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18a33f72db
If we have an input parameter (or return value) we need to use (nullable). However, if it is an (inout) or (out) parameter, (optional) is sufficient. It looks like (nullable) could be used for everything according to the Annotation documentation, but (optional) is more specific.
588 lines
18 KiB
C
588 lines
18 KiB
C
/*
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* Copyright © 2010 Codethink Limited
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation; either version 2 of the licence or (at
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* your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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* Authors: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gaction.h"
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#include "glibintl.h"
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#include <string.h>
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G_DEFINE_INTERFACE (GAction, g_action, G_TYPE_OBJECT)
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/**
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* SECTION:gaction
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* @title: GAction
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* @short_description: An action interface
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* @include: gio/gio.h
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*
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* #GAction represents a single named action.
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*
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* The main interface to an action is that it can be activated with
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* g_action_activate(). This results in the 'activate' signal being
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* emitted. An activation has a #GVariant parameter (which may be
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* %NULL). The correct type for the parameter is determined by a static
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* parameter type (which is given at construction time).
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*
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* An action may optionally have a state, in which case the state may be
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* set with g_action_change_state(). This call takes a #GVariant. The
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* correct type for the state is determined by a static state type
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* (which is given at construction time).
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*
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* The state may have a hint associated with it, specifying its valid
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* range.
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*
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* #GAction is merely the interface to the concept of an action, as
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* described above. Various implementations of actions exist, including
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* #GSimpleAction.
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*
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* In all cases, the implementing class is responsible for storing the
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* name of the action, the parameter type, the enabled state, the
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* optional state type and the state and emitting the appropriate
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* signals when these change. The implementor is responsible for filtering
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* calls to g_action_activate() and g_action_change_state() for type
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* safety and for the state being enabled.
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*
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* Probably the only useful thing to do with a #GAction is to put it
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* inside of a #GSimpleActionGroup.
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**/
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/**
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* GAction:
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*
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* #GAction is an opaque data structure and can only be accessed
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* using the following functions.
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**/
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/**
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* GActionInterface:
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* @get_name: the virtual function pointer for g_action_get_name()
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* @get_parameter_type: the virtual function pointer for g_action_get_parameter_type()
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* @get_state_type: the virtual function pointer for g_action_get_state_type()
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* @get_state_hint: the virtual function pointer for g_action_get_state_hint()
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* @get_enabled: the virtual function pointer for g_action_get_enabled()
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* @get_state: the virtual function pointer for g_action_get_state()
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* @change_state: the virtual function pointer for g_action_change_state()
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* @activate: the virtual function pointer for g_action_activate(). Note that #GAction does not have an
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* 'activate' signal but that implementations of it may have one.
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*
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* The virtual function table for #GAction.
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*
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* Since: 2.28
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*/
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void
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g_action_default_init (GActionInterface *iface)
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{
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/**
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* GAction:name:
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*
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* The name of the action. This is mostly meaningful for identifying
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* the action once it has been added to a #GActionGroup. It is immutable.
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*
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* Since: 2.28
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**/
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g_object_interface_install_property (iface,
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g_param_spec_string ("name",
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P_("Action Name"),
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P_("The name used to invoke the action"),
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NULL,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:parameter-type:
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*
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* The type of the parameter that must be given when activating the
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* action. This is immutable, and may be %NULL if no parameter is needed when
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* activating the action.
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*
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* Since: 2.28
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**/
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g_object_interface_install_property (iface,
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g_param_spec_boxed ("parameter-type",
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P_("Parameter Type"),
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P_("The type of GVariant passed to activate()"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:enabled:
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*
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* If @action is currently enabled.
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*
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* If the action is disabled then calls to g_action_activate() and
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* g_action_change_state() have no effect.
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*
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* Since: 2.28
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**/
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g_object_interface_install_property (iface,
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g_param_spec_boolean ("enabled",
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P_("Enabled"),
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P_("If the action can be activated"),
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TRUE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:state-type:
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*
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* The #GVariantType of the state that the action has, or %NULL if the
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* action is stateless. This is immutable.
