/* GIO - GLib Input, Output and Streaming Library * * Copyright © 2011 Red Hat, Inc * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Authors: Alexander Larsson */ #include "config.h" #include #include "gresource.h" #include #include #include #include #include struct _GResource { int ref_count; GvdbTable *table; }; static void register_lazy_static_resources (); G_DEFINE_BOXED_TYPE (GResource, g_resource, g_resource_ref, g_resource_unref) /** * SECTION:gresource * @short_description: Resource framework * @include: gio/gio.h * * Applications and libraries often contain binary or textual data that is really part of the * application, rather than user data. For instance #GtkBuilder .ui files, splashscreen images, * GMenu markup xml, CSS files, icons, etc. These are often shipped as files in $datadir/appname, or * manually included as literal strings in the code. * * The #GResource API and the glib-compile-resources program * provide a convenient and efficient alternative to this which has some nice properties. You * maintain the files as normal files, so its easy to edit them, but during the build the files * are combined into a binary bundle that is linked into the executable. This means that loading * the resource files are efficient (as they are already in memory, shared with other instances) and * simple (no need to check for things like I/O errors or locate the files in the filesystem). It * also makes it easier to create relocatable applications. * * Resource files can also be marked as compressed. Such files will be included in the resource bundle * in a compressed form, but will be automatically uncompressed when the resource is used. This * is very useful e.g. for larger text files that are parsed once (or rarely) and then thrown away. * * Resource files can also be marked to be preprocessed, by setting the value of the * preprocess attribute to a comma-separated list of preprocessing options. * The only options currently supported are: * * xml-stripblanks which will use xmllint to strip * ignorable whitespace from the xml file. For this to work, the XMLLINT * environment variable must be set to the full path to the xmllint executable, or xmllint * must be in the PATH; otherwise the preprocessing step is skipped. * * to-pixdata which will use gdk-pixbuf-pixdata to convert * images to the GdkPixdata format, which allows you to create pixbufs directly using the data inside * the resource file, rather than an (uncompressed) copy if it. For this, the gdk-pixbuf-pixdata * program must be in the PATH, or the GDK_PIXBUF_PIXDATA environment variable must be * set to the full path to the gdk-pixbuf-pixdata executable; otherwise the resource compiler will * abort. * * Resource bundles are created by the glib-compile-resources program * which takes an xml file that describes the bundle, and a set of files that the xml references. These * are combined into a binary resource bundle. * * Example resource description * * * * data/splashscreen.png * dialog.ui * menumarkup.xml * * * ]]> * * This will create a resource bundle with the following files: * * * Note that all resources in the process share the same namespace, so use java-style * path prefixes (like in the above example) to avoid conflicts. * * You can then use glib-compile-resources to compile the xml to a * binary bundle that you can load with g_resource_load(). However, its more common to use the --generate-source and * --generate-header arguments to create a source file and header to link directly into your application. * * Once a #GResource has been created and registered all the data in it can be accessed globally in the process by * using API calls like g_resources_open_stream() to stream the data or g_resources_lookup_data() to get a direct pointer * to the data. You can also use uris like "resource:///org/gtk/Example/data/splashscreen.png" with #GFile to access * the resource data. * * There are two forms of the generated source, the default version uses the compiler support for constructor * and destructor functions (where available) to automatically create and register the #GResource on startup * or library load time. If you pass --manual-register two functions to register/unregister the resource is instead * created. This requires an explicit initialization call in your application/library, but it works on all platforms, * even on the minor ones where this is not available. (Constructor support is available for at least Win32, MacOS and Linux.) * * Note that resource data can point directly into the data segment of e.g. a library, so if you are unloading libraries * during runtime you need to be very careful with keeping around pointers to data from a resource, as this goes away * when the library is unloaded. However, in practice this is not generally a problem, since most