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-README.txt: to tell people on the required usage of ZLib (which was in effect some releases ago) and optional usage of an external PCRE build -gio.vcprojin: Made up for the required source files that were missed -glib.sln: Added additional configurations to use external copy of PCRE and ensure "install" of test-glib.exe -glib.vcprojin: Added additional configurations to use external copy of PCRE, updated the section for compiling the bindled PCRE as the file layout has changed here, and updated on the .def generation on x64 systems (some symbols are not used/compiled on x64 systems) -glib.vsprops: Reflected on change of location of glibconfig.h(.win32), the addtitional configuration of the usage of an external copy of PCRE, the installation of testglib.exe, made up for missed headers for GLib/GIO that are required for installation and updated on the .def generation on x64 systems (some symbols are currently excluded on x64) for GLib/GModule -gmodule.vcproj: Updated .def file generation on x64 systems as some symbols are not used/compiled on x64 systems
233 lines
6.8 KiB
XML
233 lines
6.8 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="gio"
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ProjectGUID="{F3D1583C-5613-4809-BD98-7CC1C1276F92}"
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RootNamespace="gio"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../../gio,../../../gmodule"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
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OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
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LinkIncremental="2"
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ModuleDefinitionFile="$(IntDir)\gio.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
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TargetMachine="1"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../../../gio,../../../gmodule"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
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OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
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LinkIncremental="1"
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ModuleDefinitionFile="$(IntDir)\gio.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
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TargetMachine="1"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../../gio,../../../gmodule"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
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OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
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LinkIncremental="2"
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ModuleDefinitionFile="$(IntDir)\gio.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
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TargetMachine="17"
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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InheritedPropertySheets=".\glib.vsprops"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../../../gio,../../../gmodule"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;G_LOG_DOMAIN=\"GLib-GIO\";G_DISABLE_DEPRECATED;GIO_COMPILATION;GIO_MODULE_DIR=\"gio/modules\""
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="zdll.lib ws2_32.lib shlwapi.lib dnsapi.lib"
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OutputFile="$(OutDir)\$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll"
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LinkIncremental="1"
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ModuleDefinitionFile="$(IntDir)\gio.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary="$(TargetDir)$(ProjectName)-2.0.lib"
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TargetMachine="17"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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#include "libgio.sourcefiles"
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<File RelativePath="..\..\..\gio\gwin32appinfo.c" />
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<File RelativePath="..\..\..\gio\gregistrysettingsbackend" />
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<File RelativePath="..\..\..\gio\win32\gwinhttpfile.c" />
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<File RelativePath="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
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<File RelativePath="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
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<File RelativePath="..\..\..\gio\win32\gwinhttpvfs.c" />
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<File RelativePath="..\..\..\gio\win32\gwin32directorymonitor.c" />
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath="..\..\..\gio\gio.rc"
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>
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</File>
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<File
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RelativePath="..\..\..\gio\gio.symbols"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Generating gio.def"
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CommandLine="$(GlibGenerateGioDef)"
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Outputs="$(IntDir)/gio.def"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Generating gio.def"
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CommandLine="$(GlibGenerateGioDef)"
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Outputs="$(IntDir)/gio.def"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Generating gio.def"
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CommandLine="$(GlibGenerateGioDef)"
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Outputs="$(IntDir)/gio.def"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Generating gio.def"
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CommandLine="$(GlibGenerateGioDef)"
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Outputs="$(IntDir)/gio.def"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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</Files>
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</VisualStudioProject>
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