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*
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* Since: 2.28
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**/
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g_object_interface_install_property (iface,
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g_param_spec_boxed ("state-type",
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P_("State Type"),
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P_("The type of the state kept by the action"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:state:
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*
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* The state of the action, or %NULL if the action is stateless.
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*
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* Since: 2.28
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**/
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g_object_interface_install_property (iface,
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g_param_spec_variant ("state",
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P_("State"),
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P_("The state the action is in"),
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G_VARIANT_TYPE_ANY,
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NULL,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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}
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/**
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* g_action_change_state:
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* @action: a #GAction
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* @value: the new state
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*
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* Request for the state of @action to be changed to @value.
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*
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* The action must be stateful and @value must be of the correct type.
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* See g_action_get_state_type().
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*
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* This call merely requests a change. The action may refuse to change
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* its state or may change its state to something other than @value.
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* See g_action_get_state_hint().
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*
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* If the @value GVariant is floating, it is consumed.
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*
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* Since: 2.30
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**/
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void
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g_action_change_state (GAction *action,
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GVariant *value)
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{
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const GVariantType *state_type;
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g_return_if_fail (G_IS_ACTION (action));
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g_return_if_fail (value != NULL);
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state_type = g_action_get_state_type (action);
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g_return_if_fail (state_type != NULL);
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g_return_if_fail (g_variant_is_of_type (value, state_type));
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g_variant_ref_sink (value);
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G_ACTION_GET_IFACE (action)
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->change_state (action, value);
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g_variant_unref (value);
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}
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/**
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* g_action_get_state:
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* @action: a #GAction
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*
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* Queries the current state of @action.
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*
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* If the action is not stateful then %NULL will be returned. If the
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* action is stateful then the type of the return value is the type
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* given by g_action_get_state_type().
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*
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* The return value (if non-%NULL) should be freed with
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* g_variant_unref() when it is no longer required.
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*
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* Returns: (transfer full): the current state of the action
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*
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* Since: 2.28
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**/
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GVariant *
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g_action_get_state (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return G_ACTION_GET_IFACE (action)
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->get_state (action);
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}
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/**
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* g_action_get_name:
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* @action: a #GAction
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*
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* Queries the name of @action.
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*
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* Returns: the name of the action
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*
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* Since: 2.28
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**/
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const gchar *
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g_action_get_name (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return G_ACTION_GET_IFACE (action)
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->get_name (action);
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}
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/**
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* g_action_get_parameter_type:
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* @action: a #GAction
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*
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* Queries the type of the parameter that must be given when activating
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* @action.
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*
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* When activating the action using g_action_activate(), the #GVariant
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* given to that function must be of the type returned by this function.
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*
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* In the case that this function returns %NULL, you must not give any
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* #GVariant, but %NULL instead.
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*
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* Returns: (nullable): the parameter type
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*
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* Since: 2.28
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**/
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const GVariantType *
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g_action_get_parameter_type (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return G_ACTION_GET_IFACE (action)
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->get_parameter_type (action);
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}
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/**
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* g_action_get_state_type:
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* @action: a #GAction
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*
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* Queries the type of the state of @action.
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*
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* If the action is stateful (e.g. created with
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* g_simple_action_new_stateful()) then this function returns the
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* #GVariantType of the state. This is the type of the initial value
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* given as the state. All calls to g_action_change_state() must give a
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* #GVariant of this type and g_action_get_state() will return a
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* #GVariant of the same type.
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*
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* If the action is not stateful (e.g. created with g_simple_action_new())
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* then this function will return %NULL. In that case, g_action_get_state()
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* will return %NULL and you must not call g_action_change_state().
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*
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* Returns: (nullable): the state type, if the action is stateful
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*
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* Since: 2.28
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**/
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const GVariantType *
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g_action_get_state_type (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return G_ACTION_GET_IFACE (action)
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->get_state_type (action);
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}
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/**
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* g_action_get_state_hint:
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* @action: a #GAction
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*
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* Requests a hint about the valid range of values for the state of
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* @action.
