/* GIO - GLib Input, Output and Streaming Library * * Copyright (C) 2011 Collabora, Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Author: Stef Walter */ #include "config.h" #include #include "gtlsinteraction.h" #include "gtlspassword.h" #include "gasyncresult.h" #include "gsimpleasyncresult.h" #include "gioenumtypes.h" #include "glibintl.h" /** * SECTION:gtlsinteraction * @short_description: Interaction with the user during TLS operations. * @include: gio/gio.h * * #GTlsInteraction provides a mechanism for the TLS connection and database * code to interact with the user. It can be used to ask the user for passwords. * * To use a #GTlsInteraction with a TLS connection use * g_tls_connection_set_interaction(). * * Callers should instantiate a subclass of this that implements all the * various callbacks to show the required dialogs, such as * #GtkTlsInteraction. If no interaction is desired, usually %NULL can be * passed, see each method taking a #GTlsInteraction for details. */ /** * GTlsInteraction: * * An object representing interaction that the TLS connection and database * might have with the user. * * Since: 2.30 */ /** * GTlsInteractionClass: * * The class for #GTlsInteraction. * * Since: 2.30 */ G_DEFINE_TYPE (GTlsInteraction, g_tls_interaction, G_TYPE_OBJECT); static GTlsInteractionResult g_tls_interaction_default_ask_password (GTlsInteraction *interaction, GTlsPassword *password) { return G_TLS_INTERACTION_UNHANDLED; } static void g_tls_interaction_default_ask_password_async (GTlsInteraction *interaction, GTlsPassword *password, GAsyncReadyCallback callback, gpointer user_data) { GSimpleAsyncResult *res; res = g_simple_async_result_new (G_OBJECT (interaction), callback, user_data, g_tls_interaction_default_ask_password); g_simple_async_result_complete_in_idle (res); g_object_unref (res); } static GTlsInteractionResult g_tls_interaction_default_ask_password_finish (GTlsInteraction *interaction, GAsyncResult *result) { g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (interaction), g_tls_interaction_default_ask_password), G_TLS_INTERACTION_UNHANDLED); return G_TLS_INTERACTION_UNHANDLED; } static void g_tls_interaction_init (GTlsInteraction *interaction) { } static void g_tls_interaction_class_init (GTlsInteractionClass *klass) { klass->ask_password = g_tls_interaction_default_ask_password; klass->ask_password_async = g_tls_interaction_default_ask_password_async; klass->ask_password_finish = g_tls_interaction_default_ask_password_finish; } /** * g_tls_interaction_ask_password: * @interaction: a #GTlsInteraction object * @password: a #GTlsPassword object * * This function is normally called by #GTlsConnection or #GTlsDatabase to * ask the user for a password. * * Derived subclasses usually implement a password prompt, although they may * also choose to provide a password from elsewhere. The @password value will * be filled in and then @callback will be called. Alternatively the user may * abort this password request, which will usually abort the TLS connection. * * Returns: The status of the ask password interaction. * * Since: 2.30 */ GTlsInteractionResult g_tls_interaction_ask_password (GTlsInteraction *interaction, GTlsPassword *password) { g_return_val_if_fail (G_IS_TLS_INTERACTION (interaction), G_TLS_INTERACTION_UNHANDLED); g_return_val_if_fail (G_IS_TLS_PASSWORD (password), G_TLS_INTERACTION_UNHANDLED); return G_TLS_INTERACTION_GET_CLASS (interaction)->ask_password (interaction, password); } /** * g_tls_interaction_ask_password_async: * @interaction: a #GTlsInteraction object * @password: a #GTlsPassword object * @callback: will be called when the interaction completes * @user_data: (allow-none): data to pass to the @callback * * This function is normally called by #GTlsConnection or #GTlsDatabase to * ask the user for a password. * * Derived subclasses usually implement a password prompt, although they may * also choose to provide a password from elsewhere. The @password value will * be filled in and then @callback will be called. Alternatively the user may * abort this password request, which will usually abort the TLS connection. * * The @callback will be invoked on thread-default main context of the thread * that called this function. The @callback should call * g_tls_interaction_ask_password_finish() to get the status of the user * interaction. * * Since: 2.30 */ void g_tls_interaction_ask_password_async (GTlsInteraction *interaction, GTlsPassword *password, GAsyncReadyCallback callback, gpointer user_data) { g_return_if_fail (G_IS_TLS_INTERACTION (interaction)); g_return_if_fail (G_IS_TLS_PASSWORD (password)); g_return_if_fail (callback != NULL); G_TLS_INTERACTION_GET_CLASS (interaction)->ask_password_async (interaction, password, callback, user_data); } /** * g_tls_interaction_ask_password_finish: * @interaction: a #GTlsInteraction object * @result: the result passed to the callback * * Complete an ask password user interaction request. This should be once * the g_tls_interaction_ask_password() completion callback is called. * * If %G_TLS_INTERACTION_HANDLED is returned, then the #GTlsPassword passed * to g_tls_interaction_ask_password() will have its password filled in. * * Returns: The status of the ask password interaction. * * Since: 2.30 */ GTlsInteractionResult g_tls_interaction_ask_password_finish (GTlsInteraction *interaction, GAsyncResult *result) { g_return_val_if_fail (G_IS_TLS_INTERACTION (interaction), G_TLS_INTERACTION_UNHANDLED); g_return_val_if_fail (G_IS_ASYNC_RESULT (result), G_TLS_INTERACTION_UNHANDLED); return G_TLS_INTERACTION_GET_CLASS (interaction)->ask_password_finish (interaction, result); }