/* GIO - GLib Input, Output and Streaming Library * * Copyright © 2011 Red Hat, Inc * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, see . * * Authors: Alexander Larsson */ #include "config.h" #include #include "gresource.h" #include #include #include #include #include #include #include #include struct _GResource { int ref_count; GvdbTable *table; }; static void register_lazy_static_resources (void); G_DEFINE_BOXED_TYPE (GResource, g_resource, g_resource_ref, g_resource_unref) /** * SECTION:gresource * @short_description: Resource framework * @include: gio/gio.h * * Applications and libraries often contain binary or textual data that is * really part of the application, rather than user data. For instance * #GtkBuilder .ui files, splashscreen images, GMenu markup XML, CSS files, * icons, etc. These are often shipped as files in `$datadir/appname`, or * manually included as literal strings in the code. * * The #GResource API and the [glib-compile-resources][glib-compile-resources] program * provide a convenient and efficient alternative to this which has some nice properties. You * maintain the files as normal files, so its easy to edit them, but during the build the files * are combined into a binary bundle that is linked into the executable. This means that loading * the resource files are efficient (as they are already in memory, shared with other instances) and * simple (no need to check for things like I/O errors or locate the files in the filesystem). It * also makes it easier to create relocatable applications. * * Resource files can also be marked as compressed. Such files will be included in the resource bundle * in a compressed form, but will be automatically uncompressed when the resource is used. This * is very useful e.g. for larger text files that are parsed once (or rarely) and then thrown away. * * Resource files can also be marked to be preprocessed, by setting the value of the * `preprocess` attribute to a comma-separated list of preprocessing options. * The only options currently supported are: * * `xml-stripblanks` which will use the xmllint command * to strip ignorable whitespace from the XML file. For this to work, * the `XMLLINT` environment variable must be set to the full path to * the xmllint executable, or xmllint must be in the `PATH`; otherwise * the preprocessing step is skipped. * * `to-pixdata` which will use the gdk-pixbuf-pixdata command to convert * images to the GdkPixdata format, which allows you to create pixbufs directly using the data inside * the resource file, rather than an (uncompressed) copy if it. For this, the gdk-pixbuf-pixdata * program must be in the PATH, or the `GDK_PIXBUF_PIXDATA` environment variable must be * set to the full path to the gdk-pixbuf-pixdata executable; otherwise the resource compiler will * abort. * * Resource files will be exported in the GResource namespace using the * combination of the given `prefix` and the filename from the `file` element. * The `alias` attribute can be used to alter the filename to expose them at a * different location in the resource namespace. Typically, this is used to * include files from a different source directory without exposing the source * directory in the resource namespace, as in the example below. * * Resource bundles are created by the [glib-compile-resources][glib-compile-resources] program * which takes an XML file that describes the bundle, and a set of files that the XML references. These * are combined into a binary resource bundle. * * An example resource description: * |[ * * * * data/splashscreen.png * dialog.ui * menumarkup.xml * data/example.css * * * ]| * * This will create a resource bundle with the following files: * |[ * /org/gtk/Example/data/splashscreen.png * /org/gtk/Example/dialog.ui * /org/gtk/Example/menumarkup.xml * /org/gtk/Example/example.css * ]| * * Note that all resources in the process share the same namespace, so use Java-style * path prefixes (like in the above example) to avoid conflicts. * * You can then use [glib-compile-resources][glib-compile-resources] to compile the XML to a * binary bundle that you can load with g_resource_load(). However, its more common to use the --generate-source and * --generate-header arguments to create a source file and header to link directly into your application. * This will generate `get_resource()`, `register_resource()` and * `unregister_resource()` functions, prefixed by the `--c-name` argument passed * to [glib-compile-resources][glib-compile-resources]. `get_resource()` returns * the generated #GResource object. The register and unregister functions * register the resource so its files can be accessed using * g_resources_lookup_data(). * * Once a #GResource has been created and registered all the data in it can be accessed globally in the process by * using