/* GIO - GLib Input, Output and Streaming Library
*
* Copyright © 2008, 2009 codethink
* Copyright © 2009 Red Hat, Inc
* Copyright © 2018 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, see .
*
* Authors: Ryan Lortie
* Alexander Larsson
*/
#include "config.h"
#include "gsocketclient.h"
#ifndef G_OS_WIN32
#include
#endif
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "glibintl.h"
#include "gmarshal-internal.h"
/* As recommended by RFC 8305 this is the time it waits
* on a connection before starting another concurrent attempt.
*/
#define HAPPY_EYEBALLS_CONNECTION_ATTEMPT_TIMEOUT_MS 250
/**
* SECTION:gsocketclient
* @short_description: Helper for connecting to a network service
* @include: gio/gio.h
* @see_also: #GSocketConnection, #GSocketListener
*
* #GSocketClient is a lightweight high-level utility class for connecting to
* a network host using a connection oriented socket type.
*
* You create a #GSocketClient object, set any options you want, and then
* call a sync or async connect operation, which returns a #GSocketConnection
* subclass on success.
*
* The type of the #GSocketConnection object returned depends on the type of
* the underlying socket that is in use. For instance, for a TCP/IP connection
* it will be a #GTcpConnection.
*
* As #GSocketClient is a lightweight object, you don't need to cache it. You
* can just create a new one any time you need one.
*
* Since: 2.22
*/
enum
{
EVENT,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0 };
enum
{
PROP_NONE,
PROP_FAMILY,
PROP_TYPE,
PROP_PROTOCOL,
PROP_LOCAL_ADDRESS,
PROP_TIMEOUT,
PROP_ENABLE_PROXY,
PROP_TLS,
PROP_TLS_VALIDATION_FLAGS,
PROP_PROXY_RESOLVER
};
struct _GSocketClientPrivate
{
GSocketFamily family;
GSocketType type;
GSocketProtocol protocol;
GSocketAddress *local_address;
guint timeout;
gboolean enable_proxy;
GHashTable *app_proxies;
gboolean tls;
GTlsCertificateFlags tls_validation_flags;
GProxyResolver *proxy_resolver;
};
G_DEFINE_TYPE_WITH_PRIVATE (GSocketClient, g_socket_client, G_TYPE_OBJECT)
static GSocket *
create_socket (GSocketClient *client,
GSocketAddress *dest_address,
GError **error)
{
GSocketFamily family;
GSocket *socket;
family = client->priv->family;
if (family == G_SOCKET_FAMILY_INVALID &&
client->priv->local_address != NULL)
family = g_socket_address_get_family (client->priv->local_address);
if (family == G_SOCKET_FAMILY_INVALID)
family = g_socket_address_get_family (dest_address);
socket = g_socket_new (family,
client->priv->type,
client->priv->protocol,
error);
if (socket == NULL)
return NULL;
if (client->priv->local_address)
{
#ifdef IP_BIND_ADDRESS_NO_PORT
g_socket_set_option (socket, IPPROTO_IP, IP_BIND_ADDRESS_NO_PORT, 1, NULL);
#endif
if (!g_socket_bind (socket,
client->priv->local_address,
FALSE,
error))
{
g_object_unref (socket);
return NULL;
}
}
if (client->priv->timeout)
g_socket_set_timeout (socket, client->priv->timeout);
return socket;
}
static gboolean
can_use_proxy (GSocketClient *client)
{
GSocketClientPrivate *priv = client->priv;
return priv->enable_proxy
&& priv->type == G_SOCKET_TYPE_STREAM;
}
static void
clarify_connect_error (GError *error,
GSocketConnectable *connectable,
GSocketAddress *address)
{
const char *name;
char *tmp_name = NULL;
if (G_IS_PROXY_ADDRESS (address))
{
name = tmp_name = g_inet_address_to_string (g_inet_socket_address_get_address (G_INET_SOCKET_ADDRESS (address)));
g_prefix_error (&error, _("Could not connect to proxy server %s: "), name);
}
else
{
if (G_IS_NETWORK_ADDRESS (connectable))
name = g_network_address_get_hostname (G_NETWORK_ADDRESS (connectable));
else if (G_IS_NETWORK_SERVICE (connectable))
name = g_network_service_get_domain (G_NETWORK_SERVICE (connectable));
else if (G_IS_INET_SOCKET_ADDRESS (connectable))
name = tmp_name = g_inet_address_to_string (g_inet_socket_address_get_address (G_INET_SOCKET_ADDRESS (connectable)));
else
name = NULL;
if (name)
g_prefix_error (&error, _("Could not connect to %s: "), name);
else
g_prefix_error (&error, _("Could not connect: "));
}
g_free (tmp_name);
}
static void
g_socket_client_init (GSocketClient *client)
{
client->priv = g_socket_client_get_instance_private (client);
client->priv->type = G_SOCKET_TYPE_STREAM;
client->priv->app_proxies = g_hash_table_new_full (g_str_hash,
g_str_equal,
g_free,
NULL);
}
/**
* g_socket_client_new:
*
* Creates a new #GSocketClient with the default options.
*
* Returns: a #GSocketClient.
* Free the returned object with g_object_unref().
*
* Since: 2.22
*/
GSocketClient *
g_socket_client_new (void)
{
return g_object_new (G_TYPE_SOCKET_CLIENT, NULL);
}
static void
g_socket_client_finalize (GObject *object)
{
GSocketClient *client = G_SOCKET_CLIENT (object);
g_clear_object (&client->priv->local_address);
g_clear_object (&client->priv->proxy_resolver);
G_OBJECT_CLASS (g_socket_client_parent_class)->finalize (object);
g_hash_table_unref (client->priv->app_proxies);
}
static void
g_socket_client_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GSocketClient *client = G_SOCKET_CLIENT (object);
switch (prop_id)
{
case PROP_FAMILY:
g_value_set_enum (value, client->priv->family);
break;
case PROP_TYPE:
g_value_set_enum (value, client->priv->type);
break;
case PROP_PROTOCOL:
g_value_set_enum (value, client->priv->protocol);
break;
case PROP_LOCAL_ADDRESS:
g_value_set_object (value, client->priv->local_address);
break;
case PROP_TIMEOUT:
g_value_set_uint (value, client->priv->timeout);
break;
case PROP_ENABLE_PROXY:
g_value_set_boolean (value, client->priv->enable_proxy);
break;
case PROP_TLS:
g_value_set_boolean (value, g_socket_client_get_tls (client));
break;
case PROP_TLS_VALIDATION_FLAGS:
g_value_set_flags (value, g_socket_client_get_tls_validation_flags (client));
break;
case PROP_PROXY_RESOLVER:
g_value_set_object (value, g_socket_client_get_proxy_resolver (client));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
g_socket_client_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GSocketClient *client = G_SOCKET_CLIENT (object);
switch (prop_id)
{
case PROP_FAMILY:
g_socket_client_set_family (client, g_value_get_enum (value));
break;
case PROP_TYPE:
g_socket_client_set_socket_type (client, g_value_get_enum (value));
break;
case PROP_PROTOCOL:
g_socket_client_set_protocol (client, g_value_get_enum (value));
break;
case PROP_LOCAL_ADDRESS:
g_socket_client_set_local_address (client, g_value_get_object (value));
break;
case PROP_TIMEOUT:
g_socket_client_set_timeout (client, g_value_get_uint (value));
break;
case PROP_ENABLE_PROXY:
g_socket_client_set_enable_proxy (client, g_value_get_boolean (value));
break;
case PROP_TLS:
g_socket_client_set_tls (client, g_value_get_boolean (value));
break;
case PROP_TLS_VALIDATION_FLAGS:
g_socket_client_set_tls_validation_flags (client, g_value_get_flags (value));
break;
case PROP_PROXY_RESOLVER:
g_socket_client_set_proxy_resolver (client, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
/**
* g_socket_client_get_family:
* @client: a #GSocketClient.
*
* Gets the socket family of the socket client.
*
* See g_socket_client_set_family() for details.
*
* Returns: a #GSocketFamily
*
* Since: 2.22
*/
GSocketFamily
g_socket_client_get_family (GSocketClient *client)
{
return client->priv->family;
}
/**
* g_socket_client_set_family:
* @client: a #GSocketClient.
