/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * GAsyncQueue: thread pool implementation. * Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * MT safe */ #include "glib.h" typedef struct _GRealThreadPool GRealThreadPool; struct _GRealThreadPool { GThreadPool pool; gulong stack_size; GAsyncQueue* queue; gint max_threads; gint num_threads; gboolean running; gboolean immediate; gboolean waiting; }; /* The following is just an address to mark the stop order for a * thread, it could be any address (as long, as it isn't a valid * GThreadPool address) */ static const gpointer stop_this_thread_marker = (gpointer) &g_thread_pool_new; /* Here all unused threads are waiting, depending on their priority */ static GAsyncQueue *unused_thread_queue[G_THREAD_PRIORITY_URGENT + 1][2]; static gint unused_threads = 0; static gint max_unused_threads = 0; G_LOCK_DEFINE_STATIC (unused_threads); static GMutex *inform_mutex = NULL; static GCond *inform_cond = NULL; static void g_thread_pool_free_internal (GRealThreadPool* pool); static gpointer g_thread_pool_thread_proxy (gpointer data); static void g_thread_pool_start_thread (GRealThreadPool* pool, GError **error); static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool); #define g_thread_should_run(pool, len) \ ((pool)->running || (!(pool)->immediate && (len) > 0)) static gpointer g_thread_pool_thread_proxy (gpointer data) { GRealThreadPool *pool = data; gboolean watcher = FALSE; g_async_queue_lock (pool->queue); while (TRUE) { gpointer task; gboolean goto_global_pool = !pool->pool.exclusive && pool->stack_size == 0; gint len = g_async_queue_length_unlocked (pool->queue); if (g_thread_should_run (pool, len)) { if (watcher) { /* This thread is actually not needed here, but it waits * for some time anyway. If during that time a new * request arrives, this saves process * swicthes. Otherwise the thread will go to the global * pool afterwards */ GTimeVal end_time; g_get_current_time (&end_time); end_time.tv_usec += G_USEC_PER_SEC / 2; /* Halv a second */ if (end_time.tv_usec >= G_USEC_PER_SEC) { end_time.tv_usec -= G_USEC_PER_SEC; end_time.tv_sec += 1; } task = g_async_queue_timed_pop_unlocked (pool->queue, &end_time); } else { task = g_async_queue_pop_unlocked (pool->queue); } if (task) { watcher = FALSE; if (pool->num_threads > pool->max_threads && pool->max_threads != -1) /* We are in fact a superfluous threads, so we go to * the global pool and just hand the data further to * the next one waiting in the queue */ { g_async_queue_push_unlocked (pool->queue, task); goto_global_pool = TRUE; } else if (pool->running || !pool->immediate) { g_async_queue_unlock (pool->queue); pool->pool.func (task, pool->pool.user_data); g_async_queue_lock (pool->queue); } } len = g_async_queue_length_unlocked (pool->queue); } if (!g_thread_should_run (pool, len)) { g_cond_broadcast (inform_cond); goto_global_pool = TRUE; } else if (len > 0) { /* At this pool there are no threads waiting, but tasks are. */ goto_global_pool = FALSE; } else if (len == 0 && !watcher && !pool->pool.exclusive) { /* Here neither threads nor tasks are queued and we didn't * just return from a timed wait. We now wait for a limited * time at this pool for new tasks to avoid costly context * switches. */ goto_global_pool = FALSE; watcher = TRUE; } if (goto_global_pool) { GAsyncQueue *unused_queue = unused_thread_queue[pool->pool.priority][pool->pool.bound ? 1 : 0]; pool->num_threads--; if (!pool->running && !pool->waiting) { if (pool->num_threads == 0) { g_async_queue_unlock (pool->queue); g_thread_pool_free_internal (pool); } else if (len == - pool->num_threads) { g_thread_pool_wakeup_and_stop_all (pool); g_async_queue_unlock (pool->queue); } } else g_async_queue_unlock (pool->queue); g_async_queue_lock (unused_queue); G_LOCK (unused_threads); if ((unused_threads >= max_unused_threads && max_unused_threads != -1) || pool->stack_size != 0) { G_UNLOCK (unused_threads); g_async_queue_unlock (unused_queue); /* Stop this thread */ return NULL; } unused_threads++; G_UNLOCK (unused_threads); pool = g_async_queue_pop_unlocked (unused_queue); G_LOCK (unused_threads); unused_threads--; G_UNLOCK (unused_threads); g_async_queue_unlock (unused_queue); if (pool == stop_this_thread_marker) /* Stop this thread */ return NULL; g_async_queue_lock (pool->queue); /* pool->num_threads++ is not done here, but in * g_thread_pool_start_thread to make the new started thread * known to the pool, before itself can do it. */ } } return NULL; } static void g_thread_pool_start_thread (GRealThreadPool *pool, GError **error) { gboolean success = FALSE; GThreadPriority priority = pool->pool.priority; guint bound = pool->pool.bound ? 