/* GIO - GLib Input, Output and Streaming Library * * Copyright © 2008, 2009 codethink * Copyright © 2009 Red Hat, Inc * Copyright © 2018 Igalia S.L. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . * * Authors: Ryan Lortie * Alexander Larsson */ #include "config.h" #include "gsocketclient.h" #ifndef G_OS_WIN32 #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "glibintl.h" #include "gmarshal-internal.h" /* As recommended by RFC 8305 this is the time it waits * on a connection before starting another concurrent attempt. */ #define HAPPY_EYEBALLS_CONNECTION_ATTEMPT_TIMEOUT_MS 250 /** * SECTION:gsocketclient * @short_description: Helper for connecting to a network service * @include: gio/gio.h * @see_also: #GSocketConnection, #GSocketListener * * #GSocketClient is a lightweight high-level utility class for connecting to * a network host using a connection oriented socket type. * * You create a #GSocketClient object, set any options you want, and then * call a sync or async connect operation, which returns a #GSocketConnection * subclass on success. * * The type of the #GSocketConnection object returned depends on the type of * the underlying socket that is in use. For instance, for a TCP/IP connection * it will be a #GTcpConnection. * * As #GSocketClient is a lightweight object, you don't need to cache it. You * can just create a new one any time you need one. * * Since: 2.22 */ enum { EVENT, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0 }; enum { PROP_NONE, PROP_FAMILY, PROP_TYPE, PROP_PROTOCOL, PROP_LOCAL_ADDRESS, PROP_TIMEOUT, PROP_ENABLE_PROXY, PROP_TLS, PROP_TLS_VALIDATION_FLAGS, PROP_PROXY_RESOLVER }; struct _GSocketClientPrivate { GSocketFamily family; GSocketType type; GSocketProtocol protocol; GSocketAddress *local_address; guint timeout; gboolean enable_proxy; GHashTable *app_proxies; gboolean tls; GTlsCertificateFlags tls_validation_flags; GProxyResolver *proxy_resolver; }; G_DEFINE_TYPE_WITH_PRIVATE (GSocketClient, g_socket_client, G_TYPE_OBJECT) static GSocket * create_socket (GSocketClient *client, GSocketAddress *dest_address, GError **error) { GSocketFamily family; GSocket *socket; family = client->priv->family; if (family == G_SOCKET_FAMILY_INVALID && client->priv->local_address != NULL) family = g_socket_address_get_family (client->priv->local_address); if (family == G_SOCKET_FAMILY_INVALID) family = g_socket_address_get_family (dest_address); socket = g_socket_new (family, client->priv->type, client->priv->protocol, error); if (socket == NULL) return NULL; if (client->priv->local_address) { #ifdef IP_BIND_ADDRESS_NO_PORT g_socket_set_option (socket, IPPROTO_IP, IP_BIND_ADDRESS_NO_PORT, 1, NULL); #endif if (!g_socket_bind (socket, client->priv->local_address, FALSE, error)) { g_object_unref (socket); return NULL; } } if (client->priv->timeout) g_socket_set_timeout (socket, client->priv->timeout); return socket; } static gboolean can_use_proxy (GSocketClient *client) { GSocketClientPrivate *priv = client->priv; return priv->enable_proxy && priv->type == G_SOCKET_TYPE_STREAM; } static void clarify_connect_error (GError *error, GSocketConnectable *connectable, GSocketAddress *address) { const char *name; char *tmp_name = NULL; if (G_IS_PROXY_ADDRESS (address)) { name = tmp_name = g_inet_address_to_string (g_inet_socket_address_get_address (G_INET_SOCKET_ADDRESS (address))); g_prefix_error (&error, _("Could not connect to proxy server %s: "), name); } else { if (G_IS_NETWORK_ADDRESS (connectable)) name = g_network_address_get_hostname (G_NETWORK_ADDRESS (connectable)); else if (G_IS_NETWORK_SERVICE (connectable)) name = g_network_service_get_domain (G_NETWORK_SERVICE (connectable)); else if (G_IS_INET_SOCKET_ADDRESS (connectable)) name = tmp_name = g_inet_address_to_string (g_inet_socket_address_get_address (G_INET_SOCKET_ADDRESS (connectable))); else name = NULL; if (name) g_prefix_error (&error, _("Could not connect to %s: "), name); else g_prefix_error (&error, _("Could not connect: ")); } g_free (tmp_name); } static void g_socket_client_init (GSocketClient *client) { client->priv = g_socket_client_get_instance_private (client); client->priv->type = G_SOCKET_TYPE_STREAM; client->priv->app_proxies = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, NULL); } /** * g_socket_client_new: * * Creates a new #GSocketClient with the default options. * * Returns: a #GSocketClient. * Free the returned object with g_object_unref(). * * Since: 2.22 */ GSocketClient * g_socket_client_new (void) { return g_object_new (G_TYPE_SOCKET_CLIENT, NULL); } static void g_socket_client_finalize (GObject *object) { GSocketClient *client = G_SOCKET_CLIENT (object); g_clear_object (&client->priv->local_address); g_clear_object (&client->priv->proxy_resolver); G_OBJECT_CLASS (g_socket_client_parent_class)->finalize (object); g_hash_table_unref (client->priv->app_proxies); } static void g_socket_client_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { GSocketClient *client = G_SOCKET_CLIENT (object); switch (prop_id) { case PROP_FAMILY: g_value_set_enum (value, client->priv->family); break; case PROP_TYPE: g_value_set_enum (value, client->priv->type); break; case PROP_PROTOCOL: g_value_set_enum (value, client->priv->protocol); break; case PROP_LOCAL_ADDRESS: g_value_set_object (value, client->priv->local_address); break; case PROP_TIMEOUT: g_value_set_uint (value, client->priv->timeout); break; case PROP_ENABLE_PROXY: g_value_set_boolean (value, client->priv->enable_proxy); break; case PROP_TLS: g_value_set_boolean (value, g_socket_client_get_tls (client)); break; case PROP_TLS_VALIDATION_FLAGS: g_value_set_flags (value, g_socket_client_get_tls_validation_flags (client)); break; case PROP_PROXY_RESOLVER: g_value_set_object (value, g_socket_client_get_proxy_resolver (client)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static void g_socket_client_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { GSocketClient *client = G_SOCKET_CLIENT (object); switch (prop_id) { case PROP_FAMILY: g_socket_client_set_family (client, g_value_get_enum (value)); break; case PROP_TYPE: g_socket_client_set_socket_type (client, g_value_get_enum (value)); break; case PROP_PROTOCOL: g_socket_client_set_protocol (client, g_value_get_enum (value)); break; case PROP_LOCAL_ADDRESS: g_socket_client_set_local_address (client, g_value_get_object (value)); break; case PROP_TIMEOUT: g_socket_client_set_timeout (client, g_value_get_uint (value)); break; case PROP_ENABLE_PROXY: g_socket_client_set_enable_proxy (client, g_value_get_boolean (value)); break; case PROP_TLS: g_socket_client_set_tls (client, g_value_get_boolean (value)); break; case PROP_TLS_VALIDATION_FLAGS: g_socket_client_set_tls_validation_flags (client, g_value_get_flags (value)); break; case PROP_PROXY_RESOLVER: g_socket_client_set_proxy_resolver (client, g_value_get_object (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } /** * g_socket_client_get_family: * @client: a #GSocketClient. * * Gets the socket family of the socket client. * * See g_socket_client_set_family() for details. * * Returns: a #GSocketFamily * * Since: 2.22 */ GSocketFamily g_socket_client_get_family (GSocketClient *client) { return client->priv->family; } /** * g_socket_client_set_family: * @client: a #GSocketClient. * @family: a #GSocketFamily * * Sets the socket family of the socket client. * If this is set to something other than %G_SOCKET_FAMILY_INVALID * then the sockets created by this object will be of the specified * family. * * This might be useful for instance if you want to force the local * connection to be an ipv4 socket, even though the address might * be an ipv6 mapped to ipv4 address. * * Since: 2.22 */ void g_socket_client_set_family (GSocketClient *client, GSocketFamily family) { if (client->priv->family == family) return; client->priv->family = family; g_object_notify (G_OBJECT (client), "family"); } /** * g_socket_client_get_socket_type: * @client: a #GSocketClient. * * Gets the socket