* @family: a #GSocketFamily
*
* Sets the socket family of the socket client.
* If this is set to something other than %G_SOCKET_FAMILY_INVALID
* then the sockets created by this object will be of the specified
* family.
*
* This might be useful for instance if you want to force the local
* connection to be an ipv4 socket, even though the address might
* be an ipv6 mapped to ipv4 address.
*
* Since: 2.22
*/
void
g_socket_client_set_family (GSocketClient *client,
GSocketFamily family)
{
if (client->priv->family == family)
return;
client->priv->family = family;
g_object_notify (G_OBJECT (client), "family");
}
/**
* g_socket_client_get_socket_type:
* @client: a #GSocketClient.
*
* Gets the socket type of the socket client.
*
* See g_socket_client_set_socket_type() for details.
*
* Returns: a #GSocketFamily
*
* Since: 2.22
*/
GSocketType
g_socket_client_get_socket_type (GSocketClient *client)
{
return client->priv->type;
}
/**
* g_socket_client_set_socket_type:
* @client: a #GSocketClient.
* @type: a #GSocketType
*
* Sets the socket type of the socket client.
* The sockets created by this object will be of the specified
* type.
*
* It doesn't make sense to specify a type of %G_SOCKET_TYPE_DATAGRAM,
* as GSocketClient is used for connection oriented services.
*
* Since: 2.22
*/
void
g_socket_client_set_socket_type (GSocketClient *client,
GSocketType type)
{
if (client->priv->type == type)
return;
client->priv->type = type;
g_object_notify (G_OBJECT (client), "type");
}
/**
* g_socket_client_get_protocol:
* @client: a #GSocketClient
*
* Gets the protocol name type of the socket client.
*
* See g_socket_client_set_protocol() for details.
*
* Returns: a #GSocketProtocol
*
* Since: 2.22
*/
GSocketProtocol
g_socket_client_get_protocol (GSocketClient *client)
{
return client->priv->protocol;
}
/**
* g_socket_client_set_protocol:
* @client: a #GSocketClient.
* @protocol: a #GSocketProtocol
*
* Sets the protocol of the socket client.
* The sockets created by this object will use of the specified
* protocol.
*
* If @protocol is %G_SOCKET_PROTOCOL_DEFAULT that means to use the default
* protocol for the socket family and type.
*
* Since: 2.22
*/
void
g_socket_client_set_protocol (GSocketClient *client,
GSocketProtocol protocol)
{
if (client->priv->protocol == protocol)
return;
client->priv->protocol = protocol;
g_object_notify (G_OBJECT (client), "protocol");
}
/**
* g_socket_client_get_local_address:
* @client: a #GSocketClient.
*
* Gets the local address of the socket client.
*
* See g_socket_client_set_local_address() for details.
*
* Returns: (transfer none): a #GSocketAddress or %NULL. Do not free.
*
* Since: 2.22
*/
GSocketAddress *
g_socket_client_get_local_address (GSocketClient *client)
{
return client->priv->local_address;
}
/**
* g_socket_client_set_local_address:
* @client: a #GSocketClient.
* @address: (nullable): a #GSocketAddress, or %NULL
*
* Sets the local address of the socket client.
* The sockets created by this object will bound to the
* specified address (if not %NULL) before connecting.
*
* This is useful if you want to ensure that the local
* side of the connection is on a specific port, or on
* a specific interface.
*
* Since: 2.22
*/
void
g_socket_client_set_local_address (GSocketClient *client,
GSocketAddress *address)
{
if (address)
g_object_ref (address);
if (client->priv->local_address)
{
g_object_unref (client->priv->local_address);
}
client->priv->local_address = address;
g_object_notify (G_OBJECT (client), "local-address");
}
/**
* g_socket_client_get_timeout:
* @client: a #GSocketClient
*
* Gets the I/O timeout time for sockets created by @client.
*
* See g_socket_client_set_timeout() for details.
*
* Returns: the timeout in seconds
*
* Since: 2.26
*/
guint
g_socket_client_get_timeout (GSocketClient *client)
{
return client->priv->timeout;
}
/**
* g_socket_client_set_timeout:
* @client: a #GSocketClient.
* @timeout: the timeout
*
* Sets the I/O timeout for sockets created by @client. @timeout is a
* time in seconds, or 0 for no timeout (the default).
*
* The timeout value affects the initial connection attempt as well,
* so setting this may cause calls to g_socket_client_connect(), etc,
* to fail with %G_IO_ERROR_TIMED_OUT.
*
* Since: 2.26
*/
void
g_socket_client_set_timeout (GSocketClient *client,
guint timeout)
{
if (client->priv->timeout == timeout)
return;
client->priv->timeout = timeout;
g_object_notify (G_OBJECT (client), "timeout");
}
/**
* g_socket_client_get_enable_proxy:
* @client: a #GSocketClient.
*
* Gets the proxy enable state; see g_socket_client_set_enable_proxy()
*
* Returns: whether proxying is enabled
*
* Since: 2.26
*/
gboolean
g_socket_client_get_enable_proxy (GSocketClient *client)
{
return client->priv->enable_proxy;
}
/**
* g_socket_client_set_enable_proxy:
* @client: a #GSocketClient.
* @enable: whether to enable proxies
*
* Sets whether or not @client attempts to make connections via a
* proxy server. When enabled (the default), #GSocketClient will use a
* #GProxyResolver to determine if a proxy protocol such as SOCKS is
* needed, and automatically do the necessary proxy negotiation.
*
* See also g_socket_client_set_proxy_resolver().
*
* Since: 2.26
*/
void
g_socket_client_set_enable_proxy (GSocketClient *client,
gboolean enable)
{
enable = !!enable;
if (client->priv->enable_proxy == enable)
return;
client->priv->enable_proxy = enable;
g_object_notify (G_OBJECT (client), "enable-proxy");
}
/**
* g_socket_client_get_tls:
* @client: a #GSocketClient.
*
* Gets whether @client creates TLS connections. See
* g_socket_client_set_tls() for details.
*
* Returns: whether @client uses TLS
*
* Since: 2.28
*/
gboolean
g_socket_client_get_tls (GSocketClient *client)
{
return client->priv->tls;
}
/**
* g_socket_client_set_tls:
* @client: a #GSocketClient.
* @tls: whether to use TLS
*
* Sets whether @client creates TLS (aka SSL) connections. If @tls is
* %TRUE, @client will wrap its connections in a #GTlsClientConnection
* and perform a TLS handshake when connecting.
*
* Note that since #GSocketClient must return a #GSocketConnection,
* but #GTlsClientConnection is not a #GSocketConnection, this
* actually wraps the resulting #GTlsClientConnection in a
* #GTcpWrapperConnection when returning it. You can use
* g_tcp_wrapper_connection_get_base_io_stream() on the return value
* to extract the #GTlsClientConnection.
*
* If you need to modify the behavior of the TLS handshake (eg, by
* setting a client-side certificate to use, or connecting to the
* #GTlsConnection::accept-certificate signal), you can connect to
* @client's #GSocketClient::event signal and wait for it to be
* emitted with %G_SOCKET_CLIENT_TLS_HANDSHAKING, which will give you
* a chance to see the #GTlsClientConnection before the handshake
* starts.
*
* Since: 2.28
*/
void
g_socket_client_set_tls (GSocketClient *client,
gboolean tls)
{
tls = !!tls;
if (tls == client->priv->tls)
return;
client->priv->tls = tls;
g_object_notify (G_OBJECT (client), "tls");
}
/**
* g_socket_client_get_tls_validation_flags:
* @client: a #GSocketClient.
*
* Gets the TLS validation flags used creating TLS connections via
* @client.
*
* Returns: the TLS validation flags
*
* Since: 2.28
*/
GTlsCertificateFlags
g_socket_client_get_tls_validation_flags (GSocketClient *client)
{
return client->priv->tls_validation_flags;
}
/**
* g_socket_client_set_tls_validation_flags:
* @client: a #GSocketClient.
* @flags: the validation flags
*
* Sets the TLS validation flags used when creating TLS connections
* via @client. The default value is %G_TLS_CERTIFICATE_VALIDATE_ALL.
