/* GIO - GLib Input, Output and Streaming Library * * Copyright © 2008, 2009 Codethink Limited * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2 of the licence or (at * your option) any later version. * * See the included COPYING file for more information. */ /** * SECTION: gtcpconnection * @title: GTcpConnection * @short_description: a TCP #GSocketConnection * @see_also: #GSocketConnection. * * This is the subclass of #GSocketConnection that is created * for TCP/IP sockets. * * It is currently empty; it offers no additional functionality * over its base class. * * Eventually, some TCP-specific socket stuff will be added. * * Since: 2.22 */ #include "config.h" #include "gtcpconnection.h" #include "gasyncresult.h" #include "gsimpleasyncresult.h" #include "giostream.h" #include "glibintl.h" #include "gioalias.h" G_DEFINE_TYPE_WITH_CODE (GTcpConnection, g_tcp_connection, G_TYPE_SOCKET_CONNECTION, g_socket_connection_factory_register_type (g_define_type_id, G_SOCKET_FAMILY_IPV4, G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_DEFAULT); g_socket_connection_factory_register_type (g_define_type_id, G_SOCKET_FAMILY_IPV6, G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_DEFAULT); g_socket_connection_factory_register_type (g_define_type_id, G_SOCKET_FAMILY_IPV4, G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP); g_socket_connection_factory_register_type (g_define_type_id, G_SOCKET_FAMILY_IPV6, G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP); ); static gboolean g_tcp_connection_close (GIOStream *stream, GCancellable *cancellable, GError **error); static void g_tcp_connection_close_async (GIOStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data); struct _GTcpConnectionPrivate { guint graceful_disconnect : 1; }; enum { PROP_0, PROP_GRACEFUL_DISCONNECT }; static void g_tcp_connection_init (GTcpConnection *connection) { connection->priv = G_TYPE_INSTANCE_GET_PRIVATE (connection, G_TYPE_TCP_CONNECTION, GTcpConnectionPrivate); connection->priv->graceful_disconnect = FALSE; } static void g_tcp_connection_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { GTcpConnection *connection = G_TCP_CONNECTION (object); switch (prop_id) { case PROP_GRACEFUL_DISCONNECT: g_value_set_boolean (value, connection->priv->graceful_disconnect); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static void g_tcp_connection_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { GTcpConnection *connection = G_TCP_CONNECTION (object); switch (prop_id) { case PROP_GRACEFUL_DISCONNECT: g_tcp_connection_set_graceful_disconnect (connection, g_value_get_boolean (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static void g_tcp_connection_class_init (GTcpConnectionClass *class) { GObjectClass *gobject_class = G_OBJECT_CLASS (class); GIOStreamClass *stream_class = G_IO_STREAM_CLASS (class); g_type_class_add_private (class, sizeof (GTcpConnectionPrivate)); gobject_class->set_property = g_tcp_connection_set_property; gobject_class->get_property = g_tcp_connection_get_property; stream_class->close_fn = g_tcp_connection_close; stream_class->close_async = g_tcp_connection_close_async; g_object_class_install_property (gobject_class, PROP_GRACEFUL_DISCONNECT, g_param_spec_boolean ("graceful-disconnect", P_("Graceful Disconnect"), P_("Whether or not close does a graceful disconnect"), FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); } static gboolean g_tcp_connection_close (GIOStream *stream, GCancellable *cancellable, GError **error) { GTcpConnection *connection = G_TCP_CONNECTION (stream); GSocket *socket; char buffer[1024]; gssize ret; GError *my_error; gboolean had_error; socket = g_socket_connection_get_socket (G_SOCKET_CONNECTION (stream)); had_error = FALSE; if (connection->priv->graceful_disconnect && !g_cancellable_is_cancelled (cancellable) /* Cancelled -> close fast */) { if (!g_socket_shutdown (socket, FALSE, TRUE, error)) { error = NULL; /* Ignore further errors */ had_error = TRUE; } else { while (TRUE) { if (!g_socket_condition_wait (socket, G_IO_IN, cancellable, error)) { had_error = TRUE; error = NULL; break; } my_error = NULL; ret = g_socket_receive (socket, buffer, sizeof (buffer), &my_error); if (ret < 0) { if (g_error_matches (my_error, G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK)) g_error_free (my_error); else { had_error = TRUE; g_propagate_error (error, my_error); error = NULL; break; } } if (ret == 0) break; } } } return G_IO_STREAM_CLASS (g_tcp_connection_parent_class) ->close_fn (stream, cancellable, error) && !had_error; } typedef struct { GSimpleAsyncResult *res; GCancellable *cancellable; } CloseAsyncData; static void close_async_data_free (CloseAsyncData *data) { g_object_unref (data->res); if (data->cancellable) g_object_unref (data->cancellable); g_free (data); } static void async_close_finish (CloseAsyncData *data, GError *error, gboolean in_mainloop) { GIOStreamClass *parent = G_IO_STREAM_CLASS (g_tcp_connection_parent_class); GIOStream *stream; GError *my_error; stream = G_IO_STREAM (g_async_result_get_source_object (G_ASYNC_RESULT (data->res))); /* Doesn't block, ignore error */ if (error) { parent->close_fn (stream, data->cancellable, NULL); g_simple_async_result_set_from_error (data->res, error); } else { my_error = NULL; parent->close_fn (stream, data->cancellable, &my_error); if (my_error) { g_simple_async_result_set_from_error (data->res, my_error); g_error_free (my_error); } } if (in_mainloop) g_simple_async_result_complete (data->res); else g_simple_async_result_complete_in_idle (data->res); } static gboolean close_read_ready (GSocket *socket, GIOCondition condition, CloseAsyncData *data) { GError *error = NULL; char buffer[1024]; gssize ret; if (g_cancellable_set_error_if_cancelled (data->cancellable, &error)) { async_close_finish (data, error, TRUE); g_error_free (error); return FALSE; } ret = g_socket_receive (socket, buffer, sizeof (buffer), &error); if (ret < 0) { if (g_error_matches (error, G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK)) g_error_free (error); else { async_close_finish (data, error, TRUE); g_error_free (error); return FALSE; } } if (ret == 0) { async_close_finish (data, NULL, TRUE); return FALSE; } return TRUE; } static void g_tcp_connection_close_async (GIOStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTcpConnection *connection = G_TCP_CONNECTION (stream); CloseAsyncData *data; GSocket *socket; GSource *source; GError *error; if (connection->priv->graceful_disconnect && !g_cancellable_is_cancelled (cancellable) /* Cancelled -> close fast */) { data = g_new (CloseAsyncData, 1); data->res = g_simple_async_result_new (G_OBJECT (stream), callback, user_data, g_tcp_connection_close_async); if (cancellable) data->cancellable = g_object_ref (cancellable); else data->cancellable = NULL; socket = g_socket_connection_get_socket (G_SOCKET_CONNECTION (stream)); error = NULL; if (!g_socket_shutdown (socket, FALSE, TRUE, &error)) { async_close_finish (data, error, FALSE); g_error_free (error); close_async_data_free (data); return; } source = g_socket_create_source (socket, G_IO_IN, cancellable); g_source_set_callback (source, (GSourceFunc) close_read_ready, data, (GDestroyNotify)close_async_data_free); g_source_attach (source, NULL); g_source_unref (source); return; } out: return G_IO_STREAM_CLASS (g_tcp_connection_parent_class) ->close_async (stream, io_priority, cancellable, callback, user_data); } /** * g_tcp_connection_set_graceful_disconnect: * @connection: a #GTcpConnection * @graceful_disconnect: Whether to do graceful disconnects or not * * This enabled graceful disconnects on close. A graceful disconnect * means that we signal the recieving end that the connection is terminated * and wait for it to close the connection before closing the connection. * * A graceful disconnect means that we can be sure that we successfully sent * all the outstanding data to the other end, or get an error reported. * However, it also means we have to wait for all the data to reach the * other side and for it to acknowledge this by closing the socket, which may * take a while. For this reason it is disabled by default. * * Since: 2.22 */ void g_tcp_connection_set_graceful_disconnect (GTcpConnection *connection, gboolean graceful_disconnect) { graceful_disconnect = !!graceful_disconnect; if (graceful_disconnect != connection->priv->graceful_disconnect) { connection->priv->graceful_disconnect = graceful_disconnect; g_object_notify (G_OBJECT (connection), "graceful-disconnect"); } } /** * g_tcp_connection_get_graceful_disconnect: * @connection: a #GTcpConnection * * Checks if graceful disconnects are used. See * g_tcp_connection_set_graceful_disconnect(). * * Returns: %TRUE if graceful disconnect is used on close, %FALSE otherwise * * Since: 2.22 */ gboolean g_tcp_connection_get_graceful_disconnect (GTcpConnection *connection) { return connection->priv->graceful_disconnect; } #define __G_TCP_CONNECTION_C__ #include "gioaliasdef.c"