/* GObject - GLib Type, Object, Parameter and Signal Library * Copyright (C) 2001 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. */ /* * MT safe */ #include "config.h" #include #include /* qsort() */ #include "gvaluearray.h" #include "gobjectalias.h" /** * SECTION:value_arrays * * @Short_description: A container structure to maintain an array of * generic values * * @See_also:#GValue, #GParamSpecValueArray, g_param_spec_value_array() * * @Title: Value arrays * * The prime purpose of a #GValueArray is for it to be used as an * object property that holds an array of values. A #GValueArray wraps * an array of #GValue elements in order for it to be used as a boxed * type through %G_TYPE_VALUE_ARRAY. */ #ifdef DISABLE_MEM_POOLS # define GROUP_N_VALUES (1) /* power of 2 !! */ #else # define GROUP_N_VALUES (8) /* power of 2 !! */ #endif /* --- functions --- */ /** * g_value_array_get_nth: * @value_array: #GValueArray to get a value from * @index_: index of the value of interest * * Return a pointer to the value at @index_ containd in @value_array. * * Returns: pointer to a value at @index_ in @value_array */ GValue* g_value_array_get_nth (GValueArray *value_array, guint index) { g_return_val_if_fail (value_array != NULL, NULL); g_return_val_if_fail (index < value_array->n_values, NULL); return value_array->values + index; } static inline void value_array_grow (GValueArray *value_array, guint n_values, gboolean zero_init) { g_return_if_fail (n_values >= value_array->n_values); value_array->n_values = n_values; if (value_array->n_values > value_array->n_prealloced) { guint i = value_array->n_prealloced; value_array->n_prealloced = (value_array->n_values + GROUP_N_VALUES - 1) & ~(GROUP_N_VALUES - 1); value_array->values = g_renew (GValue, value_array->values, value_array->n_prealloced); if (!zero_init) i = value_array->n_values; memset (value_array->values + i, 0, (value_array->n_prealloced - i) * sizeof (value_array->values[0])); } } static inline void value_array_shrink (GValueArray *value_array) { #ifdef DISABLE_MEM_POOLS if (value_array->n_prealloced >= value_array->n_values + GROUP_N_VALUES) { value_array->n_prealloced = (value_array->n_values + GROUP_N_VALUES - 1) & ~(GROUP_N_VALUES - 1); value_array->values = g_renew (GValue, value_array->values, value_array->n_prealloced); } #endif } /** * g_value_array_new: * @n_prealloced: number of values to preallocate space for * * Allocate and initialize a new #GValueArray, optionally preserve space * for @n_prealloced elements. New arrays always contain 0 elements, * regardless of the value of @n_prealloced. * * Returns: a newly allocated #GValueArray with 0 values */ GValueArray* g_value_array_new (guint n_prealloced) { GValueArray *value_array = g_slice_new (GValueArray); value_array->n_values = 0; value_array->n_prealloced = 0; value_array->values = NULL; value_array_grow (value_array, n_prealloced, TRUE); value_array->n_values = 0; return value_array; } /** * g_value_array_free: * @value_array: #GValueArray to free * * Free a #GValueArray including its contents. */ void g_value_array_free (GValueArray *value_array) { guint i; g_return_if_fail (value_array != NULL); for (i = 0; i < value_array->n_values; i++) { GValue *value = value_array->values + i; if (G_VALUE_TYPE (value) != 0) /* we allow unset values in the array */ g_value_unset (value); } g_free (value_array->values); g_slice_free (GValueArray, value_array); } /** * g_value_array_copy: * @value_array: #GValueArray to copy * * Construct an exact copy of a #GValueArray by duplicating all its * contents. * * Returns: Newly allocated copy of #GValueArray */ GValueArray* g_value_array_copy (const GValueArray *value_array) { GValueArray *new_array; guint i; g_return_val_if_fail (value_array != NULL, NULL); new_array = g_slice_new (GValueArray); new_array->n_values = 0; new_array->values = NULL; new_array->n_prealloced = 0; value_array_grow (new_array, value_array->n_values, TRUE); for (i = 0; i < new_array->n_values; i++) if (G_VALUE_TYPE (value_array->values + i) != 0) { GValue *value = new_array->values + i; g_value_init (value, G_VALUE_TYPE (value_array->values + i)); g_value_copy (value_array->values + i, value); } return new_array; } /** * g_value_array_prepend: * @value_array: #GValueArray to add an element to * @value: #GValue to copy into #GValueArray * * Insert a copy of @value as first element of @value_array. * * Returns: the #GValueArray passed in as @value_array */ GValueArray* g_value_array_prepend (GValueArray *value_array, const GValue *value) { g_return_val_if_fail (value_array != NULL, NULL); return g_value_array_insert (value_array, 0, value); } /** * g_value_array_append: * @value_array: #GValueArray to add an element to * @value: #GValue to copy into #GValueArray * * Insert a copy of @value as last element of @value_array. * * Returns: the #GValueArray passed in as @value_array */ GValueArray* g_value_array_append (GValueArray *value_array, const GValue *value) { g_return_val_if_fail (value_array != NULL, NULL); return g_value_array_insert (value_array, value_array->n_values, value); } /** * g_value_array_insert: * @value_array: #GValueArray to add an element to * @index_: insertion position, must be <= value_array->n_values * @value: #GValue to copy into #GValueArray * * Insert a copy of @value at specified position into @value_array. * * Returns: the #GValueArray passed in as @value_array */ GValueArray* g_value_array_insert (GValueArray *value_array, guint index, const GValue *value) { guint i; g_return_val_if_fail (value_array != NULL, NULL); g_return_val_if_fail (index <= value_array->n_values, value_array); /* we support NULL for "value" as a shortcut for an unset value */ i = value_array->n_values; value_array_grow (value_array, value_array->n_values + 1, FALSE); if (index + 1 < value_array->n_values) g_memmove (value_array->values + index + 1, value_array->values + index, (i - index) * sizeof (value_array->values[0])); memset (value_array->values + index, 0, sizeof (value_array->values[0])); if (value) { g_value_init (value_array->values + index, G_VALUE_TYPE (value)); g_value_copy (value, value_array->values + index); } return value_array; } /** * g_value_array_remove: * @value_array: #GValueArray to remove an element from * @index_: position of value to remove, must be < value_array->n_values * * Remove the value at position @index_ from @value_array. * * Returns: the #GValueArray passed in as @value_array */ GValueArray* g_value_array_remove (GValueArray *value_array, guint index) { g_return_val_if_fail (value_array != NULL, NULL); g_return_val_if_fail (index < value_array->n_values, value_array); if (G_VALUE_TYPE (value_array->values + index) != 0) g_value_unset (value_array->values + index); value_array->n_values--; if (index < value_array->n_values) g_memmove (value_array->values + index, value_array->values + index + 1, (value_array->n_values - index) * sizeof (value_array->values[0])); value_array_shrink (value_array); if (value_array->n_prealloced > value_array->n_values) memset (value_array->values + value_array->n_values, 0, sizeof (value_array->values[0])); return value_array; } /** * g_value_array_sort: * @value_array: #GValueArray to sort * @compare_func: function to compare elements * * Sort @value_array using @compare_func to compare the elements accoring to * the semantics of #GCompareFunc. * * The current implementation uses Quick-Sort as sorting algorithm. * * Returns: the #GValueArray passed in as @value_array */ GValueArray* g_value_array_sort (GValueArray *value_array, GCompareFunc compare_func) { g_return_val_if_fail (compare_func != NULL, NULL); if (value_array->n_values) qsort (value_array->values, value_array->n_values, sizeof (value_array->values[0]), compare_func); return value_array; } /** * g_value_array_sort_with_data: * @value_array: #GValueArray to sort * @compare_func: function to compare elements * @user_data: extra data argument provided for @compare_func * * Sort @value_array using @compare_func to compare the elements accoring * to the semantics of #GCompareDataFunc. * * The current implementation uses Quick-Sort as sorting algorithm. * * Returns: the #GValueArray passed in as @value_array */ GValueArray* g_value_array_sort_with_data (GValueArray *value_array, GCompareDataFunc compare_func, gpointer user_data) { g_return_val_if_fail (value_array != NULL, NULL); g_return_val_if_fail (compare_func != NULL, NULL); if (value_array->n_values) g_qsort_with_data (value_array->values, value_array->n_values, sizeof (value_array->values[0]), compare_func, user_data); return value_array; } #define __G_VALUE_ARRAY_C__ #include "gobjectaliasdef.c"