/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "glib.h" struct _GAllocator /* from gmem.c */ { gchar *name; guint16 n_preallocs; guint is_unused : 1; guint type : 4; GAllocator *last; GMemChunk *mem_chunk; GList *free_lists; /* implementation specific */ }; static GAllocator *current_allocator = NULL; void g_list_push_allocator (GAllocator *allocator) { g_return_if_fail (allocator != NULL); g_return_if_fail (allocator->is_unused == TRUE); if (allocator->type != G_ALLOCATOR_LIST) { allocator->type = G_ALLOCATOR_LIST; if (allocator->mem_chunk) { g_mem_chunk_destroy (allocator->mem_chunk); allocator->mem_chunk = NULL; } } if (!allocator->mem_chunk) { allocator->mem_chunk = g_mem_chunk_new (allocator->name, sizeof (GList), sizeof (GList) * allocator->n_preallocs, G_ALLOC_ONLY); allocator->free_lists = NULL; } allocator->is_unused = FALSE; allocator->last = current_allocator; current_allocator = allocator; } void g_list_pop_allocator (void) { if (current_allocator) { GAllocator *allocator; allocator = current_allocator; current_allocator = allocator->last; allocator->last = NULL; allocator->is_unused = TRUE; } } GList* g_list_alloc (void) { GList *list; if (!current_allocator) g_list_push_allocator (g_allocator_new ("GLib default GList allocator", 1024)); if (!current_allocator->free_lists) { list = g_chunk_new (GList, current_allocator->mem_chunk); list->data = NULL; } else { if (current_allocator->free_lists->data) { list = current_allocator->free_lists->data; current_allocator->free_lists->data = list->next; list->data = NULL; } else { list = current_allocator->free_lists; current_allocator->free_lists = list->next; } } list->next = NULL; list->prev = NULL; return list; } void g_list_free (GList *list) { if (list) { list->data = list->next; list->next = current_allocator->free_lists; current_allocator->free_lists = list; } } void g_list_free_1 (GList *list) { if (list) { list->data = NULL; list->next = current_allocator->free_lists; current_allocator->free_lists = list; } } GList* g_list_append (GList *list, gpointer data) { GList *new_list; GList *last; new_list = g_list_alloc (); new_list->data = data; if (list) { last = g_list_last (list); /* g_assert (last != NULL); */ last->next = new_list; new_list->prev = last; return list; } else return new_list; } GList* g_list_prepend (GList *list, gpointer data) { GList *new_list; new_list = g_list_alloc (); new_list->data = data; if (list) { if (list->prev) { list->prev->next = new_list; new_list->prev = list->prev; } list->prev = new_list; new_list->next = list; } return new_list; } GList* g_list_insert (GList *list, gpointer data, gint position) { GList *new_list; GList *tmp_list; if (position < 0) return g_list_append (list, data); else if (position == 0) return g_list_prepend (list, data); tmp_list = g_list_nth (list, position); if (!tmp_list) return g_list_append (list, data); new_list = g_list_alloc (); new_list->data = data; if (tmp_list->prev) { tmp_list->prev->next = new_list; new_list->prev = tmp_list->prev; } new_list->next = tmp_list; tmp_list->prev = new_list; if (tmp_list == list) return new_list; else return list; } GList * g_list_concat (GList *list1, GList *list2) { GList *tmp_list; if (list2) { tmp_list = g_list_last (list1); if (tmp_list) tmp_list->next = list2; else list1 = list2; list2->prev = tmp_list; } return list1; } GList* g_list_remove (GList *list, gpointer data) { GList *tmp; tmp = list; while (tmp) { if (tmp->data != data) tmp = tmp->next; else { if (tmp->prev) tmp->prev->next = tmp->next; if (tmp->next) tmp->next->prev = tmp->prev; if (list == tmp) list = list->next; g_list_free_1 (tmp); break; } } return