<refentry id="glib-compile-resources" lang="en"> <refmeta> <refentrytitle>glib-compile-resources</refentrytitle> <manvolnum>1</manvolnum> <refmiscinfo class="manual">User Commands</refmiscinfo> </refmeta> <refnamediv> <refname>glib-compile-resources</refname> <refpurpose>GLib resource compiler</refpurpose> </refnamediv> <refsynopsisdiv> <cmdsynopsis> <command>glib-compile-resources</command> <arg choice="opt" rep="repeat">option</arg> <arg choice="req">file</arg> </cmdsynopsis> </refsynopsisdiv> <refsect1><title>Description</title> <para><command>glib-compile-resources</command> reads the resource description from <replaceable>file</replaceable> and the files that it references and creates a binary resource bundle that is suitable for use with the <link linkend="GResource"><type>GResource</type></link> API. The resulting bundle is then written out as-is, or as C source for linking into an application. </para> <para> The XML resource files normally have the filename extension <filename>.gresource.xml</filename>. For a detailed description of the XML file format, see the <link linkend="GResource"><type>GResource</type></link> documentation. </para> <refsect2><title>Options</title> <variablelist> <varlistentry> <term><option>-h</option>, <option>--help</option></term> <listitem><para> Print help and exit </para></listitem> </varlistentry> <varlistentry> <term><option>--target=<replaceable>TARGETFILE</replaceable></option></term> <listitem><para> Store the compiled resources in <replaceable>TARGETFILE</replaceable>. If not specified a filename based on the <replaceable>file</replaceable> basename is used. </para></listitem> </varlistentry> <varlistentry> <term><option>--sourcedir</option></term> <listitem><para> The files references in <replaceable>file</replaceable> are loaded from this directory. If not specified the current directory is used. </para></listitem> </varlistentry> <varlistentry> <term><option>--generate-source</option></term> <listitem><para> Instead of a writing the resource bundle in binary form create a C source file that contains the resource bundle. This can then be compiled into an application for easy access. </para></listitem> </varlistentry> <varlistentry> <term><option>--generate-header</option></term> <listitem><para> Generate a header file for use with C code generated by <option>--generate-source</option>. </para></listitem> </varlistentry> <varlistentry> <term><option>--c-name</option></term> <listitem><para> Specify the prefix used for the C identifiers in the code generated by <option>--generate-source</option> and <option>--generate-headers</option>. </para></listitem> </varlistentry> <varlistentry> <term><option>--manual-register</option></term> <listitem><para> By default code generated by <option>--generate-source</option> uses automatic initialization of the resource. This works on most systems by using the compiler support for constructors. However, some (uncommon) compilers may not support this, you can then specify <option>--manual-register</option>, which will generate custom register and unregister functions that your code can manually call at initialization and uninitialization time. </para></listitem> </varlistentry> </variablelist> </refsect2> </refsect1> <refsect1><title>See also</title> </refsect1> </refentry>