resource accesses * is for your own resources, and resource data is often used once, during parsing, and then released. * * Since: 2.32 */ /** * g_resource_error_quark: * * Gets the #GResource Error Quark. * * Return value: a #GQuark * * Since: 2.32 */ GQuark g_resource_error_quark (void) { return g_quark_from_static_string ("g-resource-error-quark"); } /** * g_resource_ref: * @resource: A #GResource * * Atomically increments the reference count of @array by one. This * function is MT-safe and may be called from any thread. * * Returns: The passed in #GResource * * Since: 2.32 **/ GResource * g_resource_ref (GResource *resource) { g_atomic_int_inc (&resource->ref_count); return resource; } /** * g_resource_unref: * @resource: A #GResource * * Atomically decrements the reference count of @resource by one. If the * reference count drops to 0, all memory allocated by the array is * released. This function is MT-safe and may be called from any * thread. * * Since: 2.32 **/ void g_resource_unref (GResource *resource) { if (g_atomic_int_dec_and_test (&resource->ref_count)) { gvdb_table_unref (resource->table); g_free (resource); } } /* * g_resource_new_from_table: * @table: (transfer full): a GvdbTable * * Returns: (transfer full): a new #GResource for @table */ static GResource * g_resource_new_from_table (GvdbTable *table) { GResource *resource; resource = g_new (GResource, 1); resource->ref_count = 1; resource->table = table; return resource; } /** * g_resource_new_from_data: * @data: A #GBytes * @error: return location for a #GError, or %NULL * * Creates a GResource from a reference to the binary resource bundle. * This will keep a reference to @data while the resource lives, so * the data should not be modified or freed. * * If you want to use this resource in the global resource namespace you need * to register it with g_resources_register(). * * Return value: (transfer full): a new #GResource, or %NULL on error * * Since: 2.32 **/ GResource * g_resource_new_from_data (GBytes *data, GError **error) { GvdbTable *table; table = gvdb_table_new_from_data (g_bytes_get_data (data, NULL), g_bytes_get_size (data), TRUE, g_bytes_ref (data), (GvdbRefFunc)g_bytes_ref, (GDestroyNotify)g_bytes_unref, error); if (table == NULL) return NULL; return g_resource_new_from_table (table); } /** * g_resource_load: * @filename: (type filename): the path of a filename to load, in the GLib filename encoding * @error: return location for a #GError, or %NULL * * Loads a binary resource bundle and creates a #GResource representation of it, allowing * you to query it for data. * * If you want to use this resource in the global resource namespace you need * to register it with g_resources_register(). * * Return value: (transfer full): a new #GResource, or %NULL on error * * Since: 2.32 **/ GResource * g_resource_load (const gchar *filename, GError **error) { GvdbTable *table; table = gvdb_table_new (filename, FALSE, error); if (table == NULL) return NULL; return g_resource_new_from_table (table); } static gboolean do_lookup (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, gsize *size, guint32 *flags, const void **data, gsize *data_size, GError **error) { char *free_path = NULL; gsize path_len; gboolean res = FALSE; GVariant *value; path_len = strlen (path); if (path[path_len-1] == '/') { path = free_path = g_strdup (path); free_path[path_len-1] = 0; } value = gvdb_table_get_raw_value (resource->table, path); if (value == NULL) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); } else { guint32 _size, _flags; GVariant *array; g_variant_get (value, "(uu@ay)", &_size, &_flags, &array); _size = GUINT32_FROM_LE (_size); _flags = GUINT32_FROM_LE (_flags); if (size) *size = _size; if (flags) *flags = _flags; if (data) *data = g_variant_get_data (array); if (data_size) { /* Don't report trailing newline that non-compressed files has */ if (_flags & G_RESOURCE_FLAGS_COMPRESSED) *data_size = g_variant_get_size (array); else *data_size = g_variant_get_size (array) - 1; } g_variant_unref (array); g_variant_unref (value); res = TRUE; } g_free (free_path); return res; } /** * g_resource_open_stream: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the resource and * returns a #GInputStream that lets you read the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GInputStream or %NULL on error. * Free the returned object with g_object_unref() * * Since: 2.32 **/ GInputStream * g_resource_open_stream (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { const void *data; gsize data_size; guint32 flags; GInputStream *stream, *stream2; if (!do_lookup (resource, path, lookup_flags, NULL, &flags, &data, &data_size, error)) return NULL; stream = g_memory_input_stream_new_from_data (data, data_size, NULL); g_object_set_data_full (G_OBJECT (stream), "g-resource", g_resource_ref (resource), (GDestroyNotify)g_resource_unref); if (flags & G_RESOURCE_FLAGS_COMPRESSED) { GZlibDecompressor *decompressor = g_zlib_decompressor_new (G_ZLIB_COMPRESSOR_FORMAT_ZLIB); stream2 = g_converter_input_stream_new (stream, G_CONVERTER (decompressor)); g_object_unref (decompressor); g_object_unref (stream); stream = stream2; } return stream; } /** * g_resource_lookup_data: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the resource and * returns a #GBytes that lets you directly access the data in * memory. * * The data is always followed by a zero byte, so you * can safely use the data as a C string. However, that byte * is not included in the size of the GBytes. * * For uncompressed resource files this is a pointer directly into * the resource bundle, which is typically in some readonly data section * in the program binary. For compressed files we allocate memory on * the heap and automatically uncompress the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GBytes or %NULL on error. * Free the returned object with g_bytes_unref() * * Since: 2.32 **/ GBytes * g_resource_lookup_data (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { const void *data; guint32 flags; gsize data_size; gsize size; if (!do_lookup (resource, path, lookup_flags, &size, &flags, &data, &data_size, error)) return NULL; if (flags & G_RESOURCE_FLAGS_COMPRESSED) { char *uncompressed, *d; const char *s; GConverterResult res; gsize d_size, s_size; gsize bytes_read, bytes_written; GZlibDecompressor *decompressor = g_zlib_decompressor_new (G_ZLIB_COMPRESSOR_FORMAT_ZLIB); uncompressed = g_malloc (size + 1); s = data; s_size = data_size; d = uncompressed; d_size = size; do { res = g_converter_convert (G_CONVERTER (decompressor), s, s_size, d, d_size, G_CONVERTER_INPUT_AT_END, &bytes_read, &bytes_written, NULL); if (res == G_CONVERTER_ERROR) { g_free (uncompressed); g_object_unref (decompressor); g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_INTERNAL, _("The resource at '%s' failed to decompress"), path); return NULL; } s += bytes_read; s_size -= bytes_read; d += bytes_written; d_size -= bytes_written; } while (res != G_CONVERTER_FINISHED); uncompressed[size] = 0; /* Zero terminate */ g_object_unref (decompressor); return g_bytes_new_take (uncompressed, size); } else return g_bytes_new_with_free_func (data, data_size, (GDestroyNotify)g_resource_unref, g_resource_ref (resource)); } /** * g_resource_get_info: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @size: (out) (allow-none): a location to place the length of the contents of the file, * or %NULL if the length is not needed * @flags: (out) (allow-none): a location to place the flags about the file, * or %NULL if the length is not needed * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the resource and * if found returns information about it. * * @lookup_flags controls the behaviour of the lookup. * * Returns: %TRUE if the file was found. %FALSE if there were errors * * Since: 2.32 **/ gboolean g_resource_get_info (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, gsize *size, guint32 *flags, GError **error) { return do_lookup (resource, path, lookup_flags, size, flags, NULL, NULL, error); } /** * g_resource_enumerate_children: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Returns all the names of children at the specified @path in the resource. * The return result is a %NULL terminated list of strings which should * be released with g_strfreev(). * * @lookup_flags controls the behaviour of the lookup. * * Returns: (array zero-terminated=1) (transfer full): an array of constant strings * * Since: 2.32 **/ gchar ** g_resource_enumerate_children (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { gchar **children; gsize path_len; char *path_with_slash; if (*path == 0) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); return NULL; } path_len = strlen (path); if (path[path_len-1] != '/') path_with_slash = g_strconcat (path, "/", NULL); else path_with_slash = g_strdup (path); children = gvdb_table_list (resource->table, path_with_slash); g_free (path_with_slash); if (children == NULL) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); return NULL; } return children; } static GRWLock resources_lock; static GList *registered_resources; /* This is updated atomically, so we can append to it and check for NULL outside the lock, but all other accesses are done under the write lock */ static GStaticResource *lazy_register_resources; static void g_resources_register_unlocked (GResource *resource) { registered_resources = g_list_prepend (registered_resources, g_resource_ref (resource)); } static void g_resources_unregister_unlocked (GResource *resource) { if (g_list_find (registered_resources, resource) == NULL) { g_warning ("Tried to remove not registered resource"); } else { registered_resources = g_list_remove (registered_resources, resource); g_resource_unref (resource); } } /** * g_resources_register: * @resource: A #GResource * * Registers the resource with the process-global set of resources. * Once a resource is registered the files in it can be accessed * with the global resource lookup functions like g_resources_lookup_data(). * * Since: 2.32 **/ void g_resources_register (GResource *resource) { g_rw_lock_writer_lock (&resources_lock); g_resources_register_unlocked (resource); g_rw_lock_writer_unlock (&resources_lock); } /** * g_resources_unregister: * @resource: A #GResource * * Unregisters the resource from the process-global set of resources. * * Since: 2.32 **/ void g_resources_unregister (GResource *resource) { g_rw_lock_writer_lock (&resources_lock); g_resources_unregister_unlocked (resource); g_rw_lock_writer_unlock (&resources_lock); } /** * g_resources_open_stream: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the set of * globally registered resources and returns a #GInputStream * that lets you read the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GInputStream or %NULL on error. * Free the returned object with g_object_unref() * * Since: 2.32 **/ GInputStream * g_resources_open_stream (const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { GInputStream *res = NULL; GList *l; GInputStream *stream; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; GError *my_error = NULL; stream = g_resource_open_stream (r, path, lookup_flags, &my_error); if (stream == NULL && g_error_matches (my_error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND)) { g_clear_error (&my_error); } else { if (stream == NULL) g_propagate_error (error, my_error); res = stream; break; } } if (l == NULL) g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); g_rw_lock_reader_unlock (&resources_lock); return res; } /** * g_resources_lookup_data: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the set of * globally registered resources and returns a #GBytes that * lets you directly access the data in memory. * * The data is always followed by a zero byte, so you * can safely use the data as a C string. However, that byte * is not included in the size of the GBytes. * * For uncompressed resource files this is a pointer directly into * the resource bundle, which is typically in some readonly data section * in the program binary. For compressed files we allocate memory on * the heap and automatically uncompress the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GBytes or %NULL on error. * Free the returned object with g_bytes_unref() * * Since: 2.32 **/ GBytes * g_resources_lookup_data (const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { GBytes *res = NULL; GList *l; GBytes *data; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; GError *my_error = NULL; data = g_resource_lookup_data (r, path, lookup_flags, &my_error); if (data == NULL && g_error_matches (my_error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND)) { g_clear_error (&my_error); } else { if (data == NULL) g_propagate_error (error, my_error); res = data; break; } } if (l == NULL) g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); g_rw_lock_reader_unlock (&resources_lock); return res; } /** * g_resources_enumerate_children: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Returns all the names of children at the specified @path in the set of * globally registered resources. * The return result is a %NULL terminated list of strings which should * be released with g_strfreev(). * * @lookup_flags controls the behaviour of the lookup. * * Returns: (array zero-terminated=1) (transfer full): an array of constant strings * * Since: 2.32 **/ gchar ** g_resources_enumerate_children (const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { GHashTable *hash = NULL; GList *l; char **children; int i; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; children = g_resource_enumerate_children (r, path, 0, NULL); if (children != NULL) { if (hash == NULL) hash = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, NULL); for (i = 0; children[i] != NULL; i++) g_hash_table_insert (hash, children[i], children[i]); g_free (children); } } g_rw_lock_reader_unlock (&resources_lock); if (hash == NULL) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); return NULL; } else { GHashTableIter iter; const char *key; guint n_children; n_children = g_hash_table_size (hash); children = g_new (char *, n_children + 1); i = 0; g_hash_table_iter_init (&iter, hash); while (g_hash_table_iter_next (&iter, (gpointer *)&key, NULL)) children[i++] = g_strdup (key); children[i++] = NULL; g_hash_table_destroy (hash); return children; } } /** * g_resources_get_info: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @size: (out) (allow-none): a location