type of the socket client. * * See g_socket_client_set_socket_type() for details. * * Returns: a #GSocketFamily * * Since: 2.22 */ GSocketType g_socket_client_get_socket_type (GSocketClient *client) { return client->priv->type; } /** * g_socket_client_set_socket_type: * @client: a #GSocketClient. * @type: a #GSocketType * * Sets the socket type of the socket client. * The sockets created by this object will be of the specified * type. * * It doesn't make sense to specify a type of %G_SOCKET_TYPE_DATAGRAM, * as GSocketClient is used for connection oriented services. * * Since: 2.22 */ void g_socket_client_set_socket_type (GSocketClient *client, GSocketType type) { if (client->priv->type == type) return; client->priv->type = type; g_object_notify (G_OBJECT (client), "type"); } /** * g_socket_client_get_protocol: * @client: a #GSocketClient * * Gets the protocol name type of the socket client. * * See g_socket_client_set_protocol() for details. * * Returns: a #GSocketProtocol * * Since: 2.22 */ GSocketProtocol g_socket_client_get_protocol (GSocketClient *client) { return client->priv->protocol; } /** * g_socket_client_set_protocol: * @client: a #GSocketClient. * @protocol: a #GSocketProtocol * * Sets the protocol of the socket client. * The sockets created by this object will use of the specified * protocol. * * If @protocol is %G_SOCKET_PROTOCOL_DEFAULT that means to use the default * protocol for the socket family and type. * * Since: 2.22 */ void g_socket_client_set_protocol (GSocketClient *client, GSocketProtocol protocol) { if (client->priv->protocol == protocol) return; client->priv->protocol = protocol; g_object_notify (G_OBJECT (client), "protocol"); } /** * g_socket_client_get_local_address: * @client: a #GSocketClient. * * Gets the local address of the socket client. * * See g_socket_client_set_local_address() for details. * * Returns: (transfer none): a #GSocketAddress or %NULL. Do not free. * * Since: 2.22 */ GSocketAddress * g_socket_client_get_local_address (GSocketClient *client) { return client->priv->local_address; } /** * g_socket_client_set_local_address: * @client: a #GSocketClient. * @address: (nullable): a #GSocketAddress, or %NULL * * Sets the local address of the socket client. * The sockets created by this object will bound to the * specified address (if not %NULL) before connecting. * * This is useful if you want to ensure that the local * side of the connection is on a specific port, or on * a specific interface. * * Since: 2.22 */ void g_socket_client_set_local_address (GSocketClient *client, GSocketAddress *address) { if (address) g_object_ref (address); if (client->priv->local_address) { g_object_unref (client->priv->local_address); } client->priv->local_address = address; g_object_notify (G_OBJECT (client), "local-address"); } /** * g_socket_client_get_timeout: * @client: a #GSocketClient * * Gets the I/O timeout time for sockets created by @client. * * See g_socket_client_set_timeout() for details. * * Returns: the timeout in seconds * * Since: 2.26 */ guint g_socket_client_get_timeout (GSocketClient *client) { return client->priv->timeout; } /** * g_socket_client_set_timeout: * @client: a #GSocketClient. * @timeout: the timeout * * Sets the I/O timeout for sockets created by @client. @timeout is a * time in seconds, or 0 for no timeout (the default). * * The timeout value affects the initial connection attempt as well, * so setting this may cause calls to g_socket_client_connect(), etc, * to fail with %G_IO_ERROR_TIMED_OUT. * * Since: 2.26 */ void g_socket_client_set_timeout (GSocketClient *client, guint timeout) { if (client->priv->timeout == timeout) return; client->priv->timeout = timeout; g_object_notify (G_OBJECT (client), "timeout"); } /** * g_socket_client_get_enable_proxy: * @client: a #GSocketClient. * * Gets the proxy enable state; see g_socket_client_set_enable_proxy() * * Returns: whether proxying is enabled * * Since: 2.26 */ gboolean g_socket_client_get_enable_proxy (GSocketClient *client) { return client->priv->enable_proxy; } /** * g_socket_client_set_enable_proxy: * @client: a #GSocketClient. * @enable: whether to enable proxies * * Sets whether or not @client attempts to make connections via a * proxy server. When enabled (the default), #GSocketClient will use a * #GProxyResolver to determine if a proxy protocol such as SOCKS is * needed, and automatically do the necessary proxy negotiation. * * See also g_socket_client_set_proxy_resolver(). * * Since: 2.26 */ void g_socket_client_set_enable_proxy (GSocketClient *client, gboolean enable) { enable = !!enable; if (client->priv->enable_proxy == enable) return; client->priv->enable_proxy = enable; g_object_notify (G_OBJECT (client), "enable-proxy"); } /** * g_socket_client_get_tls: * @client: a #GSocketClient. * * Gets whether @client creates TLS connections. See * g_socket_client_set_tls() for details. * * Returns: whether @client uses TLS * * Since: 2.28 */ gboolean g_socket_client_get_tls (GSocketClient *client) { return client->priv->tls; } /** * g_socket_client_set_tls: * @client: a #GSocketClient. * @tls: whether to use TLS * * Sets whether @client creates TLS (aka SSL) connections. If @tls is * %TRUE, @client will wrap its connections in a #GTlsClientConnection * and perform a TLS handshake when connecting. * * Note that since #GSocketClient must return a #GSocketConnection, * but #GTlsClientConnection is not a #GSocketConnection, this * actually wraps the resulting #GTlsClientConnection in a * #GTcpWrapperConnection when returning it. You can use * g_tcp_wrapper_connection_get_base_io_stream() on the return value * to extract the #GTlsClientConnection. * * If you need to modify the behavior of the TLS handshake (eg, by * setting a client-side certificate to use, or connecting to the * #GTlsConnection::accept-certificate signal), you can connect to * @client's #GSocketClient::event signal and wait for it to be * emitted with %G_SOCKET_CLIENT_TLS_HANDSHAKING, which will give you * a chance to see the #GTlsClientConnection before the handshake * starts. * * Since: 2.28 */ void g_socket_client_set_tls (GSocketClient *client, gboolean tls) { tls = !!tls; if (tls == client->priv->tls) return; client->priv->tls = tls; g_object_notify (G_OBJECT (client), "tls"); } /** * g_socket_client_get_tls_validation_flags: * @client: a #GSocketClient. * * Gets the TLS validation flags used creating TLS connections via * @client. * * Returns: the TLS validation flags * * Since: 2.28 */ GTlsCertificateFlags g_socket_client_get_tls_validation_flags (GSocketClient *client) { return client->priv->tls_validation_flags; } /** * g_socket_client_set_tls_validation_flags: * @client: a #GSocketClient. * @flags: the validation flags * * Sets the TLS validation flags used when creating TLS connections * via @client. The default value is %G_TLS_CERTIFICATE_VALIDATE_ALL. * * Since: 2.28 */ void g_socket_client_set_tls_validation_flags (GSocketClient *client, GTlsCertificateFlags flags) { if (client->priv->tls_validation_flags != flags) { client->priv->tls_validation_flags = flags; g_object_notify (G_OBJECT (client), "tls-validation-flags"); } } /** * g_socket_client_get_proxy_resolver: * @client: a #GSocketClient. * * Gets the #GProxyResolver being used by @client. Normally, this will * be the resolver returned by g_proxy_resolver_get_default(), but you * can override it with g_socket_client_set_proxy_resolver(). * * Returns: (transfer none): The #GProxyResolver being used by * @client. * * Since: 2.36 */ GProxyResolver * g_socket_client_get_proxy_resolver (GSocketClient *client) { if (client->priv->proxy_resolver) return client->priv->proxy_resolver; else return g_proxy_resolver_get_default (); } /** * g_socket_client_set_proxy_resolver: * @client: a #GSocketClient. * @proxy_resolver: (nullable): a #GProxyResolver, or %NULL for the * default. * * Overrides the #GProxyResolver used by @client. You can call this if * you want to use specific proxies, rather than