API calls like g_resources_open_stream() to stream the data or g_resources_lookup_data() to get a direct pointer * to the data. You can also use URIs like "resource:///org/gtk/Example/data/splashscreen.png" with #GFile to access * the resource data. * * Some higher-level APIs, such as #GtkApplication, will automatically load * resources from certain well-known paths in the resource namespace as a * convenience. See the documentation for those APIs for details. * * There are two forms of the generated source, the default version uses the compiler support for constructor * and destructor functions (where available) to automatically create and register the #GResource on startup * or library load time. If you pass `--manual-register`, two functions to register/unregister the resource are created * instead. This requires an explicit initialization call in your application/library, but it works on all platforms, * even on the minor ones where constructors are not supported. (Constructor support is available for at least Win32, Mac OS and Linux.) * * Note that resource data can point directly into the data segment of e.g. a library, so if you are unloading libraries * during runtime you need to be very careful with keeping around pointers to data from a resource, as this goes away * when the library is unloaded. However, in practice this is not generally a problem, since most resource accesses * are for your own resources, and resource data is often used once, during parsing, and then released. * * When debugging a program or testing a change to an installed version, it is often useful to be able to * replace resources in the program or library, without recompiling, for debugging or quick hacking and testing * purposes. Since GLib 2.50, it is possible to use the `G_RESOURCE_OVERLAYS` environment variable to selectively overlay * resources with replacements from the filesystem. It is a colon-separated list of substitutions to perform * during resource lookups. * * A substitution has the form * * |[ * /org/gtk/libgtk=/home/desrt/gtk-overlay * ]| * * The part before the `=` is the resource subpath for which the overlay applies. The part after is a * filesystem path which contains files and subdirectories as you would like to be loaded as resources with the * equivalent names. * * In the example above, if an application tried to load a resource with the resource path * `/org/gtk/libgtk/ui/gtkdialog.ui` then GResource would check the filesystem path * `/home/desrt/gtk-overlay/ui/gtkdialog.ui`. If a file was found there, it would be used instead. This is an * overlay, not an outright replacement, which means that if a file is not found at that path, the built-in * version will be used instead. Whiteouts are not currently supported. * * Substitutions must start with a slash, and must not contain a trailing slash before the '='. The path after * the slash should ideally be absolute, but this is not strictly required. It is possible to overlay the * location of a single resource with an individual file. * * Since: 2.32 */ /** * GStaticResource: * * #GStaticResource is an opaque data structure and can only be accessed * using the following functions. **/ typedef gboolean (* CheckCandidate) (const gchar *candidate, gpointer user_data); static gboolean open_overlay_stream (const gchar *candidate, gpointer user_data) { GInputStream **res = (GInputStream **) user_data; GError *error = NULL; GFile *file; file = g_file_new_for_path (candidate); *res = (GInputStream *) g_file_read (file, NULL, &error); if (*res) { g_message ("Opened file '%s' as a resource overlay", candidate); } else { if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_NOT_FOUND)) g_warning ("Can't open overlay file '%s': %s", candidate, error->message); g_error_free (error); } g_object_unref (file); return *res != NULL; } static gboolean get_overlay_bytes (const gchar *candidate, gpointer user_data) { GBytes **res = (GBytes **) user_data; GMappedFile *mapped_file; GError *error = NULL; mapped_file = g_mapped_file_new (candidate, FALSE, &error); if (mapped_file) { g_message ("Mapped file '%s' as a resource overlay", candidate); *res = g_mapped_file_get_bytes (mapped_file); g_mapped_file_unref (mapped_file); } else { if (!g_error_matches (error, G_FILE_ERROR, G_FILE_ERROR_NOENT)) g_warning ("Can't mmap overlay file '%s': %s", candidate, error->message); g_error_free (error); } return *res != NULL; } static gboolean enumerate_overlay_dir (const gchar *candidate, gpointer user_data) { GHashTable **hash = (GHashTable **) user_data; GError *error = NULL; GDir *dir; const gchar *name; dir = g_dir_open (candidate, 0, &error); if (dir) { if (*hash == NULL) /* note: keep in sync with same line below */ *hash = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, NULL); g_message ("Enumerating directory '%s' as resource overlay", candidate); while ((name = g_dir_read_name (dir))) { gchar *fullname = g_build_filename (candidate, name, NULL); /* match gvdb behaviour by suffixing "/" on dirs */ if (g_file_test (fullname, G_FILE_TEST_IS_DIR)) g_hash_table_add (*hash, g_strconcat (name, "/", NULL)); else g_hash_table_add (*hash, g_strdup (name)); g_free (fullname); } g_dir_close (dir); } else { if (!g_error_matches (error, G_FILE_ERROR, G_FILE_ERROR_NOENT)) g_warning ("Can't enumerate overlay directory '%s': %s", candidate, error->message); g_error_free (error); return FALSE; } /* We may want to enumerate results from more than one overlay * directory. */ return FALSE; } static gboolean g_resource_find_overlay (const gchar *path, CheckCandidate check, gpointer user_data) { /* This is a null-terminated array of replacement strings (with '=' inside) */ static const gchar * const *overlay_dirs; gboolean res = FALSE; gint path_len = -1; gint i; /* We try to be very fast in case there are no overlays. Otherwise, * we can take a bit more time... */ if (g_once_init_enter (&overlay_dirs)) { const gchar * const *result; const gchar *envvar; envvar = g_getenv ("G_RESOURCE_OVERLAYS"); if (envvar != NULL) { gchar **parts; gint i, j; parts = g_strsplit (envvar, ":", 0); /* Sanity check the parts, dropping those that are invalid. * 'i' may grow faster than 'j'. */ for (i = j = 0; parts[i]; i++) { gchar *part = parts[i]; gchar *eq; eq = strchr (part, '='); if (eq == NULL) { g_critical ("G_RESOURCE_OVERLAYS segment '%s' lacks '='. Ignoring.", part); g_free (part); continue; } if (eq == part) { g_critical ("G_RESOURCE_OVERLAYS segment '%s' lacks path before '='. Ignoring.", part); g_free (part); continue; } if (eq[1] == '\0') { g_critical ("G_RESOURCE_OVERLAYS segment '%s' lacks path after '='. Ignoring", part); g_free (part); continue; } if (part[0] != '/') { g_critical ("G_RESOURCE_OVERLAYS segment '%s' lacks leading '/'. Ignoring.", part); g_free (part); continue; } if (eq[-1] == '/') { g_critical ("G_RESOURCE_OVERLAYS segment '%s' has trailing '/' before '='. Ignoring", part); g_free (part); continue; } if (eq[1] != '/') { g_critical ("G_RESOURCE_OVERLAYS segment '%s' lacks leading '/' after '='. Ignoring", part); g_free (part); continue; } g_message ("Adding GResources overlay '%s'", part); parts[j++] = part; } parts[j] = NULL; result = (const gchar **) parts; } else { /* We go out of the way to avoid malloc() in the normal case * where the environment variable is not set. */ static const gchar * const empty_strv[0 + 1]; result = empty_strv; } g_once_init_leave (&overlay_dirs, result); } for (i = 0; overlay_dirs[i]; i++) { const gchar *src; gint src_len; const gchar *dst; gint dst_len; gchar *candidate; { gchar *eq; /* split the overlay into src/dst */ src = overlay_dirs[i]; eq = strchr (src, '='); g_assert (eq); /* we checked this already */ src_len = eq - src; dst = eq + 1; /* hold off on dst_len because we will probably fail the checks below */ } if (path_len == -1) path_len = strlen (path); /* The entire path is too short to match the source */ if (path_len < src_len) continue; /* It doesn't match the source */ if (memcmp (path, src, src_len) != 0) continue; /* The prefix matches, but it's not a complete path component */ if (path[src_len] && path[src_len] != '/') continue; /* OK. Now we need this. */ dst_len = strlen (dst); /* The candidate will be composed of: * * dst + remaining_path + nul */ candidate = g_malloc (dst_len + (path_len - src_len) + 1); memcpy (candidate, dst, dst_len); memcpy (candidate + dst_len, path + src_len, path_len - src_len); candidate[dst_len + (path_len - src_len)] = '\0'; /* No matter what, 'r' is what we need, including the case where * we are trying to enumerate a directory. */ res = (* check) (candidate, user_data); g_free (candidate); if (res) break; } return res; } /** * g_resource_error_quark: * * Gets the #GResource Error Quark. * * Returns: a #GQuark * * Since: 2.32 */ G_DEFINE_QUARK (g-resource-error-quark, g_resource_error) /** * g_resource_ref: * @resource: A #GResource * * Atomically increments the reference count of @resource by one. This * function is MT-safe and may be called from any thread. * * Returns: The passed in #GResource * * Since: 2.32 **/ GResource * g_resource_ref (GResource *resource) { g_atomic_int_inc (&resource->ref_count); return resource; } /** * g_resource_unref: * @resource: A #GResource * * Atomically decrements the reference count of @resource by one. If the * reference count drops to 0, all memory allocated by the resource is * released. This function is MT-safe and may be called from any * thread. * * Since: 2.32 **/ void g_resource_unref (GResource *resource) { if (g_atomic_int_dec_and_test (&resource->ref_count)) { gvdb_table_unref (resource->table); g_free (resource); } } /*< internal > * g_resource_new_from_table: * @table: (transfer full): a GvdbTable * * Returns: (transfer full): a new #GResource for @table */ static GResource * g_resource_new_from_table (GvdbTable *table) { GResource *resource; resource = g_new (GResource, 1); resource->ref_count = 1; resource->table = table; return resource; } /** * g_resource_new_from_data: * @data: A #GBytes * @error: return location for a #GError, or %NULL * * Creates a GResource from a reference to the binary resource bundle. * This will keep a reference to @data while the resource lives, so * the data should not be modified or freed. * * If you want to use this resource in the global resource namespace you need * to register it with g_resources_register(). * * Note: @data must be backed by memory that is at least pointer aligned. * Otherwise this function will fail and exit the process. * * Returns: (transfer full): a new #GResource, or %NULL on error * * Since: 2.32 **/ GResource * g_resource_new_from_data (GBytes *data, GError **error) { GvdbTable *table; table = gvdb_table_new_from_data (g_bytes_get_data (data, NULL), g_bytes_get_size (data), TRUE, g_bytes_ref (data), (GvdbRefFunc)g_bytes_ref, (GDestroyNotify)g_bytes_unref, error); if (table == NULL) return NULL; return g_resource_new_from_table (table); } /** * g_resource_load: * @filename: (type filename): the path of a filename to load, in the GLib filename encoding * @error: return location for a #GError, or %NULL * * Loads a binary resource bundle and creates a #GResource representation of it, allowing * you to query it for data. * * If you want to use this resource in the global resource namespace you need * to register it with g_resources_register(). * * Returns: (transfer full): a new #GResource, or %NULL on error * * Since: 2.32 **/ GResource * g_resource_load (const gchar *filename, GError **error) { GvdbTable *table; table = gvdb_table_new (filename, FALSE, error); if (table == NULL) return NULL; return g_resource_new_from_table (table); } static gboolean do_lookup (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, gsize *size, guint32 *flags, const void **data, gsize *data_size, GError **error) { char *free_path = NULL; gsize path_len; gboolean res = FALSE; GVariant *value; path_len = strlen (path); if (path[path_len-1] == '/') { path = free_path = g_strdup (path); free_path[path_len-1] = 0; } value = gvdb_table_get_raw_value (resource->table, path); if (value == NULL) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); } else { guint32 _size, _flags; GVariant *array; g_variant_get (value, "(uu@ay)", &_size, &_flags, &array); _size = GUINT32_FROM_LE (_size); _flags = GUINT32_FROM_LE (_flags); if (size) *size = _size; if (flags) *flags = _flags; if (data) *data = g_variant_get_data (array); if (data_size) { /* Don't report trailing newline that non-compressed files has */ if (_flags & G_RESOURCE_FLAGS_COMPRESSED) *data_size = g_variant_get_size (array); else *data_size = g_variant_get_size (array) - 1; } g_variant_unref (array); g_variant_unref (value); res = TRUE; } g_free (free_path); return res; } /** * g_resource_open_stream: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the resource and * returns a #GInputStream that lets you read the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GInputStream or %NULL on error. * Free the returned object with g_object_unref() * * Since: 2.32 **/ GInputStream * g_resource_open_stream (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { const void *data; gsize data_size; guint32 flags; GInputStream *stream, *stream2; if (!do_lookup (resource, path, lookup_flags, NULL, &flags, &data, &data_size, error)) return NULL; stream = g_memory_input_stream_new_from_data (data, data_size, NULL); g_object_set_data_full (G_OBJECT (stream), "g-resource", g_resource_ref (resource), (GDestroyNotify)g_resource_unref); if (flags & G_RESOURCE_FLAGS_COMPRESSED) { GZlibDecompressor *decompressor = g_zlib_decompressor_new (G_ZLIB_COMPRESSOR_FORMAT_ZLIB); stream2 = g_converter_input_stream_new (stream, G_CONVERTER (decompressor)); g_object_unref (decompressor); g_object_unref (stream); stream = stream2; } return stream; } /** * g_resource_lookup_data: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the resource and * returns a #GBytes that lets you directly access the data in * memory. * * The data is always followed by a zero byte, so you * can safely use the data as a C string. However, that byte * is not included in the size of the GBytes. * * For uncompressed resource files this is a pointer directly into * the resource bundle, which is typically in some readonly data section * in the program binary. For compressed files we allocate memory on * the heap and automatically uncompress the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GBytes or %NULL on error. * Free