Tutorial This chapter tries to answer the real-life questions of users and presents the most common use cases in order from most likely to least likely. How to define and implement a new GObject This chapter focuses on the implementation of a subtype of GObject, for example to create a custom class hierarchy, or to subclass a GTK+ widget. Throughout the chapter, a running example of a file viewer program is used, which has a ViewerFile class to represent a single file being viewed, and various derived classes for different types of files with special functionality, such as audio files. The example application also supports editing files (for example, to tweak a photo being viewed), using a ViewerEditable interface. Boilerplate header code The first step before writing the code for your GObject is to write the type's header which contains the needed type, function and macro definitions. Each of these elements is nothing but a convention which is followed by almost all users of GObject, and has been refined over multiple years of experience developing GObject-based code. If you are writing a library, it is particularly important for you to adhere closely to these conventions; users of your library will assume that you have. Even if not writing a library, it will help other people who want to work on your project. Pick a name convention for your headers and source code and stick to it: use a dash to separate the prefix from the typename: viewer-file.h and viewer-file.c (this is the convention used by Nautilus and most GNOME libraries). use an underscore to separate the prefix from the typename: viewer_file.h and viewer_file.c. Do not separate the prefix from the typename: viewerfile.h and viewerfile.c. (this is the convention used by GTK+) Some people like the first two solutions better: it makes reading file names easier for those with poor eyesight. The basic conventions for any header which exposes a GType are described in . If you want to declare a type named ‘file’ in namespace ‘viewer’, name the type instance ViewerFile and its class ViewerFileClass (names are case sensitive). The recommended method of declaring a type differs based on whether the type is final or derivable. Final types cannot be subclassed further, and should be the default choice for new types — changing a final type to be derivable is always a change that will be compatible with existing uses of the code, but the converse will often cause problems. Final types are declared using G_DECLARE_FINAL_TYPE, and require a structure to hold the instance data to be declared in the source code (not the header file). /* * Copyright/Licensing information. */ /* inclusion guard */ #ifndef __VIEWER_FILE_H__ #define __VIEWER_FILE_H__ #include <glib-object.h> /* * Potentially, include other headers on which this header depends. */ G_BEGIN_DECLS /* * Type declaration. */ #define VIEWER_TYPE_FILE viewer_file_get_type () G_DECLARE_FINAL_TYPE (ViewerFile, viewer_file, VIEWER, FILE, GObject) /* * Method definitions. */ ViewerFile *viewer_file_new (void); G_END_DECLS #endif /* __VIEWER_FILE_H__ */ Derivable types can be subclassed further, and their class and instance structures form part of the public API which must not be changed if API stability is cared about. They are declared using G_DECLARE_DERIVABLE_TYPE: /* * Copyright/Licensing information. */ /* inclusion guard */ #ifndef __VIEWER_FILE_H__ #define __VIEWER_FILE_H__ #include <glib-object.h> /* * Potentially, include other headers on which this header depends. */ G_BEGIN_DECLS /* * Type declaration. */ #define VIEWER_TYPE_FILE viewer_file_get_type () G_DECLARE_DERIVABLE_TYPE (ViewerFile, viewer_file, VIEWER, FILE, GObject) struct _ViewerFileClass { GObjectClass parent_class; /* Class virtual function fields. */ void (* open) (ViewerFile *file, GError **error); /* Padding to allow adding up to 12 new virtual functions without * breaking ABI. */ gpointer padding[12]; }; /* * Method definitions. */ ViewerFile *viewer_file_new (void); G_END_DECLS #endif /* __VIEWER_FILE_H__ */ The convention for header includes is to add the minimum number of #include directives to the top of your headers needed to compile that header. This allows client code to simply #include "viewer-file.h", without needing to know the prerequisites for viewer-file.h. Boilerplate code In your code, the first step is to #include the needed headers: /* * Copyright information */ #include "viewer-file.h" /* Private structure definition. */ typedef struct { gchar *filename; /* stuff */ } ViewerFilePrivate; /* * forward definitions */ If the class is being declared as final using G_DECLARE_FINAL_TYPE, its instance structure should be defined in the C file: struct _ViewerFile { GObject parent_instance; /* Other members, including private data. */ } Call the G_DEFINE_TYPE macro (or G_DEFINE_TYPE_WITH_PRIVATE if your class needs private data — final types do not need private data) using the name of the type, the prefix of the functions and the parent GType to reduce the amount of boilerplate needed. This macro will: implement the viewer_file_get_type function define a parent class pointer accessible from the whole .c file add private instance data to the type (if using G_DEFINE_TYPE_WITH_PRIVATE) If the class has been declared as final using G_DECLARE_FINAL_TYPE (see ), private data should be placed in the instance structure, ViewerFile, and G_DEFINE_TYPE should be used instead of G_DEFINE_TYPE_WITH_PRIVATE. The instance structure for a final class is not exposed publicly, and is not embedded in the instance structures of any derived classes (because the class is final); so its size can vary without causing incompatibilities for code which uses the class. Conversely, private data for derivable classes must be included in a private structure, and G_DEFINE_TYPE_WITH_PRIVATE must be used. G_DEFINE_TYPE (ViewerFile, viewer_file, G_TYPE_OBJECT) or G_DEFINE_TYPE_WITH_PRIVATE (ViewerFile, viewer_file, G_TYPE_OBJECT) It is also possible to use the G_DEFINE_TYPE_WITH_CODE macro to control the get_type function implementation — for instance, to add a call to the G_IMPLEMENT_INTERFACE macro to implement an interface. Object construction People often get confused when trying to construct their GObjects because of the sheer number of different ways to hook into the objects's construction process: it is difficult to figure which is the correct, recommended way. shows what user-provided functions are invoked during object instantiation and in which order they are invoked. A user looking for the equivalent of the simple C++ constructor function should use the instance_init method. It will be invoked after all the parents’ instance_init functions have been invoked. It cannot take arbitrary construction parameters (as in C++) but if your object needs arbitrary parameters to complete initialization, you can use construction properties. Construction properties will be set only after all instance_init functions have run. No object reference will be returned to the client of g_object_new until all the construction properties have been set. It is important to note that object construction cannot ever fail. If you require a fallible GObject construction, you can use the GInitable and GAsyncInitable interfaces provided by the GIO library. You should write the following code first: G_DEFINE_TYPE_WITH_PRIVATE (ViewerFile, viewer_file, G_TYPE_OBJECT) static void viewer_file_class_init (ViewerFileClass *klass) { } static void viewer_file_init (ViewerFile *self) { ViewerFilePrivate *priv = viewer_file_get_instance_private (self); /* initialize all public and private members to reasonable default values. * They are all automatically initialized to 0 to begin with. */ } If you need special construction properties (with G_PARAM_CONSTRUCT_ONLY set), install the properties in the class_init() function, override the set_property() and get_property() methods of the GObject class, and implement them as described by . Property IDs must start from 1, as 0 is reserved for internal use by GObject. enum { PROP_FILENAME = 1, PROP_ZOOM_LEVEL, N_PROPERTIES }; static GParamSpec *obj_properties[N_PROPERTIES] = { NULL, }; static void viewer_file_class_init (ViewerFileClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->set_property = viewer_file_set_property; object_class->get_property = viewer_file_get_property; obj_properties[PROP_FILENAME] = g_param_spec_string ("filename", "Filename", "Name of the file to load and display from.", NULL /* default value */, G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE)); obj_properties[PROP_ZOOM_LEVEL] = g_param_spec_uint ("zoom-level", "Zoom level", "Zoom level to view the file at.", 0 /* minimum value */, 10 /* maximum value */, 2 /* default value */, G_PARAM_READWRITE)); g_object_class_install_properties (object_class, N_PROPERTIES, obj_properties); } If you need this, make sure you can build and run code similar to the code shown above. Also, make sure your construct properties can be set without side effects during construction. Some people sometimes need to complete the initialization of a instance of a type only