using the system * default proxy settings. * * Note that whether or not the proxy resolver is actually used * depends on the setting of #GSocketClient:enable-proxy, which is not * changed by this function (but which is %TRUE by default) * * Since: 2.36 */ void g_socket_client_set_proxy_resolver (GSocketClient *client, GProxyResolver *proxy_resolver) { /* We have to be careful to avoid calling * g_proxy_resolver_get_default() until we're sure we need it, * because trying to load the default proxy resolver module will * break some test programs that aren't expecting it (eg, * tests/gsettings). */ if (client->priv->proxy_resolver) g_object_unref (client->priv->proxy_resolver); client->priv->proxy_resolver = proxy_resolver; if (client->priv->proxy_resolver) g_object_ref (client->priv->proxy_resolver); } static void g_socket_client_class_init (GSocketClientClass *class) { GObjectClass *gobject_class = G_OBJECT_CLASS (class); gobject_class->finalize = g_socket_client_finalize; gobject_class->set_property = g_socket_client_set_property; gobject_class->get_property = g_socket_client_get_property; /** * GSocketClient::event: * @client: the #GSocketClient * @event: the event that is occurring * @connectable: the #GSocketConnectable that @event is occurring on * @connection: (nullable): the current representation of the connection * * Emitted when @client's activity on @connectable changes state. * Among other things, this can be used to provide progress * information about a network connection in the UI. The meanings of * the different @event values are as follows: * * - %G_SOCKET_CLIENT_RESOLVING: @client is about to look up @connectable * in DNS. @connection will be %NULL. * * - %G_SOCKET_CLIENT_RESOLVED: @client has successfully resolved * @connectable in DNS. @connection will be %NULL. * * - %G_SOCKET_CLIENT_CONNECTING: @client is about to make a connection * to a remote host; either a proxy server or the destination server * itself. @connection is the #GSocketConnection, which is not yet * connected. Since GLib 2.40, you can access the remote * address via g_socket_connection_get_remote_address(). * * - %G_SOCKET_CLIENT_CONNECTED: @client has successfully connected * to a remote host. @connection is the connected #GSocketConnection. * * - %G_SOCKET_CLIENT_PROXY_NEGOTIATING: @client is about to negotiate * with a proxy to get it to connect to @connectable. @connection is * the #GSocketConnection to the proxy server. * * - %G_SOCKET_CLIENT_PROXY_NEGOTIATED: @client has negotiated a * connection to @connectable through a proxy server. @connection is * the stream returned from g_proxy_connect(), which may or may not * be a #GSocketConnection. * * - %G_SOCKET_CLIENT_TLS_HANDSHAKING: @client is about to begin a TLS * handshake. @connection is a #GTlsClientConnection. * * - %G_SOCKET_CLIENT_TLS_HANDSHAKED: @client has successfully completed * the TLS handshake. @connection is a #GTlsClientConnection. * * - %G_SOCKET_CLIENT_COMPLETE: @client has either successfully connected * to @connectable (in which case @connection is the #GSocketConnection * that it will be returning to the caller) or has failed (in which * case @connection is %NULL and the client is about to return an error). * * Each event except %G_SOCKET_CLIENT_COMPLETE may be emitted * multiple times (or not at all) for a given connectable (in * particular, if @client ends up attempting to connect to more than * one address). However, if @client emits the #GSocketClient::event * signal at all for a given connectable, then it will always emit * it with %G_SOCKET_CLIENT_COMPLETE when it is done. * * Note that there may be additional #GSocketClientEvent values in * the future; unrecognized @event values should be ignored. * * Since: 2.32 */ signals[EVENT] = g_signal_new (I_("event"), G_TYPE_FROM_CLASS (gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GSocketClientClass, event), NULL, NULL, _g_cclosure_marshal_VOID__ENUM_OBJECT_OBJECT, G_TYPE_NONE, 3, G_TYPE_SOCKET_CLIENT_EVENT, G_TYPE_SOCKET_CONNECTABLE, G_TYPE_IO_STREAM); g_signal_set_va_marshaller (signals[EVENT], G_TYPE_FROM_CLASS (class), _g_cclosure_marshal_VOID__ENUM_OBJECT_OBJECTv); g_object_class_install_property (gobject_class, PROP_FAMILY, g_param_spec_enum ("family", P_("Socket family"), P_("The sockets address family to use for socket construction"), G_TYPE_SOCKET_FAMILY, G_SOCKET_FAMILY_INVALID, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_TYPE, g_param_spec_enum ("type", P_("Socket type"), P_("The sockets type to use for socket construction"), G_TYPE_SOCKET_TYPE, G_SOCKET_TYPE_STREAM, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_PROTOCOL, g_param_spec_enum ("protocol", P_("Socket protocol"), P_("The protocol to use for socket construction, or 0 for default"), G_TYPE_SOCKET_PROTOCOL, G_SOCKET_PROTOCOL_DEFAULT, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_LOCAL_ADDRESS, g_param_spec_object ("local-address", P_("Local address"), P_("The local address constructed sockets will be bound to"), G_TYPE_SOCKET_ADDRESS, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_TIMEOUT, g_param_spec_uint ("timeout", P_("Socket timeout"), P_("The I/O timeout for sockets, or 0 for none"), 0, G_MAXUINT, 0, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_ENABLE_PROXY, g_param_spec_boolean ("enable-proxy", P_("Enable proxy"), P_("Enable proxy support"), TRUE, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_TLS, g_param_spec_boolean ("tls", P_("TLS"), P_("Whether to create TLS connections"), FALSE, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_TLS_VALIDATION_FLAGS, g_param_spec_flags ("tls-validation-flags", P_("TLS validation flags"), P_("TLS validation flags to use"), G_TYPE_TLS_CERTIFICATE_FLAGS, G_TLS_CERTIFICATE_VALIDATE_ALL, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GSocketClient:proxy-resolver: * * The proxy resolver to use * * Since: 2.36 */ g_object_class_install_property (gobject_class, PROP_PROXY_RESOLVER, g_param_spec_object ("proxy-resolver", P_("Proxy resolver"), P_("The proxy resolver to use"), G_TYPE_PROXY_RESOLVER, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); } static void g_socket_client_emit_event (GSocketClient *client, GSocketClientEvent event, GSocketConnectable *connectable, GIOStream *connection) { g_signal_emit (client, signals[EVENT], 0, event, connectable, connection); } /* Originally, GSocketClient returned whatever error occured last. Turns * out this doesn't work well in practice. Consider the following case: * DNS returns an IPv4 and IPv6 address. First we'll connect() to the * IPv4 address, and say that succeeds, but TLS is enabled and the TLS * handshake fails. Then we try the IPv6 address and receive ENETUNREACH * because IPv6 isn't supported. We wind up returning NETWORK_UNREACHABLE * even though the address can be pinged and a TLS error would be more * appropriate. So instead, we now try to return the error corresponding * to the latest attempted GSocketClientEvent in the connection process. * TLS errors take precedence over proxy errors, which take precedence * over connect() errors, which take precedence over DNS errors. * * Note that the example above considers a sync codepath, but this is an * issue for the async codepath too, where events and errors may occur * in confusing orders. */ typedef struct { GError *tmp_error; GError *best_error; GSocketClientEvent best_error_event; } SocketClientErrorInfo; static SocketClientErrorInfo * socket_client_error_info_new (void) { return g_new0 (SocketClientErrorInfo, 1); } static void socket_client_error_info_free (SocketClientErrorInfo *info) { g_assert (info->tmp_error == NULL); g_clear_error (&info->best_error); g_free (info); } static void consider_tmp_error (SocketClientErrorInfo *info, GSocketClientEvent event) { if (info->tmp_error == NULL) return; /* If we ever add more GSocketClientEvents in the future, then we'll * no longer be able to use >= for this comparison, because future * events will