/* GIO - GLib Input, Output and Streaming Library * * Copyright (C) 2011 Collabora, Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Author: Stef Walter */ #include "config.h" #include #include "gtlsconsoleinteraction.h" /* * WARNING: This is not the example you're looking for [slow hand wave]. This * is not industrial strength, it's just for testing. It uses embarassing * functions like getpass() and does lazy things with threads. */ G_DEFINE_TYPE (GTlsConsoleInteraction, g_tls_console_interaction, G_TYPE_TLS_INTERACTION); static GTlsInteractionResult g_tls_console_interaction_ask_password (GTlsInteraction *interaction, GTlsPassword *password) { const gchar *value; gchar *prompt; prompt = g_strdup_printf ("Password \"%s\"': ", g_tls_password_get_description (password)); value = getpass (prompt); g_free (prompt); g_tls_password_set_value (password, (guchar *)value, -1); return G_TLS_INTERACTION_HANDLED; } static void ask_password_with_getpass (GSimpleAsyncResult *res, GObject *object, GCancellable *cancellable) { GTlsPassword *password; password = g_simple_async_result_get_op_res_gpointer (res); g_tls_console_interaction_ask_password (G_TLS_INTERACTION (object), password); } void g_tls_console_interaction_ask_password_async (GTlsInteraction *interaction, GTlsPassword *password, GAsyncReadyCallback callback, gpointer user_data) { GSimpleAsyncResult *res; res = g_simple_async_result_new (G_OBJECT (interaction), callback, user_data, g_tls_console_interaction_ask_password); g_simple_async_result_set_op_res_gpointer (res, g_object_ref (password), g_object_unref); g_simple_async_result_run_in_thread (res, ask_password_with_getpass, G_PRIORITY_DEFAULT, NULL); g_object_unref (res); } GTlsInteractionResult g_tls_console_interaction_ask_password_finish (GTlsInteraction *interaction, GAsyncResult *result) { g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (interaction), g_tls_console_interaction_ask_password), G_TLS_INTERACTION_ABORTED); return G_TLS_INTERACTION_HANDLED; } static void g_tls_console_interaction_init (GTlsConsoleInteraction *interaction) { } static void g_tls_console_interaction_class_init (GTlsConsoleInteractionClass *klass) { GTlsInteractionClass *interaction_class = G_TLS_INTERACTION_CLASS (klass); interaction_class->ask_password = g_tls_console_interaction_ask_password; interaction_class->ask_password_async = g_tls_console_interaction_ask_password_async; interaction_class->ask_password_finish = g_tls_console_interaction_ask_password_finish; } GTlsInteraction * g_tls_console_interaction_new (void) { return g_object_new (G_TYPE_TLS_CONSOLE_INTERACTION, NULL); }