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Document that giving %NULL for the activate handler is supported since GLib 2.40. We documented this on GSimpleAction itself (where the default handler functionality is implemented) but expecting the user to dig that up is asking a bit much. Also, add some more explicit documentation about the conditions under which each field is expected to be filled in. https://bugzilla.gnome.org/show_bug.cgi?id=732429
279 lines
8.9 KiB
C
279 lines
8.9 KiB
C
/*
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* Copyright © 2010 Codethink Limited
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation; either version 2 of the licence or (at
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* your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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* Authors: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gsimpleaction.h"
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#include "gactionmap.h"
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#include "gaction.h"
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/**
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* SECTION:gactionmap
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* @title: GActionMap
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* @include: gio/gio.h
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* @short_description: Interface for action containers
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*
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* The GActionMap interface is implemented by #GActionGroup
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* implementations that operate by containing a number of
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* named #GAction instances, such as #GSimpleActionGroup.
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*
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* One useful application of this interface is to map the
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* names of actions from various action groups to unique,
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* prefixed names (e.g. by prepending "app." or "win.").
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* This is the motivation for the 'Map' part of the interface
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* name.
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*
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* Since: 2.32
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**/
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/**
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* GActionMapInterface:
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* @lookup_action: the virtual function pointer for g_action_map_lookup_action()
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* @add_action: the virtual function pointer for g_action_map_add_action()
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* @remove_action: the virtual function pointer for g_action_map_remove_action()
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*
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* The virtual function table for #GActionMap.
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*
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* Since: 2.32
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**/
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G_DEFINE_INTERFACE (GActionMap, g_action_map, G_TYPE_OBJECT)
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static void
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g_action_map_default_init (GActionMapInterface *iface)
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{
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}
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/**
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* g_action_map_lookup_action:
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* @action_map: a #GActionMap
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* @action_name: the name of an action
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*
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* Looks up the action with the name @action_name in @action_map.
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*
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* If no such action exists, returns %NULL.
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*
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* Returns: (transfer none): a #GAction, or %NULL
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*
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* Since: 2.32
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*/
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GAction *
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g_action_map_lookup_action (GActionMap *action_map,
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const gchar *action_name)
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{
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return G_ACTION_MAP_GET_IFACE (action_map)
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->lookup_action (action_map, action_name);
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}
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/**
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* g_action_map_add_action:
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* @action_map: a #GActionMap
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* @action: a #GAction
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*
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* Adds an action to the @action_map.
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*
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* If the action map already contains an action with the same name
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* as @action then the old action is dropped from the action map.
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*
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* The action map takes its own reference on @action.
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*
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* Since: 2.32
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*/
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void
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g_action_map_add_action (GActionMap *action_map,
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GAction *action)
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{
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G_ACTION_MAP_GET_IFACE (action_map)->add_action (action_map, action);
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}
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/**
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* g_action_map_remove_action:
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* @action_map: a #GActionMap
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* @action_name: the name of the action
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*
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* Removes the named action from the action map.
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*
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* If no action of this name is in the map then nothing happens.
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*
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* Since: 2.32
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*/
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void
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g_action_map_remove_action (GActionMap *action_map,
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const gchar *action_name)
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{
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G_ACTION_MAP_GET_IFACE (action_map)->remove_action (action_map, action_name);
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}
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/**
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* GActionEntry:
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* @name: the name of the action
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* @activate: the callback to connect to the "activate" signal of the
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* action. Since GLib 2.40, this can be %NULL for stateful
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* actions, in which case the default handler is used. For
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* boolean-stated actions with no parameter, this is a
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* toggle. For other state types (and parameter type equal
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* to the state type) this will be a function that
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* just calls @change_state (which you should provide).
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* @parameter_type: the type of the parameter that must be passed to the
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* activate function for this action, given as a single
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* GVariant type string (or %NULL for no parameter)
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* @state: the initial state for this action, given in
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* [GVariant text format][gvariant-text]. The state is parsed
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* with no extra type information, so type tags must be added to
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* the string if they are necessary. Stateless actions should
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* give %NULL here.