compare greater than G_SOCKET_CLIENT_COMPLETE. Until * then, this is convenient. Note G_SOCKET_CLIENT_RESOLVING is 0 so we * need to use >= here or those errors would never be set. That means * if we get two errors on the same GSocketClientEvent, we wind up * preferring the last one, which is fine. */ g_assert (event <= G_SOCKET_CLIENT_COMPLETE); if (event >= info->best_error_event) { g_clear_error (&info->best_error); info->best_error = info->tmp_error; info->tmp_error = NULL; info->best_error_event = event; } else { g_clear_error (&info->tmp_error); } } /** * g_socket_client_connect: * @client: a #GSocketClient. * @connectable: a #GSocketConnectable specifying the remote address. * @cancellable: (nullable): optional #GCancellable object, %NULL to ignore. * @error: #GError for error reporting, or %NULL to ignore. * * Tries to resolve the @connectable and make a network connection to it. * * Upon a successful connection, a new #GSocketConnection is constructed * and returned. The caller owns this new object and must drop their * reference to it when finished with it. * * The type of the #GSocketConnection object returned depends on the type of * the underlying socket that is used. For instance, for a TCP/IP connection * it will be a #GTcpConnection. * * The socket created will be the same family as the address that the * @connectable resolves to, unless family is set with g_socket_client_set_family() * or indirectly via g_socket_client_set_local_address(). The socket type * defaults to %G_SOCKET_TYPE_STREAM but can be set with * g_socket_client_set_socket_type(). * * If a local address is specified with g_socket_client_set_local_address() the * socket will be bound to this address before connecting. * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.22 */ GSocketConnection * g_socket_client_connect (GSocketClient *client, GSocketConnectable *connectable, GCancellable *cancellable, GError **error) { GIOStream *connection = NULL; GSocketAddressEnumerator *enumerator = NULL; SocketClientErrorInfo *error_info; gboolean ever_resolved = FALSE; error_info = socket_client_error_info_new (); if (can_use_proxy (client)) { enumerator = g_socket_connectable_proxy_enumerate (connectable); if (client->priv->proxy_resolver && G_IS_PROXY_ADDRESS_ENUMERATOR (enumerator)) { g_object_set (G_OBJECT (enumerator), "proxy-resolver", client->priv->proxy_resolver, NULL); } } else enumerator = g_socket_connectable_enumerate (connectable); while (connection == NULL) { GSocketAddress *address = NULL; gboolean application_proxy = FALSE; GSocket *socket; gboolean using_proxy; if (g_cancellable_is_cancelled (cancellable)) { g_clear_error (&error_info->best_error); g_cancellable_set_error_if_cancelled (cancellable, &error_info->best_error); break; } if (!ever_resolved) { g_socket_client_emit_event (client, G_SOCKET_CLIENT_RESOLVING, connectable, NULL); } address = g_socket_address_enumerator_next (enumerator, cancellable, &error_info->tmp_error); consider_tmp_error (error_info, G_SOCKET_CLIENT_RESOLVING); if (!ever_resolved) { g_socket_client_emit_event (client, G_SOCKET_CLIENT_RESOLVED, connectable, NULL); ever_resolved = TRUE; } if (address == NULL) { /* Enumeration is finished. */ g_assert (&error_info->best_error != NULL); break; } using_proxy = (G_IS_PROXY_ADDRESS (address) && client->priv->enable_proxy); socket = create_socket (client, address, &error_info->tmp_error); consider_tmp_error (error_info, G_SOCKET_CLIENT_CONNECTING); if (socket == NULL) { g_object_unref (address); continue; } connection = (GIOStream *)g_socket_connection_factory_create_connection (socket); g_socket_connection_set_cached_remote_address ((GSocketConnection*)connection, address); g_socket_client_emit_event (client, G_SOCKET_CLIENT_CONNECTING, connectable, connection); if (g_socket_connection_connect (G_SOCKET_CONNECTION (connection), address, cancellable, &error_info->tmp_error)) { g_socket_connection_set_cached_remote_address ((GSocketConnection*)connection, NULL); g_socket_client_emit_event (client, G_SOCKET_CLIENT_CONNECTED, connectable, connection); } else { clarify_connect_error (error_info->tmp_error, connectable, address); consider_tmp_error (error_info, G_SOCKET_CLIENT_CONNECTING); g_object_unref (connection); connection = NULL; } if (connection && using_proxy) { GProxyAddress *proxy_addr = G_PROXY_ADDRESS (address); const gchar *protocol; GProxy *proxy; protocol = g_proxy_address_get_protocol (proxy_addr); /* The connection should not be anything else then TCP Connection, * but let's put a safety guard in case */ if (!G_IS_TCP_CONNECTION (connection)) { g_critical ("Trying to proxy over non-TCP connection, this is " "most likely a bug in GLib IO library."); g_set_error_literal (&error_info->tmp_error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Proxying over a non-TCP connection is not supported.")); consider_tmp_error (error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING); g_object_unref (connection); connection = NULL; } else if (g_hash_table_contains (client->priv->app_proxies, protocol)) { application_proxy = TRUE; } else if ((proxy = g_proxy_get_default_for_protocol (protocol))) { GIOStream *proxy_connection; g_socket_client_emit_event (client, G_SOCKET_CLIENT_PROXY_NEGOTIATING, connectable, connection); proxy_connection = g_proxy_connect (proxy, connection, proxy_addr, cancellable, &error_info->tmp_error); consider_tmp_error (error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING); g_object_unref (connection); connection = proxy_connection; g_object_unref (proxy); if (connection) g_socket_client_emit_event (client, G_SOCKET_CLIENT_PROXY_NEGOTIATED, connectable, connection); } else { g_set_error (&error_info->tmp_error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Proxy protocol “%s” is not supported."), protocol); consider_tmp_error (error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING); g_object_unref (connection); connection = NULL; } } if (!application_proxy && connection && client->priv->tls) { GIOStream *tlsconn; tlsconn = g_tls_client_connection_new (connection, connectable, &error_info->tmp_error); g_object_unref (connection); connection = tlsconn; if (tlsconn) { g_tls_client_connection_set_validation_flags (G_TLS_CLIENT_CONNECTION (tlsconn), client->priv->tls_validation_flags); g_socket_client_emit_event (client, G_SOCKET_CLIENT_TLS_HANDSHAKING, connectable, connection); if (g_tls_connection_handshake (G_TLS_CONNECTION (tlsconn), cancellable, &error_info->tmp_error)) { g_socket_client_emit_event (client, G_SOCKET_CLIENT_TLS_HANDSHAKED, connectable, connection); } else { consider_tmp_error (error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING); g_object_unref (tlsconn); connection = NULL; } } else { consider_tmp_error (error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING); } } if (connection && !G_IS_SOCKET_CONNECTION (connection)) { GSocketConnection *wrapper_connection; wrapper_connection = g_tcp_wrapper_connection_new (connection, socket); g_object_unref (connection); connection = (GIOStream *)wrapper_connection; } g_object_unref (socket); g_object_unref (address); } g_object_unref (enumerator); if (!connection) g_propagate_error (error, g_steal_pointer (&error_info->best_error)); socket_client_error_info_free (error_info); g_socket_client_emit_event (client, G_SOCKET_CLIENT_COMPLETE, connectable, connection); return G_SOCKET_CONNECTION (connection); } /** * g_socket_client_connect_to_host: * @client: a #GSocketClient * @host_and_port: the name and optionally port of the host to connect to * @default_port: the default port to connect to * @cancellable: (nullable): a #GCancellable, or %NULL * @error: a pointer to a #GError, or %NULL * * This is a helper function for g_socket_client_connect(). * * Attempts to create a TCP connection to the named host. * * @host_and_port may be in any of a number of recognized formats; an IPv6 * address, an IPv4 address, or a domain name (in which case a DNS * lookup is