/* * Copyright © 2010 Codethink Limited * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2 of the licence or (at * your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307, USA. * * Authors: Ryan Lortie */ #include "config.h" #include "gactiongroup.h" #include "gaction.h" #include "glibintl.h" /** * SECTION:gactiongroup * @title: GActionGroup * @short_description: A group of actions * @see_also: #GAction * * #GActionGroup represents a group of actions. Actions can be used to * expose functionality in a structured way, either from one part of a * program to another, or to the outside world. Action groups are often * used together with a #GMenuModel that provides additional * representation data for displaying the actions to the user, e.g. in * a menu. * * The main way to interact with the actions in a GActionGroup is to * activate them with g_action_group_activate_action(). Activating an * action may require a #GVariant parameter. The required type of the * parameter can be inquired with g_action_group_get_action_parameter_type(). * Actions may be disabled, see g_action_group_get_action_enabled(). * Activating a disabled action has no effect. * * Actions may optionally have a state in the form of a #GVariant. The * current state of an action can be inquired with * g_action_group_get_action_state(). Activating a stateful action may * change its state, but it is also possible to set the state by calling * g_action_group_change_action_state(). * * As typical example, consider a text editing application which has an * option to change the current font to 'bold'. A good way to represent * this would be a stateful action, with a boolean state. Activating the * action would toggle the state. * * Each action in the group has a unique name (which is a string). All * method calls, except g_action_group_list_actions() take the name of * an action as an argument. * * The #GActionGroup API is meant to be the 'public' API to the action * group. The calls here are exactly the interaction that 'external * forces' (eg: UI, incoming D-Bus messages, etc.) are supposed to have * with actions. 'Internal' APIs (ie: ones meant only to be accessed by * the action group implementation) are found on subclasses. This is * why you will find - for example - g_action_group_get_action_enabled() * but not an equivalent set() call. * * Signals are emitted on the action group in response to state changes * on individual actions. * * Implementations of #GActionGroup should provide implementations for * the virtual functions g_action_group_list_actions() and * g_action_group_query_action(). The other virtual functions should * not be implemented - their "wrappers" are actually implemented with * calls to g_action_group_query_action(). */ /** * GActionGroupInterface: * @has_action: the virtual function pointer for g_action_group_has_action() * @list_actions: the virtual function pointer for g_action_group_list_actions() * @get_action_parameter_type: the virtual function pointer for g_action_group_get_action_parameter_type() * @get_action_state_type: the virtual function pointer for g_action_group_get_action_state_type() * @get_action_state_hint: the virtual function pointer for g_action_group_get_action_state_hint() * @get_action_enabled: the virtual function pointer for g_action_group_get_action_enabled() * @get_action_state: the virtual function pointer for g_action_group_get_action_state() * @change_action_state: the virtual function pointer for g_action_group_change_action_state() * @query_action: the virtual function pointer for g_action_group_query_action() * @activate_action: the virtual function pointer for g_action_group_activate_action() * @change_action_state: the virtual function pointer for g_action_group_change_action_state() * @action_added: the class closure for the #GActionGroup::action-added signal * @action_removed: the class closure for the #GActionGroup::action-removed signal * @action_enabled_changed: the class closure for the #GActionGroup::action-enabled-changed signal * @action_state_changed: the class closure for the #GActionGroup::action-enabled-changed signal * * The virtual function table for #GActionGroup. * * Since: 2.28 **/ G_DEFINE_INTERFACE (GActionGroup, g_action_group, G_TYPE_OBJECT) enum { SIGNAL_ACTION_ADDED, SIGNAL_ACTION_REMOVED, SIGNAL_ACTION_ENABLED_CHANGED, SIGNAL_ACTION_STATE_CHANGED, NR_SIGNALS }; static guint g_action_group_signals[NR_SIGNALS]; static gboolean g_action_group_real_has_action (GActionGroup *action_group, const gchar *action_name) { return g_action_group_query_action (action_group, action_name, NULL, NULL, NULL, NULL, NULL); } static gboolean g_action_group_real_get_action_enabled (GActionGroup *action_group, const gchar *action_name) { gboolean enabled = FALSE; g_action_group_query_action (action_group, action_name, &enabled, NULL, NULL, NULL, NULL); return enabled; } static const GVariantType * g_action_group_real_get_action_parameter_type (GActionGroup *action_group, const gchar *action_name) { const GVariantType *type = NULL; g_action_group_query_action (action_group, action_name, NULL, &type, NULL, NULL, NULL); return type; } static const GVariantType * g_action_group_real_get_action_state_type (GActionGroup *action_group, const gchar *action_name) { const GVariantType *type = NULL; g_action_group_query_action (action_group, action_name, NULL, NULL, &type, NULL, NULL); return type; } static GVariant * g_action_group_real_get_action_state_hint (GActionGroup *action_group, const gchar *action_name) { GVariant *hint = NULL; g_action_group_query_action (action_group, action_name, NULL, NULL, NULL, &hint, NULL); return hint; } static GVariant * g_action_group_real_get_action_state (GActionGroup *action_group, const gchar *action_name) { GVariant *state = NULL; g_action_group_query_action (action_group, action_name, NULL, NULL, NULL, NULL, &state); return state; } static gboolean g_action_group_real_query_action (GActionGroup *action_group, const gchar *action_name, gboolean *enabled, const GVariantType **parameter_type, const GVariantType **state_type, GVariant **state_hint, GVariant **state) { GActionGroupInterface *iface = G_ACTION_GROUP_GET_IFACE (action_group); /* we expect implementations to override this method, but we also * allow for implementations that existed before this method was * introduced to override the individual accessors instead. * * detect the case that neither has happened and report it. */ if G_UNLIKELY (iface->has_action == g_action_group_real_has_action || iface->get_action_enabled == g_action_group_real_get_action_enabled || iface->get_action_parameter_type == g_action_group_real_get_action_parameter_type || iface->get_action_state_type == g_action_group_real_get_action_state_type || iface->get_action_state_hint == g_action_group_real_get_action_state_hint || iface->get_action_state == g_action_group_real_get_action_state) { g_critical ("Class '%s' implements GActionGroup interface without overriding " "query_action() method -- bailing out to avoid infinite recursion.", G_OBJECT_TYPE_NAME (action_group)); return FALSE; } if (!(* iface->has_action) (action_group, action_name)) return FALSE; if (enabled != NULL) *enabled = (* iface->get_action_enabled) (action_group, action_name); if (parameter_type != NULL) *parameter_type = (* iface->get_action_parameter_type) (action_group, action_name); if (state_type != NULL) *state_type = (* iface->get_action_state_type) (action_group, action_name); if (state_hint != NULL) *state_hint = (* iface->get_action_state_hint) (action_group, action_name); if (state != NULL) *state = (* iface->get_action_state) (action_group, action_name); return TRUE; } static void g_action_group_default_init (GActionGroupInterface *iface) { iface->has_action = g_action_group_real_has_action; iface->get_action_enabled = g_action_group_real_get_action_enabled; iface->get_action_parameter_type = g_action_group_real_get_action_parameter_type; iface->get_action_state_type = g_action_group_real_get_action_state_type; iface->get_action_state_hint = g_action_group_real_get_action_state_hint; iface->get_action_state = g_action_group_real_get_action_state; iface->query_action = g_action_group_real_query_action; /** * GActionGroup::action-added: * @action_group: the #GActionGroup that changed * @action_name: the name of the action in @action_group * * Signals that a new action was just added to the group. * This signal is emitted after the action has been added * and is now visible. * * Since: 2.28 **/ g_action_group_signals[SIGNAL_ACTION_ADDED] = g_signal_new (I_("action-added"), G_TYPE_ACTION_GROUP, G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, G_STRUCT_OFFSET (GActionGroupInterface, action_added), NULL, NULL, g_cclosure_marshal_VOID__STRING, G_TYPE_NONE, 1, G_TYPE_STRING); /** * GActionGroup::action-removed: * @action_group: the #GActionGroup that changed * @action_name: the name of the action in @action_group * * Signals that an action is just about to be removed from the group. * This signal is emitted before the action is removed, so the action * is still visible and can be queried from the signal handler. * * Since: 2.28 **/ g_action_group_signals[SIGNAL_ACTION_REMOVED] = g_signal_new (I_("action-removed"), G_TYPE_ACTION_GROUP, G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, G_STRUCT_OFFSET (GActionGroupInterface, action_removed), NULL, NULL, g_cclosure_marshal_VOID__STRING, G_TYPE_NONE, 1, G_TYPE_STRING); /** * GActionGroup::action-enabled-changed: * @action_group: the #GActionGroup that changed * @action_name: the name of the action in @action_group * @enabled: whether the action is enabled or not * * Signals that the enabled status of the named action has changed. * * Since: 2.28 **/ g_action_group_signals[SIGNAL_ACTION_ENABLED_CHANGED] = g_signal_new (I_("action-enabled-changed"), G_TYPE_ACTION_GROUP, G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED, G_STRUCT_OFFSET (GActionGroupInterface, action_enabled_changed), NULL, NULL, NULL, G_TYPE_NONE, 2, G_TYPE_STRING, G_TYPE_BOOLEAN); /** * GActionGroup::action-state-changed: * @action_group: the #GActionGroup that changed * @action_name: the name of the action in @action_group * @value: the new value of the state * * Signals that the state of the named action has changed. * * Since: 2.28 **/ g_action_group_signals[SIGNAL_ACTION_STATE_CHANGED] = g_signal_new (I_("action-state-changed"), G_TYPE_ACTION_GROUP, G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED | G_SIGNAL_MUST_COLLECT, G_STRUCT_OFFSET (GActionGroupInterface, action_state_changed), NULL, NULL, NULL, G_TYPE_NONE, 2, G_TYPE_STRING, G_TYPE_VARIANT); } /** * g_action_group_list_actions: * @action_group: a #GActionGroup * * Lists the actions contained within @action_group. * * The caller is responsible for freeing the list with g_strfreev() when * it is no longer required. * * Returns: (transfer full): a %NULL-terminated array of the names of the * actions in the groupb * * Since: 2.28 **/ gchar ** g_action_group_list_actions (GActionGroup *action_group) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL); return G_ACTION_GROUP_GET_IFACE (action_group) ->list_actions (action_group); } /** * g_action_group_has_action: * @action_group: a #GActionGroup * @action_name: the name of the action to check for * * Checks if the named action exists within @action_group. * * Returns: whether the named action exists * * Since: 2.28 **/ gboolean g_action_group_has_action (GActionGroup *action_group, const gchar *action_name) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), FALSE); return G_ACTION_GROUP_GET_IFACE (action_group) ->has_action (action_group, action_name); } /** * g_action_group_get_action_parameter_type: * @action_group: a #GActionGroup * @action_name: the name of the action to query * * Queries the type of the parameter that must be given when activating * the named action within @action_group. * * When activating the action using g_action_group_activate_action(), * the #GVariant given to that function must be of the type returned * by this function. * * In the case that this function returns %NULL, you must not give any * #GVariant, but %NULL instead. * * The parameter type of a particular action will never change but it is * possible for an action to be removed and for a new action to be added * with the same name but a different parameter type. * * Return value: the parameter type * * Since: 2.28 **/ const GVariantType * g_action_group_get_action_parameter_type (GActionGroup *action_group, const gchar *action_name) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL); return G_ACTION_GROUP_GET_IFACE (action_group) ->get_action_parameter_type (action_group, action_name); } /** * g_action_group_get_action_state_type: * @action_group: a #GActionGroup * @action_name: the name of the action to query * * Queries the type of the state of the named action within * @action_group. * * If the action is stateful then this function returns the * #GVariantType of the state. All calls to * g_action_group_change_action_state() must give a #GVariant of this * type and g_action_group_get_action_state() will return a #GVariant * of the same type. * * If the action is not stateful then this function will return %NULL. * In that case, g_action_group_get_action_state() will return %NULL * and you must not call g_action_group_change_action_state(). * * The state type of a particular action will never change but it is * possible for an action to be removed and for a new action to be added * with the same name but a different state type. * * Returns: (transfer full): the state type, if the action is stateful * * Since: 2.28 **/ const GVariantType * g_action_group_get_action_state_type (GActionGroup *action_group, const gchar *action_name) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL); return