/* GIO - GLib Input, Output and Streaming Library * * Copyright © 2009 Codethink Limited * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2 of the licence or (at * your option) any later version. * * See the included COPYING file for more information. * * Authors: Ryan Lortie */ /** * SECTION: gsocketcontrolmessage * @title: GSocketControlMessage * @short_description: a #GSocket control message * @see_also: #GSocket. * * A #GSocketControlMessage is a special-purpose utility message that * can be sent to or received from a #GSocket. These types of * messages are often called "ancillary data". * * The message can represent some sort of special instruction to or * information from the socket or can represent a special kind of * transfer to the peer (for example, sending a file description over * a UNIX socket). * * These messages are sent with g_socket_send_message() and received * with g_socket_receive_message(). * * To extend the set of control message that can be sent, subclass this * class and override the get_size, get_level, get_type and serialize * methods. * * To extend the set of control messages that can be received, subclass * this class and implement the deserialize method. Also, make sure your * class is registered with the GType typesystem before calling * g_socket_receive_message() to read such a message. * * Since: 2.22 **/ #include "config.h" #include "gsocketcontrolmessage.h" #include "glibintl.h" #ifndef G_OS_WIN32 #include "gunixfdmessage.h" #include #else # include # include #endif #include "gioalias.h" G_DEFINE_ABSTRACT_TYPE (GSocketControlMessage, g_socket_control_message, G_TYPE_OBJECT); /** * g_socket_control_message_get_size: * @message: a #GSocketControlMessage * * Returns the space required for the control message, not including * headers or alignment. * * Returns: The number of bytes required. * * Since: 2.22 **/ gsize g_socket_control_message_get_size (GSocketControlMessage *message) { g_return_val_if_fail (G_IS_SOCKET_CONTROL_MESSAGE (message), 0); return G_SOCKET_CONTROL_MESSAGE_GET_CLASS (message)->get_size (message); } /** * g_socket_control_message_get_level: * @message: a #GSocketControlMessage * * Returns the "level" (i.e. the originating protocol) of the control message. * This is often SOL_SOCKET. * * Returns: and int describing the level * * Since: 2.22 **/ int g_socket_control_message_get_level (GSocketControlMessage *message) { g_return_val_if_fail (G_IS_SOCKET_CONTROL_MESSAGE (message), 0); return G_SOCKET_CONTROL_MESSAGE_GET_CLASS (message)->get_level (message); } /** * g_socket_control_message_get_msg_type: * @message: a #GSocketControlMessage * * Returns the protocol specify type of the control message. * For instance, for unix fd passing this would be SCM_RIGHTS. * * Returns: and int describing the level * * Since: 2.22 **/ int g_socket_control_message_get_msg_type (GSocketControlMessage *message) { g_return_val_if_fail (G_IS_SOCKET_CONTROL_MESSAGE (message), 0); return G_SOCKET_CONTROL_MESSAGE_GET_CLASS (message)->get_type (message); } /** * g_socket_control_message_serialize: * @message: a #GSocketControlMessage * @data: A buffer to write data to * * Converts the data in the message to bytes placed in the * message. * * @data is guaranteed to have enough space to fit the size * returned by g_socket_control_message_get_size() on this * object. * * Since: 2.22 **/ void g_socket_control_message_serialize (GSocketControlMessage *message, gpointer data) { g_return_if_fail (G_IS_SOCKET_CONTROL_MESSAGE (message)); return G_SOCKET_CONTROL_MESSAGE_GET_CLASS (message)->serialize (message, data); } static void g_socket_control_message_init (GSocketControlMessage *message) { } static void g_socket_control_message_class_init (GSocketControlMessageClass *class) { } GSocketControlMessage * g_socket_control_message_deserialize (int level, int type, gsize size, gpointer data) { GSocketControlMessageClass *klass; GSocketControlMessage *message; GType *message_types; guint n_message_types; int i; #ifndef G_OS_WIN32 volatile GType a_type; #endif /* Ensure we know about the built in types */ #ifndef G_OS_WIN32 a_type = g_unix_fd_message_get_type (); #endif message_types = g_type_children (G_TYPE_SOCKET_CONTROL_MESSAGE, &n_message_types); message = NULL; for (i = 0; i < n_message_types; i++) { klass = (GSocketControlMessageClass *)g_type_class_ref (type); if (klass && klass->deserialize) { message = klass->deserialize (level, type, size, data); g_type_class_unref ((GTypeClass *) klass); } if (message != NULL) break; } g_free (message_types); if (message == NULL) g_warning ("unknown control message type %d:%d", level, type); return message; } #define __G_SOCKET_CONTROL_MESSAGE_C__ #include "gioaliasdef.c"