/* GIO - GLib Input, Output and Streaming Library * * Copyright (C) 2006-2007 Red Hat, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . * * Author: Alexander Larsson */ #include "config.h" #include #include "goutputstream.h" #include "gcancellable.h" #include "gasyncresult.h" #include "gtask.h" #include "ginputstream.h" #include "gioerror.h" #include "gioprivate.h" #include "glibintl.h" #include "gpollableoutputstream.h" /** * SECTION:goutputstream * @short_description: Base class for implementing streaming output * @include: gio/gio.h * * #GOutputStream has functions to write to a stream (g_output_stream_write()), * to close a stream (g_output_stream_close()) and to flush pending writes * (g_output_stream_flush()). * * To copy the content of an input stream to an output stream without * manually handling the reads and writes, use g_output_stream_splice(). * * See the documentation for #GIOStream for details of thread safety of * streaming APIs. * * All of these functions have async variants too. **/ struct _GOutputStreamPrivate { guint closed : 1; guint pending : 1; guint closing : 1; GAsyncReadyCallback outstanding_callback; }; G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GOutputStream, g_output_stream, G_TYPE_OBJECT) static gssize g_output_stream_real_splice (GOutputStream *stream, GInputStream *source, GOutputStreamSpliceFlags flags, GCancellable *cancellable, GError **error); static void g_output_stream_real_write_async (GOutputStream *stream, const void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gssize g_output_stream_real_write_finish (GOutputStream *stream, GAsyncResult *result, GError **error); static gboolean g_output_stream_real_writev (GOutputStream *stream, const GOutputVector *vectors, gsize n_vectors, gsize *bytes_written, GCancellable *cancellable, GError **error); static void g_output_stream_real_writev_async (GOutputStream *stream, const GOutputVector *vectors, gsize n_vectors, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gboolean g_output_stream_real_writev_finish (GOutputStream *stream, GAsyncResult *result, gsize *bytes_written, GError **error); static void g_output_stream_real_splice_async (GOutputStream *stream, GInputStream *source, GOutputStreamSpliceFlags flags, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gssize g_output_stream_real_splice_finish (GOutputStream *stream, GAsyncResult *result, GError **error); static void g_output_stream_real_flush_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gboolean g_output_stream_real_flush_finish (GOutputStream *stream, GAsyncResult *result, GError **error); static void g_output_stream_real_close_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gboolean g_output_stream_real_close_finish (GOutputStream *stream, GAsyncResult *result, GError **error); static gboolean g_output_stream_internal_close (GOutputStream *stream, GCancellable *cancellable, GError **error); static void g_output_stream_internal_close_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer data); static gboolean g_output_stream_internal_close_finish (GOutputStream *stream, GAsyncResult *result, GError **error); static void g_output_stream_dispose (GObject *object) { GOutputStream *stream; stream = G_OUTPUT_STREAM (object); if (!stream->priv->closed) g_output_stream_close (stream, NULL, NULL); G_OBJECT_CLASS (g_output_stream_parent_class)->dispose (object); } static void g_output_stream_class_init (GOutputStreamClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); gobject_class->dispose = g_output_stream_dispose; klass->splice = g_output_stream_real_splice; klass->write_async = g_output_stream_real_write_async; klass->write_finish = g_output_stream_real_write_finish; klass->writev_fn = g_output_stream_real_writev; klass->writev_async = g_output_stream_real_writev_async; klass->writev_finish = g_output_stream_real_writev_finish; klass->splice_async = g_output_stream_real_splice_async; klass->splice_finish = g_output_stream_real_splice_finish; klass->flush_async = g_output_stream_real_flush_async; klass->flush_finish = g_output_stream_real_flush_finish; klass->close_async = g_output_stream_real_close_async; klass->close_finish = g_output_stream_real_close_finish; } static void g_output_stream_init (GOutputStream *stream) { stream->priv = g_output_stream_get_instance_private (stream); } /** * g_output_stream_write: * @stream: a #GOutputStream. * @buffer: (array length=count) (element-type guint8): the buffer containing the data to write. * @count: the number of bytes to write * @cancellable: (nullable): optional cancellable object * @error: location to store the error occurring, or %NULL to ignore * * Tries to write @count bytes from @buffer into the stream. Will block * during the operation. * * If count is 0, returns 0 and does nothing. A value of @count * larger than %G_MAXSSIZE will cause a %G_IO_ERROR_INVALID_ARGUMENT error. * * On success, the number of bytes written to the stream is returned. * It is not an error if this is not the same as the requested size, as it * can happen e.g. on a partial I/O error, or if there is not enough * storage in the stream. All writes block until at least one byte * is written or an error occurs; 0 is never returned (unless * @count is 0). * * If @cancellable is not %NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an * operation was partially finished when the operation was cancelled the * partial result will be returned, without an error. * * On error -1 is returned and @error is set accordingly. * * Virtual: write_fn * * Returns: Number of bytes written, or -1 on error **/ gssize g_output_stream_write (GOutputStream *stream, const void *buffer, gsize count, GCancellable *cancellable, GError **error) { GOutputStreamClass *class; gssize res; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), -1); g_return_val_if_fail (buffer != NULL, 0); if (count == 0) return 0; if (((gssize) count) < 0) { g_set_error (error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Too large count value passed to %s"), G_STRFUNC); return -1; } class = G_OUTPUT_STREAM_GET_CLASS (stream); if (class->write_fn == NULL) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Output stream doesn’t implement write")); return -1; } if (!g_output_stream_set_pending (stream, error)) return -1; if (cancellable) g_cancellable_push_current (cancellable); res = class->write_fn (stream, buffer, count, cancellable, error); if (cancellable) g_cancellable_pop_current (cancellable); g_output_stream_clear_pending (stream); return res; } /** * g_output_stream_write_all: * @stream: a #GOutputStream. * @buffer: (array length=count) (element-type guint8): the buffer containing the data to write. * @count: the number of bytes to write * @bytes_written: (out) (optional): location to store the number of bytes that was * written to the stream * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @error: location to store the error occurring, or %NULL to ignore * * Tries to write @count bytes from @buffer into the stream. Will block * during the operation. * * This function is similar to g_output_stream_write(), except it tries to * write as many bytes as requested, only stopping on an error. * * On a successful write of @count bytes, %TRUE is returned, and @bytes_written * is set to @count. * * If there is an error during the operation %FALSE is returned and @error * is set to indicate the error status. * * As a special exception to the normal conventions for functions that * use #GError, if this function returns %FALSE (and sets @error) then * @bytes_written will be set to the number of bytes that were * successfully written before the error was encountered. This * functionality is only available from C. If you need it from another * language then you must write your own loop around * g_output_stream_write(). * * Returns: %TRUE on success, %FALSE if there was an error **/ gboolean g_output_stream_write_all (GOutputStream *stream, const void *buffer, gsize count, gsize *bytes_written, GCancellable *cancellable, GError **error) { gsize _bytes_written; gssize res; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (buffer != NULL, FALSE); _bytes_written = 0; while (_bytes_written < count) { res = g_output_stream_write (stream, (char *)buffer + _bytes_written, count - _bytes_written, cancellable, error); if (res == -1) { if (bytes_written) *bytes_written = _bytes_written; return FALSE; } g_return_val_if_fail (res > 0, FALSE); _bytes_written += res; } if (bytes_written) *bytes_written = _bytes_written; return TRUE; } /** * g_output_stream_writev: * @stream: a #GOutputStream. * @vectors: (array length=n_vectors): the buffer containing the #GOutputVectors to write. * @n_vectors: the number of vectors to write * @bytes_written: (out) (optional): location to store the number of bytes that were * written to the stream * @cancellable: (nullable): optional cancellable object * @error: location to store the error occurring, or %NULL to ignore * * Tries to write the bytes contained in the @n_vectors @vectors into the * stream. Will block during the operation. * * If @n_vectors is 0 or the sum of all bytes in @vectors is 0, returns 0 and * does nothing. * * On success, the number of bytes written to the stream is returned. * It is not an error if this is not the same as the requested size, as