1 : 0; GAsyncQueue *queue = unused_thread_queue[priority][bound]; if (pool->num_threads >= pool->max_threads && pool->max_threads != -1) /* Enough threads are already running */ return; g_async_queue_lock (queue); if (g_async_queue_length_unlocked (queue) < 0) { /* First we try a thread with the right priority */ g_async_queue_push_unlocked (queue, pool); success = TRUE; } g_async_queue_unlock (queue); /* We will not search for threads with other priorities, because changing * priority is quite unportable */ if (!success) { GError *local_error = NULL; /* No thread was found, we have to start a new one */ g_thread_create (g_thread_pool_thread_proxy, pool, pool->stack_size, FALSE, bound, priority, &local_error); if (local_error) { g_propagate_error (error, local_error); return; } } /* See comment in g_thread_pool_thread_proxy as to why this is done * here and not there */ pool->num_threads++; } /** * g_thread_pool_new: * @func: a function to execute in the threads of the new thread pool * @user_data: user data that is handed over to @func every time it * is called * @max_threads: the maximal number of threads to execute concurrently in * the new thread pool, -1 means no limit * @stack_size: the stack size for the threads of the new thread pool, * 0 means using the standard * @bound: should the threads of the new thread pool be bound? * @priority: a priority for the threads of the new thread pool * @exclusive: should this thread pool be exclusive? * @error: return location for error * * This function creates a new thread pool. All threads created within * this thread pool will have the priority @priority and the stack * size @stack_size and will be bound if and only if @bound is * true. * * Whenever you call g_thread_pool_push(), either a new thread is * created or an unused one is reused. At most @max_threads threads * are running concurrently for this thread pool. @max_threads = -1 * allows unlimited threads to be created for this thread pool. The * newly created or reused thread now executes the function @func with * the two arguments. The first one is the parameter to * g_thread_pool_push() and the second one is @user_data. * * The parameter @exclusive determines, whether the thread pool owns * all threads exclusive or whether the threads are shared * globally. If @exclusive is @TRUE, @max_threads threads are started * immediately and they will run exclusively for this thread pool until * it is destroyed by g_thread_pool_free(). If @exclusive is @FALSE, * threads are created, when needed and shared between all * non-exclusive thread pools. This implies that @max_threads may not * be -1 for exclusive thread pools. * * Note, that only threads from a thread pool with a @stack_size of 0 * (which means using the standard stack size) will be globally * reused. Threads from a thread pool with a non-zero stack size will * stay only in this thread pool until it is freed and can thus not be * controlled by the g_thread_pool_set_unused_threads() function. * * @error can be NULL to ignore errors, or non-NULL to report * errors. An error can only occur, when @exclusive is set to @TRUE and * not all @max_threads threads could be created. * * Return value: the new #GThreadPool **/ GThreadPool* g_thread_pool_new (GFunc func, gpointer user_data, gint max_threads, gulong stack_size, gboolean bound, GThreadPriority priority, gboolean exclusive, GError **error) { GRealThreadPool *retval; G_LOCK_DEFINE_STATIC (init); g_return_val_if_fail (func, NULL); g_return_val_if_fail (!exclusive || max_threads != -1, NULL); g_return_val_if_fail (max_threads >= -1, NULL); g_return_val_if_fail (g_thread_supported (), NULL); retval = g_new (GRealThreadPool, 1); retval->pool.func = func; retval->pool.user_data = user_data; retval->pool.bound = bound; retval->pool.priority = priority; retval->pool.exclusive = exclusive; retval->stack_size = stack_size; retval->queue = g_async_queue_new (); retval->max_threads = max_threads; retval->num_threads = 0; retval->running = TRUE; G_LOCK (init); if (!inform_mutex) { inform_mutex = g_mutex_new (); inform_cond = g_cond_new (); for (priority = G_THREAD_PRIORITY_LOW; priority < G_THREAD_PRIORITY_URGENT + 1; priority++) { unused_thread_queue[priority][0] = g_async_queue_new (); unused_thread_queue[priority][1] = g_async_queue_new (); } } G_UNLOCK (init); if (retval->pool.exclusive) { g_async_queue_lock (retval->queue); while (retval->num_threads < retval->max_threads) { GError *local_error = NULL; g_thread_pool_start_thread (retval, &local_error); if (local_error) { g_propagate_error (error, local_error); break; } } g_async_queue_unlock (retval->queue); } return (GThreadPool*) retval; } /** * g_thread_pool_push: * @pool: a #GThreadPool * @data: a new task for @pool * @error: return location for error * * Inserts @data into the list of tasks to be executed by @pool. When * the number of currently running threads is lower than the maximal * allowed number of threads, a new thread is started (or reused) with * the properties given to g_thread_pool_new (). Otherwise @data stays * in the queue until a thread in this pool finishes its previous task * and processes @data. * * @error can be NULL to ignore errors, or non-NULL to report * errors. An error can only occur, when a new thread couldn't be * created. In that case @data is simply appended to the queue of work * to do. **/ void g_thread_pool_push (GThreadPool *pool, gpointer data, GError **error) { GRealThreadPool *real = (GRealThreadPool*) pool; g_return_if_fail (real); g_async_queue_lock (real->queue); if (!real->running) { g_async_queue_unlock (real->queue); g_return_if_fail (real->running); } if (g_async_queue_length_unlocked (real->queue) >= 0) /* No thread is waiting in the queue */ g_thread_pool_start_thread (real, error); g_async_queue_push_unlocked (real->queue, data); g_async_queue_unlock (real->queue); } /** * g_thread_pool_set_max_threads: * @pool: a #GThreadPool * @max_threads: a new maximal number of threads for @pool * @error: return location for error * * Sets the maximal allowed number of threads for @pool. A value of -1 * means, that the maximal number of threads is unlimited. * * Setting @max_threads to 0 means stopping all work for @pool. It is * effectively frozen until @max_threads is set to a non-zero value * again. * * A thread is never terminated while calling @func, as supplied by * g_thread_pool_new (). Instead the maximal number of threads only * has effect for the allocation of new threads in g_thread_pool_push * (). A new thread is allocated, whenever the number of currently * running threads in @pool is smaller than the maximal number. * * @error can be NULL to ignore errors, or non-NULL to report * errors. An error can only occur, when a new thread couldn't be * created. **/ void g_thread_pool_set_max_threads (GThreadPool *pool, gint max_threads, GError **error) { GRealThreadPool *real = (GRealThreadPool*) pool; gint to_start; g_return_if_fail (real); g_return_if_fail (real->running); g_return_if_fail (!real->pool.exclusive || max_threads != -1); g_return_if_fail (max_threads >= -1); g_async_queue_lock (real->queue); real->max_threads = max_threads; if (pool->exclusive) to_start = real->max_threads - real->num_threads; else to_start = g_async_queue_length_unlocked (real->queue); for ( ; to_start > 0; to_start--) { GError *local_error = NULL; g_thread_pool_start_thread (real, &local_error); if (local_error) { g_propagate_error (error, local_error); break; } } g_async_queue_unlock (real->queue); } /** * g_thread_pool_get_max_threads: * @pool: a #GThreadPool * * Returns the maximal number of threads for @pool. * * Return value: the maximal number of threads **/ gint g_thread_pool_get_max_threads (GThreadPool *pool) { GRealThreadPool *real = (GRealThreadPool*) pool; gint retval; g_return_val_if_fail (real, 0); g_return_val_if_fail (real->running, 0); g_async_queue_lock (real->queue); retval = real->max_threads; g_async_queue_unlock (real->queue); return retval; } /** * g_thread_pool_get_num_threads: * @pool: a #GThreadPool * * Returns the number of threads currently running in @pool. * * Return value: the number of threads currently running **/ guint g_thread_pool_get_num_threads (GThreadPool *pool) { GRealThreadPool *real = (GRealThreadPool*) pool; guint retval; g_return_val_if_fail (real, 0); g_return_val_if_fail (real->running, 0); g_async_queue_lock (real->queue); retval = real->num_threads; g_async_queue_unlock (real->queue); return retval; } /** * g_thread_pool_unprocessed: * @pool: a #GThreadPool * * Returns the number of tasks still unprocessed in @pool. * * Return value: the number of unprocessed tasks **/ guint g_thread_pool_unprocessed (GThreadPool *pool) { GRealThreadPool *real = (GRealThreadPool*) pool; gint unprocessed; g_return_val_if_fail (real, 0); g_return_val_if_fail (real->running, 0); unprocessed = g_async_queue_length (real->queue); return MAX (unprocessed, 0); } /** * g_thread_pool_free: * @pool: a #GThreadPool * @immediate: should @pool shut down immediately? * @wait: should the function wait for all tasks to be finished? * * Frees all resources allocated for @pool. * * If @immediate is #TRUE, no new task is processed for * @pool. Otherwise @pool