*
* Since: 2.28
*/
void
g_socket_client_set_tls_validation_flags (GSocketClient *client,
GTlsCertificateFlags flags)
{
if (client->priv->tls_validation_flags != flags)
{
client->priv->tls_validation_flags = flags;
g_object_notify (G_OBJECT (client), "tls-validation-flags");
}
}
/**
* g_socket_client_get_proxy_resolver:
* @client: a #GSocketClient.
*
* Gets the #GProxyResolver being used by @client. Normally, this will
* be the resolver returned by g_proxy_resolver_get_default(), but you
* can override it with g_socket_client_set_proxy_resolver().
*
* Returns: (transfer none): The #GProxyResolver being used by
* @client.
*
* Since: 2.36
*/
GProxyResolver *
g_socket_client_get_proxy_resolver (GSocketClient *client)
{
if (client->priv->proxy_resolver)
return client->priv->proxy_resolver;
else
return g_proxy_resolver_get_default ();
}
/**
* g_socket_client_set_proxy_resolver:
* @client: a #GSocketClient.
* @proxy_resolver: (nullable): a #GProxyResolver, or %NULL for the
* default.
*
* Overrides the #GProxyResolver used by @client. You can call this if
* you want to use specific proxies, rather than using the system
* default proxy settings.
*
* Note that whether or not the proxy resolver is actually used
* depends on the setting of #GSocketClient:enable-proxy, which is not
* changed by this function (but which is %TRUE by default)
*
* Since: 2.36
*/
void
g_socket_client_set_proxy_resolver (GSocketClient *client,
GProxyResolver *proxy_resolver)
{
/* We have to be careful to avoid calling
* g_proxy_resolver_get_default() until we're sure we need it,
* because trying to load the default proxy resolver module will
* break some test programs that aren't expecting it (eg,
* tests/gsettings).
*/
if (client->priv->proxy_resolver)
g_object_unref (client->priv->proxy_resolver);
client->priv->proxy_resolver = proxy_resolver;
if (client->priv->proxy_resolver)
g_object_ref (client->priv->proxy_resolver);
}
static void
g_socket_client_class_init (GSocketClientClass *class)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (class);
gobject_class->finalize = g_socket_client_finalize;
gobject_class->set_property = g_socket_client_set_property;
gobject_class->get_property = g_socket_client_get_property;
/**
* GSocketClient::event:
* @client: the #GSocketClient
* @event: the event that is occurring
* @connectable: the #GSocketConnectable that @event is occurring on
* @connection: (nullable): the current representation of the connection
*
* Emitted when @client's activity on @connectable changes state.
* Among other things, this can be used to provide progress
* information about a network connection in the UI. The meanings of
* the different @event values are as follows:
*
* - %G_SOCKET_CLIENT_RESOLVING: @client is about to look up @connectable
* in DNS. @connection will be %NULL.
*
* - %G_SOCKET_CLIENT_RESOLVED: @client has successfully resolved
* @connectable in DNS. @connection will be %NULL.
*
* - %G_SOCKET_CLIENT_CONNECTING: @client is about to make a connection
* to a remote host; either a proxy server or the destination server
* itself. @connection is the #GSocketConnection, which is not yet
* connected. Since GLib 2.40, you can access the remote
* address via g_socket_connection_get_remote_address().
*
* - %G_SOCKET_CLIENT_CONNECTED: @client has successfully connected
* to a remote host. @connection is the connected #GSocketConnection.
*
* - %G_SOCKET_CLIENT_PROXY_NEGOTIATING: @client is about to negotiate
* with a proxy to get it to connect to @connectable. @connection is
* the #GSocketConnection to the proxy server.
*
* - %G_SOCKET_CLIENT_PROXY_NEGOTIATED: @client has negotiated a
* connection to @connectable through a proxy server. @connection is
* the stream returned from g_proxy_connect(), which may or may not
* be a #GSocketConnection.
*
* - %G_SOCKET_CLIENT_TLS_HANDSHAKING: @client is about to begin a TLS
* handshake. @connection is a #GTlsClientConnection.
*
* - %G_SOCKET_CLIENT_TLS_HANDSHAKED: @client has successfully completed
* the TLS handshake. @connection is a #GTlsClientConnection.
*
* - %G_SOCKET_CLIENT_COMPLETE: @client has either successfully connected
* to @connectable (in which case @connection is the #GSocketConnection
* that it will be returning to the caller) or has failed (in which
* case @connection is %NULL and the client is about to return an error).
*
* Each event except %G_SOCKET_CLIENT_COMPLETE may be emitted
* multiple times (or not at all) for a given connectable (in
* particular, if @client ends up attempting to connect to more than
* one address). However, if @client emits the #GSocketClient::event
* signal at all for a given connectable, then it will always emit
* it with %G_SOCKET_CLIENT_COMPLETE when it is done.
*
* Note that there may be additional #GSocketClientEvent values in
* the future; unrecognized @event values should be ignored.
*
* Since: 2.32
*/
signals[EVENT] =
g_signal_new (I_("event"),
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GSocketClientClass, event),
NULL, NULL,
_g_cclosure_marshal_VOID__ENUM_OBJECT_OBJECT,
G_TYPE_NONE, 3,
G_TYPE_SOCKET_CLIENT_EVENT,
G_TYPE_SOCKET_CONNECTABLE,
G_TYPE_IO_STREAM);
g_signal_set_va_marshaller (signals[EVENT],
G_TYPE_FROM_CLASS (class),
_g_cclosure_marshal_VOID__ENUM_OBJECT_OBJECTv);
g_object_class_install_property (gobject_class, PROP_FAMILY,
g_param_spec_enum ("family",
P_("Socket family"),
P_("The sockets address family to use for socket construction"),
G_TYPE_SOCKET_FAMILY,
G_SOCKET_FAMILY_INVALID,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_TYPE,
g_param_spec_enum ("type",
P_("Socket type"),
P_("The sockets type to use for socket construction"),
G_TYPE_SOCKET_TYPE,
G_SOCKET_TYPE_STREAM,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_PROTOCOL,
g_param_spec_enum ("protocol",
P_("Socket protocol"),
P_("The protocol to use for socket construction, or 0 for default"),
G_TYPE_SOCKET_PROTOCOL,
G_SOCKET_PROTOCOL_DEFAULT,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_LOCAL_ADDRESS,
g_param_spec_object ("local-address",
P_("Local address"),
P_("The local address constructed sockets will be bound to"),
G_TYPE_SOCKET_ADDRESS,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_TIMEOUT,
g_param_spec_uint ("timeout",
P_("Socket timeout"),
P_("The I/O timeout for sockets, or 0 for none"),
0, G_MAXUINT, 0,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_ENABLE_PROXY,
g_param_spec_boolean ("enable-proxy",
P_("Enable proxy"),
P_("Enable proxy support"),
TRUE,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_TLS,
g_param_spec_boolean ("tls",
P_("TLS"),
P_("Whether to create TLS connections"),
FALSE,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_TLS_VALIDATION_FLAGS,
g_param_spec_flags ("tls-validation-flags",
P_("TLS validation flags"),
P_("TLS validation flags to use"),
G_TYPE_TLS_CERTIFICATE_FLAGS,
G_TLS_CERTIFICATE_VALIDATE_ALL,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
/**
* GSocketClient:proxy-resolver:
*
* The proxy resolver to use
*
* Since: 2.36
*/
g_object_class_install_property (gobject_class, PROP_PROXY_RESOLVER,
g_param_spec_object ("proxy-resolver",
P_("Proxy resolver"),
P_("The proxy resolver to use"),
G_TYPE_PROXY_RESOLVER,
G_PARAM_CONSTRUCT |
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
}
static void
g_socket_client_emit_event (GSocketClient *client,
GSocketClientEvent event,
GSocketConnectable *connectable,
GIOStream *connection)
{
g_signal_emit (client, signals[EVENT], 0,
event, connectable, connection);
}
/* Originally, GSocketClient returned whatever error occured last. Turns
* out this doesn't work well in practice. Consider the following case:
* DNS returns an IPv4 and IPv6 address. First we'll connect() to the
* IPv4 address, and say that succeeds, but TLS is enabled and the TLS
* handshake fails. Then we try the IPv6 address and receive ENETUNREACH
* because IPv6 isn't supported. We wind up returning NETWORK_UNREACHABLE
* even though the address can be pinged and a TLS error would be more
* appropriate. So instead, we now try to return the error corresponding
* to the latest attempted GSocketClientEvent in the connection process.
