/* * Copyright © 2010 Codethink Limited * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2 of the licence or (at * your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Authors: Ryan Lortie */ #include "gsimpleactiongroup.h" #include "gaction.h" /** * SECTION:gsimpleactiongroup * @title: GSimpleActionGroup * @short_description: a simple #GActionGroup implementation * * #GSimpleActionGroup is a hash table filled with #GAction objects, * implementing the #GActionGroup interface. **/ struct _GSimpleActionGroupPrivate { GHashTable *table; /* string -> GAction */ }; G_DEFINE_TYPE (GSimpleActionGroup, g_simple_action_group, G_TYPE_ACTION_GROUP) static gchar ** g_simple_action_group_list_actions (GActionGroup *group) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GHashTableIter iter; gint n, i = 0; gchar **keys; gpointer key; n = g_hash_table_size (simple->priv->table); keys = g_new (gchar *, n + 1); g_hash_table_iter_init (&iter, simple->priv->table); while (g_hash_table_iter_next (&iter, &key, NULL)) keys[i++] = g_strdup (key); g_assert_cmpint (i, ==, n); keys[n] = NULL; return keys; } static gboolean g_simple_action_group_has_action (GActionGroup *group, const gchar *action_name) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); return g_hash_table_lookup (simple->priv->table, action_name) != NULL; } static const GVariantType * g_simple_action_group_get_parameter_type (GActionGroup *group, const gchar *action_name) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return NULL; return g_action_get_parameter_type (action); } static const GVariantType * g_simple_action_group_get_state_type (GActionGroup *group, const gchar *action_name) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return NULL; return g_action_get_state_type (action); } static GVariant * g_simple_action_group_get_state_hint (GActionGroup *group, const gchar *action_name) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return NULL; return g_action_get_state_hint (action); } static gboolean g_simple_action_group_get_enabled (GActionGroup *group, const gchar *action_name) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return FALSE; return g_action_get_enabled (action); } static GVariant * g_simple_action_group_get_state (GActionGroup *group, const gchar *action_name) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return NULL; return g_action_get_state (action); } static void g_simple_action_group_set_state (GActionGroup *group, const gchar *action_name, GVariant *value) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return; return g_action_set_state (action, value); } static void g_simple_action_group_activate (GActionGroup *group, const gchar *action_name, GVariant *parameter) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (group); GAction *action; action = g_hash_table_lookup (simple->priv->table, action_name); if (action == NULL) return; return g_action_activate (action, parameter); } static void action_enabled_changed (GAction *action, gboolean enabled, gpointer user_data) { g_action_group_action_enabled_changed (user_data, g_action_get_name (action), enabled); } static void action_state_changed (GAction *action, GVariant *value, gpointer user_data) { g_action_group_action_state_changed (user_data, g_action_get_name (action), value); } static void g_simple_action_group_disconnect (gpointer key, gpointer value, gpointer user_data) { g_signal_handlers_disconnect_by_func (value, action_enabled_changed, user_data); g_signal_handlers_disconnect_by_func (value, action_state_changed, user_data); } static void g_simple_action_group_finalize (GObject *object) { GSimpleActionGroup *simple = G_SIMPLE_ACTION_GROUP (object); g_hash_table_foreach (simple->priv->table, g_simple_action_group_disconnect, simple); g_hash_table_unref (simple->priv->table); G_OBJECT_CLASS (g_simple_action_group_parent_class) ->finalize (object); } static void g_simple_action_group_init (GSimpleActionGroup *simple) { simple->priv = G_TYPE_INSTANCE_GET_PRIVATE (simple, G_TYPE_SIMPLE_ACTION_GROUP, GSimpleActionGroupPrivate); simple->priv->table = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, g_object_unref); } static void g_simple_action_group_class_init (GSimpleActionGroupClass *class) { GActionGroupClass *group_class = G_ACTION_GROUP_CLASS (class); GObjectClass *object_class = G_OBJECT_CLASS (class); object_class->finalize = g_simple_action_group_finalize; group_class->list_actions = g_simple_action_group_list_actions; group_class->has_action = g_simple_action_group_has_action; group_class->get_parameter_type = g_simple_action_group_get_parameter_type; group_class->get_state_type = g_simple_action_group_get_state_type; group_class->get_state_hint = g_simple_action_group_get_state_hint; group_class->get_enabled = g_simple_action_group_get_enabled; group_class->get_state = g_simple_action_group_get_state; group_class->set_state = g_simple_action_group_set_state; group_class->activate = g_simple_action_group_activate; g_type_class_add_private (class, sizeof (GSimpleActionGroupPrivate)); } /** * g_simple_action_group_new: * * Creates a new, empty, #GSimpleActionGroup. * * Returns: a new #GSimpleActionGroup * * Since: 2.26 **/ GSimpleActionGroup * g_simple_action_group_new (void) { return g_object_new (G_TYPE_SIMPLE_ACTION_GROUP, NULL); } /** * g_simple_action_group_lookup: * @simple: a #GSimpleActionGroup * @action_name: the name of an action * * Looks up the action with the name @action_name in the group. * * If no such action exists, returns %NULL. * * Returns: (transfer none): a #GAction, or %NULL * * Since: 2.26 **/ GAction * g_simple_action_group_lookup (GSimpleActionGroup *simple, const gchar *action_name) { g_return_val_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple), NULL); return g_hash_table_lookup (simple->priv->table, action_name); } /** * g_simple_action_group_insert: * @simple: a #GSimpleActionGroup * @action: a #GAction * * Adds an action to the action group. * * If the action group already contains an action with the same name as * @action then the old action is dropped from the group. * * The action group takes its own reference on @action. * * Since: 2.26 **/ void g_simple_action_group_insert (GSimpleActionGroup *simple, GAction *action) { const gchar *action_name; GAction *old_action; g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple)); g_return_if_fail (G_IS_ACTION (action)); action_name = g_action_get_name (action); old_action = g_hash_table_lookup (simple->priv->table, action_name); if (old_action != action) { if (old_action != NULL) { g_action_group_action_removed (G_ACTION_GROUP (simple), action_name); g_simple_action_group_disconnect (NULL, old_action, simple); } g_signal_connect (action, "notify::enabled", G_CALLBACK (action_enabled_changed), simple); if (g_action_get_state_type (action) != NULL) g_signal_connect (action, "notify::state", G_CALLBACK (action_state_changed), simple); g_hash_table_insert (simple->priv->table, g_strdup (action_name), g_object_ref (action)); g_action_group_action_added (G_ACTION_GROUP (simple), action_name); } } /** * g_simple_action_group_remove: * @simple: a #GSimpleActionGroup * @action_name: the name of the action * * Removes the named action from the action group. * * If no action of this name is in the group then nothing happens. * * Since: 2.26 **/ void g_simple_action_group_remove (GSimpleActionGroup *simple, const gchar *action_name) { GAction *action; g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple)); action = g_hash_table_lookup (simple->priv->table, action_name); if (action != NULL) { g_action_group_action_removed (G_ACTION_GROUP (simple), action_name); g_simple_action_group_disconnect (NULL, action, simple); g_hash_table_remove (simple->priv->table, action_name); } } /** * g_simple_action_group_set_enabled: * @simple: a #GSimpleActionGroup * @action_name: the name of an action * @enabled: if the action should be enabled * * Sets an action in the group as being enabled or not. * * This is a convenience function, equivalent to calling * g_simple_action_group_lookup() and using g_action_set_enabled() on * the result. * * If no action named @action_name exists then this function does * nothing. * * Since: 2.26 **/ void g_simple_action_group_set_enabled (GSimpleActionGroup *simple, const gchar *action_name, gboolean enabled) { GAction *action; g_return_if_fail (G_IS_SIMPLE_ACTION_GROUP (simple)); action = g_hash_table_lookup (simple->priv->table, action_name); if (action != NULL) g_action_set_enabled (action, enabled); }