G_ACTION_GROUP_GET_IFACE (action_group) ->get_action_state_type (action_group, action_name); } /** * g_action_group_get_action_state_hint: * @action_group: a #GActionGroup * @action_name: the name of the action to query * * Requests a hint about the valid range of values for the state of the * named action within @action_group. * * If %NULL is returned it either means that the action is not stateful * or that there is no hint about the valid range of values for the * state of the action. * * If a #GVariant array is returned then each item in the array is a * possible value for the state. If a #GVariant pair (ie: two-tuple) is * returned then the tuple specifies the inclusive lower and upper bound * of valid values for the state. * * In any case, the information is merely a hint. It may be possible to * have a state value outside of the hinted range and setting a value * within the range may fail. * * The return value (if non-%NULL) should be freed with * g_variant_unref() when it is no longer required. * * Return value: (transfer full): the state range hint * * Since: 2.28 **/ GVariant * g_action_group_get_action_state_hint (GActionGroup *action_group, const gchar *action_name) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL); return G_ACTION_GROUP_GET_IFACE (action_group) ->get_action_state_hint (action_group, action_name); } /** * g_action_group_get_action_enabled: * @action_group: a #GActionGroup * @action_name: the name of the action to query * * Checks if the named action within @action_group is currently enabled. * * An action must be enabled in order to be activated or in order to * have its state changed from outside callers. * * Return value: whether or not the action is currently enabled * * Since: 2.28 **/ gboolean g_action_group_get_action_enabled (GActionGroup *action_group, const gchar *action_name) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), FALSE); return G_ACTION_GROUP_GET_IFACE (action_group) ->get_action_enabled (action_group, action_name); } /** * g_action_group_get_action_state: * @action_group: a #GActionGroup * @action_name: the name of the action to query * * Queries the current state of the named action within @action_group. * * If the action is not stateful then %NULL will be returned. If the * action is stateful then the type of the return value is the type * given by g_action_group_get_action_state_type(). * * The return value (if non-%NULL) should be freed with * g_variant_unref() when it is no longer required. * * Return value: (allow-none): the current state of the action * * Since: 2.28 **/ GVariant * g_action_group_get_action_state (GActionGroup *action_group, const gchar *action_name) { g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL); return G_ACTION_GROUP_GET_IFACE (action_group) ->get_action_state (action_group, action_name); } /** * g_action_group_change_action_state: * @action_group: a #GActionGroup * @action_name: the name of the action to request the change on * @value: the new state * * Request for the state of the named action within @action_group to be * changed to @value. * * The action must be stateful and @value must be of the correct type. * See g_action_group_get_action_state_type(). * * This call merely requests a change. The action may refuse to change * its state or may change its state to something other than @value. * See g_action_group_get_action_state_hint(). * * If the @value GVariant is floating, it is consumed. * * Since: 2.28 **/ void g_action_group_change_action_state (GActionGroup *action_group, const gchar *action_name, GVariant *value) { g_return_if_fail (G_IS_ACTION_GROUP (action_group)); g_return_if_fail (action_name != NULL); g_return_if_fail (value != NULL); G_ACTION_GROUP_GET_IFACE (action_group) ->change_action_state (action_group, action_name, value); } /** * g_action_group_activate_action: * @action_group: a #GActionGroup * @action_name: the name of the action to activate * @parameter: (allow-none): parameters to the activation * * Activate the named action within @action_group. * * If the action is expecting a parameter, then the correct type of * parameter must be given as @parameter. If the action is expecting no * parameters then @parameter must be %NULL. See * g_action_group_get_action_parameter_type(). * * Since: 2.28 **/ void g_action_group_activate_action (GActionGroup *action_group, const gchar *action_name, GVariant *parameter) { g_return_if_fail (G_IS_ACTION_GROUP (action_group)); g_return_if_fail (action_name != NULL); G_ACTION_GROUP_GET_IFACE (action_group) ->activate_action (action_group, action_name, parameter); } /** * g_action_group_action_added: * @action_group: a #GActionGroup * @action_name: the name of an action in the group * * Emits the #GActionGroup::action-added signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Since: 2.28 **/ void g_action_group_action_added (GActionGroup *action_group, const gchar *action_name) { g_return_if_fail (G_IS_ACTION_GROUP (action_group)); g_return_if_fail (action_name != NULL); g_signal_emit (action_group, g_action_group_signals[SIGNAL_ACTION_ADDED], g_quark_try_string (action_name), action_name); } /** * g_action_group_action_removed: * @action_group: a #GActionGroup * @action_name: the name of an action in the group * * Emits the #GActionGroup::action-removed signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Since: 2.28 **/ void g_action_group_action_removed (GActionGroup *action_group, const gchar *action_name) { g_return_if_fail (G_IS_ACTION_GROUP (action_group)); g_return_if_fail (action_name != NULL); g_signal_emit (action_group, g_action_group_signals[SIGNAL_ACTION_REMOVED], g_quark_try_string (action_name), action_name); } /** * g_action_group_action_enabled_changed: * @action_group: a #GActionGroup * @action_name: the name of an action in the group * @enabled: whether or not the action is now enabled * * Emits the #GActionGroup::action-enabled-changed signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Since: 2.28 **/ void g_action_group_action_enabled_changed (GActionGroup *action_group, const gchar *action_name, gboolean enabled) { g_return_if_fail (G_IS_ACTION_GROUP (action_group)); g_return_if_fail (action_name != NULL); enabled = !!enabled; g_signal_emit (action_group, g_action_group_signals[SIGNAL_ACTION_ENABLED_CHANGED], g_quark_try_string (action_name), action_name, enabled); } /** * g_action_group_action_state_changed: * @action_group: a #GActionGroup * @action_name: the name of an action in the group * @state: the new state of the named action * * Emits the #GActionGroup::action-state-changed signal on @action_group. * * This function should only be called by #GActionGroup implementations. * * Since: 2.28 **/ void g_action_group_action_state_changed (GActionGroup *action_group, const gchar *action_name, GVariant *state) { g_return_if_fail (G_IS_ACTION_GROUP (action_group)); g_return_if_fail (action_name != NULL); g_signal_emit (action_group, g_action_group_signals[SIGNAL_ACTION_STATE_CHANGED], g_quark_try_string (action_name), action_name, state); } /** * g_action_group_query_action: * @action_group: a #GActionGroup * @action_name: the name of an action in the group * @enabled: (out): if the action is presently enabled * @parameter_type: (out): the parameter type, or %NULL if none needed * @state_type: (out): the state type, or %NULL if stateless * @state_hint: (out): the state hint, or %NULL if none * @state: (out): the current state, or %NULL if stateless * * Queries all aspects of the named action within an @action_group. * * This function acquires the information available from * g_action_group_has_action(), g_action_group_get_action_enabled(), * g_action_group_get_action_parameter_type(), * g_action_group_get_action_state_type(), * g_action_group_get_action_state_hint() and * g_action_group_get_state() with a single function call. * * This provides two main benefits. * * The first is the improvement in efficiency that comes with not having * to perform repeated lookups of the action in order to discover * different things about it. The second is that implementing * #GActionGroup can now be done by only overriding this one virtual * function. * * The interface provides a default implementation of this function that * calls the individual functions, as required, to fetch the * information. The interface also provides default implementations of * those functions that call this function. All implementations, * therefore, must override either this function or all of the others. * * If the action exists, %TRUE is returned and any of the requested * fields (as indicated by having a non-%NULL reference passed in) are * filled. If the action doesn't exist, %FALSE is returned and the * fields may or may not have been modified. * * Returns: %TRUE if the action exists, else %FALSE * * Since: 2.32 **/ gboolean g_action_group_query_action (GActionGroup *action_group, const gchar *action_name, gboolean *enabled, const GVariantType **parameter_type, const GVariantType **state_type, GVariant **state_hint, GVariant **state) { return G_ACTION_GROUP_GET_IFACE (action_group) ->query_action (action_group, action_name, enabled, parameter_type, state_type, state_hint, state); }