to place the length of the contents of the file, * or %NULL if the length is not needed * @flags: (out) (allow-none): a location to place the flags about the file, * or %NULL if the length is not needed * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the set of * globally registered resources and if found returns information about it. * * @lookup_flags controls the behaviour of the lookup. * * Returns: %TRUE if the file was found. %FALSE if there were errors * * Since: 2.32 **/ gboolean g_resources_get_info (const gchar *path, GResourceLookupFlags lookup_flags, gsize *size, guint32 *flags, GError **error) { gboolean res = FALSE; GList *l; gboolean r_res; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; GError *my_error = NULL; r_res = g_resource_get_info (r, path, lookup_flags, size, flags, &my_error); if (!r_res && g_error_matches (my_error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND)) { g_clear_error (&my_error); } else { if (!r_res) g_propagate_error (error, my_error); res = r_res; break; } } if (l == NULL) g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at '%s' does not exist"), path); g_rw_lock_reader_unlock (&resources_lock); return res; } /* This code is to handle registration of resources very early, from a constructor. * At that point we'd like to do minimal work, to avoid ordering issues. For instance, * we're not allowed to use g_malloc, as the user need to be able to call g_mem_set_vtable * before the first call to g_malloc. * * So, what we do at construction time is that we just register a static structure on * a list of resources that need to be initialized, and then later, when doing any lookups * in the global list of registered resources, or when getting a reference to the * lazily initialized resource we lazily create and register all the GResources on * the lazy list. * * To avoid having to use locks in the constructor, and having to grab the writer lock * when checking the lazy registering list we update lazy_register_resources in * a lock-less fashion (atomic prepend-only, atomic replace with NULL). However, all * operations except: * * check if there are any resources to lazily initialize * * Add a static resource to the lazy init list * Do use the full writer lock for protection. */ static void register_lazy_static_resources_unlocked (void) { GStaticResource *list; do list = lazy_register_resources; while (!g_atomic_pointer_compare_and_exchange (&lazy_register_resources, list, NULL)); while (list != NULL) { GBytes *bytes = g_bytes_new_static (list->data, list->data_len); GResource *resource = g_resource_new_from_data (bytes, NULL); if (resource) { g_resources_register_unlocked (resource); g_atomic_pointer_set (&list->resource, resource); } g_bytes_unref (bytes); list = list->next; } } static void register_lazy_static_resources (void) { if (g_atomic_pointer_get (&lazy_register_resources) == NULL) return; g_rw_lock_writer_lock (&resources_lock); register_lazy_static_resources_unlocked (); g_rw_lock_writer_unlock (&resources_lock); } /** * g_static_resource_init: * @static_resource: pointer to a static #GStaticResource * * Initializes a GResource from static data using a * GStaticResource. * * This is normally used by code generated by * glib-compile-resources * and is not typically used by other code. * * Since: 2.32 **/ void g_static_resource_init (GStaticResource *static_resource) { gpointer next; do { next = lazy_register_resources; static_resource->next = next; } while (!g_atomic_pointer_compare_and_exchange (&lazy_register_resources, next, static_resource)); } /** * g_static_resource_fini: * @static_resource: pointer to a static #GStaticResource * * Finalized a GResource initialized by g_static_resource_init(). * * This is normally used by code generated by * glib-compile-resources * and is not typically used by other code. * * Since: 2.32 **/ void g_static_resource_fini (GStaticResource *static_resource) { GResource *resource; g_rw_lock_writer_lock (&resources_lock); register_lazy_static_resources_unlocked (); resource = g_atomic_pointer_get (&static_resource->resource); if (resource) { g_atomic_pointer_set (&static_resource->resource, NULL); g_resources_unregister_unlocked (resource); g_resource_unref (resource); } g_rw_lock_writer_unlock (&resources_lock); } /** * g_static_resource_get_resource: * @static_resource: pointer to a static #GStaticResource * * Gets the GResource that was registered by a call to g_static_resource_init(). * * This is normally used by code generated by * glib-compile-resources * and is not typically used by other code. * * Return value: (transfer none): a #GResource * * Since: 2.32 **/ GResource * g_static_resource_get_resource (GStaticResource *static_resource) { register_lazy_static_resources (); return g_atomic_pointer_get (&static_resource->resource); }