* TLS errors take precedence over proxy errors, which take precedence
* over connect() errors, which take precedence over DNS errors.
*
* Note that the example above considers a sync codepath, but this is an
* issue for the async codepath too, where events and errors may occur
* in confusing orders.
*/
typedef struct
{
GError *tmp_error;
GError *best_error;
GSocketClientEvent best_error_event;
} SocketClientErrorInfo;
static SocketClientErrorInfo *
socket_client_error_info_new (void)
{
return g_new0 (SocketClientErrorInfo, 1);
}
static void
socket_client_error_info_free (SocketClientErrorInfo *info)
{
g_assert (info->tmp_error == NULL);
g_clear_error (&info->best_error);
g_free (info);
}
static void
consider_tmp_error (SocketClientErrorInfo *info,
GSocketClientEvent event)
{
if (info->tmp_error == NULL)
return;
/* If we ever add more GSocketClientEvents in the future, then we'll
* no longer be able to use >= for this comparison, because future
* events will compare greater than G_SOCKET_CLIENT_COMPLETE. Until
* then, this is convenient. Note G_SOCKET_CLIENT_RESOLVING is 0 so we
* need to use >= here or those errors would never be set. That means
* if we get two errors on the same GSocketClientEvent, we wind up
* preferring the last one, which is fine.
*/
g_assert (event <= G_SOCKET_CLIENT_COMPLETE);
if (event >= info->best_error_event)
{
g_clear_error (&info->best_error);
info->best_error = info->tmp_error;
info->tmp_error = NULL;
info->best_error_event = event;
}
else
{
g_clear_error (&info->tmp_error);
}
}
/**
* g_socket_client_connect:
* @client: a #GSocketClient.
* @connectable: a #GSocketConnectable specifying the remote address.
* @cancellable: (nullable): optional #GCancellable object, %NULL to ignore.
* @error: #GError for error reporting, or %NULL to ignore.
*
* Tries to resolve the @connectable and make a network connection to it.
*
* Upon a successful connection, a new #GSocketConnection is constructed
* and returned. The caller owns this new object and must drop their
* reference to it when finished with it.
*
* The type of the #GSocketConnection object returned depends on the type of
* the underlying socket that is used. For instance, for a TCP/IP connection
* it will be a #GTcpConnection.
*
* The socket created will be the same family as the address that the
* @connectable resolves to, unless family is set with g_socket_client_set_family()
* or indirectly via g_socket_client_set_local_address(). The socket type
* defaults to %G_SOCKET_TYPE_STREAM but can be set with
* g_socket_client_set_socket_type().
*
* If a local address is specified with g_socket_client_set_local_address() the
* socket will be bound to this address before connecting.
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_client_connect (GSocketClient *client,
GSocketConnectable *connectable,
GCancellable *cancellable,
GError **error)
{
GIOStream *connection = NULL;
GSocketAddressEnumerator *enumerator = NULL;
SocketClientErrorInfo *error_info;
gboolean ever_resolved = FALSE;
error_info = socket_client_error_info_new ();
if (can_use_proxy (client))
{
enumerator = g_socket_connectable_proxy_enumerate (connectable);
if (client->priv->proxy_resolver &&
G_IS_PROXY_ADDRESS_ENUMERATOR (enumerator))
{
g_object_set (G_OBJECT (enumerator),
"proxy-resolver", client->priv->proxy_resolver,
NULL);
}
}
else
enumerator = g_socket_connectable_enumerate (connectable);
while (connection == NULL)
{
GSocketAddress *address = NULL;
gboolean application_proxy = FALSE;
GSocket *socket;
gboolean using_proxy;
if (g_cancellable_is_cancelled (cancellable))
{
g_clear_error (&error_info->best_error);
g_cancellable_set_error_if_cancelled (cancellable, &error_info->best_error);
break;
}
if (!ever_resolved)
{
g_socket_client_emit_event (client, G_SOCKET_CLIENT_RESOLVING,
connectable, NULL);
}
address = g_socket_address_enumerator_next (enumerator, cancellable,
&error_info->tmp_error);
consider_tmp_error (error_info, G_SOCKET_CLIENT_RESOLVING);
if (!ever_resolved)
{
g_socket_client_emit_event (client, G_SOCKET_CLIENT_RESOLVED,
connectable, NULL);
ever_resolved = TRUE;
}
if (address == NULL)
{
/* Enumeration is finished. */
g_assert (&error_info->best_error != NULL);
break;
}
using_proxy = (G_IS_PROXY_ADDRESS (address) &&
client->priv->enable_proxy);
socket = create_socket (client, address, &error_info->tmp_error);
consider_tmp_error (error_info, G_SOCKET_CLIENT_CONNECTING);
if (socket == NULL)
{
g_object_unref (address);
continue;
}
connection = (GIOStream *)g_socket_connection_factory_create_connection (socket);
g_socket_connection_set_cached_remote_address ((GSocketConnection*)connection, address);
g_socket_client_emit_event (client, G_SOCKET_CLIENT_CONNECTING, connectable, connection);
if (g_socket_connection_connect (G_SOCKET_CONNECTION (connection),
address, cancellable, &error_info->tmp_error))
{
g_socket_connection_set_cached_remote_address ((GSocketConnection*)connection, NULL);
g_socket_client_emit_event (client, G_SOCKET_CLIENT_CONNECTED, connectable, connection);
}
else
{
clarify_connect_error (error_info->tmp_error, connectable, address);
consider_tmp_error (error_info, G_SOCKET_CLIENT_CONNECTING);
g_object_unref (connection);
connection = NULL;
}
if (connection && using_proxy)
{
GProxyAddress *proxy_addr = G_PROXY_ADDRESS (address);
const gchar *protocol;
GProxy *proxy;
protocol = g_proxy_address_get_protocol (proxy_addr);
/* The connection should not be anything else then TCP Connection,
* but let's put a safety guard in case
*/
if (!G_IS_TCP_CONNECTION (connection))
{
g_critical ("Trying to proxy over non-TCP connection, this is "
"most likely a bug in GLib IO library.");
g_set_error_literal (&error_info->tmp_error,
G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
_("Proxying over a non-TCP connection is not supported."));
consider_tmp_error (error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING);
g_object_unref (connection);
connection = NULL;
}
else if (g_hash_table_contains (client->priv->app_proxies, protocol))
{
application_proxy = TRUE;
}
else if ((proxy = g_proxy_get_default_for_protocol (protocol)))
{
GIOStream *proxy_connection;
g_socket_client_emit_event (client, G_SOCKET_CLIENT_PROXY_NEGOTIATING, connectable, connection);
proxy_connection = g_proxy_connect (proxy,
connection,
proxy_addr,
cancellable,
&error_info->tmp_error);
consider_tmp_error (error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING);
g_object_unref (connection);
connection = proxy_connection;
g_object_unref (proxy);
if (connection)
g_socket_client_emit_event (client, G_SOCKET_CLIENT_PROXY_NEGOTIATED, connectable, connection);
}
else
{
g_set_error (&error_info->tmp_error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
_("Proxy protocol “%s” is not supported."),
protocol);
consider_tmp_error (error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING);
g_object_unref (connection);
connection = NULL;
}
}
if (!application_proxy && connection && client->priv->tls)
{
GIOStream *tlsconn;
tlsconn = g_tls_client_connection_new (connection, connectable, &error_info->tmp_error);
g_object_unref (connection);
connection = tlsconn;
if (tlsconn)
{
g_tls_client_connection_set_validation_flags (G_TLS_CLIENT_CONNECTION (tlsconn),
client->priv->tls_validation_flags);
g_socket_client_emit_event (client, G_SOCKET_CLIENT_TLS_HANDSHAKING, connectable, connection);
if (g_tls_connection_handshake (G_TLS_CONNECTION (tlsconn),
cancellable, &error_info->tmp_error))
{
g_socket_client_emit_event (client, G_SOCKET_CLIENT_TLS_HANDSHAKED, connectable, connection);
}
else
{
consider_tmp_error (error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING);
g_object_unref (tlsconn);
connection = NULL;
}
}
else
{
consider_tmp_error (error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING);
}
}
if (connection && !G_IS_SOCKET_CONNECTION (connection))
{
GSocketConnection *wrapper_connection;
wrapper_connection = g_tcp_wrapper_connection_new (connection, socket);
g_object_unref (connection);
connection = (GIOStream *)wrapper_connection;
}
g_object_unref (socket);
g_object_unref (address);
}
g_object_unref (enumerator);
if (!connection)
g_propagate_error (error, g_steal_pointer (&error_info->best_error));
socket_client_error_info_free (error_info);
g_socket_client_emit_event (client, G_SOCKET_CLIENT_COMPLETE, connectable, connection);
return G_SOCKET_CONNECTION (connection);
}
/**
* g_socket_client_connect_to_host:
* @client: a #GSocketClient
* @host_and_port: the name and optionally port of the host to connect to
* @default_port: the default port to connect to
* @cancellable: (nullable): a #GCancellable, or %NULL
* @error: a pointer to a #GError, or %NULL
*
* This is a helper function for g_socket_client_connect().