after the properties passed to the constructors have been set. This is possible through the use of the constructor() class method as described in or, more simply, using the constructed() class method. Note that the constructed() virtual function will only be invoked after the properties marked as G_PARAM_CONSTRUCT_ONLY or G_PARAM_CONSTRUCT have been consumed, but before the regular properties passed to g_object_new() have been set. Object destruction Again, it is often difficult to figure out which mechanism to use to hook into the object's destruction process: when the last g_object_unref function call is made, a lot of things happen as described in . The destruction process of your object is in two phases: dispose and finalize. This split is necessary to handle potential cycles due to the nature of the reference counting mechanism used by GObject, as well as dealing with temporary revival of instances in case of signal emission during the destruction sequence. See for more information. struct _ViewerFilePrivate { gchar *filename; guint zoom_level; GInputStream *input_stream; }; G_DEFINE_TYPE_WITH_PRIVATE (ViewerFile, viewer_file, G_TYPE_OBJECT) static void viewer_file_dispose (GObject *gobject) { ViewerFilePrivate *priv = viewer_file_get_instance_private (VIEWER_FILE (gobject)); /* In dispose(), you are supposed to free all types referenced from this * object which might themselves hold a reference to self. Generally, * the most simple solution is to unref all members on which you own a * reference. */ /* dispose() might be called multiple times, so we must guard against * calling g_object_unref() on an invalid GObject by setting the member * NULL; g_clear_object() does this for us. */ g_clear_object (&priv->input_stream); /* Always chain up to the parent class; there is no need to check if * the parent class implements the dispose() virtual function: it is * always guaranteed to do so */ G_OBJECT_CLASS (viewer_file_parent_class)->dispose (gobject); } static void viewer_file_finalize (GObject *gobject) { ViewerFilePrivate *priv = viewer_file_get_instance_private (VIEWER_FILE (gobject)); g_free (priv->filename); /* Always chain up to the parent class; as with dispose(), finalize() * is guaranteed to exist on the parent's class virtual function table */ G_OBJECT_CLASS (viewer_file_parent_class)->finalize (gobject); } static void viewer_file_class_init (ViewerFileClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->dispose = viewer_file_dispose; object_class->finalize = viewer_file_finalize; } static void viewer_file_init (ViewerFile *self); { ViewerFilePrivate *priv = viewer_file_get_instance_private (self); priv->input_stream = g_object_new (VIEWER_TYPE_INPUT_STREAM, NULL); priv->filename = /* would be set as a property */; } It is possible that object methods might be invoked after dispose is run and before finalize runs. GObject does not consider this to be a program error: you must gracefully detect this and neither crash nor warn the user, by having a disposed instance revert to an inert state. Object methods Just as with C++, there are many different ways to define object methods and extend them: the following list and sections draw on C++ vocabulary. (Readers are expected to know basic C++ concepts. Those who have not had to write C++ code recently can refer to e.g. to refresh their memories.) non-virtual public methods, virtual public methods and virtual private methods Non-virtual public methods These are the simplest, providing a simple method which acts on the object. Provide a function prototype in the header and an implementation of that prototype in the source file. /* declaration in the header. */ void viewer_file_open (ViewerFile *self, GError **error); /* implementation in the source file */ void viewer_file_open (ViewerFile *self, GError **error) { g_return_if_fail (VIEWER_IS_FILE (self)); g_return_if_fail (error == NULL || *error == NULL); /* do stuff here. */ } Virtual public methods This is the preferred way to create GObjects with overridable methods: Define the common method and its virtual function in the class structure in the public header Define the common method in the header file and implement it in the source file Implement a base version of the virtual function in the source file and initialize the virtual function pointer to this implementation in the object’s class_init function; or leave it as NULL for a ‘pure virtual’ method which must be overridden by derived classes Re-implement the virtual function in each derived class which needs to override it Note that