it * can happen e.g. on a partial I/O error, or if there is not enough * storage in the stream. All writes block until at least one byte * is written or an error occurs; 0 is never returned (unless * @n_vectors is 0 or the sum of all bytes in @vectors is 0). * * If @cancellable is not %NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If an * operation was partially finished when the operation was cancelled the * partial result will be returned, without an error. * * Some implementations of g_output_stream_writev() may have limitations on the * aggregate buffer size, and will return %G_IO_ERROR_INVALID_ARGUMENT if these * are exceeded. For example, when writing to a local file on UNIX platforms, * the aggregate buffer size must not exceed %G_MAXSSIZE bytes. * * Virtual: writev_fn * * Returns: %TRUE on success, %FALSE if there was an error * * Since: 2.60 */ gboolean g_output_stream_writev (GOutputStream *stream, const GOutputVector *vectors, gsize n_vectors, gsize *bytes_written, GCancellable *cancellable, GError **error) { GOutputStreamClass *class; gboolean res; gsize _bytes_written = 0; if (bytes_written) *bytes_written = 0; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (vectors != NULL || n_vectors == 0, FALSE); g_return_val_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); if (n_vectors == 0) return TRUE; class = G_OUTPUT_STREAM_GET_CLASS (stream); g_return_val_if_fail (class->writev_fn != NULL, FALSE); if (!g_output_stream_set_pending (stream, error)) return FALSE; if (cancellable) g_cancellable_push_current (cancellable); res = class->writev_fn (stream, vectors, n_vectors, &_bytes_written, cancellable, error); g_warn_if_fail (res || _bytes_written == 0); g_warn_if_fail (res || (error == NULL || *error != NULL)); if (cancellable) g_cancellable_pop_current (cancellable); g_output_stream_clear_pending (stream); if (bytes_written) *bytes_written = _bytes_written; return res; } /** * g_output_stream_writev_all: * @stream: a #GOutputStream. * @vectors: (array length=n_vectors): the buffer containing the #GOutputVectors to write. * @n_vectors: the number of vectors to write * @bytes_written: (out) (optional): location to store the number of bytes that were * written to the stream * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @error: location to store the error occurring, or %NULL to ignore * * Tries to write the bytes contained in the @n_vectors @vectors into the * stream. Will block during the operation. * * This function is similar to g_output_stream_writev(), except it tries to * write as many bytes as requested, only stopping on an error. * * On a successful write of all @n_vectors vectors, %TRUE is returned, and * @bytes_written is set to the sum of all the sizes of @vectors. * * If there is an error during the operation %FALSE is returned and @error * is set to indicate the error status. * * As a special exception to the normal conventions for functions that * use #GError, if this function returns %FALSE (and sets @error) then * @bytes_written will be set to the number of bytes that were * successfully written before the error was encountered. This * functionality is only available from C. If you need it from another * language then you must write your own loop around * g_output_stream_write(). * * The content of the individual elements of @vectors might be changed by this * function. * * Returns: %TRUE on success, %FALSE if there was an error * * Since: 2.60 */ gboolean g_output_stream_writev_all (GOutputStream *stream, GOutputVector *vectors, gsize n_vectors, gsize *bytes_written, GCancellable *cancellable, GError **error) { gsize _bytes_written = 0; gsize i, to_be_written = 0; if (bytes_written) *bytes_written = 0; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (vectors != NULL || n_vectors == 0, FALSE); g_return_val_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); /* We can't write more than G_MAXSIZE bytes overall, otherwise we * would overflow the bytes_written counter */ for (i = 0; i < n_vectors; i++) { if (to_be_written > G_MAXSIZE - vectors[i].size) { g_set_error (error, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Sum of vectors passed to %s too large"), G_STRFUNC); return FALSE; } to_be_written += vectors[i].size; } _bytes_written = 0; while (n_vectors > 0 && to_be_written > 0) { gsize n_written = 0; gboolean res; res = g_output_stream_writev (stream, vectors, n_vectors, &n_written, cancellable, error); if (!res) { if (bytes_written) *bytes_written = _bytes_written; return FALSE; } g_return_val_if_fail (n_written > 0, FALSE); _bytes_written += n_written; /* skip vectors that have been written in full */ while (n_vectors > 0 && n_written >= vectors[0].size) { n_written -= vectors[0].size; ++vectors; --n_vectors; } /* skip partially written vector data */ if (n_written > 0 && n_vectors > 0) { vectors[0].size -= n_written; vectors[0].buffer = ((guint8 *) vectors[0].buffer) + n_written; } } if (bytes_written) *bytes_written = _bytes_written; return TRUE; } /** * g_output_stream_printf: * @stream: a #GOutputStream. * @bytes_written: (out) (optional): location to store the number of bytes that was * written to the stream * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @error: location to store the error occurring, or %NULL to ignore * @format: the format string. See the printf() documentation * @...: the parameters to insert into the format string * * This is a utility function around g_output_stream_write_all(). It * uses g_strdup_vprintf() to turn @format and @... into a string that * is then written to @stream. * * See the documentation of g_output_stream_write_all() about the * behavior of the actual write operation. * * Note that partial writes cannot be properly checked with this * function due to the variable length of the written string, if you * need precise control over partial write failures, you need to * create you own printf()-like wrapper around g_output_stream_write() * or g_output_stream_write_all(). * * Since: 2.40 * * Returns: %TRUE on success, %FALSE if there was an error **/ gboolean g_output_stream_printf (GOutputStream *stream, gsize *bytes_written, GCancellable *cancellable, GError **error, const gchar *format, ...) { va_list args; gboolean success; va_start (args, format); success = g_output_stream_vprintf (stream, bytes_written, cancellable, error, format, args); va_end (args); return success; } /** * g_output_stream_vprintf: * @stream: a #GOutputStream. * @bytes_written: (out) (optional): location to store the number of bytes that was * written to the stream * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @error: location to store the error occurring, or %NULL to ignore * @format: the format string. See the printf() documentation * @args: the parameters to insert into the format string * * This is a utility function around g_output_stream_write_all(). It * uses g_strdup_vprintf() to turn @format and @args into a string that * is then written to @stream. * * See the documentation of g_output_stream_write_all() about the * behavior of the actual write operation. * * Note that partial writes cannot be properly checked with this * function due to the variable length of the written string, if you * need precise control over partial write failures, you need to * create you own printf()-like wrapper around g_output_stream_write() * or g_output_stream_write_all(). * * Since: 2.40 * * Returns: %TRUE on success, %FALSE if there was an error **/ gboolean g_output_stream_vprintf (GOutputStream *stream, gsize *bytes_written, GCancellable *cancellable, GError **error, const gchar *format, va_list args) { gchar *text; gboolean success; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); g_return_val_if_fail (format != NULL, FALSE); text = g_strdup_vprintf (format, args); success = g_output_stream_write_all (stream, text, strlen (text), bytes_written, cancellable, error); g_free (text); return success; } /** * g_output_stream_write_bytes: * @stream: a #GOutputStream. * @bytes: the #GBytes to write * @cancellable: (nullable): optional cancellable object * @error: location to store the error occurring, or %NULL to ignore * * A wrapper function for g_output_stream_write() which takes a * #GBytes as input. This can be more convenient for use by language * bindings or in other cases where the refcounted nature of #GBytes * is helpful over a bare pointer interface. * * However, note that this function may still perform partial writes, * just like g_output_stream_write(). If that occurs, to continue * writing, you will need to create a new #GBytes containing just the * remaining bytes, using g_bytes_new_from_bytes(). Passing the same * #GBytes instance multiple times potentially can result in duplicated * data in the output stream. * * Returns: Number of bytes written, or -1 on error **/ gssize g_output_stream_write_bytes (GOutputStream *stream, GBytes *bytes, GCancellable *cancellable, GError **error) { gsize size; gconstpointer data; data = g_bytes_get_data (bytes, &size); return g_output_stream_write (stream, data, size, cancellable, error); } /** * g_output_stream_flush: * @stream: a #GOutputStream. * @cancellable: (nullable): optional cancellable object * @error: location to store the error occurring, or %NULL to ignore * * Forces a write of all user-space buffered data for the given * @stream. Will block during the operation. Closing the stream will * implicitly cause a flush. * * This function is optional for inherited classes. * * If @cancellable is not %NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. * * Returns: %TRUE on success, %FALSE on error **/ gboolean g_output_stream_flush (GOutputStream *stream, GCancellable *cancellable, GError **error) { GOutputStreamClass *class; gboolean res; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); if (!g_output_stream_set_pending (stream, error)) return FALSE; class = G_OUTPUT_STREAM_GET_CLASS (stream); res = TRUE; if (class->flush) { if (cancellable) g_cancellable_push_current (cancellable); res = class->flush (stream, cancellable, error); if (cancellable) g_cancellable_pop_current (cancellable); } g_output_stream_clear_pending (stream); return res; } /** * g_output_stream_splice: * @stream: a #GOutputStream. * @source: a #GInputStream. * @flags: a set of #GOutputStreamSpliceFlags. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Splices an input stream into an output stream. * * Returns: a #gssize containing the size of the data spliced, or * -1 if an error occurred. Note that if the number of bytes * spliced is greater than %G_MAXSSIZE, then that will be * returned, and there is no way to determine the actual number * of bytes spliced. **/ gssize g_output_stream_splice (GOutputStream *stream, GInputStream *source, GOutputStreamSpliceFlags flags, GCancellable *cancellable, GError **error) { GOutputStreamClass *class; gssize bytes_copied; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), -1); g_return_val_if_fail (G_IS_INPUT_STREAM (source), -1); if (g_input_stream_is_closed (source)) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_CLOSED, _("Source stream is already closed")); return -1; } if (!g_output_stream_set_pending (stream, error)) return -1; class = G_OUTPUT_STREAM_GET_CLASS (stream); if (cancellable) g_cancellable_push_current (cancellable); bytes_copied = class->splice (stream, source, flags, cancellable, error); if (cancellable) g_cancellable_pop_current (cancellable); g_output_stream_clear_pending (stream); return bytes_copied; } static gssize g_output_stream_real_splice (GOutputStream *stream, GInputStream *source, GOutputStreamSpliceFlags flags, GCancellable *cancellable, GError **error) { GOutputStreamClass *class = G_OUTPUT_STREAM_GET_CLASS (stream); gssize n_read, n_written; gsize bytes_copied; char buffer[8192], *p; gboolean res; bytes_copied = 0; if (class->write_fn == NULL) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Output stream doesn’t implement write")); res = FALSE; goto notsupported; } res = TRUE; do { n_read = g_input_stream_read (source, buffer, sizeof (buffer), cancellable, error); if (n_read == -1) { res = FALSE; break; } if (n_read == 0) break; p = buffer; while (n_read > 0) { n_written = class->write_fn (stream, p, n_read, cancellable, error); if (n_written == -1) { res = FALSE; break; } p += n_written; n_read -= n_written; bytes_copied += n_written; } if (bytes_copied > G_MAXSSIZE) bytes_copied = G_MAXSSIZE; } while (res); notsupported: if (!res) error = NULL; /* Ignore further errors */ if (flags & G_OUTPUT_STREAM_SPLICE_CLOSE_SOURCE) { /* Don't care about errors in source here */ g_input_stream_close (source, cancellable, NULL); } if (flags & G_OUTPUT_STREAM_SPLICE_CLOSE_TARGET) { /* But write errors on close are bad! */ if (!g_output_stream_internal_close (stream, cancellable, error)) res = FALSE; } if (res) return bytes_copied; return -1; } /* Must always be called inside * g_output_stream_set_pending()/g_output_stream_clear_pending(). */ static gboolean g_output_stream_internal_close (GOutputStream *stream, GCancellable *cancellable, GError **error) { GOutputStreamClass *class; gboolean res; if (stream->priv->closed) return TRUE; class = G_OUTPUT_STREAM_GET_CLASS (stream); stream->priv->closing = TRUE; if (cancellable) g_cancellable_push_current (cancellable); if (class->flush) res = class->flush (stream, cancellable, error); else res = TRUE; if (!res) { /* flushing caused the error that we want to return, * but we still want to close the underlying stream if possible */ if (class->close_fn) class->close_fn (stream, cancellable, NULL); } else { res = TRUE; if (class->close_fn) res = class->close_fn (stream, cancellable, error); } if (cancellable) g_cancellable_pop_current (cancellable); stream->priv->closing = FALSE; stream->priv->closed = TRUE; return res; } /** * g_output_stream_close: * @stream: A #GOutputStream. * @cancellable: (nullable): optional cancellable object * @error: location to store the error occurring, or %NULL to ignore * * Closes the stream, releasing resources related to it. * * Once the stream is closed, all other operations will return %G_IO_ERROR_CLOSED. * Closing a stream multiple times will not return an error. * * Closing a stream will automatically flush any outstanding buffers in the * stream. * * Streams will be automatically closed when the last reference * is dropped, but you might want to call this function to make sure * resources are released as early as possible. * * Some streams might keep the backing store of the stream (e.g. a file descriptor) * open after the stream is closed. See the documentation for the individual * stream for details. * * On failure the first error that happened will be reported, but the close * operation will finish as much as possible. A stream that failed to * close will still return %G_IO_ERROR_CLOSED for all operations. Still, it * is important to check and report the error to the user, otherwise * there might be a loss of data as all data might not be written. * * If @cancellable is not %NULL, then the operation can be cancelled by * triggering the cancellable object from another thread. If the operation * was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. * Cancelling a close will still leave the stream closed, but there some streams * can use a faster close that doesn't block to e.g. check errors. On * cancellation (as with any error) there is no guarantee that all written * data will reach the target. * * Returns: %TRUE on success, %FALSE on failure **/ gboolean g_output_stream_close (GOutputStream *stream, GCancellable *cancellable, GError **error) { gboolean res; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); if (stream->priv->closed) return TRUE; if (!g_output_stream_set_pending (stream, error)) return FALSE; res = g_output_stream_internal_close (stream, cancellable, error); g_output_stream_clear_pending (stream); return res; } static void async_ready_write_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); GOutputStreamClass *class; GTask *task = user_data; gssize nwrote; GError *error = NULL; g_output_stream_clear_pending (stream); if (g_async_result_legacy_propagate_error (res, &error)) nwrote = -1; else { class = G_OUTPUT_STREAM_GET_CLASS (stream); nwrote = class->write_finish (stream, res, &error); } if (nwrote >= 0) g_task_return_int (task, nwrote); else g_task_return_error (task, error); g_object_unref (task); } /** * g_output_stream_write_async: * @stream: A #GOutputStream. * @buffer: (array length=count) (element-type guint8): the buffer containing the data to write. * @count: the number of bytes to write * @io_priority: the io priority of the request. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @callback: (scope async): callback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * Request an asynchronous write of @count bytes from @buffer into * the stream. When the operation is finished @callback will be called. * You can then call g_output_stream_write_finish() to get the result of the * operation. * * During an async request no other sync and async calls are allowed, * and will result in %G_IO_ERROR_PENDING errors. * * A value of @count larger than %G_MAXSSIZE will cause a * %G_IO_ERROR_INVALID_ARGUMENT error. * * On success, the number of bytes written will be passed to the * @callback. It is not an error if this is not the same as the * requested size, as it can happen e.g. on a partial I/O error, * but generally we try to write as many bytes as requested. * * You are guaranteed that this method will never fail with * %G_IO_ERROR_WOULD_BLOCK - if @stream can't accept more data, the * method will just wait until this changes. * * Any outstanding I/O request with higher priority (lower numerical * value) will be executed before an outstanding request with lower * priority. Default priority is %G_PRIORITY_DEFAULT. * * The asynchronous methods have a default fallback that uses threads * to implement asynchronicity, so they are optional for inheriting * classes. However, if you override one you must override all. * * For the synchronous, blocking version of this function, see * g_output_stream_write(). * * Note that no copy of @buffer will be made, so it must stay valid * until @callback is called. See g_output_stream_write_bytes_async() * for a #GBytes version that will automatically hold a reference to * the contents (without copying) for the duration of the call. */ void g_output_stream_write_async (GOutputStream *stream, const void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GOutputStreamClass *class; GError *error = NULL; GTask *task; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); g_return_if_fail (buffer != NULL); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_source_tag (task, g_output_stream_write_async); g_task_set_priority (task, io_priority); if (count == 0) { g_task_return_int (task, 0); g_object_unref (task); return; } if (((gssize) count) < 0) { g_task_return_new_error (task, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Too large count value passed to %s"), G_STRFUNC); g_object_unref (task); return; } if (!g_output_stream_set_pending (stream, &error)) { g_task_return_error (task, error); g_object_unref (task); return; } class = G_OUTPUT_STREAM_GET_CLASS (stream); class->write_async (stream, buffer, count, io_priority, cancellable, async_ready_write_callback_wrapper, task); } /** * g_output_stream_write_finish: * @stream: a #GOutputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes a stream write operation. * * Returns: a #gssize containing the number of bytes written to the stream. **/ gssize g_output_stream_write_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (g_async_result_is_tagged (result, g_output_stream_write_async), FALSE); /* @result is always the GTask created by g_output_stream_write_async(); * we called class->write_finish() from async_ready_write_callback_wrapper. */ return g_task_propagate_int (G_TASK (result), error); } typedef struct { const guint8 *buffer; gsize to_write; gsize bytes_written; } AsyncWriteAll; static void free_async_write_all (gpointer data) { g_slice_free (AsyncWriteAll, data); } static void write_all_callback (GObject *stream, GAsyncResult *result, gpointer user_data) { GTask *task = user_data; AsyncWriteAll *data = g_task_get_task_data (task); if (result) { GError *error = NULL; gssize nwritten; nwritten = g_output_stream_write_finish (G_OUTPUT_STREAM (stream), result, &error); if (nwritten == -1) { g_task_return_error (task, error); g_object_unref (task); return; } g_assert_cmpint (nwritten, <=, data->to_write); g_warn_if_fail (nwritten > 0); data->to_write -= nwritten; data->bytes_written += nwritten; } if (data->to_write == 0) { g_task_return_boolean (task, TRUE); g_object_unref (task); } else g_output_stream_write_async (G_OUTPUT_STREAM (stream), data->buffer + data->bytes_written, data->to_write, g_task_get_priority (task), g_task_get_cancellable (task), write_all_callback, task); } static void write_all_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = source_object; AsyncWriteAll *data = task_data; GError *error = NULL; if (g_output_stream_write_all (stream, data->buffer, data->to_write, &data->bytes_written, g_task_get_cancellable (task), &error)) g_task_return_boolean (task, TRUE); else g_task_return_error (task, error); } /** * g_output_stream_write_all_async: * @stream: A #GOutputStream * @buffer: (array length=count) (element-type guint8): the buffer containing the data to write * @count: the number of bytes to write * @io_priority: the io priority of the request * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore * @callback: (scope async): callback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * Request an asynchronous write of @count bytes from @buffer into * the stream. When the operation is finished @callback will be called. * You can then call g_output_stream_write_all_finish() to get the result of the * operation. * * This is the asynchronous version of g_output_stream_write_all(). * * Call g_output_stream_write_all_finish() to collect the result. * * Any outstanding I/O request with higher priority (lower numerical * value) will be executed before an outstanding request with lower * priority. Default priority is %G_PRIORITY_DEFAULT. * * Note that no copy of @buffer will be made, so it must stay valid * until @callback is called. * * Since: 2.44 */ void g_output_stream_write_all_async (GOutputStream *stream, const void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { AsyncWriteAll *data; GTask *task; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); g_return_if_fail (buffer != NULL || count == 0); task = g_task_new (stream, cancellable, callback, user_data); data = g_slice_new0 (AsyncWriteAll); data->buffer = buffer; data->to_write = count; g_task_set_source_tag (task, g_output_stream_write_all_async); g_task_set_task_data (task, data, free_async_write_all); g_task_set_priority (task, io_priority); /* If async writes are going to be handled via the threadpool anyway * then we may as well do it with a single dispatch instead of * bouncing in and out. */ if (g_output_stream_async_write_is_via_threads (stream)) { g_task_run_in_thread (task, write_all_async_thread); g_object_unref (task); } else write_all_callback (G_OBJECT (stream), NULL, task); } /** * g_output_stream_write_all_finish: * @stream: a #GOutputStream * @result: a #GAsyncResult * @bytes_written: (out) (optional): location to store the number of bytes that was written to the stream * @error: a #GError location to store the error occurring, or %NULL to ignore. * * Finishes an asynchronous stream write operation started with * g_output_stream_write_all_async(). * * As a special exception to the normal conventions for functions that * use #GError, if this function returns %FALSE (and sets @error) then * @bytes_written will be set to the number of bytes that were * successfully written before the error was encountered. This * functionality is only available from C. If you need it from another * language then you must write your own loop around * g_output_stream_write_async(). * * Returns: %TRUE on success, %FALSE if there was an error * * Since: 2.44 **/ gboolean g_output_stream_write_all_finish (GOutputStream *stream, GAsyncResult *result, gsize *bytes_written, GError **error) { GTask *task; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); task = G_TASK (result); if (bytes_written) { AsyncWriteAll *data = (AsyncWriteAll *)g_task_get_task_data (task); *bytes_written = data->bytes_written; } return g_task_propagate_boolean (task, error); } /** * g_output_stream_writev_async: * @stream: A #GOutputStream. * @vectors: (array length=n_vectors): the buffer containing the #GOutputVectors to write. * @n_vectors: the number of vectors to write * @io_priority: the I/O priority of the request. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @callback: (scope async): callback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * Request an asynchronous write of the bytes contained in @n_vectors @vectors into * the stream. When the operation is finished @callback will be called. * You can then call g_output_stream_writev_finish() to get the result of the * operation. * * During an async request no other sync and async calls are allowed, * and will result in %G_IO_ERROR_PENDING errors. * * On success, the number of bytes written will be passed to the * @callback. It is not an error if this is not the same as the * requested size, as it can happen e.g. on a partial I/O error, * but generally we try to write as many bytes as requested. * * You are guaranteed that this method will never fail with * %G_IO_ERROR_WOULD_BLOCK — if @stream can't accept more data, the * method will just wait until this changes. * * Any outstanding I/O request with higher priority (lower numerical * value) will be executed before an outstanding request with lower * priority. Default priority is %G_PRIORITY_DEFAULT. * * The asynchronous methods have a default fallback that uses threads * to implement asynchronicity, so they are optional for inheriting * classes. However, if you override one you must override all. * * For the synchronous, blocking version of this function, see * g_output_stream_writev(). * * Note that no copy of @vectors will be made, so it must stay valid * until @callback is called. * * Since: 2.60 */ void g_output_stream_writev_async (GOutputStream *stream, const GOutputVector *vectors, gsize n_vectors, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GOutputStreamClass *class; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); g_return_if_fail (vectors != NULL || n_vectors == 0); g_return_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable)); class = G_OUTPUT_STREAM_GET_CLASS (stream); g_return_if_fail (class->writev_async != NULL); class->writev_async (stream, vectors, n_vectors, io_priority, cancellable, callback, user_data); } /** * g_output_stream_writev_finish: * @stream: a #GOutputStream. * @result: a #GAsyncResult. * @bytes_written: (out) (optional): location to store the number of bytes that were written to the stream * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes a stream writev operation. * * Returns: %TRUE on success, %FALSE if there was an error * * Since: 2.60 */ gboolean g_output_stream_writev_finish (GOutputStream *stream, GAsyncResult *result, gsize *bytes_written, GError **error) { GOutputStreamClass *class; gboolean res; gsize _bytes_written = 0; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (G_IS_ASYNC_RESULT (result), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); class = G_OUTPUT_STREAM_GET_CLASS (stream); g_return_val_if_fail (class->writev_finish != NULL, FALSE); res = class->writev_finish (stream, result, &_bytes_written, error); g_warn_if_fail (res || _bytes_written == 0); g_warn_if_fail (res || (error == NULL || *error != NULL)); if (bytes_written) *bytes_written = _bytes_written; return res; } typedef struct { GOutputVector *vectors; gsize n_vectors; /* (unowned) */ gsize bytes_written; } AsyncWritevAll; static void free_async_writev_all (gpointer data) { g_slice_free (AsyncWritevAll, data); } static void writev_all_callback (GObject *stream, GAsyncResult *result, gpointer user_data) { GTask *task = user_data; AsyncWritevAll *data = g_task_get_task_data (task); gint priority = g_task_get_priority (task); GCancellable *cancellable = g_task_get_cancellable (task); if (result) { GError *error = NULL; gboolean res; gsize n_written = 0; res = g_output_stream_writev_finish (G_OUTPUT_STREAM (stream), result, &n_written, &error); if (!res) { g_task_return_error (task, g_steal_pointer (&error)); g_object_unref (task); return; } g_warn_if_fail (n_written > 0); data->bytes_written += n_written; /* skip vectors that have been written in full */ while (data->n_vectors > 0 && n_written >= data->vectors[0].size) { n_written -= data->vectors[0].size; ++data->vectors; --data->n_vectors; } /* skip partially written vector data */ if (n_written > 0 && data->n_vectors > 0) { data->vectors[0].size -= n_written; data->vectors[0].buffer = ((guint8 *) data->vectors[0].buffer) + n_written; } } if (data->n_vectors == 0) { g_task_return_boolean (task, TRUE); g_object_unref (task); } else g_output_stream_writev_async (G_OUTPUT_STREAM (stream), data->vectors, data->n_vectors, priority, cancellable, writev_all_callback, g_steal_pointer (&task)); } static void writev_all_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); AsyncWritevAll *data = task_data; GError *error = NULL; if (g_output_stream_writev_all (stream, data->vectors, data->n_vectors, &data->bytes_written, g_task_get_cancellable (task), &error)) g_task_return_boolean (task, TRUE); else g_task_return_error (task, g_steal_pointer (&error)); } /** * g_output_stream_writev_all_async: * @stream: A #GOutputStream * @vectors: (array length=n_vectors): the buffer containing the #GOutputVectors to write. * @n_vectors: the number of vectors to write * @io_priority: the I/O priority of the request * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore * @callback: (scope async): callback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * Request an asynchronous write of the bytes contained in the @n_vectors @vectors into * the stream. When the operation is finished @callback will be called. * You can then call g_output_stream_writev_all_finish() to get the result of the * operation. * * This is the asynchronous version of g_output_stream_writev_all(). * * Call g_output_stream_writev_all_finish() to collect the result. * * Any outstanding I/O request with higher priority (lower numerical * value) will be executed before an outstanding request with lower * priority. Default priority is %G_PRIORITY_DEFAULT. * * Note that no copy of @vectors will be made, so it must stay valid * until @callback is called. The content of the individual elements * of @vectors might be changed by this function. * * Since: 2.60 */ void g_output_stream_writev_all_async (GOutputStream *stream, GOutputVector *vectors, gsize n_vectors, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { AsyncWritevAll *data; GTask *task; gsize i, to_be_written = 0; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); g_return_if_fail (vectors != NULL || n_vectors == 0); g_return_if_fail (cancellable == NULL || G_IS_CANCELLABLE (cancellable)); task = g_task_new (stream, cancellable, callback, user_data); data = g_slice_new0 (AsyncWritevAll); data->vectors = vectors; data->n_vectors = n_vectors; g_task_set_source_tag (task, g_output_stream_writev_all_async); g_task_set_task_data (task, data, free_async_writev_all); g_task_set_priority (task, io_priority); /* We can't write more than G_MAXSIZE bytes overall, otherwise we * would overflow the bytes_written counter */ for (i = 0; i < n_vectors; i++) { if (to_be_written > G_MAXSIZE - vectors[i].size) { g_task_return_new_error (task, G_IO_ERROR, G_IO_ERROR_INVALID_ARGUMENT, _("Sum of vectors passed to %s too large"), G_STRFUNC); g_object_unref (task); return; } to_be_written += vectors[i].size; } /* If async writes are going to be handled via the threadpool anyway * then we may as well do it with a single dispatch instead of * bouncing in and out. */ if (g_output_stream_async_writev_is_via_threads (stream)) { g_task_run_in_thread (task, writev_all_async_thread); g_object_unref (task); } else writev_all_callback (G_OBJECT (stream), NULL, g_steal_pointer (&task)); } /** * g_output_stream_writev_all_finish: * @stream: a #GOutputStream * @result: a #GAsyncResult * @bytes_written: (out) (optional): location to store the number of bytes that were written to the stream * @error: a #GError location to store the error occurring, or %NULL to ignore. * * Finishes an asynchronous stream write operation started with * g_output_stream_writev_all_async(). * * As a special exception to the normal conventions for functions that * use #GError, if this function returns %FALSE (and sets @error) then * @bytes_written will be set to the number of bytes that were * successfully written before the error was encountered. This * functionality is only available from C. If you need it from another * language then you must write your own loop around * g_output_stream_writev_async(). * * Returns: %TRUE on success, %FALSE if there was an error * * Since: 2.60 */ gboolean g_output_stream_writev_all_finish (GOutputStream *stream, GAsyncResult *result, gsize *bytes_written, GError **error) { GTask *task; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); task = G_TASK (result); if (bytes_written) { AsyncWritevAll *data = (AsyncWritevAll *)g_task_get_task_data (task); *bytes_written = data->bytes_written; } return g_task_propagate_boolean (task, error); } static void write_bytes_callback (GObject *stream, GAsyncResult *result, gpointer user_data) { GTask *task = user_data; GError *error = NULL; gssize nwrote; nwrote = g_output_stream_write_finish (G_OUTPUT_STREAM (stream), result, &error); if (nwrote == -1) g_task_return_error (task, error); else g_task_return_int (task, nwrote); g_object_unref (task); } /** * g_output_stream_write_bytes_async: * @stream: A #GOutputStream. * @bytes: The bytes to write * @io_priority: the io priority of the request. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @callback: (scope async): callback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * This function is similar to g_output_stream_write_async(), but * takes a #GBytes as input. Due to the refcounted nature of #GBytes, * this allows the stream to avoid taking a copy of the data. * * However, note that this function may still perform partial writes, * just like g_output_stream_write_async(). If that occurs, to continue * writing, you will need to create a new #GBytes containing just the * remaining bytes, using g_bytes_new_from_bytes(). Passing the same * #GBytes instance multiple times potentially can result in duplicated * data in the output stream. * * For the synchronous, blocking version of this function, see * g_output_stream_write_bytes(). **/ void g_output_stream_write_bytes_async (GOutputStream *stream, GBytes *bytes, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; gsize size; gconstpointer data; data = g_bytes_get_data (bytes, &size); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_source_tag (task, g_output_stream_write_bytes_async); g_task_set_task_data (task, g_bytes_ref (bytes), (GDestroyNotify) g_bytes_unref); g_output_stream_write_async (stream, data, size, io_priority, cancellable, write_bytes_callback, task); } /** * g_output_stream_write_bytes_finish: * @stream: a #GOutputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes a stream write-from-#GBytes operation. * * Returns: a #gssize containing the number of bytes written to the stream. **/ gssize g_output_stream_write_bytes_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), -1); g_return_val_if_fail (g_task_is_valid (result, stream), -1); return g_task_propagate_int (G_TASK (result), error); } static void async_ready_splice_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer _data) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); GOutputStreamClass *class; GTask *task = _data; gssize nspliced; GError *error = NULL; g_output_stream_clear_pending (stream); if (g_async_result_legacy_propagate_error (res, &error)) nspliced = -1; else { class = G_OUTPUT_STREAM_GET_CLASS (stream); nspliced = class->splice_finish (stream, res, &error); } if (nspliced >= 0) g_task_return_int (task, nspliced); else g_task_return_error (task, error); g_object_unref (task); } /** * g_output_stream_splice_async: * @stream: a #GOutputStream. * @source: a #GInputStream. * @flags: a set of #GOutputStreamSpliceFlags. * @io_priority: the io priority of the request. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @callback: (scope async): a #GAsyncReadyCallback. * @user_data: (closure): user data passed to @callback. * * Splices a stream asynchronously. * When the operation is finished @callback will be called. * You can then call g_output_stream_splice_finish() to get the * result of the operation. * * For the synchronous, blocking version of this function, see * g_output_stream_splice(). **/ void g_output_stream_splice_async (GOutputStream *stream, GInputStream *source, GOutputStreamSpliceFlags flags, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GOutputStreamClass *class; GTask *task; GError *error = NULL; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); g_return_if_fail (G_IS_INPUT_STREAM (source)); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_source_tag (task, g_output_stream_splice_async); g_task_set_priority (task, io_priority); g_task_set_task_data (task, g_object_ref (source), g_object_unref); if (g_input_stream_is_closed (source)) { g_task_return_new_error (task, G_IO_ERROR, G_IO_ERROR_CLOSED, _("Source stream is already closed")); g_object_unref (task); return; } if (!g_output_stream_set_pending (stream, &error)) { g_task_return_error (task, error); g_object_unref (task); return; } class = G_OUTPUT_STREAM_GET_CLASS (stream); class->splice_async (stream, source, flags, io_priority, cancellable, async_ready_splice_callback_wrapper, task); } /** * g_output_stream_splice_finish: * @stream: a #GOutputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes an asynchronous stream splice operation. * * Returns: a #gssize of the number of bytes spliced. Note that if the * number of bytes spliced is greater than %G_MAXSSIZE, then that * will be returned, and there is no way to determine the actual * number of bytes spliced. **/ gssize g_output_stream_splice_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (g_async_result_is_tagged (result, g_output_stream_splice_async), FALSE); /* @result is always the GTask created by g_output_stream_splice_async(); * we called class->splice_finish() from async_ready_splice_callback_wrapper. */ return g_task_propagate_int (G_TASK (result), error); } static void async_ready_flush_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); GOutputStreamClass *class; GTask *task = user_data; gboolean flushed; GError *error = NULL; g_output_stream_clear_pending (stream); if (g_async_result_legacy_propagate_error (res, &error)) flushed = FALSE; else { class = G_OUTPUT_STREAM_GET_CLASS (stream); flushed = class->flush_finish (stream, res, &error); } if (flushed) g_task_return_boolean (task, TRUE); else g_task_return_error (task, error); g_object_unref (task); } /** * g_output_stream_flush_async: * @stream: a #GOutputStream. * @io_priority: the io priority of the request. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @callback: (scope async): a #GAsyncReadyCallback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * Forces an asynchronous write of all user-space buffered data for * the given @stream. * For behaviour details see g_output_stream_flush(). * * When the operation is finished @callback will be * called. You can then call g_output_stream_flush_finish() to get the * result of the operation. **/ void g_output_stream_flush_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GOutputStreamClass *class; GTask *task; GError *error = NULL; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_source_tag (task, g_output_stream_flush_async); g_task_set_priority (task, io_priority); if (!g_output_stream_set_pending (stream, &error)) { g_task_return_error (task, error); g_object_unref (task); return; } class = G_OUTPUT_STREAM_GET_CLASS (stream); if (class->flush_async == NULL) { g_output_stream_clear_pending (stream); g_task_return_boolean (task, TRUE); g_object_unref (task); return; } class->flush_async (stream, io_priority, cancellable, async_ready_flush_callback_wrapper, task); } /** * g_output_stream_flush_finish: * @stream: a #GOutputStream. * @result: a GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes flushing an output stream. * * Returns: %TRUE if flush operation succeeded, %FALSE otherwise. **/ gboolean g_output_stream_flush_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (g_async_result_is_tagged (result, g_output_stream_flush_async), FALSE); /* @result is always the GTask created by g_output_stream_flush_async(); * we called class->flush_finish() from async_ready_flush_callback_wrapper. */ return g_task_propagate_boolean (G_TASK (result), error); } static void async_ready_close_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); GOutputStreamClass *class; GTask *task = user_data; GError *error = g_task_get_task_data (task); stream->priv->closing = FALSE; stream->priv->closed = TRUE; if (!error && !g_async_result_legacy_propagate_error (res, &error)) { class = G_OUTPUT_STREAM_GET_CLASS (stream); class->close_finish (stream, res, error ? NULL : &error); } if (error != NULL) g_task_return_error (task, error); else g_task_return_boolean (task, TRUE); g_object_unref (task); } static void async_ready_close_flushed_callback_wrapper (GObject *source_object, GAsyncResult *res, gpointer user_data) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); GOutputStreamClass *class; GTask *task = user_data; GError *error = NULL; class = G_OUTPUT_STREAM_GET_CLASS (stream); if (!g_async_result_legacy_propagate_error (res, &error)) { class->flush_finish (stream, res, &error); } /* propagate the possible error */ if (error) g_task_set_task_data (task, error, NULL); /* we still close, even if there was a flush error */ class->close_async (stream, g_task_get_priority (task), g_task_get_cancellable (task), async_ready_close_callback_wrapper, task); } static void real_close_async_cb (GObject *source_object, GAsyncResult *res, gpointer user_data) { GOutputStream *stream = G_OUTPUT_STREAM (source_object); GTask *task = user_data; GError *error = NULL; gboolean ret; g_output_stream_clear_pending (stream); ret = g_output_stream_internal_close_finish (stream, res, &error); if (error != NULL) g_task_return_error (task, error); else g_task_return_boolean (task, ret); g_object_unref (task); } /** * g_output_stream_close_async: * @stream: A #GOutputStream. * @io_priority: the io priority of the request. * @cancellable: (nullable): optional cancellable object * @callback: (scope async): callback to call when the request is satisfied * @user_data: (closure): the data to pass to callback function * * Requests an asynchronous close of the stream, releasing resources * related to it. When the operation is finished @callback will be * called. You can then call g_output_stream_close_finish() to get * the result of the operation. * * For behaviour details see g_output_stream_close(). * * The asynchronous methods have a default fallback that uses threads * to implement asynchronicity, so they are optional for inheriting * classes. However, if you override one you must override all. **/ void g_output_stream_close_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; GError *error = NULL; g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_source_tag (task, g_output_stream_close_async); g_task_set_priority (task, io_priority); if (!g_output_stream_set_pending (stream, &error)) { g_task_return_error (task, error); g_object_unref (task); return; } g_output_stream_internal_close_async (stream, io_priority, cancellable, real_close_async_cb, task); } /* Must always be called inside * g_output_stream_set_pending()/g_output_stream_clear_pending(). */ void g_output_stream_internal_close_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GOutputStreamClass *class; GTask *task; task = g_task_new (stream, cancellable, callback, user_data); g_task_set_source_tag (task, g_output_stream_internal_close_async); g_task_set_priority (task, io_priority); if (stream->priv->closed) { g_task_return_boolean (task, TRUE); g_object_unref (task); return; } class = G_OUTPUT_STREAM_GET_CLASS (stream); stream->priv->closing = TRUE; /* Call close_async directly if there is no need to flush, or if the flush can be done sync (in the output stream async close thread) */ if (class->flush_async == NULL || (class->flush_async == g_output_stream_real_flush_async && (class->flush == NULL || class->close_async == g_output_stream_real_close_async))) { class->close_async (stream, io_priority, cancellable, async_ready_close_callback_wrapper, task); } else { /* First do an async flush, then do the async close in the callback wrapper (see async_ready_close_flushed_callback_wrapper) */ class->flush_async (stream, io_priority, cancellable, async_ready_close_flushed_callback_wrapper, task); } } static gboolean g_output_stream_internal_close_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (g_async_result_is_tagged (result, g_output_stream_internal_close_async), FALSE); return g_task_propagate_boolean (G_TASK (result), error); } /** * g_output_stream_close_finish: * @stream: a #GOutputStream. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Closes an output stream. * * Returns: %TRUE if stream was successfully closed, %FALSE otherwise. **/ gboolean g_output_stream_close_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (g_async_result_is_tagged (result, g_output_stream_close_async), FALSE); /* @result is always the GTask created by g_output_stream_close_async(); * we called class->close_finish() from async_ready_close_callback_wrapper. */ return g_task_propagate_boolean (G_TASK (result), error); } /** * g_output_stream_is_closed: * @stream: a #GOutputStream. * * Checks if an output stream has already been closed. * * Returns: %TRUE if @stream is closed. %FALSE otherwise. **/ gboolean g_output_stream_is_closed (GOutputStream *stream) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), TRUE); return stream->priv->closed; } /** * g_output_stream_is_closing: * @stream: a #GOutputStream. * * Checks if an output stream is being closed. This can be * used inside e.g. a flush implementation to see if the * flush (or other i/o operation) is called from within * the closing operation. * * Returns: %TRUE if @stream is being closed. %FALSE otherwise. * * Since: 2.24 **/ gboolean g_output_stream_is_closing (GOutputStream *stream) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), TRUE); return stream->priv->closing; } /** * g_output_stream_has_pending: * @stream: a #GOutputStream. * * Checks if an output stream has pending actions. * * Returns: %TRUE if @stream has pending actions. **/ gboolean g_output_stream_has_pending (GOutputStream *stream) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); return stream->priv->pending; } /** * g_output_stream_set_pending: * @stream: a #GOutputStream. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Sets @stream to have actions pending. If the pending flag is * already set or @stream is closed, it will return %FALSE and set * @error. * * Returns: %TRUE if pending was previously unset and is now set. **/ gboolean g_output_stream_set_pending (GOutputStream *stream, GError **error) { g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); if (stream->priv->closed) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_CLOSED, _("Stream is already closed")); return FALSE; } if (stream->priv->pending) { g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_PENDING, /* Translators: This is an error you get if there is * already an operation running against this stream when * you try to start one */ _("Stream has outstanding operation")); return FALSE; } stream->priv->pending = TRUE; return TRUE; } /** * g_output_stream_clear_pending: * @stream: output stream * * Clears the pending flag on @stream. **/ void g_output_stream_clear_pending (GOutputStream *stream) { g_return_if_fail (G_IS_OUTPUT_STREAM (stream)); stream->priv->pending = FALSE; } /*< internal > * g_output_stream_async_write_is_via_threads: * @stream: a #GOutputStream. * * Checks if an output stream's write_async function uses threads. * * Returns: %TRUE if @stream's write_async function uses threads. **/ gboolean g_output_stream_async_write_is_via_threads (GOutputStream *stream) { GOutputStreamClass *class; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); class = G_OUTPUT_STREAM_GET_CLASS (stream); return (class->write_async == g_output_stream_real_write_async && !(G_IS_POLLABLE_OUTPUT_STREAM (stream) && g_pollable_output_stream_can_poll (G_POLLABLE_OUTPUT_STREAM (stream)))); } /*< internal > * g_output_stream_async_writev_is_via_threads: * @stream: a #GOutputStream. * * Checks if an output stream's writev_async function uses threads. * * Returns: %TRUE if @stream's writev_async function uses threads. **/ gboolean g_output_stream_async_writev_is_via_threads (GOutputStream *stream) { GOutputStreamClass *class; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); class = G_OUTPUT_STREAM_GET_CLASS (stream); return (class->writev_async == g_output_stream_real_writev_async && !(G_IS_POLLABLE_OUTPUT_STREAM (stream) && g_pollable_output_stream_can_poll (G_POLLABLE_OUTPUT_STREAM (stream)))); } /*< internal > * g_output_stream_async_close_is_via_threads: * @stream: output stream * * Checks if an output stream's close_async function uses threads. * * Returns: %TRUE if @stream's close_async function uses threads. **/ gboolean g_output_stream_async_close_is_via_threads (GOutputStream *stream) { GOutputStreamClass *class; g_return_val_if_fail (G_IS_OUTPUT_STREAM (stream), FALSE); class = G_OUTPUT_STREAM_GET_CLASS (stream); return class->close_async == g_output_stream_real_close_async; } /******************************************** * Default implementation of sync ops * ********************************************/ static gboolean g_output_stream_real_writev (GOutputStream *stream, const GOutputVector *vectors, gsize n_vectors, gsize *bytes_written, GCancellable *cancellable, GError **error) { GOutputStreamClass *class; gsize _bytes_written = 0; gsize i; GError *err = NULL; class = G_OUTPUT_STREAM_GET_CLASS (stream); if (bytes_written) *bytes_written = 0; for (i = 0; i < n_vectors; i++) { gssize res = 0; /* Would we overflow here? In that case simply return and let the caller * handle this like a short write */ if (_bytes_written > G_MAXSIZE - vectors[i].size) break; res = class->write_fn (stream, vectors[i].buffer, vectors[i].size, cancellable, &err); if (res == -1) { /* If we already wrote something we handle this like a short write * and assume that on the next call the same error happens again, or * everything finishes successfully without data loss then */ if (_bytes_written > 0) { if (bytes_written) *bytes_written = _bytes_written; g_clear_error (&err); return TRUE; } g_propagate_error (error, err); return FALSE; } _bytes_written += res; /* if we had a short write break the loop here */ if (res < vectors[i].size) break; } if (bytes_written) *bytes_written = _bytes_written; return TRUE; } /******************************************** * Default implementation of async ops * ********************************************/ typedef struct { const void *buffer; gsize count_requested; gssize count_written; } WriteData; static void free_write_data (WriteData *op) { g_slice_free (WriteData, op); } static void write_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = source_object; WriteData *op = task_data; GOutputStreamClass *class; GError *error = NULL; gssize count_written; class = G_OUTPUT_STREAM_GET_CLASS (stream); count_written = class->write_fn (stream, op->buffer, op->count_requested, cancellable, &error); if (count_written == -1) g_task_return_error (task, error); else g_task_return_int (task, count_written); } static void write_async_pollable (GPollableOutputStream *stream, GTask *task); static gboolean write_async_pollable_ready (GPollableOutputStream *stream, gpointer user_data) { GTask *task = user_data; write_async_pollable (stream, task); return FALSE; } static void write_async_pollable (GPollableOutputStream *stream, GTask *task) { GError *error = NULL; WriteData *op = g_task_get_task_data (task); gssize count_written; if (g_task_return_error_if_cancelled (task)) return; count_written = G_POLLABLE_OUTPUT_STREAM_GET_INTERFACE (stream)-> write_nonblocking (stream, op->buffer, op->count_requested, &error); if (g_error_matches (error, G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK)) { GSource *source; g_error_free (error); source = g_pollable_output_stream_create_source (stream, g_task_get_cancellable (task)); g_task_attach_source (task, source, (GSourceFunc) write_async_pollable_ready); g_source_unref (source); return; } if (count_written == -1) g_task_return_error (task, error); else g_task_return_int (task, count_written); } static void g_output_stream_real_write_async (GOutputStream *stream, const void *buffer, gsize count, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; WriteData *op; op = g_slice_new0 (WriteData); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_check_cancellable (task, FALSE); g_task_set_task_data (task, op, (GDestroyNotify) free_write_data); op->buffer = buffer; op->count_requested = count; if (!g_output_stream_async_write_is_via_threads (stream)) write_async_pollable (G_POLLABLE_OUTPUT_STREAM (stream), task); else g_task_run_in_thread (task, write_async_thread); g_object_unref (task); } static gssize g_output_stream_real_write_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); return g_task_propagate_int (G_TASK (result), error); } typedef struct { const GOutputVector *vectors; gsize n_vectors; /* (unowned) */ gsize bytes_written; } WritevData; static void free_writev_data (WritevData *op) { g_slice_free (WritevData, op); } static void writev_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = source_object; WritevData *op = task_data; GOutputStreamClass *class; GError *error = NULL; gboolean res; class = G_OUTPUT_STREAM_GET_CLASS (stream); res = class->writev_fn (stream, op->vectors, op->n_vectors, &op->bytes_written, cancellable, &error); g_warn_if_fail (res || op->bytes_written == 0); g_warn_if_fail (res || error != NULL); if (!res) g_task_return_error (task, g_steal_pointer (&error)); else g_task_return_boolean (task, TRUE); } static void writev_async_pollable (GPollableOutputStream *stream, GTask *task); static gboolean writev_async_pollable_ready (GPollableOutputStream *stream, gpointer user_data) { GTask *task = user_data; writev_async_pollable (stream, task); return G_SOURCE_REMOVE; } static void writev_async_pollable (GPollableOutputStream *stream, GTask *task) { GError *error = NULL; WritevData *op = g_task_get_task_data (task); GPollableReturn res; gsize bytes_written = 0; if (g_task_return_error_if_cancelled (task)) return; res = G_POLLABLE_OUTPUT_STREAM_GET_INTERFACE (stream)-> writev_nonblocking (stream, op->vectors, op->n_vectors, &bytes_written, &error); switch (res) { case G_POLLABLE_RETURN_WOULD_BLOCK: { GSource *source; g_warn_if_fail (error == NULL); g_warn_if_fail (bytes_written == 0); source = g_pollable_output_stream_create_source (stream, g_task_get_cancellable (task)); g_task_attach_source (task, source, (GSourceFunc) writev_async_pollable_ready); g_source_unref (source); } break; case G_POLLABLE_RETURN_OK: g_warn_if_fail (error == NULL); op->bytes_written = bytes_written; g_task_return_boolean (task, TRUE); break; case G_POLLABLE_RETURN_FAILED: g_warn_if_fail (bytes_written == 0); g_warn_if_fail (error != NULL); g_task_return_error (task, g_steal_pointer (&error)); break; default: g_assert_not_reached (); } } static void g_output_stream_real_writev_async (GOutputStream *stream, const GOutputVector *vectors, gsize n_vectors, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; WritevData *op; GError *error = NULL; op = g_slice_new0 (WritevData); task = g_task_new (stream, cancellable, callback, user_data); op->vectors = vectors; op->n_vectors = n_vectors; g_task_set_check_cancellable (task, FALSE); g_task_set_source_tag (task, g_output_stream_writev_async); g_task_set_priority (task, io_priority); g_task_set_task_data (task, op, (GDestroyNotify) free_writev_data); if (n_vectors == 0) { g_task_return_boolean (task, TRUE); g_object_unref (task); return; } if (!g_output_stream_set_pending (stream, &error)) { g_task_return_error (task, g_steal_pointer (&error)); g_object_unref (task); return; } if (!g_output_stream_async_writev_is_via_threads (stream)) writev_async_pollable (G_POLLABLE_OUTPUT_STREAM (stream), task); else g_task_run_in_thread (task, writev_async_thread); g_object_unref (task); } static gboolean g_output_stream_real_writev_finish (GOutputStream *stream, GAsyncResult *result, gsize *bytes_written, GError **error) { GTask *task; g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); g_return_val_if_fail (g_async_result_is_tagged (result, g_output_stream_writev_async), FALSE); g_output_stream_clear_pending (stream); task = G_TASK (result); if (bytes_written) { WritevData *op = g_task_get_task_data (task); *bytes_written = op->bytes_written; } return g_task_propagate_boolean (task, error); } typedef struct { GInputStream *source; GOutputStreamSpliceFlags flags; gssize n_read; gssize n_written; gsize bytes_copied; GError *error; guint8 *buffer; } SpliceData; static void free_splice_data (SpliceData *op) { g_clear_pointer (&op->buffer, g_free); g_object_unref (op->source); g_clear_error (&op->error); g_free (op); } static void real_splice_async_complete_cb (GTask *task) { SpliceData *op = g_task_get_task_data (task); if (op->flags & G_OUTPUT_STREAM_SPLICE_CLOSE_SOURCE && !g_input_stream_is_closed (op->source)) return; if (op->flags & G_OUTPUT_STREAM_SPLICE_CLOSE_TARGET && !g_output_stream_is_closed (g_task_get_source_object (task))) return; if (op->error != NULL) { g_task_return_error (task, op->error); op->error = NULL; } else { g_task_return_int (task, op->bytes_copied); } g_object_unref (task); } static void real_splice_async_close_input_cb (GObject *source, GAsyncResult *res, gpointer user_data) { GTask *task = user_data; g_input_stream_close_finish (G_INPUT_STREAM (source), res, NULL); real_splice_async_complete_cb (task); } static void real_splice_async_close_output_cb (GObject *source, GAsyncResult *res, gpointer user_data) { GTask *task = G_TASK (user_data); SpliceData *op = g_task_get_task_data (task); GError **error = (op->error == NULL) ? &op->error : NULL; g_output_stream_internal_close_finish (G_OUTPUT_STREAM (source), res, error); real_splice_async_complete_cb (task); } static void real_splice_async_complete (GTask *task) { SpliceData *op = g_task_get_task_data (task); gboolean done = TRUE; if (op->flags & G_OUTPUT_STREAM_SPLICE_CLOSE_SOURCE) { done = FALSE; g_input_stream_close_async (op->source, g_task_get_priority (task), g_task_get_cancellable (task), real_splice_async_close_input_cb, task); } if (op->flags & G_OUTPUT_STREAM_SPLICE_CLOSE_TARGET) { done = FALSE; g_output_stream_internal_close_async (g_task_get_source_object (task), g_task_get_priority (task), g_task_get_cancellable (task), real_splice_async_close_output_cb, task); } if (done) real_splice_async_complete_cb (task); } static void real_splice_async_read_cb (GObject *source, GAsyncResult *res, gpointer user_data); static void real_splice_async_write_cb (GObject *source, GAsyncResult *res, gpointer user_data) { GOutputStreamClass *class; GTask *task = G_TASK (user_data); SpliceData *op = g_task_get_task_data (task); gssize ret; class = G_OUTPUT_STREAM_GET_CLASS (g_task_get_source_object (task)); ret = class->write_finish (G_OUTPUT_STREAM (source), res, &op->error); if (ret == -1) { real_splice_async_complete (task); return; } op->n_written += ret; op->bytes_copied += ret; if (op->bytes_copied > G_MAXSSIZE) op->bytes_copied = G_MAXSSIZE; if (op->n_written < op->n_read) { class->write_async (g_task_get_source_object (task), op->buffer + op->n_written, op->n_read - op->n_written, g_task_get_priority (task), g_task_get_cancellable (task), real_splice_async_write_cb, task); return; } g_input_stream_read_async (op->source, op->buffer, 8192, g_task_get_priority (task), g_task_get_cancellable (task), real_splice_async_read_cb, task); } static void real_splice_async_read_cb (GObject *source, GAsyncResult *res, gpointer user_data) { GOutputStreamClass *class; GTask *task = G_TASK (user_data); SpliceData *op = g_task_get_task_data (task); gssize ret; class = G_OUTPUT_STREAM_GET_CLASS (g_task_get_source_object (task)); ret = g_input_stream_read_finish (op->source, res, &op->error); if (ret == -1 || ret == 0) { real_splice_async_complete (task); return; } op->n_read = ret; op->n_written = 0; class->write_async (g_task_get_source_object (task), op->buffer, op->n_read, g_task_get_priority (task), g_task_get_cancellable (task), real_splice_async_write_cb, task); } static void splice_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = source_object; SpliceData *op = task_data; GOutputStreamClass *class; GError *error = NULL; gssize bytes_copied; class = G_OUTPUT_STREAM_GET_CLASS (stream); bytes_copied = class->splice (stream, op->source, op->flags, cancellable, &error); if (bytes_copied == -1) g_task_return_error (task, error); else g_task_return_int (task, bytes_copied); } static void g_output_stream_real_splice_async (GOutputStream *stream, GInputStream *source, GOutputStreamSpliceFlags flags, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; SpliceData *op; op = g_new0 (SpliceData, 1); task = g_task_new (stream, cancellable, callback, user_data); g_task_set_task_data (task, op, (GDestroyNotify)free_splice_data); op->flags = flags; op->source = g_object_ref (source); if (g_input_stream_async_read_is_via_threads (source) && g_output_stream_async_write_is_via_threads (stream)) { g_task_run_in_thread (task, splice_async_thread); g_object_unref (task); } else { op->buffer = g_malloc (8192); g_input_stream_read_async (op->source, op->buffer, 8192, g_task_get_priority (task), g_task_get_cancellable (task), real_splice_async_read_cb, task); } } static gssize g_output_stream_real_splice_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); return g_task_propagate_int (G_TASK (result), error); } static void flush_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = source_object; GOutputStreamClass *class; gboolean result; GError *error = NULL; class = G_OUTPUT_STREAM_GET_CLASS (stream); result = TRUE; if (class->flush) result = class->flush (stream, cancellable, &error); if (result) g_task_return_boolean (task, TRUE); else g_task_return_error (task, error); } static void g_output_stream_real_flush_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; task = g_task_new (stream, cancellable, callback, user_data); g_task_set_priority (task, io_priority); g_task_run_in_thread (task, flush_async_thread); g_object_unref (task); } static gboolean g_output_stream_real_flush_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); return g_task_propagate_boolean (G_TASK (result), error); } static void close_async_thread (GTask *task, gpointer source_object, gpointer task_data, GCancellable *cancellable) { GOutputStream *stream = source_object; GOutputStreamClass *class; GError *error = NULL; gboolean result = TRUE; class = G_OUTPUT_STREAM_GET_CLASS (stream); /* Do a flush here if there is a flush function, and we did not have to do * an async flush before (see g_output_stream_close_async) */ if (class->flush != NULL && (class->flush_async == NULL || class->flush_async == g_output_stream_real_flush_async)) { result = class->flush (stream, cancellable, &error); } /* Auto handling of cancellation disabled, and ignore cancellation, since we want to close things anyway, although possibly in a quick-n-dirty way. At least we never want to leak open handles */ if (class->close_fn) { /* Make sure to close, even if the flush failed (see sync close) */ if (!result) class->close_fn (stream, cancellable, NULL); else result = class->close_fn (stream, cancellable, &error); } if (result) g_task_return_boolean (task, TRUE); else g_task_return_error (task, error); } static void g_output_stream_real_close_async (GOutputStream *stream, int io_priority, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GTask *task; task = g_task_new (stream, cancellable, callback, user_data); g_task_set_priority (task, io_priority); g_task_run_in_thread (task, close_async_thread); g_object_unref (task); } static gboolean g_output_stream_real_close_finish (GOutputStream *stream, GAsyncResult *result, GError **error) { g_return_val_if_fail (g_task_is_valid (result, stream), FALSE); return g_task_propagate_boolean (G_TASK (result), error); }