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*
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* If %NULL is returned it either means that the action is not stateful
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* or that there is no hint about the valid range of values for the
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* state of the action.
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*
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* If a #GVariant array is returned then each item in the array is a
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* possible value for the state. If a #GVariant pair (ie: two-tuple) is
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* returned then the tuple specifies the inclusive lower and upper bound
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* of valid values for the state.
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*
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* In any case, the information is merely a hint. It may be possible to
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* have a state value outside of the hinted range and setting a value
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* within the range may fail.
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*
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* The return value (if non-%NULL) should be freed with
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* g_variant_unref() when it is no longer required.
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*
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* Returns: (nullable) (transfer full): the state range hint
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*
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* Since: 2.28
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**/
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GVariant *
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g_action_get_state_hint (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return G_ACTION_GET_IFACE (action)
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->get_state_hint (action);
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}
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/**
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* g_action_get_enabled:
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* @action: a #GAction
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*
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* Checks if @action is currently enabled.
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*
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* An action must be enabled in order to be activated or in order to
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* have its state changed from outside callers.
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*
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* Returns: whether the action is enabled
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*
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* Since: 2.28
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**/
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gboolean
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g_action_get_enabled (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), FALSE);
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return G_ACTION_GET_IFACE (action)
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->get_enabled (action);
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}
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/**
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* g_action_activate:
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* @action: a #GAction
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* @parameter: (nullable): the parameter to the activation
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*
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* Activates the action.
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*
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* @parameter must be the correct type of parameter for the action (ie:
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* the parameter type given at construction time). If the parameter
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* type was %NULL then @parameter must also be %NULL.
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*
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* If the @parameter GVariant is floating, it is consumed.
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*
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* Since: 2.28
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**/
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void
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g_action_activate (GAction *action,
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GVariant *parameter)
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{
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g_return_if_fail (G_IS_ACTION (action));
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if (parameter != NULL)
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g_variant_ref_sink (parameter);
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G_ACTION_GET_IFACE (action)
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->activate (action, parameter);
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if (parameter != NULL)
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g_variant_unref (parameter);
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}
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/**
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* g_action_name_is_valid:
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* @action_name: an potential action name
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*
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* Checks if @action_name is valid.
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*
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* @action_name is valid if it consists only of alphanumeric characters,
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* plus '-' and '.'. The empty string is not a valid action name.
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*
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* It is an error to call this function with a non-utf8 @action_name.
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* @action_name must not be %NULL.
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*
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* Returns: %TRUE if @action_name is valid
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*
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* Since: 2.38
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**/
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gboolean
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g_action_name_is_valid (const gchar *action_name)
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{
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gchar c;
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gint i;
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g_return_val_if_fail (action_name != NULL, FALSE);
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for (i = 0; (c = action_name[i]); i++)
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if (!g_ascii_isalnum (c) && c != '.' && c != '-')
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return FALSE;
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return i > 0;
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}
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/**
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* g_action_parse_detailed_name:
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* @detailed_name: a detailed action name
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* @action_name: (out): the action name
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* @target_value: (out): the target value, or %NULL for no target
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* @error: a pointer to a %NULL #GError, or %NULL
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*
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* Parses a detailed action name into its separate name and target
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* components.
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*
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* Detailed action names can have three formats.
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*
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* The first format is used to represent an action name with no target
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* value and consists of just an action name containing no whitespace
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* nor the characters ':', '(' or ')'. For example: "app.action".
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*
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* The second format is used to represent an action with a target value
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* that is a non-empty string consisting only of alphanumerics, plus '-'
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* and '.'. In that case, the action name and target value are
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* separated by a double colon ("::"). For example:
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* "app.action::target".