virtual functions can only be defined if the class is derivable, declared using G_DECLARE_DERIVABLE_TYPE so the class structure can be defined. /* declaration in viewer-file.h. */ #define VIEWER_TYPE_FILE viewer_file_get_type () G_DECLARE_DERIVABLE_TYPE (ViewerFile, viewer_file, VIEWER, FILE, GObject) struct _ViewerFileClass { GObjectClass parent_class; /* stuff */ void (*open) (ViewerFile *self, GError **error); /* Padding to allow adding up to 12 new virtual functions without * breaking ABI. */ gpointer padding[12]; }; void viewer_file_open (ViewerFile *self, GError **error); /* implementation in viewer-file.c */ void viewer_file_open (ViewerFile *self, GError **error) { ViewerFileClass *klass; g_return_if_fail (VIEWER_IS_FILE (self)); g_return_if_fail (error == NULL || *error == NULL); klass = VIEWER_FILE_GET_CLASS (self); g_return_if_fail (klass->open != NULL); klass->open (self, error); } The code above simply redirects the open call to the relevant virtual function. It is possible to provide a default implementation for this class method in the object's class_init function: initialize the klass->open field to a pointer to the actual implementation. By default, class methods that are not inherited are initialized to NULL, and thus are to be considered "pure virtual". static void viewer_file_real_close (ViewerFile *self, GError **error) { /* Default implementation for the virtual method. */ } static void viewer_file_class_init (ViewerFileClass *klass) { /* this is not necessary, except for demonstration purposes. * * pure virtual method: mandates implementation in children. */ klass->open = NULL; /* merely virtual method. */ klass->close = viewer_file_real_close; } void viewer_file_open (ViewerFile *self, GError **error) { ViewerFileClass *klass; g_return_if_fail (VIEWER_IS_FILE (self)); g_return_if_fail (error == NULL || *error == NULL); klass = VIEWER_FILE_GET_CLASS (self); /* if the method is purely virtual, then it is a good idea to * check that it has been overridden before calling it, and, * depending on the intent of the class, either ignore it silently * or warn the user. */ g_return_if_fail (klass->open != NULL); klass->open (self, error); } void viewer_file_close (ViewerFile *self, GError **error) { ViewerFileClass *klass; g_return_if_fail (VIEWER_IS_FILE (self)); g_return_if_fail (error == NULL || *error == NULL); klass = VIEWER_FILE_GET_CLASS (self); if (klass->close != NULL) klass->close (self, error); } Virtual private Methods These are very similar to virtual public methods. They just don't have a public function to call directly. The header file contains only a declaration of the virtual function: /* declaration in viewer-file.h. */ struct _ViewerFileClass { GObjectClass parent; /* Public virtual method as before. */ void (*open) (ViewerFile *self, GError **error); /* Private helper function to work out whether the file can be loaded via * memory mapped I/O, or whether it has to be read as a stream. */ gboolean (*can_memory_map) (ViewerFile *self); /* Padding to allow adding up to 12 new virtual functions without * breaking ABI. */ gpointer padding[12]; }; void viewer_file_open (ViewerFile *self, GError **error); These virtual functions are often used to delegate part of the job to child classes: /* this accessor function is static: it is not exported outside of this file. */ static gboolean viewer_file_can_memory_map (ViewerFile *self) { return VIEWER_FILE_GET_CLASS (self)->can_memory_map (self); } void viewer_file_open (ViewerFile *self, GError **error) { g_return_if_fail (VIEWER_IS_FILE (self)); g_return_if_fail (error == NULL || *error == NULL); /* * Try to load the file using memory mapped I/O, if the implementation of the * class determines that is possible using its private virtual method. */ if (viewer_file_can_memory_map (self)) { /* Load the file using memory mapped I/O. */ } else { /* Fall back to trying to load the file using streaming I/O… */ } } Again, it is possible to provide a default implementation for this private virtual function: static gboolean viewer_file_real_can_memory_map (ViewerFile *self) { /* As an example, always return false. Or, potentially return true if the * file is local. */ return FALSE; } static void viewer_file_class_init (ViewerFileClass *klass) { /* non-pure virtual method; does not have to be implemented in children. */ klass->can_memory_map = viewer_file_real_can_memory_map; } Derived classes can then override the method with code such as: static void viewer_audio_file_class_init (ViewerAudioFileClass *klass) { ViewerFileClass *file_class = VIEWER_FILE_CLASS (klass); /* implement pure virtual function. */ file_class->can_memory_map = viewer_audio_file_can_memory_map; } Chaining up Chaining up is often loosely defined by the following set of conditions: Parent class A defines a public virtual method named foo and provides a default implementation. Child class B re-implements method foo. B’s implementation of foo calls (‘chains up to’) its parent class A’s implementation of foo. There are various uses of this idiom: You need to extend the behaviour of a class without modifying its code. You create a subclass to inherit its implementation, re-implement a public virtual method to modify the behaviour and chain up to ensure that the previous behaviour is not really modified, just extended. You need to implement the Chain Of Responsibility pattern: each object of the inheritance tree chains up to its parent (typically, at the beginning or the end of the method) to ensure that each handler is run in turn. To explicitly chain up to the implementation of the virtual method in the parent class, you first need a handle to the original parent class structure. This pointer can then be used to access the original virtual function pointer and invoke it directly. The original adjective used in this sentence is not innocuous. To fully understand its meaning, recall how class structures are initialized: for each object type, the class structure associated with this object is created by first copying the class structure of its parent type (a simple memcpy) and then by invoking the class_init callback on the resulting class structure. Since the class_init callback is responsible for overwriting the class structure with the user re-implementations of the class methods, the modified copy of the parent class structure stored in the derived instance cannot be used. A copy of the class structure of an instance of the parent class is needed. Use the parent_class pointer created and initialized by the G_DEFINE_TYPE family of macros, for instance: static void b_method_to_call (B *obj, gint some_param) { /* do stuff before chain up */ /* call the method_to_call() virtual function on the * parent of BClass, AClass. * * remember the explicit cast to AClass* */ A_CLASS (b_parent_class)->method_to_call (obj, some_param); /* do stuff after chain up */ } How to define and implement interfaces Defining interfaces The theory behind how GObject interfaces work is given in ; this section covers how to define and implement an interface. The first step is to get the header right. This interface defines two methods: /* * Copyright/Licensing information. */ #ifndef __VIEWER_EDITABLE_H__ #define __VIEWER_EDITABLE_H__ #include <glib-object.h> G_BEGIN_DECLS #define VIEWER_TYPE_EDITABLE viewer_editable_get_type () G_DECLARE_INTERFACE (ViewerEditable, viewer_editable, VIEWER, EDITABLE, GObject) struct _ViewerEditableInterface { GTypeInterface parent_iface; void (*save) (ViewerEditable *self, GError **error); void (*undo) (ViewerEditable *self, guint n_steps); void (*redo) (ViewerEditable *self, guint n_steps); }; void viewer_editable_save (ViewerEditable *self, GError **error); void viewer_editable_undo (ViewerEditable *self, guint n_steps); void viewer_editable_redo (ViewerEditable *self, guint n_steps); G_END_DECLS #endif /* __VIEWER_EDITABLE_H__ */ This code is the same as the code for a normal GType which derives from a GObject except for a few details: The _GET_CLASS function is called _GET_IFACE (and is defined by G_DECLARE_INTERFACE). The instance type, ViewerEditable, is not fully defined: it is used merely as an abstract type which represents an instance of whatever object which implements the interface. The parent of the ViewerEditableInterface is GTypeInterface, not GObjectClass. The implementation of the ViewerEditable type itself is trivial: G_DEFINE_INTERFACE creates a viewer_editable_get_type function which registers the type in the type system. The third argument is used to define a prerequisite interface (which we'll talk about more later). Just pass 0 for this argument when an interface has no prerequisite. viewer_editable_default_init is expected to register the interface's signals if there are any (we will see a bit later how to use them). The interface methods viewer_editable_save, viewer_editable_undo and viewer_editable_redo dereference the interface structure to access its associated interface function and call it. G_DEFINE_INTERFACE (ViewerEditable, viewer_editable, G_TYPE_OBJECT) static void viewer_editable_default_init (ViewerEditableInterface *iface) { /* add properties and signals to the interface here */ } void viewer_editable_save (ViewerEditable *self, GError **error) { ViewerEditableInterface *iface; g_return_if_fail (VIEWER_IS_EDITABLE (self)); g_return_if_fail (error == NULL || *error == NULL); iface = VIEWER_EDITABLE_GET_IFACE (self); g_return_if_fail (iface->save != NULL); iface->save (self, error); } void viewer_editable_undo (ViewerEditable *self, guint n_steps) { ViewerEditableInterface *iface; g_return_if_fail (VIEWER_IS_EDITABLE (self)); iface = VIEWER_EDITABLE_GET_IFACE (self); g_return_if_fail (iface->undo != NULL); iface->undo (self, n_steps); } void viewer_editable_redo (ViewerEditable *self, guint n_steps) { ViewerEditableInterface *iface; g_return_if_fail (VIEWER_IS_EDITABLE (self)); iface = VIEWER_EDITABLE_GET_IFACE (self); g_return_if_fail (iface->redo != NULL); iface->redo (self, n_steps); } Implementing interfaces Once the interface is defined, implementing it is rather trivial. The first step is to define a normal final GObject class exactly as in . The second step is to implement ViewerFile by defining it using G_DEFINE_TYPE_WITH_CODE and G_IMPLEMENT_INTERFACE instead of G_DEFINE_TYPE: static void viewer_file_editable_interface_init (ViewerEditableInterface *iface); G_DEFINE_TYPE_WITH_CODE (ViewerFile, viewer_file, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (VIEWER_TYPE_EDITABLE, viewer_file_editable_interface_init)) This definition is very much like all the similar functions seen previously. The only interface-specific code present here is the use of G_IMPLEMENT_INTERFACE. Classes can implement multiple interfaces by using multiple calls to G_IMPLEMENT_INTERFACE inside the call to G_DEFINE_TYPE_WITH_CODE viewer_file_editable_interface_init, the interface initialization function: inside it every virtual method of the interface must be assigned to its implementation: static void viewer_file_editable_save (ViewerFile *self, GError **error) { g_print ("File implementation of editable interface save method: %s.\n", self->filename); } static void viewer_file_editable_undo (ViewerFile *self, guint n_steps) { g_print ("File implementation of editable interface undo method: %s.\n", self->filename); } static void viewer_file_editable_redo (ViewerFile *self, guint n_steps) { g_print ("File implementation of editable interface redo method: %s.\n", self->filename); } static void viewer_file_editable_interface_init (ViewerEditableInterface *iface) { iface->save = viewer_file_editable_save; iface->undo = viewer_file_editable_undo; iface->redo = viewer_file_editable_redo; } static void viewer_file_init (ViewerFile *self) { /* Instance variable initialisation code. */ } Interface definition prerequisites To specify that an interface requires the presence of other interfaces when implemented, GObject introduces the concept of prerequisites: it is possible to associate a list of prerequisite types to an interface. For example, if object A wishes to implement interface I1, and if interface I1 has a prerequisite on interface I2, A has to implement both I1 and I2. The mechanism described above is, in practice, very similar to Java's interface I1 extends interface I2. The example below shows the GObject equivalent: /* Make the ViewerEditableLossy interface require ViewerEditable interface. */ G_DEFINE_INTERFACE (ViewerEditableLossy, viewer_editable_lossy, VIEWER_TYPE_EDITABLE) In the G_DEFINE_INTERFACE call above, the third parameter defines the prerequisite type. This is the GType of either an interface or a class. In this case the ViewerEditable interface is a prerequisite of ViewerEditableLossy. The code below shows how an implementation can implement both interfaces and register their implementations: static void viewer_file_editable_lossy_compress (ViewerEditableLossy *editable) { ViewerFile *self = VIEWER_FILE (editable); g_print ("File implementation of lossy editable interface compress method: %s.\n", self->filename); } static void viewer_file_editable_lossy_interface_init (ViewerEditableLossyInterface *iface) { iface->compress = viewer_file_editable_lossy_compress; } static void viewer_file_editable_save (ViewerEditable *editable, GError **error) { ViewerFile *self = VIEWER_FILE (editable); g_print ("File implementation of editable interface save method: %s.\n", self->filename); } static void viewer_file_editable_undo (ViewerEditable *editable, guint n_steps) { ViewerFile *self = VIEWER_FILE (editable); g_print ("File implementation of editable interface undo method: %s.