*
* Attempts to create a TCP connection to the named host.
*
* @host_and_port may be in any of a number of recognized formats; an IPv6
* address, an IPv4 address, or a domain name (in which case a DNS
* lookup is performed). Quoting with [] is supported for all address
* types. A port override may be specified in the usual way with a
* colon. Ports may be given as decimal numbers or symbolic names (in
* which case an /etc/services lookup is performed).
*
* If no port override is given in @host_and_port then @default_port will be
* used as the port number to connect to.
*
* In general, @host_and_port is expected to be provided by the user (allowing
* them to give the hostname, and a port override if necessary) and
* @default_port is expected to be provided by the application.
*
* In the case that an IP address is given, a single connection
* attempt is made. In the case that a name is given, multiple
* connection attempts may be made, in turn and according to the
* number of address records in DNS, until a connection succeeds.
*
* Upon a successful connection, a new #GSocketConnection is constructed
* and returned. The caller owns this new object and must drop their
* reference to it when finished with it.
*
* In the event of any failure (DNS error, service not found, no hosts
* connectable) %NULL is returned and @error (if non-%NULL) is set
* accordingly.
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_client_connect_to_host (GSocketClient *client,
const gchar *host_and_port,
guint16 default_port,
GCancellable *cancellable,
GError **error)
{
GSocketConnectable *connectable;
GSocketConnection *connection;
connectable = g_network_address_parse (host_and_port, default_port, error);
if (connectable == NULL)
return NULL;
connection = g_socket_client_connect (client, connectable,
cancellable, error);
g_object_unref (connectable);
return connection;
}
/**
* g_socket_client_connect_to_service:
* @client: a #GSocketConnection
* @domain: a domain name
* @service: the name of the service to connect to
* @cancellable: (nullable): a #GCancellable, or %NULL
* @error: a pointer to a #GError, or %NULL
*
* Attempts to create a TCP connection to a service.
*
* This call looks up the SRV record for @service at @domain for the
* "tcp" protocol. It then attempts to connect, in turn, to each of
* the hosts providing the service until either a connection succeeds
* or there are no hosts remaining.
*
* Upon a successful connection, a new #GSocketConnection is constructed
* and returned. The caller owns this new object and must drop their
* reference to it when finished with it.
*
* In the event of any failure (DNS error, service not found, no hosts
* connectable) %NULL is returned and @error (if non-%NULL) is set
* accordingly.
*
* Returns: (transfer full): a #GSocketConnection if successful, or %NULL on error
*/
GSocketConnection *
g_socket_client_connect_to_service (GSocketClient *client,
const gchar *domain,
const gchar *service,
GCancellable *cancellable,
GError **error)
{
GSocketConnectable *connectable;
GSocketConnection *connection;
connectable = g_network_service_new (service, "tcp", domain);
connection = g_socket_client_connect (client, connectable,
cancellable, error);
g_object_unref (connectable);
return connection;
}
/**
* g_socket_client_connect_to_uri:
* @client: a #GSocketClient
* @uri: A network URI
* @default_port: the default port to connect to
* @cancellable: (nullable): a #GCancellable, or %NULL
* @error: a pointer to a #GError, or %NULL
*
* This is a helper function for g_socket_client_connect().
*
* Attempts to create a TCP connection with a network URI.
*
* @uri may be any valid URI containing an "authority" (hostname/port)
* component. If a port is not specified in the URI, @default_port
* will be used. TLS will be negotiated if #GSocketClient:tls is %TRUE.
* (#GSocketClient does not know to automatically assume TLS for
* certain URI schemes.)
*
* Using this rather than g_socket_client_connect() or
* g_socket_client_connect_to_host() allows #GSocketClient to
* determine when to use application-specific proxy protocols.
*
* Upon a successful connection, a new #GSocketConnection is constructed
* and returned. The caller owns this new object and must drop their
* reference to it when finished with it.
*
* In the event of any failure (DNS error, service not found, no hosts
* connectable) %NULL is returned and @error (if non-%NULL) is set
* accordingly.
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.26
*/
GSocketConnection *
g_socket_client_connect_to_uri (GSocketClient *client,
const gchar *uri,
guint16 default_port,
GCancellable *cancellable,
GError **error)
{
GSocketConnectable *connectable;
GSocketConnection *connection;
connectable = g_network_address_parse_uri (uri, default_port, error);
if (connectable == NULL)
return NULL;
connection = g_socket_client_connect (client, connectable,
cancellable, error);
g_object_unref (connectable);
return connection;
}
typedef struct
{
GTask *task; /* unowned */
GSocketClient *client;
GSocketConnectable *connectable;
GSocketAddressEnumerator *enumerator;
GCancellable *enumeration_cancellable;
GSList *connection_attempts;
GSList *successful_connections;
SocketClientErrorInfo *error_info;
gboolean enumerated_at_least_once;
gboolean enumeration_completed;
gboolean connection_in_progress;
gboolean completed;
} GSocketClientAsyncConnectData;
static void connection_attempt_unref (gpointer attempt);
static void
g_socket_client_async_connect_data_free (GSocketClientAsyncConnectData *data)
{
data->task = NULL;
g_clear_object (&data->connectable);
g_clear_object (&data->enumerator);
g_clear_object (&data->enumeration_cancellable);
g_slist_free_full (data->connection_attempts, connection_attempt_unref);
g_slist_free_full (data->successful_connections, connection_attempt_unref);
g_clear_pointer (&data->error_info, socket_client_error_info_free);
g_slice_free (GSocketClientAsyncConnectData, data);
}
typedef struct
{
GSocketAddress *address;
GSocket *socket;
GIOStream *connection;
GProxyAddress *proxy_addr;
GSocketClientAsyncConnectData *data; /* unowned */
GSource *timeout_source;
GCancellable *cancellable;
grefcount ref;
} ConnectionAttempt;
static ConnectionAttempt *
connection_attempt_new (void)
{
ConnectionAttempt *attempt = g_new0 (ConnectionAttempt, 1);
g_ref_count_init (&attempt->ref);
return attempt;
}
static ConnectionAttempt *
connection_attempt_ref (ConnectionAttempt *attempt)
{
g_ref_count_inc (&attempt->ref);
return attempt;
}
static void
connection_attempt_unref (gpointer pointer)
{
ConnectionAttempt *attempt = pointer;
if (g_ref_count_dec (&attempt->ref))
{
g_clear_object (&attempt->address);
g_clear_object (&attempt->socket);
g_clear_object (&attempt->connection);
g_clear_object (&attempt->cancellable);
g_clear_object (&attempt->proxy_addr);
if (attempt->timeout_source)
{
g_source_destroy (attempt->timeout_source);
g_source_unref (attempt->timeout_source);
}
g_free (attempt);
}
}
static void
connection_attempt_remove (ConnectionAttempt *attempt)
{
attempt->data->connection_attempts = g_slist_remove (attempt->data->connection_attempts, attempt);
connection_attempt_unref (attempt);
}
static void
cancel_all_attempts (GSocketClientAsyncConnectData *data)
{
GSList *l;
for (l = data->connection_attempts; l; l = g_slist_next (l))
{
ConnectionAttempt *attempt_entry = l->data;
g_cancellable_cancel (attempt_entry->cancellable);
connection_attempt_unref (attempt_entry);
}
g_slist_free (data->connection_attempts);
data->connection_attempts = NULL;
g_slist_free_full (data->successful_connections, connection_attempt_unref);
data->successful_connections = NULL;
g_cancellable_cancel (data->enumeration_cancellable);
}
static void
g_socket_client_async_connect_complete (ConnectionAttempt *attempt)
{
GSocketClientAsyncConnectData *data = attempt->data;
GError *error = NULL;
g_assert (attempt->connection);
g_assert (!data->completed);
if (!G_IS_SOCKET_CONNECTION (attempt->connection))
{
GSocketConnection *wrapper_connection;
wrapper_connection = g_tcp_wrapper_connection_new (attempt->connection, attempt->socket);
g_object_unref (attempt->connection);
attempt->connection = (GIOStream *)wrapper_connection;
}
data->completed = TRUE;
cancel_all_attempts (data);
if (g_cancellable_set_error_if_cancelled (g_task_get_cancellable (data->task), &error))
{
g_debug ("GSocketClient: Connection cancelled!");
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_COMPLETE, data->connectable, NULL);
g_task_return_error (data->task, g_steal_pointer (&error));
}
else
{
g_debug ("GSocketClient: Connection successful!");
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_COMPLETE, data->connectable, attempt->connection);
g_task_return_pointer (data->task, g_steal_pointer (&attempt->connection), g_object_unref);