the returned object with g_bytes_unref() * * Since: 2.32 **/ GBytes * g_resource_lookup_data (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { const void *data; guint32 flags; gsize data_size; gsize size; if (!do_lookup (resource, path, lookup_flags, &size, &flags, &data, &data_size, error)) return NULL; if (flags & G_RESOURCE_FLAGS_COMPRESSED) { char *uncompressed, *d; const char *s; GConverterResult res; gsize d_size, s_size; gsize bytes_read, bytes_written; GZlibDecompressor *decompressor = g_zlib_decompressor_new (G_ZLIB_COMPRESSOR_FORMAT_ZLIB); uncompressed = g_malloc (size + 1); s = data; s_size = data_size; d = uncompressed; d_size = size; do { res = g_converter_convert (G_CONVERTER (decompressor), s, s_size, d, d_size, G_CONVERTER_INPUT_AT_END, &bytes_read, &bytes_written, NULL); if (res == G_CONVERTER_ERROR) { g_free (uncompressed); g_object_unref (decompressor); g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_INTERNAL, _("The resource at “%s” failed to decompress"), path); return NULL; } s += bytes_read; s_size -= bytes_read; d += bytes_written; d_size -= bytes_written; } while (res != G_CONVERTER_FINISHED); uncompressed[size] = 0; /* Zero terminate */ g_object_unref (decompressor); return g_bytes_new_take (uncompressed, size); } else return g_bytes_new_with_free_func (data, data_size, (GDestroyNotify)g_resource_unref, g_resource_ref (resource)); } /** * g_resource_get_info: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @size: (out) (optional): a location to place the length of the contents of the file, * or %NULL if the length is not needed * @flags: (out) (optional): a location to place the flags about the file, * or %NULL if the length is not needed * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the resource and * if found returns information about it. * * @lookup_flags controls the behaviour of the lookup. * * Returns: %TRUE if the file was found. %FALSE if there were errors * * Since: 2.32 **/ gboolean g_resource_get_info (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, gsize *size, guint32 *flags, GError **error) { return do_lookup (resource, path, lookup_flags, size, flags, NULL, NULL, error); } /** * g_resource_enumerate_children: * @resource: A #GResource * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Returns all the names of children at the specified @path in the resource. * The return result is a %NULL terminated list of strings which should * be released with g_strfreev(). * * If @path is invalid or does not exist in the #GResource, * %G_RESOURCE_ERROR_NOT_FOUND will be returned. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (array zero-terminated=1) (transfer full): an array of constant strings * * Since: 2.32 **/ gchar ** g_resource_enumerate_children (GResource *resource, const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { gchar **children; gsize path_len; char *path_with_slash; if (*path == 0) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); return NULL; } path_len = strlen (path); if (path[path_len-1] != '/') path_with_slash = g_strconcat (path, "/", NULL); else path_with_slash = g_strdup (path); children = gvdb_table_list (resource->table, path_with_slash); g_free (path_with_slash); if (children == NULL) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); return NULL; } return children; } static GRWLock resources_lock; static GList *registered_resources; /* This is updated atomically, so we can append to it and check for NULL outside the lock, but all other accesses are done under the write lock */ static GStaticResource *lazy_register_resources; static void g_resources_register_unlocked (GResource *resource) { registered_resources = g_list_prepend (registered_resources, g_resource_ref (resource)); } static void g_resources_unregister_unlocked (GResource *resource) { if (g_list_find (registered_resources, resource) == NULL) { g_warning ("Tried to remove not registered resource"); } else { registered_resources = g_list_remove (registered_resources, resource); g_resource_unref (resource); } } /** * g_resources_register: * @resource: A #GResource * * Registers the resource with the process-global set of resources. * Once a resource is registered the files in it can be accessed * with the global resource lookup functions like g_resources_lookup_data(). * * Since: 2.32 **/ void g_resources_register (GResource *resource) { g_rw_lock_writer_lock (&resources_lock); g_resources_register_unlocked (resource); g_rw_lock_writer_unlock (&resources_lock); } /** * g_resources_unregister: * @resource: A #GResource * * Unregisters the resource from the process-global set of resources. * * Since: 2.32 **/ void g_resources_unregister (GResource *resource) { g_rw_lock_writer_lock (&resources_lock); g_resources_unregister_unlocked (resource); g_rw_lock_writer_unlock (&resources_lock); } /** * g_resources_open_stream: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the set of * globally registered resources and returns a #GInputStream * that lets you read the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GInputStream or %NULL on error. * Free the returned object with g_object_unref() * * Since: 2.32 **/ GInputStream * g_resources_open_stream (const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { GInputStream *res = NULL; GList *l; GInputStream *stream; if (g_resource_find_overlay (path, open_overlay_stream, &res)) return res; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; GError *my_error = NULL; stream = g_resource_open_stream (r, path, lookup_flags, &my_error); if (stream == NULL && g_error_matches (my_error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND)) { g_clear_error (&my_error); } else { if (stream == NULL) g_propagate_error (error, my_error); res = stream; break; } } if (l == NULL) g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); g_rw_lock_reader_unlock (&resources_lock); return res; } /** * g_resources_lookup_data: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the set of * globally registered resources and returns a #GBytes that * lets you directly access the data in memory. * * The data is always followed by a zero byte, so you * can safely use the data as a C string. However, that byte * is not included in the size of the GBytes. * * For uncompressed resource files this is a pointer directly into * the resource bundle, which is typically in some readonly data section * in the program binary. For compressed files we allocate memory on * the heap and automatically uncompress the data. * * @lookup_flags controls the behaviour of the lookup. * * Returns: (transfer full): #GBytes or %NULL on error. * Free the returned object with g_bytes_unref() * * Since: 2.32 **/ GBytes * g_resources_lookup_data (const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { GBytes *res = NULL; GList *l; GBytes *data; if (g_resource_find_overlay (path, get_overlay_bytes, &res)) return res; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; GError *my_error = NULL; data = g_resource_lookup_data (r, path, lookup_flags, &my_error); if (data == NULL && g_error_matches (my_error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND)) { g_clear_error (&my_error); } else { if (data == NULL) g_propagate_error (error, my_error); res = data; break; } } if (l == NULL) g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); g_rw_lock_reader_unlock (&resources_lock); return res; } /** * g_resources_enumerate_children: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @error: return location for a #GError, or %NULL * * Returns all the names of children at the specified @path in the set of * globally registered resources. * The return result is a %NULL terminated list of strings which should * be released with g_strfreev(). * * @lookup_flags controls the behaviour of the lookup. * * Returns: (array zero-terminated=1) (transfer full): an array of constant strings * * Since: 2.32 **/ gchar ** g_resources_enumerate_children (const gchar *path, GResourceLookupFlags lookup_flags, GError **error) { GHashTable *hash = NULL; GList *l; char **children; int i; /* This will enumerate actual files found in overlay directories but * will not enumerate the overlays themselves. For example, if we * have an overlay "/org/gtk=/path/to/files" and we enumerate "/org" * then we will not see "gtk" in the result set unless it is provided * by another resource file. * * This is probably not going to be a problem since if we are doing * such an overlay, we probably will already have that path. */ g_resource_find_overlay (path, enumerate_overlay_dir, &hash); register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; children = g_resource_enumerate_children (r, path, 0, NULL); if (children != NULL) { if (hash == NULL) /* note: keep in sync with same line above */ hash = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, NULL); for (i = 0; children[i] != NULL; i++) g_hash_table_add (hash, children[i]); g_free (children); } } g_rw_lock_reader_unlock (&resources_lock); if (hash == NULL) { g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); return NULL; } else { children = (gchar **) g_hash_table_get_keys_as_array (hash, NULL); g_hash_table_steal_all (hash); g_hash_table_destroy (hash); return children; } } /** * g_resources_get_info: * @path: A pathname inside the resource * @lookup_flags: A #GResourceLookupFlags * @size: (out) (optional): a location to place the length of the contents of the file, * or %NULL if the length is not needed * @flags: (out) (optional): a location to place the #GResourceFlags about the file, * or %NULL if the flags are not needed * @error: return location for a #GError, or %NULL * * Looks for a file at the specified @path in the set of * globally registered resources and if found returns information about it. * * @lookup_flags controls the behaviour of the lookup. * * Returns: %TRUE if the file was found. %FALSE if there were errors * * Since: 2.32 **/ gboolean g_resources_get_info (const gchar *path, GResourceLookupFlags lookup_flags, gsize *size, guint32 *flags, GError **error) { gboolean res = FALSE; GList *l; gboolean r_res; register_lazy_static_resources (); g_rw_lock_reader_lock (&resources_lock); for (l = registered_resources; l != NULL; l = l->next) { GResource *r = l->data; GError *my_error = NULL; r_res = g_resource_get_info (r, path, lookup_flags, size, flags, &my_error); if (!r_res && g_error_matches (my_error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND)) { g_clear_error (&my_error); } else { if (!r_res) g_propagate_error (error, my_error); res = r_res; break; } } if (l == NULL) g_set_error (error, G_RESOURCE_ERROR, G_RESOURCE_ERROR_NOT_FOUND, _("The resource at “%s” does not exist"), path); g_rw_lock_reader_unlock (&resources_lock); return res; } /* This code is to handle registration of resources very early, from a constructor. * At that point we'd like to do minimal work, to avoid ordering issues. For instance, * we're not allowed to use g_malloc, as the user need to be able to call g_mem_set_vtable * before the first call to g_malloc. * * So, what we do at construction time is that we just register a static structure on * a list of resources that need to be initialized, and then later, when doing any lookups * in the global list of registered resources, or when getting a reference to the * lazily initialized resource we lazily create and register all the GResources on * the lazy list. * * To avoid having to use locks in the constructor, and having to grab the writer lock * when checking the lazy registering list we update lazy_register_resources in * a lock-less fashion (atomic prepend-only, atomic replace with NULL). However, all * operations except: * * check if there are any resources to lazily initialize * * Add a static resource to the lazy init list * Do use the full writer lock for protection. */ static void register_lazy_static_resources_unlocked (void) { GStaticResource *list; do list = lazy_register_resources; while (!g_atomic_pointer_compare_and_exchange (&lazy_register_resources, list, NULL)); while (list != NULL) { GBytes *bytes = g_bytes_new_static (list->data, list->data_len); GResource *resource = g_resource_new_from_data (bytes, NULL); if (resource) { g_resources_register_unlocked (resource); g_atomic_pointer_set (&list->resource, resource); } g_bytes_unref (bytes); list = list->next; } } static void register_lazy_static_resources (void) { if (g_atomic_pointer_get (&lazy_register_resources) == NULL) return; g_rw_lock_writer_lock (&resources_lock); register_lazy_static_resources_unlocked (); g_rw_lock_writer_unlock (&resources_lock); } /** * g_static_resource_init: * @static_resource: pointer to a static #GStaticResource * * Initializes a GResource from static data using a * GStaticResource. * * This is normally used by code generated by * [glib-compile-resources][glib-compile-resources] * and is not typically used by other code. * * Since: 2.32 **/ void g_static_resource_init (GStaticResource *static_resource) { gpointer next; do { next = lazy_register_resources; static_resource->next = next; } while (!g_atomic_pointer_compare_and_exchange (&lazy_register_resources, next, static_resource)); } /** * g_static_resource_fini: * @static_resource: pointer to a static #GStaticResource * * Finalized a GResource initialized by g_static_resource_init(). * * This is normally used by code generated by * [glib-compile-resources][glib-compile-resources] * and is not typically used by other code. * * Since: 2.32 **/ void g_static_resource_fini (GStaticResource *static_resource) { GResource *resource; g_rw_lock_writer_lock (&resources_lock); register_lazy_static_resources_unlocked (); resource = g_atomic_pointer_get (&static_resource->resource); if (resource) { g_atomic_pointer_set (&static_resource->resource, NULL); g_resources_unregister_unlocked (resource); g_resource_unref (resource); } g_rw_lock_writer_unlock (&resources_lock); } /** * g_static_resource_get_resource: * @static_resource: pointer to a static #GStaticResource * * Gets the GResource that was registered by a call to g_static_resource_init(). * * This is normally used by code generated by * [glib-compile-resources][glib-compile-resources] * and is not typically used by other code. * * Returns: (transfer none): a #GResource * * Since: 2.32 **/ GResource * g_static_resource_get_resource (GStaticResource *static_resource) { register_lazy_static_resources (); return g_atomic_pointer_get (&static_resource->resource); }