#undef G_DISABLE_ASSERT #undef G_LOG_DOMAIN #include /* GMutex */ static GMutex* test_g_mutex_mutex = NULL; static guint test_g_mutex_int = 0; static gboolean test_g_mutex_thread_ready; G_LOCK_DEFINE_STATIC (test_g_mutex); static gpointer test_g_mutex_thread (gpointer data) { g_assert (GPOINTER_TO_INT (data) == 42); g_assert (g_mutex_trylock (test_g_mutex_mutex) == FALSE); g_assert (G_TRYLOCK (test_g_mutex) == FALSE); test_g_mutex_thread_ready = TRUE; g_mutex_lock (test_g_mutex_mutex); g_assert (test_g_mutex_int == 42); g_mutex_unlock (test_g_mutex_mutex); return GINT_TO_POINTER (41); } static void test_g_mutex (void) { GThread *thread; test_g_mutex_mutex = g_mutex_new (); g_assert (g_mutex_trylock (test_g_mutex_mutex)); g_assert (G_TRYLOCK (test_g_mutex)); test_g_mutex_thread_ready = FALSE; thread = g_thread_create (test_g_mutex_thread, GINT_TO_POINTER (42), TRUE, NULL); /* This busy wait is only for testing purposes and not an example of * good code!*/ while (!test_g_mutex_thread_ready) g_usleep (G_USEC_PER_SEC / 5); test_g_mutex_int = 42; G_UNLOCK (test_g_mutex); g_mutex_unlock (test_g_mutex_mutex); g_assert (GPOINTER_TO_INT (g_thread_join (thread)) == 41); g_mutex_free (test_g_mutex_mutex); } /* GStaticRecMutex */ static GStaticRecMutex test_g_static_rec_mutex_mutex = G_STATIC_REC_MUTEX_INIT; static guint test_g_static_rec_mutex_int = 0; static gboolean test_g_static_rec_mutex_thread_ready; static gpointer test_g_static_rec_mutex_thread (gpointer data) { g_assert (GPOINTER_TO_INT (data) == 42); g_assert (g_static_rec_mutex_trylock (&test_g_static_rec_mutex_mutex) == FALSE); test_g_static_rec_mutex_thread_ready = TRUE; g_static_rec_mutex_lock (&test_g_static_rec_mutex_mutex); g_static_rec_mutex_lock (&test_g_static_rec_mutex_mutex); g_assert (test_g_static_rec_mutex_int == 42); test_g_static_rec_mutex_thread_ready = FALSE; g_static_rec_mutex_unlock (&test_g_static_rec_mutex_mutex); g_static_rec_mutex_unlock (&test_g_static_rec_mutex_mutex); g_thread_exit (GINT_TO_POINTER (43)); g_assert_not_reached (); return NULL; } static void test_g_static_rec_mutex (void) { GThread *thread; g_assert (g_static_rec_mutex_trylock (&test_g_static_rec_mutex_mutex)); test_g_static_rec_mutex_thread_ready = FALSE; thread = g_thread_create (test_g_static_rec_mutex_thread, GINT_TO_POINTER (42), TRUE, NULL); /* This busy wait is only for testing purposes and not an example of * good code!*/ while (!test_g_static_rec_mutex_thread_ready) g_usleep (G_USEC_PER_SEC / 5); g_assert (g_static_rec_mutex_trylock (&test_g_static_rec_mutex_mutex)); test_g_static_rec_mutex_int = 41; g_static_rec_mutex_unlock (&test_g_static_rec_mutex_mutex); test_g_static_rec_mutex_int = 42; g_static_rec_mutex_unlock (&test_g_static_rec_mutex_mutex); /* This busy wait is only for testing purposes and not an example of * good code!*/ while (test_g_static_rec_mutex_thread_ready) g_usleep (G_USEC_PER_SEC / 5); g_static_rec_mutex_lock (&test_g_static_rec_mutex_mutex); test_g_static_rec_mutex_int = 0; g_static_rec_mutex_unlock (&test_g_static_rec_mutex_mutex); g_assert (GPOINTER_TO_INT (g_thread_join (thread)) == 43); } /* GStaticPrivate */ #define THREADS 10 static GStaticPrivate test_g_static_private_private1 = G_STATIC_PRIVATE_INIT; static GStaticPrivate test_g_static_private_private2 = G_STATIC_PRIVATE_INIT; static GStaticMutex test_g_static_private_mutex = G_STATIC_MUTEX_INIT; static guint