\n", self->filename); } static void viewer_file_editable_redo (ViewerEditable *editable, guint n_steps) { ViewerFile *self = VIEWER_FILE (editable); g_print ("File implementation of editable interface redo method: %s.\n", self->filename); } static void viewer_file_editable_interface_init (ViewerEditableInterface *iface) { iface->save = viewer_file_editable_save; iface->undo = viewer_file_editable_undo; iface->redo = viewer_file_editable_redo; } static void viewer_file_class_init (ViewerFileClass *klass) { /* Nothing here. */ } static void viewer_file_init (ViewerFile *self) { /* Instance variable initialisation code. */ } G_DEFINE_TYPE_WITH_CODE (ViewerFile, viewer_file, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE (VIEWER_TYPE_EDITABLE, viewer_file_editable_interface_init) G_IMPLEMENT_INTERFACE (VIEWER_TYPE_EDITABLE_LOSSY, viewer_file_editable_lossy_interface_init)) It is very important to notice that the order in which interface implementations are added to the main object is not random: g_type_add_interface_static, which is called by G_IMPLEMENT_INTERFACE, must be invoked first on the interfaces which have no prerequisites and then on the others. Interface properties GObject interfaces can also have properties. Declaration of the interface properties is similar to declaring the properties of ordinary GObject types as explained in , except that g_object_interface_install_property is used to declare the properties instead of g_object_class_install_property. To include a property named 'autosave-frequency' of type gdouble in the ViewerEditable interface example code above, we only need to add one call in viewer_editable_default_init as shown below: static void viewer_editable_default_init (ViewerEditableInterface *iface) { g_object_interface_install_property (iface, g_param_spec_double ("autosave-frequency", "Autosave frequency", "Frequency (in per-seconds) to autosave backups of the editable content at. " "Or zero to disable autosaves.", 0.0, /* minimum */ G_MAXDOUBLE, /* maximum */ 0.0, /* default */ G_PARAM_READWRITE)); } One point worth noting is that the declared property wasn't assigned an integer ID. The reason being that integer IDs of properties are used only inside the get_property and set_property virtual methods. Since interfaces declare but do not implement properties, there is no need to assign integer IDs to them. An implementation declares and defines its properties in the usual way as explained in , except for one small change: it can declare the properties of the interface it implements using g_object_class_override_property instead of g_object_class_install_property. The following code snippet shows the modifications needed in the ViewerFile declaration and implementation above: struct _ViewerFile { GObject parent_instance; gdouble autosave_frequency; }; enum { PROP_AUTOSAVE_FREQUENCY = 1, N_PROPERTIES }; static void viewer_file_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { ViewerFile *file = VIEWER_FILE (object); switch (prop_id) { case PROP_AUTOSAVE_FREQUENCY: file->autosave_frequency = g_value_get_double (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void viewer_file_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { ViewerFile *file = VIEWER_FILE (object); switch (prop_id) { case PROP_AUTOSAVE_FREQUENCY: g_value_set_double (value, file->autosave_frequency); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void viewer_file_class_init (ViewerFileClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->set_property = viewer_file_set_property; object_class->get_property = viewer_file_get_property; g_object_class_override_property (object_class, PROP_AUTOSAVE_FREQUENCY, "autosave-frequency"); } Overriding interface methods If a base class already implements an interface and a derived class needs to implement the same interface but needs to override certain methods, you must reimplement the interface and set only the interface methods which need overriding. In this example, ViewerAudioFile is derived from ViewerFile. Both implement the ViewerEditable interface. ViewerAudioFile only implements one method of the ViewerEditable interface and uses the base class implementation of the other. static void viewer_audio_file_editable_save (ViewerEditable *editable, GError **error) { ViewerAudioFile *self = VIEWER_AUDIO_FILE (editable); g_print ("Audio file implementation of editable interface save method.