performed). Quoting with [] is supported for all address * types. A port override may be specified in the usual way with a * colon. Ports may be given as decimal numbers or symbolic names (in * which case an /etc/services lookup is performed). * * If no port override is given in @host_and_port then @default_port will be * used as the port number to connect to. * * In general, @host_and_port is expected to be provided by the user (allowing * them to give the hostname, and a port override if necessary) and * @default_port is expected to be provided by the application. * * In the case that an IP address is given, a single connection * attempt is made. In the case that a name is given, multiple * connection attempts may be made, in turn and according to the * number of address records in DNS, until a connection succeeds. * * Upon a successful connection, a new #GSocketConnection is constructed * and returned. The caller owns this new object and must drop their * reference to it when finished with it. * * In the event of any failure (DNS error, service not found, no hosts * connectable) %NULL is returned and @error (if non-%NULL) is set * accordingly. * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.22 */ GSocketConnection * g_socket_client_connect_to_host (GSocketClient *client, const gchar *host_and_port, guint16 default_port, GCancellable *cancellable, GError **error) { GSocketConnectable *connectable; GSocketConnection *connection; connectable = g_network_address_parse (host_and_port, default_port, error); if (connectable == NULL) return NULL; connection = g_socket_client_connect (client, connectable, cancellable, error); g_object_unref (connectable); return connection; } /** * g_socket_client_connect_to_service: * @client: a #GSocketConnection * @domain: a domain name * @service: the name of the service to connect to * @cancellable: (nullable): a #GCancellable, or %NULL * @error: a pointer to a #GError, or %NULL * * Attempts to create a TCP connection to a service. * * This call looks up the SRV record for @service at @domain for the * "tcp" protocol. It then attempts to connect, in turn, to each of * the hosts providing the service until either a connection succeeds * or there are no hosts remaining. * * Upon a successful connection, a new #GSocketConnection is constructed * and returned. The caller owns this new object and must drop their * reference to it when finished with it. * * In the event of any failure (DNS error, service not found, no hosts * connectable) %NULL is returned and @error (if non-%NULL) is set * accordingly. * * Returns: (transfer full): a #GSocketConnection if successful, or %NULL on error */ GSocketConnection * g_socket_client_connect_to_service (GSocketClient *client, const gchar *domain, const gchar *service, GCancellable *cancellable, GError **error) { GSocketConnectable *connectable; GSocketConnection *connection; connectable = g_network_service_new (service, "tcp", domain); connection = g_socket_client_connect (client, connectable, cancellable, error); g_object_unref (connectable); return connection; } /** * g_socket_client_connect_to_uri: * @client: a #GSocketClient * @uri: A network URI * @default_port: the default port to connect to * @cancellable: (nullable): a #GCancellable, or %NULL * @error: a pointer to a #GError, or %NULL * * This is a helper function for g_socket_client_connect(). * * Attempts to create a TCP connection with a network URI. * * @uri may be any valid URI containing an "authority" (hostname/port) * component. If a port is not specified in the URI, @default_port * will be used. TLS will be negotiated if #GSocketClient:tls is %TRUE. * (#GSocketClient does not know to automatically assume TLS for * certain URI schemes.) * * Using this rather than g_socket_client_connect() or * g_socket_client_connect_to_host() allows #GSocketClient to * determine when to use application-specific proxy protocols. * * Upon a successful connection, a new #GSocketConnection is constructed * and returned. The caller owns this new object and must drop their * reference to it when finished with it. * * In the event of any failure (DNS error, service not found, no hosts * connectable) %NULL is returned and @error (if non-%NULL) is set * accordingly. * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.26 */ GSocketConnection * g_socket_client_connect_to_uri (GSocketClient *client, const gchar *uri, guint16 default_port, GCancellable *cancellable, GError **error) { GSocketConnectable *connectable; GSocketConnection *connection; connectable = g_network_address_parse_uri (uri, default_port, error); if (connectable == NULL) return NULL; connection = g_socket_client_connect (client, connectable, cancellable, error); g_object_unref (connectable); return connection; } typedef struct { GTask *task; /* unowned */ GSocketClient *client; GSocketConnectable *connectable; GSocketAddressEnumerator *enumerator; GCancellable *enumeration_cancellable; GSList *connection_attempts; GSList *successful_connections; SocketClientErrorInfo *error_info; gboolean enumerated_at_least_once; gboolean enumeration_completed; gboolean connection_in_progress; gboolean completed; } GSocketClientAsyncConnectData; static void connection_attempt_unref (gpointer attempt); static void g_socket_client_async_connect_data_free (GSocketClientAsyncConnectData *data) { data->task = NULL; g_clear_object (&data->connectable); g_clear_object (&data->enumerator); g_clear_object (&data->enumeration_cancellable); g_slist_free_full (data->connection_attempts, connection_attempt_unref); g_slist_free_full (data->successful_connections, connection_attempt_unref); g_clear_pointer (&data->error_info, socket_client_error_info_free); g_slice_free (GSocketClientAsyncConnectData, data); } typedef struct { GSocketAddress *address; GSocket *socket; GIOStream *connection; GProxyAddress *proxy_addr; GSocketClientAsyncConnectData *data; /* unowned */ GSource *timeout_source; GCancellable *cancellable; grefcount ref; } ConnectionAttempt; static ConnectionAttempt * connection_attempt_new (void) { ConnectionAttempt *attempt = g_new0 (ConnectionAttempt, 1); g_ref_count_init (&attempt->ref); return attempt; } static ConnectionAttempt * connection_attempt_ref (ConnectionAttempt *attempt) { g_ref_count_inc (&attempt->ref); return attempt; } static void connection_attempt_unref (gpointer pointer) { ConnectionAttempt *attempt = pointer; if (g_ref_count_dec (&attempt->ref)) { g_clear_object (&attempt->address); g_clear_object (&attempt->socket); g_clear_object (&attempt->connection); g_clear_object (&attempt->cancellable); g_clear_object (&attempt->proxy_addr); if (attempt->timeout_source) { g_source_destroy (attempt->timeout_source); g_source_unref (attempt->timeout_source); } g_free (attempt); } } static void connection_attempt_remove (ConnectionAttempt *attempt) { attempt->data->connection_attempts = g_slist_remove (attempt->data->connection_attempts, attempt); connection_attempt_unref (attempt); } static void cancel_all_attempts (GSocketClientAsyncConnectData *data) { GSList *l; for (l = data->connection_attempts; l; l = g_slist_next (l)) { ConnectionAttempt *attempt_entry = l->data; g_cancellable_cancel (attempt_entry->cancellable); connection_attempt_unref (attempt_entry); } g_slist_free (data->connection_attempts); data->connection_attempts = NULL; g_slist_free_full (data->successful_connections, connection_attempt_unref); data->successful_connections = NULL; g_cancellable_cancel (data->enumeration_cancellable); } static void g_socket_client_async_connect_complete (ConnectionAttempt *attempt) { GSocketClientAsyncConnectData *data = attempt->data; GError *error = NULL; g_assert (attempt->connection); g_assert (!data->completed); if (!G_IS_SOCKET_CONNECTION (attempt->connection)) { GSocketConnection *wrapper_connection; wrapper_connection = g_tcp_wrapper_connection_new (attempt->connection, attempt->socket); g_object_unref (attempt->connection); attempt->connection = (GIOStream *)wrapper_connection; } data->completed = TRUE; cancel_all_attempts (data); if (g_cancellable_set_error_if_cancelled (g_task_get_cancellable (data->task), &error)) { g_debug ("GSocketClient: Connection cancelled!"); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_COMPLETE, data->connectable, NULL); g_task_return_error (data->task, g_steal_pointer (&error)); } else { g_debug ("GSocketClient: Connection successful!"); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_COMPLETE, data->connectable, attempt->connection); g_task_return_pointer (data->task, g_steal_pointer (&attempt->connection), g_object_unref); } connection_attempt_unref (attempt); g_object_unref (data->task); } static void g_socket_client_enumerator_callback (GObject *object, GAsyncResult *result, gpointer user_data); static void enumerator_next_async (GSocketClientAsyncConnectData *data, gboolean add_task_ref) { /* Each enumeration takes a ref. This arg just avoids repeated unrefs when an enumeration starts another enumeration */ if (add_task_ref) g_object_ref (data->task); if (!data->enumerated_at_least_once) g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_RESOLVING, data->connectable, NULL); g_debug ("GSocketClient: Starting new address enumeration"); g_socket_address_enumerator_next_async (data->enumerator, data->enumeration_cancellable, g_socket_client_enumerator_callback, data); } static void try_next_connection_or_finish (GSocketClientAsyncConnectData *, gboolean); static void g_socket_client_tls_handshake_callback (GObject *object, GAsyncResult *result, gpointer user_data) { ConnectionAttempt *attempt = user_data; GSocketClientAsyncConnectData *data = attempt->data; if (g_tls_connection_handshake_finish (G_TLS_CONNECTION (object), result, &data->error_info->tmp_error)) { g_object_unref (attempt->connection); attempt->connection = G_IO_STREAM (object); g_debug ("GSocketClient: TLS handshake succeeded"); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_TLS_HANDSHAKED, data->connectable, attempt->connection); g_socket_client_async_connect_complete (attempt); } else { g_object_unref (object); connection_attempt_unref (attempt); g_debug ("GSocketClient: TLS handshake failed: %s", data->error_info->tmp_error->message); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING); try_next_connection_or_finish (data, TRUE); } } static void g_socket_client_tls_handshake (ConnectionAttempt *attempt) { GSocketClientAsyncConnectData *data = attempt->data; GIOStream *tlsconn; if (!data->client->priv->tls) { g_socket_client_async_connect_complete (attempt); return; } g_debug ("GSocketClient: Starting TLS handshake"); tlsconn = g_tls_client_connection_new (attempt->connection, data->connectable, &data->error_info->tmp_error); if (tlsconn) { g_tls_client_connection_set_validation_flags (G_TLS_CLIENT_CONNECTION (tlsconn), data->client->priv->tls_validation_flags); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_TLS_HANDSHAKING, data->connectable, G_IO_STREAM (tlsconn)); g_tls_connection_handshake_async (G_TLS_CONNECTION (tlsconn), G_PRIORITY_DEFAULT, g_task_get_cancellable (data->task), g_socket_client_tls_handshake_callback, attempt); } else { connection_attempt_unref (attempt); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_TLS_HANDSHAKING); try_next_connection_or_finish (data, TRUE); } } static void g_socket_client_proxy_connect_callback (GObject *object, GAsyncResult *result, gpointer user_data) { ConnectionAttempt *attempt = user_data; GSocketClientAsyncConnectData *data = attempt->data; g_object_unref (attempt->connection); attempt->connection = g_proxy_connect_finish (G_PROXY (object), result, &data->error_info->tmp_error); if (attempt->connection) { g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_PROXY_NEGOTIATED, data->connectable, attempt->connection); g_socket_client_tls_handshake (attempt); } else { connection_attempt_unref (attempt); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING); try_next_connection_or_finish (data, TRUE); } } static void complete_connection_with_error (GSocketClientAsyncConnectData *data, GError *error) { g_debug ("GSocketClient: Connection failed: %s", error->message); g_assert (!data->completed); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_COMPLETE, data->connectable, NULL); data->completed = TRUE; cancel_all_attempts (data); g_task_return_error (data->task, error); } static gboolean task_completed_or_cancelled (GSocketClientAsyncConnectData *data) { GTask *task = data->task; GCancellable *cancellable = g_task_get_cancellable (task); GError *error = NULL; if (data->completed) return TRUE; else if (g_cancellable_set_error_if_cancelled (cancellable, &error)) { complete_connection_with_error (data, g_steal_pointer (&error)); return TRUE; } else return FALSE; } static gboolean try_next_successful_connection (GSocketClientAsyncConnectData *data) { ConnectionAttempt *attempt; const gchar *protocol; GProxy *proxy; if (data->connection_in_progress) return FALSE; g_assert (data->successful_connections != NULL); attempt = data->successful_connections->data; g_assert (attempt != NULL); data->successful_connections = g_slist_remove (data->successful_connections, attempt); data->connection_in_progress = TRUE; g_debug ("GSocketClient: Starting application layer connection"); if (!attempt->proxy_addr) { g_socket_client_tls_handshake (g_steal_pointer (&attempt)); return TRUE; } protocol = g_proxy_address_get_protocol (attempt->proxy_addr); /* The connection should not be anything other than TCP, * but let's put a safety guard in case */ if (!G_IS_TCP_CONNECTION (attempt->connection)) { g_critical ("Trying to proxy over non-TCP connection, this is " "most likely a bug in GLib IO library."); g_set_error_literal (&data->error_info->tmp_error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Proxying over a non-TCP connection is not supported.")); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING); } else if (g_hash_table_contains (data->client->priv->app_proxies, protocol)) { /* Simply complete the connection, we don't want to do TLS handshake * as the application proxy handling may need proxy handshake first */ g_socket_client_async_connect_complete (g_steal_pointer (&attempt)); return TRUE; } else if ((proxy = g_proxy_get_default_for_protocol (protocol))) { GIOStream *connection = attempt->connection; GProxyAddress *proxy_addr = attempt->proxy_addr; g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_PROXY_NEGOTIATING, data->connectable, attempt->connection); g_debug ("GSocketClient: Starting proxy connection"); g_proxy_connect_async (proxy, connection, proxy_addr, g_task_get_cancellable (data->task), g_socket_client_proxy_connect_callback, g_steal_pointer (&attempt)); g_object_unref (proxy); return TRUE; } else { g_set_error (&data->error_info->tmp_error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED, _("Proxy protocol “%s” is not supported."), protocol); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_PROXY_NEGOTIATING); } data->connection_in_progress = FALSE; g_clear_pointer (&attempt, connection_attempt_unref); return FALSE; /* All non-return paths are failures */ } static void try_next_connection_or_finish (GSocketClientAsyncConnectData *data, gboolean end_current_connection) { if (end_current_connection) data->connection_in_progress = FALSE; if (data->connection_in_progress) return; /* Keep trying successful connections until one works, each iteration pops one */ while (data->successful_connections) { if (try_next_successful_connection (data)) return; } if (!data->enumeration_completed) { enumerator_next_async (data, FALSE); return; } complete_connection_with_error (data, g_steal_pointer (&data->error_info->best_error)); } static void g_socket_client_connected_callback (GObject *source, GAsyncResult *result, gpointer user_data) { ConnectionAttempt *attempt = user_data; GSocketClientAsyncConnectData *data = attempt->data; if (task_completed_or_cancelled (data) || g_cancellable_is_cancelled (attempt->cancellable)) { g_object_unref (data->task); connection_attempt_unref (attempt); return; } if (attempt->timeout_source) { g_source_destroy (attempt->timeout_source); g_clear_pointer (&attempt->timeout_source, g_source_unref); } if (!g_socket_connection_connect_finish (G_SOCKET_CONNECTION (source), result, &data->error_info->tmp_error)) { if (!g_cancellable_is_cancelled (attempt->cancellable)) { clarify_connect_error (data->error_info->tmp_error, data->connectable, attempt->address); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_CONNECTING); g_debug ("GSocketClient: Connection attempt failed: %s", data->error_info->tmp_error->message); connection_attempt_remove (attempt); connection_attempt_unref (attempt); try_next_connection_or_finish (data, FALSE); } else /* Silently ignore cancelled attempts */ { g_clear_error (&data->error_info->tmp_error); g_object_unref (data->task); connection_attempt_unref (attempt); } return; } g_socket_connection_set_cached_remote_address ((GSocketConnection*)attempt->connection, NULL); g_debug ("GSocketClient: TCP connection successful"); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_CONNECTED, data->connectable, attempt->connection); /* wrong, but backward compatible */ g_socket_set_blocking (attempt->socket, TRUE); /* This ends the parallel "happy eyeballs" portion of connecting. Now that we have a successful tcp connection we will attempt to connect at the TLS/Proxy layer. If those layers fail we will move on to the next connection. */ connection_attempt_remove (attempt); data->successful_connections = g_slist_append (data->successful_connections, g_steal_pointer (&attempt)); try_next_connection_or_finish (data, FALSE); } static gboolean on_connection_attempt_timeout (gpointer data) { ConnectionAttempt *attempt = data; if (!attempt->data->enumeration_completed) { g_debug ("GSocketClient: Timeout reached, trying another enumeration"); enumerator_next_async (attempt->data, TRUE); } g_clear_pointer (&attempt->timeout_source, g_source_unref); return G_SOURCE_REMOVE; } static void on_connection_cancelled (GCancellable *cancellable, gpointer data) { GCancellable *linked_cancellable = G_CANCELLABLE (data); g_cancellable_cancel (linked_cancellable); } static void g_socket_client_enumerator_callback (GObject *object, GAsyncResult *result, gpointer user_data) { GSocketClientAsyncConnectData *data = user_data; GSocketAddress *address = NULL; GSocket *socket; ConnectionAttempt *attempt; if (task_completed_or_cancelled (data)) { g_object_unref (data->task); return; } address = g_socket_address_enumerator_next_finish (data->enumerator, result, &data->error_info->tmp_error); if (address == NULL) { if (G_UNLIKELY (data->enumeration_completed)) return; data->enumeration_completed = TRUE; g_debug ("GSocketClient: Address enumeration completed (out of addresses)"); /* As per API docs: We only care about error if it's the first call, after that the enumerator is done. Note that we don't care about cancellation errors because task_completed_or_cancelled() above should handle that. If this fails and nothing is in progress then we will complete task here. */ if ((data->enumerated_at_least_once && !data->connection_attempts && !data->connection_in_progress) || !data->enumerated_at_least_once) { g_debug ("GSocketClient: Address enumeration failed: %s", data->error_info->tmp_error ? data->error_info->tmp_error->message : NULL); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_RESOLVING); g_assert (data->error_info->best_error); complete_connection_with_error (data, g_steal_pointer (&data->error_info->best_error)); } /* Enumeration should never trigger again, drop our ref */ g_object_unref (data->task); return; } g_debug ("GSocketClient: Address enumeration succeeded"); if (!data->enumerated_at_least_once) { g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_RESOLVED, data->connectable, NULL); data->enumerated_at_least_once = TRUE; } socket = create_socket (data->client, address, &data->error_info->tmp_error); if (socket == NULL) { g_object_unref (address); consider_tmp_error (data->error_info, G_SOCKET_CLIENT_CONNECTING); enumerator_next_async (data, FALSE); return; } attempt = connection_attempt_new (); attempt->data = data; attempt->socket = socket; attempt->address = address; attempt->cancellable = g_cancellable_new (); attempt->connection = (GIOStream *)g_socket_connection_factory_create_connection (socket); attempt->timeout_source = g_timeout_source_new (HAPPY_EYEBALLS_CONNECTION_ATTEMPT_TIMEOUT_MS); if (G_IS_PROXY_ADDRESS (address) && data->client->priv->enable_proxy) attempt->proxy_addr = g_object_ref (G_PROXY_ADDRESS (address)); g_source_set_callback (attempt->timeout_source, on_connection_attempt_timeout, attempt, NULL); g_source_attach (attempt->timeout_source, g_task_get_context (data->task)); data->connection_attempts = g_slist_append (data->connection_attempts, attempt); if (g_task_get_cancellable (data->task)) g_cancellable_connect (g_task_get_cancellable (data->task), G_CALLBACK (on_connection_cancelled), g_object_ref (attempt->cancellable), g_object_unref); g_socket_connection_set_cached_remote_address ((GSocketConnection *)attempt->connection, address); g_debug ("GSocketClient: Starting TCP connection attempt"); g_socket_client_emit_event (data->client, G_SOCKET_CLIENT_CONNECTING, data->connectable, attempt->connection); g_socket_connection_connect_async (G_SOCKET_CONNECTION (attempt->connection), address, attempt->cancellable, g_socket_client_connected_callback, connection_attempt_ref (attempt)); } /** * g_socket_client_connect_async: * @client: a #GSocketClient * @connectable: a #GSocketConnectable specifying the remote address. * @cancellable: (nullable): a #GCancellable, or %NULL * @callback: (scope async): a #GAsyncReadyCallback * @user_data: (closure): user data for the callback * * This is the asynchronous version of g_socket_client_connect(). * * You may wish to prefer the asynchronous version even in synchronous * command line programs because, since 2.60, it implements * [RFC 8305](https://tools.ietf.org/html/rfc8305) "Happy Eyeballs" * recommendations to work around long connection timeouts in networks * where IPv6 is broken by performing an IPv4 connection simultaneously * without waiting for IPv6 to time out, which is not supported by the * synchronous call. (This is not an API guarantee, and may change in * the future.) * * When the operation is finished @callback will be * called. You can then call g_socket_client_connect_finish() to get * the result of the operation. * * Since: 2.22 */ void g_socket_client_connect_async (GSocketClient *client, GSocketConnectable *connectable, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GSocketClientAsyncConnectData *data; g_return_if_fail (G_IS_SOCKET_CLIENT (client)); data = g_slice_new0 (GSocketClientAsyncConnectData); data->client = client; data->connectable = g_object_ref (connectable); data->error_info = socket_client_error_info_new (); if (can_use_proxy (client)) { data->enumerator = g_socket_connectable_proxy_enumerate (connectable); if (client->priv->proxy_resolver && G_IS_PROXY_ADDRESS_ENUMERATOR (data->enumerator)) { g_object_set (G_OBJECT (data->enumerator), "proxy-resolver", client->priv->proxy_resolver, NULL); } } else data->enumerator = g_socket_connectable_enumerate (connectable); /* This function tries to match the behavior of g_socket_client_connect () which is simple enough but much of it is done in parallel to be as responsive as possible as per Happy Eyeballs (RFC 8305). This complicates flow quite a bit but we can describe it in 3 sections: Firstly we have address enumeration (DNS): - This may be triggered multiple times by enumerator_next_async(). - It also has its own cancellable (data->enumeration_cancellable). - Enumeration is done lazily because GNetworkAddressAddressEnumerator also does work in parallel and may lazily add new addresses. - If the first enumeration errors then the