<?xml version="1.0" encoding="big5"?> <VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="gio-tool" ProjectGUID="{D0403E9A-2B00-4FD3-B3DD-3C8F9CB9A338}" RootNamespace="giotool" Keyword="Win32Proj" TargetFrameworkVersion="196613" > <Platforms> <Platform Name="Win32" /> <Platform Name="x64" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" InheritedPropertySheets=".\glib-build-defines.vsprops" ConfigurationType="1" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\gio;..\..\gmodule" PreprocessorDefinitions="_DEBUG;$(GioInBuildMacro)" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="4" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)\gio.exe" LinkIncremental="2" GenerateDebugInformation="true" SubSystem="1" ProjectDebugDatabase="$(OutDir)\$(OutputFileName).pdb" TargetMachine="1" /> </Configuration> <Configuration Name="Debug|x64" InheritedPropertySheets=".\glib-build-defines.vsprops" ConfigurationType="1" CharacterSet="2" > <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\gio;..\..\gmodule" PreprocessorDefinitions="_DEBUG;$(GioInBuildMacro)" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="3" CompileAs="1" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)\gio.exe" LinkIncremental="2" GenerateDebugInformation="true" SubSystem="1" DataExecutionPrevention="0" ProjectDebugDatabase="$(OutDir)\$(OutputFileName).pdb" TargetMachine="17" /> </Configuration> <Configuration Name="Release|Win32" InheritedPropertySheets=".\glib-build-defines.vsprops" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="..\..\gio;..\..\gmodule" EnableIntrinsicFunctions="true" PreprocessorDefinitions="$(GioInBuildMacro)" RuntimeLibrary="2" EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="3" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)\gio.exe" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="1" OptimizeReferences="2" EnableCOMDATFolding="2" ProjectDebugDatabase="$(OutDir)\$(OutputFileName).pdb" TargetMachine="1" /> </Configuration> <Configuration Name="Release|x64" InheritedPropertySheets=".\glib-build-defines.vsprops" ConfigurationType="1" CharacterSet="2" WholeProgramOptimization="1" > <Tool Name="VCCLCompilerTool" PreprocessorDefinitions="$(GioInBuildMacro)" AdditionalIncludeDirectories="..\..\gio;..\..\gmodule" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="3" DebugInformationFormat="3" CompileAs="1" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)\gio.exe" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="1" OptimizeReferences="2" EnableCOMDATFolding="2" DataExecutionPrevention="0" ProjectDebugDatabase="$(OutDir)\$(OutputFileName).pdb" TargetMachine="17" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Sources" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > #include "gio-tool.sourcefiles" </Filter> <Filter Name="Headers" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" > </Filter> </Files> <Globals> </Globals> </VisualStudioProject>