list; } GList* g_list_remove_link (GList *list, GList *link) { if (link) { if (link->prev) link->prev->next = link->next; if (link->next) link->next->prev = link->prev; if (link == list) list = list->next; link->next = NULL; link->prev = NULL; } return list; } GList* g_list_copy (GList *list) { GList *new_list = NULL; if (list) { GList *last; new_list = g_list_alloc (); new_list->data = list->data; last = new_list; list = list->next; while (list) { last->next = g_list_alloc (); last->next->prev = last; last = last->next; last->data = list->data; list = list->next; } } return new_list; } GList* g_list_reverse (GList *list) { GList *last; last = NULL; while (list) { last = list; list = last->next; last->next = last->prev; last->prev = list; } return last; } GList* g_list_nth (GList *list, guint n) { while ((n-- > 0) && list) list = list->next; return list; } gpointer g_list_nth_data (GList *list, guint n) { while ((n-- > 0) && list) list = list->next; return list ? list->data : NULL; } GList* g_list_find (GList *list, gpointer data) { while (list) { if (list->data == data) break; list = list->next; } return list; } GList* g_list_find_custom (GList *list, gpointer data, GCompareFunc func) { g_return_val_if_fail (func != NULL, list); while (list) { if (! func (list->data, data)) return list; list = list->next; } return NULL; } gint g_list_position (GList *list, GList *link) { gint i; i = 0; while (list) { if (list == link) return i; i++; list = list->next; } return -1; } gint g_list_index (GList *list, gpointer data) { gint i; i = 0; while (list) { if (list->data == data) return i; i++; list = list->next; } return -1; } GList* g_list_last (GList *list) { if (list) { while (list->next) list = list->next; } return list; } GList* g_list_first (GList *list) { if (list) { while (list->prev) list = list->prev; } return list; } guint g_list_length (GList *list) { guint length; length = 0; while (list) { length++; list = list->next; } return length; } void g_list_foreach (GList *list, GFunc func, gpointer user_data) { while (list) { (*func) (list->data, user_data); list = list->next; } } GList* g_list_insert_sorted (GList *list, gpointer data, GCompareFunc func) { GList *tmp_list = list; GList *new_list; gint cmp; g_return_val_if_fail (func != NULL, list); if (!list) { new_list = g_list_alloc(); new_list->data = data; return new_list; } cmp = (*func) (data, tmp_list->data); while ((tmp_list->next) && (cmp > 0)) { tmp_list = tmp_list->next; cmp = (*func) (data, tmp_list->data); } new_list = g_list_alloc(); new_list->data = data; if ((!tmp_list->next) && (cmp > 0)) { tmp_list->next = new_list; new_list->prev = tmp_list; return list; } if (tmp_list->prev) { tmp_list->prev->next = new_list; new_list->prev = tmp_list->prev; } new_list->next = tmp_list; tmp_list->prev = new_list; if (tmp_list == list) return new_list; else return list; } static GList * g_list_sort_merge (GList *l1, GList *l2, GCompareFunc compare_func) { GList list, *l, *lprev; l = &list; lprev = NULL; while (l1 && l2) { if (compare_func (l1->data, l2->data) < 0) { l->next = l1; l = l->next; l->prev = lprev; lprev = l; l1 = l1->next; } else { l->next = l2; l = l->next; l->prev = lprev; lprev = l; l2 = l2->next; } } l->next = l1 ? l1 : l2; l->next->prev = l; return list.next; } GList* g_list_sort (GList *list, GCompareFunc compare_func) { GList *l1, *l2; if (!list) return NULL; if (!list->next) return list; l1 = list; l2 = list->next; while ((l2 = l2->next) != NULL) { if ((l2 = l2->next) == NULL) break; l1 = l1->next; } l2 = l1->next; l1->next = NULL; return g_list_sort_merge (g_list_sort (list, compare_func), g_list_sort (l2, compare_func), compare_func); }