\n"); } static void viewer_audio_file_editable_interface_init (ViewerEditableInterface *iface) { /* Override the implementation of save(). */ iface->save = viewer_audio_file_editable_save; /* * Leave iface->undo and ->redo alone, they are already set to the * base class implementation. */ } G_DEFINE_TYPE_WITH_CODE (ViewerAudioFile, viewer_audio_file, VIEWER_TYPE_FILE, G_IMPLEMENT_INTERFACE (VIEWER_TYPE_EDITABLE, viewer_audio_file_editable_interface_init)) static void viewer_audio_file_class_init (ViewerAudioFileClass *klass) { /* Nothing here. */ } static void viewer_audio_file_init (ViewerAudioFile *self) { /* Nothing here. */ } To access the base class interface implementation use g_type_interface_peek_parent from within an interface's default_init function. To call the base class implementation of an interface method from an derived class where than interface method has been overridden, stash away the pointer returned from g_type_interface_peek_parent in a global variable. In this example ViewerAudioFile overrides the save interface method. In its overridden method it calls the base class implementation of the same interface method. static ViewerEditableInterface *viewer_editable_parent_interface = NULL; static void viewer_audio_file_editable_save (ViewerEditable *editable, GError **error) { ViewerAudioFile *self = VIEWER_AUDIO_FILE (editable); g_print ("Audio file implementation of editable interface save method.\n"); /* Now call the base implementation */ viewer_editable_parent_interface->save (editable, error); } static void viewer_audio_file_editable_interface_init (ViewerEditableInterface *iface) { viewer_editable_parent_interface = g_type_interface_peek_parent (iface); iface->save = viewer_audio_file_editable_save; } G_DEFINE_TYPE_WITH_CODE (ViewerAudioFile, viewer_audio_file, VIEWER_TYPE_FILE, G_IMPLEMENT_INTERFACE (VIEWER_TYPE_EDITABLE, viewer_audio_file_editable_interface_init)) static void viewer_audio_file_class_init (ViewerAudioFileClass *klass) { /* Nothing here. */ } static void viewer_audio_file_init (ViewerAudioFile *self) { /* Nothing here. */ } How to create and use signals The signal system in GType is pretty complex and flexible: it is possible for its users to connect at runtime any number of callbacks (implemented in any language for which a binding exists) A Python callback can be connected to any signal on any C-based GObject, and vice versa, assuming that the Python object inherits from GObject. to any signal and to stop the emission of any signal at any state of the signal emission process. This flexibility makes it possible to use GSignal for much more than just emitting signals to multiple clients. Simple use of signals The most basic use of signals is to implement event notification. For example, given a ViewerFile object with a write method, a signal could be emitted whenever the file is changed using that method. The code below shows how the user can connect a callback to the "changed" signal. file = g_object_new (VIEWER_FILE_TYPE, NULL); g_signal_connect (file, "changed", (GCallback) changed_event, NULL); viewer_file_write (file, buffer, strlen (buffer)); The ViewerFile signal is registered in the class_init function: file_signals[CHANGED] = g_signal_newv ("changed", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE | G_SIGNAL_NO_HOOKS, NULL /* closure */, NULL /* accumulator */, NULL /* accumulator data */, NULL /* C marshaller */, G_TYPE_NONE /* return_type */, 0 /* n_params */, NULL /* param_types */); and the signal is emitted in viewer_file_write: void viewer_file_write (ViewerFile *self, const guint8 *buffer, gsize size) { g_return_if_fail (VIEWER_IS_FILE (self)); g_return_if_fail (buffer != NULL || size == 0); /* First write data. */ /* Then, notify user of data written. */ g_signal_emit (self, file_signals[CHANGED], 0 /* details */); } As shown above, the details parameter can safely be set to zero if no detail needs to be conveyed. For a discussion of what it can be used for, see The C signal marshaller should always be NULL, in which case the best marshaller for the given closure type will be chosen by GLib. This may be an internal marshaller specific to the closure type, or g_cclosure_marshal_generic, which implements generic conversion of arrays of parameters to C callback invocations. GLib used to require the user to write or generate a type-specific marshaller and pass that, but that has been deprecated in favour of automatic selection of marshallers. Note that g_cclosure_marshal_generic is slower than non-generic marshallers, so should be avoided for performance critical code. However, performance critical code should rarely be using signals anyway, as emitting a signal blocks on emitting it to all listeners, which has potentially unbounded cost.