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* @change_state: the callback to connect to the "change-state" signal
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* of the action. All stateful actions should provide a
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* handler here; stateless actions should not.
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*
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* This struct defines a single action. It is for use with
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* g_action_map_add_action_entries().
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*
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* The order of the items in the structure are intended to reflect
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* frequency of use. It is permissible to use an incomplete initialiser
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* in order to leave some of the later values as %NULL. All values
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* after @name are optional. Additional optional fields may be added in
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* the future.
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*
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* See g_action_map_add_action_entries() for an example.
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**/
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/**
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* g_action_map_add_action_entries:
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* @action_map: a #GActionMap
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* @entries: (array length=n_entries) (element-type GActionEntry): a pointer to
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* the first item in an array of #GActionEntry structs
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* @n_entries: the length of @entries, or -1 if @entries is %NULL-terminated
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* @user_data: the user data for signal connections
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*
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* A convenience function for creating multiple #GSimpleAction instances
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* and adding them to a #GActionMap.
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*
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* Each action is constructed as per one #GActionEntry.
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*
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* |[<!-- language="C" -->
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* static void
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* activate_quit (GSimpleAction *simple,
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* GVariant *parameter,
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* gpointer user_data)
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* {
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* exit (0);
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* }
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*
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* static void
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* activate_print_string (GSimpleAction *simple,
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* GVariant *parameter,
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* gpointer user_data)
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* {
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* g_print ("%s\n", g_variant_get_string (parameter, NULL));
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* }
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*
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* static GActionGroup *
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* create_action_group (void)
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* {
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* const GActionEntry entries[] = {
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* { "quit", activate_quit },
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* { "print-string", activate_print_string, "s" }
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* };
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* GSimpleActionGroup *group;
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*
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* group = g_simple_action_group_new ();
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* g_action_map_add_action_entries (G_ACTION_MAP (group), entries, G_N_ELEMENTS (entries), NULL);
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*
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* return G_ACTION_GROUP (group);
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* }
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* ]|
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*
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* Since: 2.32
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*/
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void
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g_action_map_add_action_entries (GActionMap *action_map,
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const GActionEntry *entries,
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gint n_entries,
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gpointer user_data)
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{
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gint i;
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g_return_if_fail (G_IS_ACTION_MAP (action_map));
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g_return_if_fail (entries != NULL || n_entries == 0);
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for (i = 0; n_entries == -1 ? entries[i].name != NULL : i < n_entries; i++)
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{
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const GActionEntry *entry = &entries[i];
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const GVariantType *parameter_type;
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GSimpleAction *action;
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if (entry->parameter_type)
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{
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if (!g_variant_type_string_is_valid (entry->parameter_type))
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{
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g_critical ("g_action_map_add_entries: the type "
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"string '%s' given as the parameter type for "
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"action '%s' is not a valid GVariant type "
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"string. This action will not be added.",
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entry->parameter_type, entry->name);
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return;
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}
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parameter_type = G_VARIANT_TYPE (entry->parameter_type);
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}
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else
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parameter_type = NULL;
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if (entry->state)
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{
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GError *error = NULL;
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GVariant *state;
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state = g_variant_parse (NULL, entry->state, NULL, NULL, &error);
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if (state == NULL)
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{
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g_critical ("g_action_map_add_entries: GVariant could "
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"not parse the state value given for action '%s' "
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"('%s'): %s. This action will not be added.",
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entry->name, entry->state, error->message);
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g_error_free (error);
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continue;
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}
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action = g_simple_action_new_stateful (entry->name,
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parameter_type,
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state);
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g_variant_unref (state);
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}
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else
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{
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action = g_simple_action_new (entry->name,
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parameter_type);
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}
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if (entry->activate != NULL)
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g_signal_connect (action, "activate",
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G_CALLBACK (entry->activate), user_data);
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if (entry->change_state != NULL)
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g_signal_connect (action, "change-state",
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G_CALLBACK (entry->change_state), user_data);
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g_action_map_add_action (action_map, G_ACTION (action));
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g_object_unref (action);
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}
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}
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