task errors. Otherwise all enumerations will potentially be used (until task or enumeration is cancelled). Then we start attempting connections (TCP): - Each connection is independent and kept in a ConnectionAttempt object. - They each hold a ref on the main task and have their own cancellable. - Multiple attempts may happen in parallel as per Happy Eyeballs. - Upon failure or timeouts more connection attempts are made. - If no connections succeed the task errors. - Upon success they are kept in a list of successful connections. Lastly we connect at the application layer (TLS, Proxies): - These are done in serial. - The reasoning here is that Happy Eyeballs is about making bad connections responsive at the IP/TCP layers. Issues at the application layer are generally not due to connectivity issues but rather misconfiguration. - Upon failure it will try the next TCP connection until it runs out and the task errors. - Upon success it cancels everything remaining (enumeration and connections) and returns the connection. */ data->task = g_task_new (client, cancellable, callback, user_data); g_task_set_check_cancellable (data->task, FALSE); /* We handle this manually */ g_task_set_source_tag (data->task, g_socket_client_connect_async); g_task_set_task_data (data->task, data, (GDestroyNotify)g_socket_client_async_connect_data_free); data->enumeration_cancellable = g_cancellable_new (); if (cancellable) g_cancellable_connect (cancellable, G_CALLBACK (on_connection_cancelled), g_object_ref (data->enumeration_cancellable), g_object_unref); enumerator_next_async (data, FALSE); } /** * g_socket_client_connect_to_host_async: * @client: a #GSocketClient * @host_and_port: the name and optionally the port of the host to connect to * @default_port: the default port to connect to * @cancellable: (nullable): a #GCancellable, or %NULL * @callback: (scope async): a #GAsyncReadyCallback * @user_data: (closure): user data for the callback * * This is the asynchronous version of g_socket_client_connect_to_host(). * * When the operation is finished @callback will be * called. You can then call g_socket_client_connect_to_host_finish() to get * the result of the operation. * * Since: 2.22 */ void g_socket_client_connect_to_host_async (GSocketClient *client, const gchar *host_and_port, guint16 default_port, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GSocketConnectable *connectable; GError *error; error = NULL; connectable = g_network_address_parse (host_and_port, default_port, &error); if (connectable == NULL) { g_task_report_error (client, callback, user_data, g_socket_client_connect_to_host_async, error); } else { g_socket_client_connect_async (client, connectable, cancellable, callback, user_data); g_object_unref (connectable); } } /** * g_socket_client_connect_to_service_async: * @client: a #GSocketClient * @domain: a domain name * @service: the name of the service to connect to * @cancellable: (nullable): a #GCancellable, or %NULL * @callback: (scope async): a #GAsyncReadyCallback * @user_data: (closure): user data for the callback * * This is the asynchronous version of * g_socket_client_connect_to_service(). * * Since: 2.22 */ void g_socket_client_connect_to_service_async (GSocketClient *client, const gchar *domain, const gchar *service, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GSocketConnectable *connectable; connectable = g_network_service_new (service, "tcp", domain); g_socket_client_connect_async (client, connectable, cancellable, callback, user_data); g_object_unref (connectable); } /** * g_socket_client_connect_to_uri_async: * @client: a #GSocketClient * @uri: a network uri * @default_port: the default port to connect to * @cancellable: (nullable): a #GCancellable, or %NULL * @callback: (scope async): a #GAsyncReadyCallback * @user_data: (closure): user data for the callback * * This is the asynchronous version of g_socket_client_connect_to_uri(). * * When the operation is finished @callback will be * called. You can then call g_socket_client_connect_to_uri_finish() to get * the result of the operation. * * Since: 2.26 */ void g_socket_client_connect_to_uri_async (GSocketClient *client, const gchar *uri, guint16 default_port, GCancellable *cancellable, GAsyncReadyCallback callback, gpointer user_data) { GSocketConnectable *connectable; GError *error; error = NULL; connectable = g_network_address_parse_uri (uri, default_port, &error); if (connectable == NULL) { g_task_report_error (client, callback, user_data, g_socket_client_connect_to_uri_async, error); } else { g_debug("g_socket_client_connect_to_uri_async"); g_socket_client_connect_async (client, connectable, cancellable, callback, user_data); g_object_unref (connectable); } } /** * g_socket_client_connect_finish: * @client: a #GSocketClient. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes an async connect operation. See g_socket_client_connect_async() * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.22 */ GSocketConnection * g_socket_client_connect_finish (GSocketClient *client, GAsyncResult *result, GError **error) { g_return_val_if_fail (g_task_is_valid (result, client), NULL); return g_task_propagate_pointer (G_TASK (result), error); } /** * g_socket_client_connect_to_host_finish: * @client: a #GSocketClient. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes an async connect operation. See g_socket_client_connect_to_host_async() * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.22 */ GSocketConnection * g_socket_client_connect_to_host_finish (GSocketClient *client, GAsyncResult *result, GError **error) { return g_socket_client_connect_finish (client, result, error); } /** * g_socket_client_connect_to_service_finish: * @client: a #GSocketClient. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes an async connect operation. See g_socket_client_connect_to_service_async() * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.22 */ GSocketConnection * g_socket_client_connect_to_service_finish (GSocketClient *client, GAsyncResult *result, GError **error) { return g_socket_client_connect_finish (client, result, error); } /** * g_socket_client_connect_to_uri_finish: * @client: a #GSocketClient. * @result: a #GAsyncResult. * @error: a #GError location to store the error occurring, or %NULL to * ignore. * * Finishes an async connect operation. See g_socket_client_connect_to_uri_async() * * Returns: (transfer full): a #GSocketConnection on success, %NULL on error. * * Since: 2.26 */ GSocketConnection * g_socket_client_connect_to_uri_finish (GSocketClient *client, GAsyncResult *result, GError **error) { return g_socket_client_connect_finish (client, result, error); } /** * g_socket_client_add_application_proxy: * @client: a #GSocketClient * @protocol: The proxy protocol * * Enable proxy protocols to be handled by the application. When the * indicated proxy protocol is returned by the #GProxyResolver, * #GSocketClient will consider this protocol as supported but will * not try to find a #GProxy instance to handle handshaking. The * application must check for this case by calling * g_socket_connection_get_remote_address() on the returned * #GSocketConnection, and seeing if it's a #GProxyAddress of the * appropriate type, to determine whether or not it needs to handle * the proxy handshaking itself. * * This should be used for proxy protocols that are dialects of * another protocol such as HTTP proxy. It also allows cohabitation of * proxy protocols that are reused between protocols. A good example * is HTTP. It can be used to proxy HTTP, FTP and Gopher and can also * be use as generic socket proxy through the HTTP CONNECT method. * * When the proxy is detected as being an application proxy, TLS handshake * will be skipped. This is required to let the application do the proxy * specific handshake. */ void g_socket_client_add_application_proxy (GSocketClient *client, const gchar *protocol) { g_hash_table_add (client->priv->app_proxies, g_strdup (protocol)); }