}
connection_attempt_unref (attempt);
g_object_unref (data->task);
}
static void
g_socket_client_enumerator_callback (GObject *object,
GAsyncResult *result,
gpointer user_data);
static void
enumerator_next_async (GSocketClientAsyncConnectData *data,
gboolean add_task_ref)
{
/* Each enumeration takes a ref. This arg just avoids repeated unrefs when
an enumeration starts another enumeration */
if (add_task_ref)
g_object_ref (data->task);
if (!data->enumerated_at_least_once)
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_RESOLVING, data->connectable, NULL);
g_debug ("GSocketClient: Starting new address enumeration");
g_socket_address_enumerator_next_async (data->enumerator,
data->enumeration_cancellable,
g_socket_client_enumerator_callback,
data);
}
static void try_next_connection_or_finish (GSocketClientAsyncConnectData *, gboolean);
static void
g_socket_client_tls_handshake_callback (GObject *object,
GAsyncResult *result,
gpointer user_data)
{
ConnectionAttempt *attempt = user_data;
GSocketClientAsyncConnectData *data = attempt->data;
if (g_tls_connection_handshake_finish (G_TLS_CONNECTION (object),
result,
&data->error_info->tmp_error))
{
g_object_unref (attempt->connection);
attempt->connection = G_IO_STREAM (object);
g_debug ("GSocketClient: TLS handshake succeeded");
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_TLS_HANDSHAKED, data->connectable, attempt->connection);
g_socket_client_async_connect_complete (attempt);
}
else
{
g_object_unref (object);
connection_attempt_unref (attempt);
g_debug ("GSocketClient: TLS handshake failed: %s", data->error_info->tmp_error->message);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING);
try_next_connection_or_finish (data, TRUE);
}
}
static void
g_socket_client_tls_handshake (ConnectionAttempt *attempt)
{
GSocketClientAsyncConnectData *data = attempt->data;
GIOStream *tlsconn;
if (!data->client->priv->tls)
{
g_socket_client_async_connect_complete (attempt);
return;
}
g_debug ("GSocketClient: Starting TLS handshake");
tlsconn = g_tls_client_connection_new (attempt->connection,
data->connectable,
&data->error_info->tmp_error);
if (tlsconn)
{
g_tls_client_connection_set_validation_flags (G_TLS_CLIENT_CONNECTION (tlsconn),
data->client->priv->tls_validation_flags);
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_TLS_HANDSHAKING, data->connectable, G_IO_STREAM (tlsconn));
g_tls_connection_handshake_async (G_TLS_CONNECTION (tlsconn),
G_PRIORITY_DEFAULT,
g_task_get_cancellable (data->task),
g_socket_client_tls_handshake_callback,
attempt);
}
else
{
connection_attempt_unref (attempt);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING);
try_next_connection_or_finish (data, TRUE);
}
}
static void
g_socket_client_proxy_connect_callback (GObject *object,
GAsyncResult *result,
gpointer user_data)
{
ConnectionAttempt *attempt = user_data;
GSocketClientAsyncConnectData *data = attempt->data;
g_object_unref (attempt->connection);
attempt->connection = g_proxy_connect_finish (G_PROXY (object),
result,
&data->error_info->tmp_error);
if (attempt->connection)
{
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_PROXY_NEGOTIATED, data->connectable, attempt->connection);
g_socket_client_tls_handshake (attempt);
}
else
{
connection_attempt_unref (attempt);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING);
try_next_connection_or_finish (data, TRUE);
}
}
static void
complete_connection_with_error (GSocketClientAsyncConnectData *data,
GError *error)
{
g_debug ("GSocketClient: Connection failed: %s", error->message);
g_assert (!data->completed);
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_COMPLETE, data->connectable, NULL);
data->completed = TRUE;
cancel_all_attempts (data);
g_task_return_error (data->task, error);
}
static gboolean
task_completed_or_cancelled (GSocketClientAsyncConnectData *data)
{
GTask *task = data->task;
GCancellable *cancellable = g_task_get_cancellable (task);
GError *error = NULL;
if (data->completed)
return TRUE;
else if (g_cancellable_set_error_if_cancelled (cancellable, &error))
{
complete_connection_with_error (data, g_steal_pointer (&error));
return TRUE;
}
else
return FALSE;
}
static gboolean
try_next_successful_connection (GSocketClientAsyncConnectData *data)
{
ConnectionAttempt *attempt;
const gchar *protocol;
GProxy *proxy;
if (data->connection_in_progress)
return FALSE;
g_assert (data->successful_connections != NULL);
attempt = data->successful_connections->data;
g_assert (attempt != NULL);
data->successful_connections = g_slist_remove (data->successful_connections, attempt);
data->connection_in_progress = TRUE;
g_debug ("GSocketClient: Starting application layer connection");
if (!attempt->proxy_addr)
{
g_socket_client_tls_handshake (g_steal_pointer (&attempt));
return TRUE;
}
protocol = g_proxy_address_get_protocol (attempt->proxy_addr);
/* The connection should not be anything other than TCP,
* but let's put a safety guard in case
*/
if (!G_IS_TCP_CONNECTION (attempt->connection))
{
g_critical ("Trying to proxy over non-TCP connection, this is "
"most likely a bug in GLib IO library.");
g_set_error_literal (&data->error_info->tmp_error,
G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
_("Proxying over a non-TCP connection is not supported."));
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING);
}
else if (g_hash_table_contains (data->client->priv->app_proxies, protocol))
{
/* Simply complete the connection, we don't want to do TLS handshake
* as the application proxy handling may need proxy handshake first */
g_socket_client_async_connect_complete (g_steal_pointer (&attempt));
return TRUE;
}
else if ((proxy = g_proxy_get_default_for_protocol (protocol)))
{
GIOStream *connection = attempt->connection;
GProxyAddress *proxy_addr = attempt->proxy_addr;
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_PROXY_NEGOTIATING, data->connectable, attempt->connection);
g_debug ("GSocketClient: Starting proxy connection");
g_proxy_connect_async (proxy,
connection,
proxy_addr,
g_task_get_cancellable (data->task),
g_socket_client_proxy_connect_callback,
g_steal_pointer (&attempt));
g_object_unref (proxy);
return TRUE;
}
else
{
g_set_error (&data->error_info->tmp_error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
_("Proxy protocol “%s” is not supported."),
protocol);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING);
}
data->connection_in_progress = FALSE;
g_clear_pointer (&attempt, connection_attempt_unref);
return FALSE; /* All non-return paths are failures */
}
static void
try_next_connection_or_finish (GSocketClientAsyncConnectData *data,
gboolean end_current_connection)
{
if (end_current_connection)
data->connection_in_progress = FALSE;
if (data->connection_in_progress)
return;
/* Keep trying successful connections until one works, each iteration pops one */
while (data->successful_connections)
{
if (try_next_successful_connection (data))
return;
}
if (!data->enumeration_completed)
{
enumerator_next_async (data, FALSE);
return;
}
complete_connection_with_error (data, g_steal_pointer (&data->error_info->best_error));
}
static void
g_socket_client_connected_callback (GObject *source,
GAsyncResult *result,
gpointer user_data)
{
ConnectionAttempt *attempt = user_data;
GSocketClientAsyncConnectData *data = attempt->data;
if (task_completed_or_cancelled (data) || g_cancellable_is_cancelled (attempt->cancellable))
{
g_object_unref (data->task);
connection_attempt_unref (attempt);
return;
}
if (attempt->timeout_source)
{
g_source_destroy (attempt->timeout_source);
g_clear_pointer (&attempt->timeout_source, g_source_unref);
}
if (!g_socket_connection_connect_finish (G_SOCKET_CONNECTION (source),
result, &data->error_info->tmp_error))
{
if (!g_cancellable_is_cancelled (attempt->cancellable))
{
clarify_connect_error (data->error_info->tmp_error, data->connectable, attempt->address);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_CONNECTING);
g_debug ("GSocketClient: Connection attempt failed: %s", data->error_info->tmp_error->message);
connection_attempt_remove (attempt);
connection_attempt_unref (attempt);
try_next_connection_or_finish (data, FALSE);
}
else /* Silently ignore cancelled attempts */
{
g_clear_error (&data->error_info->tmp_error);
g_object_unref (data->task);
connection_attempt_unref (attempt);
}
return;
}
g_socket_connection_set_cached_remote_address ((GSocketConnection*)attempt->connection, NULL);
g_debug ("GSocketClient: TCP connection successful");
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_CONNECTED, data->connectable, attempt->connection);
/* wrong, but backward compatible */
g_socket_set_blocking (attempt->socket, TRUE);
/* This ends the parallel "happy eyeballs" portion of connecting.
