change_state: the callback to connect to the "change-state" signal * of the action * * This struct defines a single action. It is for use with * g_simple_action_group_add_entries(). * * The order of the items in the structure are intended to reflect * frequency of use. It is permissible to use an incomplete initialiser * in order to leave some of the later values as %NULL. All values * after @name are optional. Additional optional fields may be added in * the future. * * See g_simple_action_group_add_entries() for an example. **/ /** * g_simple_action_group_add_entries: * @simple: a #GSimpleActionGroup * @entries: a pointer to the first item in an array of #GActionEntry * structs * @n_entries: the length of @entries, or -1 * @user_data: the user data for signal connections * * A convenience function for creating multiple #GSimpleAction instances * and adding them to the action group. * * Each action is constructed as per one #GActionEntry. * * * Using g_simple_action_group_add_entries() * * static void * activate_quit (GSimpleAction *simple, * GVariant *parameter, * gpointer user_data) * { * exit (0); * } * * static void * activate_print_string (GSimpleAction *simple, * GVariant *parameter, * gpointer user_data) * { * g_print ("%s\n", g_variant_get_string (parameter, NULL)); * } * * static GActionGroup * * create_action_group (void) * { * const GActionEntry entries[] = { * { "quit", activate_quit }, * { "print-string", activate_print_string, "s" } * }; * GSimpleActionGroup *group; * * group = g_simple_action_group_new (); * g_simple_action_group_add_entries (group, entries, G_N_ELEMENTS (entries), NULL); * * return G_ACTION_GROUP (group); * } * * * * Since: 2.30 **/ void g_simple_action_group_add_entries (GSimpleActionGroup *simple, const GActionEntry *entries, gint n_entries, gpointer user_data) { gint i; g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple)); g_return_if_fail (entries != NULL || n_entries == 0); for (i = 0; n_entries == -1 ? entries[i].name != NULL : i < n_entries; i++) { const GActionEntry *entry = &entries[i]; const GVariantType *parameter_type; GSimpleAction *action; if (entry->parameter_type) { if (!g_variant_type_string_is_valid (entry->parameter_type)) { g_critical ("g_simple_action_group_add_entries: the type " "string '%s' given as the parameter type for " "action '%s' is not a valid GVariant type " "string. This action will not be added.", entry->parameter_type, entry->name); return; } parameter_type = G_VARIANT_TYPE (entry->parameter_type); } else parameter_type = NULL; if (entry->state) { GError *error = NULL; GVariant *state; state = g_variant_parse (NULL, entry->state, NULL, NULL, &error); if (state == NULL) { g_critical ("g_simple_action_group_add_entries: GVariant could " "not parse the state value given for action '%s' " "('%s'): %s. This action will not be added.", entry->name, entry->state, error->message); g_error_free (error); continue; } action = g_simple_action_new_stateful (entry->name, parameter_type, state); g_variant_unref (state); } else { action = g_simple_action_new (entry->name, parameter_type); } if (entry->activate != NULL) g_signal_connect (action, "activate", G_CALLBACK (entry->activate), user_data); if (entry->change_state != NULL) g_signal_connect (action, "change-state", G_CALLBACK (entry->change_state), user_data); g_simple_action_group_insert (simple, G_ACTION (action)); g_object_unref (action); } }