is not freed before the last task is * processed. Note however, that no thread of this pool is * interrupted, while processing a task. Instead at least all still * running threads can finish their tasks before the @pool is freed. * * If @wait is #TRUE, the functions does not return before all tasks * to be processed (dependent on @immediate, whether all or only the * currently running) are ready. Otherwise the function returns immediately. * * After calling this function @pool must not be used anymore. **/ void g_thread_pool_free (GThreadPool *pool, gboolean immediate, gboolean wait) { GRealThreadPool *real = (GRealThreadPool*) pool; g_return_if_fail (real); g_return_if_fail (real->running); /* It there's no thread allowed here, there is not much sense in * not stopping this pool immediately, when it's not empty */ g_return_if_fail (immediate || real->max_threads != 0 || g_async_queue_length (real->queue) == 0); g_async_queue_lock (real->queue); real->running = FALSE; real->immediate = immediate; real->waiting = wait; if (wait) { g_mutex_lock (inform_mutex); while (g_async_queue_length_unlocked (real->queue) != -real->num_threads) { g_async_queue_unlock (real->queue); g_cond_wait (inform_cond, inform_mutex); g_async_queue_lock (real->queue); } g_mutex_unlock (inform_mutex); } if (g_async_queue_length_unlocked (real->queue) == -real->num_threads) { /* No thread is currently doing something (and nothing is left * to process in the queue) */ if (real->num_threads == 0) /* No threads left, we clean up */ { g_async_queue_unlock (real->queue); g_thread_pool_free_internal (real); return; } g_thread_pool_wakeup_and_stop_all (real); } real->waiting = FALSE; /* The last thread should cleanup the pool */ g_async_queue_unlock (real->queue); } static void g_thread_pool_free_internal (GRealThreadPool* pool) { g_return_if_fail (pool); g_return_if_fail (!pool->running); g_return_if_fail (pool->num_threads == 0); g_async_queue_unref (pool->queue); g_free (pool); } static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool) { guint i; g_return_if_fail (pool); g_return_if_fail (!pool->running); g_return_if_fail (pool->num_threads != 0); g_return_if_fail (g_async_queue_length_unlocked (pool->queue) == -pool->num_threads); pool->immediate = TRUE; for (i = 0; i < pool->num_threads; i++) g_async_queue_push_unlocked (pool->queue, GUINT_TO_POINTER (1)); } /** * g_thread_pool_set_max_unused_threads: * @max_threads: maximal number of unused threads * * Sets the maximal number of unused threads to @max_threads. If * @max_threads is -1, no limit is imposed on the number of unused * threads. **/ void g_thread_pool_set_max_unused_threads (gint max_threads) { g_return_if_fail (max_threads >= -1); G_LOCK (unused_threads); max_unused_threads = max_threads; if (max_unused_threads < unused_threads && max_unused_threads != -1) { guint close_down_num = unused_threads - max_unused_threads; while (close_down_num > 0) { GThreadPriority priority; guint bound; guint old_close_down_num = close_down_num; for (priority = G_THREAD_PRIORITY_LOW; priority < G_THREAD_PRIORITY_URGENT + 1 && close_down_num > 0; priority++) { for (bound = 0; bound < 2; bound++) { GAsyncQueue *queue = unused_thread_queue[priority][bound]; g_async_queue_lock (queue); if (g_async_queue_length_unlocked (queue) < 0) { g_async_queue_push_unlocked (queue, stop_this_thread_marker); close_down_num--; } g_async_queue_unlock (queue); } } /* Just to make sure, there are no counting problems */ g_assert (old_close_down_num != close_down_num); } } G_UNLOCK (unused_threads); } /** * g_thread_pool_get_max_unused_threads: * * Returns the maximal allowed number of unused threads. * * Return value: the maximal number of unused threads **/ gint g_thread_pool_get_max_unused_threads (void) { gint retval; G_LOCK (unused_threads); retval = max_unused_threads; G_UNLOCK (unused_threads); return retval; } /** * g_thread_pool_get_num_unused_threads: * * Returns the number of currently unused threads. * * Return value: the number of currently unused threads **/ guint g_thread_pool_get_num_unused_threads (void) { guint retval; G_LOCK (unused_threads); retval = unused_threads; G_UNLOCK (unused_threads); return retval; } /** * g_thread_pool_stop_unused_threads: * * Stops all currently unused threads. This does not change the * maximal number of unused threads. This function can be used to * regularly stop all unused threads e.g. from g_timeout_add(). **/ void g_thread_pool_stop_unused_threads (void) { guint oldval = g_thread_pool_get_max_unused_threads (); g_thread_pool_set_max_unused_threads (0); g_thread_pool_set_max_unused_threads (oldval); }