Now that we have a successful tcp connection we will attempt to connect
at the TLS/Proxy layer. If those layers fail we will move on to the next
connection.
*/
connection_attempt_remove (attempt);
data->successful_connections = g_slist_append (data->successful_connections, g_steal_pointer (&attempt));
try_next_connection_or_finish (data, FALSE);
}
static gboolean
on_connection_attempt_timeout (gpointer data)
{
ConnectionAttempt *attempt = data;
if (!attempt->data->enumeration_completed)
{
g_debug ("GSocketClient: Timeout reached, trying another enumeration");
enumerator_next_async (attempt->data, TRUE);
}
g_clear_pointer (&attempt->timeout_source, g_source_unref);
return G_SOURCE_REMOVE;
}
static void
on_connection_cancelled (GCancellable *cancellable,
gpointer data)
{
GCancellable *linked_cancellable = G_CANCELLABLE (data);
g_cancellable_cancel (linked_cancellable);
}
static void
g_socket_client_enumerator_callback (GObject *object,
GAsyncResult *result,
gpointer user_data)
{
GSocketClientAsyncConnectData *data = user_data;
GSocketAddress *address = NULL;
GSocket *socket;
ConnectionAttempt *attempt;
if (task_completed_or_cancelled (data))
{
g_object_unref (data->task);
return;
}
address = g_socket_address_enumerator_next_finish (data->enumerator,
result, &data->error_info->tmp_error);
if (address == NULL)
{
if (G_UNLIKELY (data->enumeration_completed))
return;
data->enumeration_completed = TRUE;
g_debug ("GSocketClient: Address enumeration completed (out of addresses)");
/* As per API docs: We only care about error if it's the first call,
after that the enumerator is done.
Note that we don't care about cancellation errors because
task_completed_or_cancelled() above should handle that.
If this fails and nothing is in progress then we will complete task here.
*/
if ((data->enumerated_at_least_once && !data->connection_attempts && !data->connection_in_progress) ||
!data->enumerated_at_least_once)
{
g_debug ("GSocketClient: Address enumeration failed: %s",
data->error_info->tmp_error ? data->error_info->tmp_error->message : NULL);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_RESOLVING);
g_assert (data->error_info->best_error);
complete_connection_with_error (data, g_steal_pointer (&data->error_info->best_error));
}
/* Enumeration should never trigger again, drop our ref */
g_object_unref (data->task);
return;
}
g_debug ("GSocketClient: Address enumeration succeeded");
if (!data->enumerated_at_least_once)
{
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_RESOLVED,
data->connectable, NULL);
data->enumerated_at_least_once = TRUE;
}
socket = create_socket (data->client, address, &data->error_info->tmp_error);
if (socket == NULL)
{
g_object_unref (address);
consider_tmp_error (data->error_info, G_SOCKET_CLIENT_CONNECTING);
enumerator_next_async (data, FALSE);
return;
}
attempt = connection_attempt_new ();
attempt->data = data;
attempt->socket = socket;
attempt->address = address;
attempt->cancellable = g_cancellable_new ();
attempt->connection = (GIOStream *)g_socket_connection_factory_create_connection (socket);
attempt->timeout_source = g_timeout_source_new (HAPPY_EYEBALLS_CONNECTION_ATTEMPT_TIMEOUT_MS);
if (G_IS_PROXY_ADDRESS (address) && data->client->priv->enable_proxy)
attempt->proxy_addr = g_object_ref (G_PROXY_ADDRESS (address));
g_source_set_callback (attempt->timeout_source, on_connection_attempt_timeout, attempt, NULL);
g_source_attach (attempt->timeout_source, g_task_get_context (data->task));
data->connection_attempts = g_slist_append (data->connection_attempts, attempt);
if (g_task_get_cancellable (data->task))
g_cancellable_connect (g_task_get_cancellable (data->task), G_CALLBACK (on_connection_cancelled),
g_object_ref (attempt->cancellable), g_object_unref);
g_socket_connection_set_cached_remote_address ((GSocketConnection *)attempt->connection, address);
g_debug ("GSocketClient: Starting TCP connection attempt");
g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_CONNECTING, data->connectable, attempt->connection);
g_socket_connection_connect_async (G_SOCKET_CONNECTION (attempt->connection),
address,
attempt->cancellable,
g_socket_client_connected_callback, connection_attempt_ref (attempt));
}
/**
* g_socket_client_connect_async:
* @client: a #GSocketClient
* @connectable: a #GSocketConnectable specifying the remote address.
* @cancellable: (nullable): a #GCancellable, or %NULL
* @callback: (scope async): a #GAsyncReadyCallback
* @user_data: (closure): user data for the callback
*
* This is the asynchronous version of g_socket_client_connect().
*
* You may wish to prefer the asynchronous version even in synchronous
* command line programs because, since 2.60, it implements
* [RFC 8305](https://tools.ietf.org/html/rfc8305) "Happy Eyeballs"
* recommendations to work around long connection timeouts in networks
* where IPv6 is broken by performing an IPv4 connection simultaneously
* without waiting for IPv6 to time out, which is not supported by the
* synchronous call. (This is not an API guarantee, and may change in
* the future.)
*
* When the operation is finished @callback will be
* called. You can then call g_socket_client_connect_finish() to get
* the result of the operation.
*
* Since: 2.22
*/
void
g_socket_client_connect_async (GSocketClient *client,
GSocketConnectable *connectable,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GSocketClientAsyncConnectData *data;
g_return_if_fail (G_IS_SOCKET_CLIENT (client));
data = g_slice_new0 (GSocketClientAsyncConnectData);
data->client = client;
data->connectable = g_object_ref (connectable);
data->error_info = socket_client_error_info_new ();
if (can_use_proxy (client))
{
data->enumerator = g_socket_connectable_proxy_enumerate (connectable);
if (client->priv->proxy_resolver &&
G_IS_PROXY_ADDRESS_ENUMERATOR (data->enumerator))
{
g_object_set (G_OBJECT (data->enumerator),
"proxy-resolver", client->priv->proxy_resolver,
NULL);
}
}
else
data->enumerator = g_socket_connectable_enumerate (connectable);
/* This function tries to match the behavior of g_socket_client_connect ()
which is simple enough but much of it is done in parallel to be as responsive
as possible as per Happy Eyeballs (RFC 8305). This complicates flow quite a
bit but we can describe it in 3 sections:
Firstly we have address enumeration (DNS):
- This may be triggered multiple times by enumerator_next_async().
