/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* GIO - GLib Input, Output and Streaming Library * * Copyright (C) 2011 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . */ #include "config.h" #include "gnetworking.h" /** * SECTION:gnetworking * @title: gnetworking.h * @short_description: System networking includes * @include: gio/gnetworking.h * * The `<gio/gnetworking.h>` header can be included to get * various low-level networking-related system headers, automatically * taking care of certain portability issues for you. * * This can be used, for example, if you want to call setsockopt() * on a #GSocket. * * Note that while WinSock has many of the same APIs as the * traditional UNIX socket API, most of them behave at least slightly * differently (particularly with respect to error handling). If you * want your code to work under both UNIX and Windows, you will need * to take these differences into account. * * Also, under GNU libc, certain non-portable functions are only visible * in the headers if you define %_GNU_SOURCE before including them. Note * that this symbol must be defined before including any headers, or it * may not take effect. */ /** * g_networking_init: * * Initializes the platform networking libraries (eg, on Windows, this * calls WSAStartup()). GLib will call this itself if it is needed, so * you only need to call it if you directly call system networking * functions (without calling any GLib networking functions first). * * Since: 2.36 */ void g_networking_init (void) { #ifdef G_OS_WIN32 static volatile gsize inited = 0; if (g_once_init_enter (&inited)) { WSADATA wsadata; if (WSAStartup (MAKEWORD (2, 0), &wsadata) != 0) g_error ("Windows Sockets could not be initialized"); g_once_init_leave (&inited, 1); } #endif }