test_g_static_private_counter = 0; static guint test_g_static_private_ready = 0; static gpointer test_g_static_private_constructor (void) { g_static_mutex_lock (&test_g_static_private_mutex); test_g_static_private_counter++; g_static_mutex_unlock (&test_g_static_private_mutex); return g_new (guint,1); } static void test_g_static_private_destructor (gpointer data) { g_static_mutex_lock (&test_g_static_private_mutex); test_g_static_private_counter--; g_static_mutex_unlock (&test_g_static_private_mutex); g_free (data); } static gpointer test_g_static_private_thread (gpointer data) { guint number = GPOINTER_TO_INT (data); guint i; guint *private1, *private2; for (i = 0; i < 10; i++) { number = number * 11 + 1; /* A very simple and bad RNG ;-) */ private1 = g_static_private_get (&test_g_static_private_private1); if (!private1 || number % 7 > 3) { private1 = test_g_static_private_constructor (); g_static_private_set (&test_g_static_private_private1, private1, test_g_static_private_destructor); } *private1 = number; private2 = g_static_private_get (&test_g_static_private_private2); if (!private2 || number % 13 > 5) { private2 = test_g_static_private_constructor (); g_static_private_set (&test_g_static_private_private2, private2, test_g_static_private_destructor); } *private2 = number * 2; g_usleep (G_USEC_PER_SEC / 5); g_assert (number == *private1); g_assert (number * 2 == *private2); } g_static_mutex_lock (&test_g_static_private_mutex); test_g_static_private_ready++; g_static_mutex_unlock (&test_g_static_private_mutex); /* Busy wait is not nice but that's just a test */ while (test_g_static_private_ready != 0) g_usleep (G_USEC_PER_SEC / 5); for (i = 0; i < 10; i++) { private2 = g_static_private_get (&test_g_static_private_private2); number = number * 11 + 1; /* A very simple and bad RNG ;-) */ if (!private2 || number % 13 > 5) { private2 = test_g_static_private_constructor (); g_static_private_set (&test_g_static_private_private2, private2, test_g_static_private_destructor); } *private2 = number * 2; g_usleep (G_USEC_PER_SEC / 5); g_assert (number * 2 == *private2); } return GINT_TO_POINTER (GPOINTER_TO_INT (data) * 3); } static void test_g_static_private (void) { GThread *threads[THREADS]; guint i; test_g_static_private_ready = 0; for (i = 0; i < THREADS; i++) { threads[i] = g_thread_create (test_g_static_private_thread, GINT_TO_POINTER (i), TRUE, NULL); } /* Busy wait is not nice but that's just a test */ while (test_g_static_private_ready != THREADS) g_usleep (G_USEC_PER_SEC / 5); /* Reuse the static private */ g_static_private_free (&test_g_static_private_private2); g_static_private_init (&test_g_static_private_private2); test_g_static_private_ready = 0; for (i = 0; i < THREADS; i++) g_assert (GPOINTER_TO_INT (g_thread_join (threads[i])) == i * 3); g_assert (test_g_static_private_counter == 0); } /* GStaticRWLock */ /* -1 = writing; >0 = # of readers */ static gint test_g_static_rw_lock_state = 0; G_LOCK_DEFINE (test_g_static_rw_lock_state); static gboolean test_g_static_rw_lock_run = TRUE; static GStaticRWLock test_g_static_rw_lock_lock = G_STATIC_RW_LOCK_INIT; static gpointer test_g_static_rw_lock_thread (gpointer data) { while (test_g_static_rw_lock_run) { if (g_random_double() > .2) /* I'm a reader */ { if (g_random_double() > .2) /* I'll block */ g_static_rw_lock_reader_lock (&test_g_static_rw_lock_lock); else /* I'll only try */ if (!g_static_rw_lock_reader_trylock (&test_g_static_rw_lock_lock)) continue; G_LOCK (test_g_static_rw_lock_state); g_assert (test_g_static_rw_lock_state >= 0); test_g_static_rw_lock_state++; G_UNLOCK (test_g_static_rw_lock_state); g_usleep (g_random_int_range (20,1000)); G_LOCK (test_g_static_rw_lock_state); test_g_static_rw_lock_state--; G_UNLOCK (test_g_static_rw_lock_state); g_static_rw_lock_reader_unlock (&test_g_static_rw_lock_lock); } else /* I'm a writer */ { if (g_random_double() > .2) /* I'll block */ g_static_rw_lock_writer_lock (&test_g_static_rw_lock_lock); else /* I'll only try */ if (!g_static_rw_lock_writer_trylock (&test_g_static_rw_lock_lock)) continue; G_LOCK (test_g_static_rw_lock_state); g_assert (test_g_static_rw_lock_state == 0); test_g_static_rw_lock_state = -1; G_UNLOCK (test_g_static_rw_lock_state); g_usleep (g_random_int_range (20,1000)); G_LOCK (test_g_static_rw_lock_state); test_g_static_rw_lock_state = 0; G_UNLOCK (test_g_static_rw_lock_state); g_static_rw_lock_writer_unlock (&test_g_static_rw_lock_lock); } } return NULL; } static void test_g_static_rw_lock () { GThread *threads[THREADS]; guint i; for (i = 0; i < THREADS; i++) { threads[i] = g_thread_create (test_g_static_rw_lock_thread, NULL, TRUE, NULL); } g_usleep (G_USEC_PER_SEC * 5); test_g_static_rw_lock_run = FALSE; for (i = 0; i < THREADS; i++) { g_thread_join (threads[i]); } g_assert (test_g_static_rw_lock_state == 0); } #define G_ONCE_SIZE 100 #define G_ONCE_THREADS 10 G_LOCK_DEFINE (test_g_once); static guint test_g_once_guint_array[G_ONCE_SIZE]; static GOnce test_g_once_array[G_ONCE_SIZE]; static gpointer test_g_once_init_func(gpointer arg) { guint *count = arg; g_usleep (g_random_int_range (20,1000)); (*count)++; g_usleep (g_random_int_range (20,1000)); return arg; } static gpointer test_g_once_thread (gpointer ignore) { guint i; G_LOCK (test_g_once); /* Don't start before all threads are created */ G_UNLOCK (test_g_once); for (i = 0; i < 1000; i++) { guint pos = g_random_int_range (0, G_ONCE_SIZE); gpointer ret = g_once (test_g_once_array + pos, test_g_once_init_func, test_g_once_guint_array + pos); g_assert (ret == test_g_once_guint_array + pos); } /* Make sure, that all counters are touched at least once */ for (i = 0; i < G_ONCE_SIZE; i++) { gpointer ret = g_once (test_g_once_array + i, test_g_once_init_func, test_g_once_guint_array + i); g_assert (ret == test_g_once_guint_array + i); } return NULL; } static void test_g_thread_once (void) { static GOnce once_init = G_ONCE_INIT; GThread *threads[G_ONCE_THREADS]; guint i; for (i = 0; i < G_ONCE_SIZE; i++) { test_g_once_array[i] = once_init; test_g_once_guint_array[i] = i; } G_LOCK (test_g_once); for (i = 0; i < G_ONCE_THREADS; i++) { threads[i] = g_thread_create (test_g_once_thread, GUINT_TO_POINTER(i%2), TRUE, NULL); } G_UNLOCK (test_g_once); for (i = 0; i < G_ONCE_THREADS; i++) { g_thread_join (threads[i]); } for (i = 0; i < G_ONCE_SIZE; i++) { g_assert (test_g_once_guint_array[i] == i + 1); } } /* run all the tests */ void run_all_tests() { test_g_mutex (); test_g_static_rec_mutex (); test_g_static_private (); test_g_static_rw_lock (); test_g_thread_once (); } int main (int argc, char *argv[]) { g_thread_init (NULL); run_all_tests (); /* Now we rerun all tests, but this time we fool the system into * thinking, that the available thread system is not native, but * userprovided. */ g_thread_use_default_impl = FALSE; run_all_tests (); return 0; }