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*
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* The third format is used to represent an action with any type of
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* target value, including strings. The target value follows the action
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* name, surrounded in parens. For example: "app.action(42)". The
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* target value is parsed using g_variant_parse(). If a tuple-typed
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* value is desired, it must be specified in the same way, resulting in
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* two sets of parens, for example: "app.action((1,2,3))". A string
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* target can be specified this way as well: "app.action('target')".
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* For strings, this third format must be used if * target value is
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* empty or contains characters other than alphanumerics, '-' and '.'.
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*
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* Returns: %TRUE if successful, else %FALSE with @error set
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*
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* Since: 2.38
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**/
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gboolean
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g_action_parse_detailed_name (const gchar *detailed_name,
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gchar **action_name,
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GVariant **target_value,
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GError **error)
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{
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const gchar *target;
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gsize target_len;
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gsize base_len;
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/* For historical (compatibility) reasons, this function accepts some
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* cases of invalid action names as long as they don't interfere with
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* the separation of the action from the target value.
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*
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* We decide which format we have based on which we see first between
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* '::' '(' and '\0'.
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*/
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if (*detailed_name == '\0' || *detailed_name == ' ')
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goto bad_fmt;
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base_len = strcspn (detailed_name, ": ()");
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target = detailed_name + base_len;
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target_len = strlen (target);
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switch (target[0])
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{
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case ' ':
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case ')':
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goto bad_fmt;
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case ':':
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if (target[1] != ':')
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goto bad_fmt;
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*target_value = g_variant_ref_sink (g_variant_new_string (target + 2));
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break;
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case '(':
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{
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if (target[target_len - 1] != ')')
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goto bad_fmt;
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*target_value = g_variant_parse (NULL, target + 1, target + target_len - 1, NULL, error);
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if (*target_value == NULL)
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goto bad_fmt;
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}
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break;
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case '\0':
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*target_value = NULL;
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|
break;
|
|
}
|
|
|
|
*action_name = g_strndup (detailed_name, base_len);
|
|
|
|
return TRUE;
|
|
|
|
bad_fmt:
|
|
if (error)
|
|
{
|
|
if (*error == NULL)
|
|
g_set_error (error, G_VARIANT_PARSE_ERROR, G_VARIANT_PARSE_ERROR_FAILED,
|
|
"Detailed action name '%s' has invalid format", detailed_name);
|
|
else
|
|
g_prefix_error (error, "Detailed action name '%s' has invalid format: ", detailed_name);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* g_action_print_detailed_name:
|
|
* @action_name: a valid action name
|
|
* @target_value: (nullable): a #GVariant target value, or %NULL
|
|
*
|
|
* Formats a detailed action name from @action_name and @target_value.
|
|
*
|
|
* It is an error to call this function with an invalid action name.
|
|
*
|
|
* This function is the opposite of g_action_parse_detailed_name().
|
|
* It will produce a string that can be parsed back to the @action_name
|
|
* and @target_value by that function.
|
|
*
|
|
* See that function for the types of strings that will be printed by
|
|
* this function.
|
|
*
|
|
* Returns: a detailed format string
|
|
*
|
|
* Since: 2.38
|
|
**/
|
|
gchar *
|
|
g_action_print_detailed_name (const gchar *action_name,
|
|
GVariant *target_value)
|
|
{
|
|
g_return_val_if_fail (g_action_name_is_valid (action_name), NULL);
|
|
|
|
if (target_value == NULL)
|
|
return g_strdup (action_name);
|
|
|
|
if (g_variant_is_of_type (target_value, G_VARIANT_TYPE_STRING))
|
|
{
|
|
const gchar *str = g_variant_get_string (target_value, NULL);
|
|
|
|
if (g_action_name_is_valid (str))
|
|
return g_strconcat (action_name, "::", str, NULL);
|
|
}
|
|
|
|
{
|
|
GString *result = g_string_new (action_name);
|
|
g_string_append_c (result, '(');
|
|
g_variant_print_string (target_value, result, TRUE);
|
|
g_string_append_c (result, ')');
|
|
|
|
return g_string_free (result, FALSE);
|
|
}
|
|
}
|