- It also has its own cancellable (data->enumeration_cancellable).
- Enumeration is done lazily because GNetworkAddressAddressEnumerator
also does work in parallel and may lazily add new addresses.
- If the first enumeration errors then the task errors. Otherwise all enumerations
will potentially be used (until task or enumeration is cancelled).
Then we start attempting connections (TCP):
- Each connection is independent and kept in a ConnectionAttempt object.
- They each hold a ref on the main task and have their own cancellable.
- Multiple attempts may happen in parallel as per Happy Eyeballs.
- Upon failure or timeouts more connection attempts are made.
- If no connections succeed the task errors.
- Upon success they are kept in a list of successful connections.
Lastly we connect at the application layer (TLS, Proxies):
- These are done in serial.
- The reasoning here is that Happy Eyeballs is about making bad connections responsive
at the IP/TCP layers. Issues at the application layer are generally not due to
connectivity issues but rather misconfiguration.
- Upon failure it will try the next TCP connection until it runs out and
the task errors.
- Upon success it cancels everything remaining (enumeration and connections)
and returns the connection.
*/
data->task = g_task_new (client, cancellable, callback, user_data);
g_task_set_check_cancellable (data->task, FALSE); /* We handle this manually */
g_task_set_source_tag (data->task, g_socket_client_connect_async);
g_task_set_task_data (data->task, data, (GDestroyNotify)g_socket_client_async_connect_data_free);
data->enumeration_cancellable = g_cancellable_new ();
if (cancellable)
g_cancellable_connect (cancellable, G_CALLBACK (on_connection_cancelled),
g_object_ref (data->enumeration_cancellable), g_object_unref);
enumerator_next_async (data, FALSE);
}
/**
* g_socket_client_connect_to_host_async:
* @client: a #GSocketClient
* @host_and_port: the name and optionally the port of the host to connect to
* @default_port: the default port to connect to
* @cancellable: (nullable): a #GCancellable, or %NULL
* @callback: (scope async): a #GAsyncReadyCallback
* @user_data: (closure): user data for the callback
*
* This is the asynchronous version of g_socket_client_connect_to_host().
*
* When the operation is finished @callback will be
* called. You can then call g_socket_client_connect_to_host_finish() to get
* the result of the operation.
*
* Since: 2.22
*/
void
g_socket_client_connect_to_host_async (GSocketClient *client,
const gchar *host_and_port,
guint16 default_port,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GSocketConnectable *connectable;
GError *error;
error = NULL;
connectable = g_network_address_parse (host_and_port, default_port,
&error);
if (connectable == NULL)
{
g_task_report_error (client, callback, user_data,
g_socket_client_connect_to_host_async,
error);
}
else
{
g_socket_client_connect_async (client,
connectable, cancellable,
callback, user_data);
g_object_unref (connectable);
}
}
/**
* g_socket_client_connect_to_service_async:
* @client: a #GSocketClient
* @domain: a domain name
* @service: the name of the service to connect to
* @cancellable: (nullable): a #GCancellable, or %NULL
* @callback: (scope async): a #GAsyncReadyCallback
* @user_data: (closure): user data for the callback
*
* This is the asynchronous version of
* g_socket_client_connect_to_service().
*
* Since: 2.22
*/
void
g_socket_client_connect_to_service_async (GSocketClient *client,
const gchar *domain,
const gchar *service,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GSocketConnectable *connectable;
connectable = g_network_service_new (service, "tcp", domain);
g_socket_client_connect_async (client,
connectable, cancellable,
callback, user_data);
g_object_unref (connectable);
}
/**
* g_socket_client_connect_to_uri_async:
* @client: a #GSocketClient
* @uri: a network uri
* @default_port: the default port to connect to
* @cancellable: (nullable): a #GCancellable, or %NULL
* @callback: (scope async): a #GAsyncReadyCallback
* @user_data: (closure): user data for the callback
*
* This is the asynchronous version of g_socket_client_connect_to_uri().
*
* When the operation is finished @callback will be
* called. You can then call g_socket_client_connect_to_uri_finish() to get
* the result of the operation.
*
* Since: 2.26
*/
void
g_socket_client_connect_to_uri_async (GSocketClient *client,
const gchar *uri,
guint16 default_port,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GSocketConnectable *connectable;
GError *error;
error = NULL;
connectable = g_network_address_parse_uri (uri, default_port, &error);
if (connectable == NULL)
{
g_task_report_error (client, callback, user_data,
g_socket_client_connect_to_uri_async,
error);
}
else
{
g_debug("g_socket_client_connect_to_uri_async");
g_socket_client_connect_async (client,
connectable, cancellable,
callback, user_data);
g_object_unref (connectable);
}
}
/**
* g_socket_client_connect_finish:
* @client: a #GSocketClient.
* @result: a #GAsyncResult.
* @error: a #GError location to store the error occurring, or %NULL to
* ignore.
*
* Finishes an async connect operation. See g_socket_client_connect_async()
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_client_connect_finish (GSocketClient *client,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, client), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
/**
* g_socket_client_connect_to_host_finish:
* @client: a #GSocketClient.
* @result: a #GAsyncResult.
* @error: a #GError location to store the error occurring, or %NULL to
* ignore.
*
* Finishes an async connect operation. See g_socket_client_connect_to_host_async()
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_client_connect_to_host_finish (GSocketClient *client,
GAsyncResult *result,
GError **error)
{
return g_socket_client_connect_finish (client, result, error);
}
/**
* g_socket_client_connect_to_service_finish:
* @client: a #GSocketClient.
* @result: a #GAsyncResult.
* @error: a #GError location to store the error occurring, or %NULL to
* ignore.
*
* Finishes an async connect operation. See g_socket_client_connect_to_service_async()
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.22
*/
GSocketConnection *
g_socket_client_connect_to_service_finish (GSocketClient *client,
GAsyncResult *result,
GError **error)
{
return g_socket_client_connect_finish (client, result, error);
}
/**
* g_socket_client_connect_to_uri_finish:
* @client: a #GSocketClient.
* @result: a #GAsyncResult.
* @error: a #GError location to store the error occurring, or %NULL to
* ignore.
*
* Finishes an async connect operation. See g_socket_client_connect_to_uri_async()
*
* Returns: (transfer full): a #GSocketConnection on success, %NULL on error.
*
* Since: 2.26
*/
GSocketConnection *
g_socket_client_connect_to_uri_finish (GSocketClient *client,
GAsyncResult *result,
GError **error)
{
return g_socket_client_connect_finish (client, result, error);
}
/**
* g_socket_client_add_application_proxy:
* @client: a #GSocketClient
* @protocol: The proxy protocol
*
* Enable proxy protocols to be handled by the application. When the
* indicated proxy protocol is returned by the #GProxyResolver,
* #GSocketClient will consider this protocol as supported but will
* not try to find a #GProxy instance to handle handshaking. The
* application must check for this case by calling
* g_socket_connection_get_remote_address() on the returned
* #GSocketConnection, and seeing if it's a #GProxyAddress of the
* appropriate type, to determine whether or not it needs to handle
* the proxy handshaking itself.
*
* This should be used for proxy protocols that are dialects of
* another protocol such as HTTP proxy. It also allows cohabitation of
* proxy protocols that are reused between protocols. A good example
* is HTTP. It can be used to proxy HTTP, FTP and Gopher and can also
* be use as generic socket proxy through the HTTP CONNECT method.
*
* When the proxy is detected as being an application proxy, TLS handshake
* will be skipped. This is required to let the application do the proxy
* specific handshake.
*/
void
g_socket_client_add_application_proxy (GSocketClient *client,
const gchar *protocol)
{
g_hash_table_add (client->priv->app_proxies, g_strdup (protocol));
}