glib/glib/gthreadpool.c
Philip Withnall b3c0c4804b gthreadpool: Mention g_get_num_processors() in the thread pool docs
Just to make it a little more obvious that a thread pool can be
initialised with one thread per logical CPU.

Signed-off-by: Philip Withnall <withnall@endlessm.com>

Fixes: #272
2020-07-27 17:28:43 +01:00

1185 lines
36 KiB
C

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* GThreadPool: thread pool implementation.
* Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* MT safe
*/
#include "config.h"
#include "gthreadpool.h"
#include "gasyncqueue.h"
#include "gasyncqueueprivate.h"
#include "gmain.h"
#include "gtestutils.h"
#include "gthreadprivate.h"
#include "gtimer.h"
#include "gutils.h"
/**
* SECTION:thread_pools
* @title: Thread Pools
* @short_description: pools of threads to execute work concurrently
* @see_also: #GThread
*
* Sometimes you wish to asynchronously fork out the execution of work
* and continue working in your own thread. If that will happen often,
* the overhead of starting and destroying a thread each time might be
* too high. In such cases reusing already started threads seems like a
* good idea. And it indeed is, but implementing this can be tedious
* and error-prone.
*
* Therefore GLib provides thread pools for your convenience. An added
* advantage is, that the threads can be shared between the different
* subsystems of your program, when they are using GLib.
*
* To create a new thread pool, you use g_thread_pool_new().
* It is destroyed by g_thread_pool_free().
*
* If you want to execute a certain task within a thread pool,
* you call g_thread_pool_push().
*
* To get the current number of running threads you call
* g_thread_pool_get_num_threads(). To get the number of still
* unprocessed tasks you call g_thread_pool_unprocessed(). To control
* the maximal number of threads for a thread pool, you use
* g_thread_pool_get_max_threads() and g_thread_pool_set_max_threads().
*
* Finally you can control the number of unused threads, that are kept
* alive by GLib for future use. The current number can be fetched with
* g_thread_pool_get_num_unused_threads(). The maximal number can be
* controlled by g_thread_pool_get_max_unused_threads() and
* g_thread_pool_set_max_unused_threads(). All currently unused threads
* can be stopped by calling g_thread_pool_stop_unused_threads().
*/
#define DEBUG_MSG(x)
/* #define DEBUG_MSG(args) g_printerr args ; g_printerr ("\n"); */
typedef struct _GRealThreadPool GRealThreadPool;
/**
* GThreadPool:
* @func: the function to execute in the threads of this pool
* @user_data: the user data for the threads of this pool
* @exclusive: are all threads exclusive to this pool
*
* The #GThreadPool struct represents a thread pool. It has three
* public read-only members, but the underlying struct is bigger,
* so you must not copy this struct.
*/
struct _GRealThreadPool
{
GThreadPool pool;
GAsyncQueue *queue;
GCond cond;
gint max_threads;
guint num_threads;
gboolean running;
gboolean immediate;
gboolean waiting;
GCompareDataFunc sort_func;
gpointer sort_user_data;
};
/* The following is just an address to mark the wakeup order for a
* thread, it could be any address (as long, as it isn't a valid
* GThreadPool address)
*/
static const gpointer wakeup_thread_marker = (gpointer) &g_thread_pool_new;
static gint wakeup_thread_serial = 0;
/* Here all unused threads are waiting */
static GAsyncQueue *unused_thread_queue = NULL;
static gint unused_threads = 0;
static gint max_unused_threads = 2;
static gint kill_unused_threads = 0;
static guint max_idle_time = 15 * 1000;
static GThreadSchedulerSettings shared_thread_scheduler_settings;
static gboolean have_shared_thread_scheduler_settings = FALSE;
typedef struct
{
/* Either thread or error are set in the end. Both transfer-full. */
GThreadPool *pool;
GThread *thread;
GError *error;
} SpawnThreadData;
static GCond spawn_thread_cond;
static GAsyncQueue *spawn_thread_queue;
static void g_thread_pool_queue_push_unlocked (GRealThreadPool *pool,
gpointer data);
static void g_thread_pool_free_internal (GRealThreadPool *pool);
static gpointer g_thread_pool_thread_proxy (gpointer data);
static gboolean g_thread_pool_start_thread (GRealThreadPool *pool,
GError **error);
static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool *pool);
static GRealThreadPool* g_thread_pool_wait_for_new_pool (void);
static gpointer g_thread_pool_wait_for_new_task (GRealThreadPool *pool);
static void
g_thread_pool_queue_push_unlocked (GRealThreadPool *pool,
gpointer data)
{
if (pool->sort_func)
g_async_queue_push_sorted_unlocked (pool->queue,
data,
pool->sort_func,
pool->sort_user_data);
else
g_async_queue_push_unlocked (pool->queue, data);
}
static GRealThreadPool*
g_thread_pool_wait_for_new_pool (void)
{
GRealThreadPool *pool;
gint local_wakeup_thread_serial;
guint local_max_unused_threads;
gint local_max_idle_time;
gint last_wakeup_thread_serial;
gboolean have_relayed_thread_marker = FALSE;
local_max_unused_threads = (guint) g_atomic_int_get (&max_unused_threads);
local_max_idle_time = g_atomic_int_get (&max_idle_time);
last_wakeup_thread_serial = g_atomic_int_get (&wakeup_thread_serial);
g_atomic_int_inc (&unused_threads);
do
{
if ((guint) g_atomic_int_get (&unused_threads) >= local_max_unused_threads)
{
/* If this is a superfluous thread, stop it. */
pool = NULL;
}
else if (local_max_idle_time > 0)
{
/* If a maximal idle time is given, wait for the given time. */
DEBUG_MSG (("thread %p waiting in global pool for %f seconds.",
g_thread_self (), local_max_idle_time / 1000.0));
pool = g_async_queue_timeout_pop (unused_thread_queue,
local_max_idle_time * 1000);
}
else
{
/* If no maximal idle time is given, wait indefinitely. */
DEBUG_MSG (("thread %p waiting in global pool.", g_thread_self ()));
pool = g_async_queue_pop (unused_thread_queue);
}
if (pool == wakeup_thread_marker)
{
local_wakeup_thread_serial = g_atomic_int_get (&wakeup_thread_serial);
if (last_wakeup_thread_serial == local_wakeup_thread_serial)
{
if (!have_relayed_thread_marker)
{
/* If this wakeup marker has been received for
* the second time, relay it.
*/
DEBUG_MSG (("thread %p relaying wakeup message to "
"waiting thread with lower serial.",
g_thread_self ()));
g_async_queue_push (unused_thread_queue, wakeup_thread_marker);
have_relayed_thread_marker = TRUE;
/* If a wakeup marker has been relayed, this thread
* will get out of the way for 100 microseconds to
* avoid receiving this marker again.
*/
g_usleep (100);
}
}
else
{
if (g_atomic_int_add (&kill_unused_threads, -1) > 0)
{
pool = NULL;
break;
}
DEBUG_MSG (("thread %p updating to new limits.",
g_thread_self ()));
local_max_unused_threads = (guint) g_atomic_int_get (&max_unused_threads);
local_max_idle_time = g_atomic_int_get (&max_idle_time);
last_wakeup_thread_serial = local_wakeup_thread_serial;
have_relayed_thread_marker = FALSE;
}
}
}
while (pool == wakeup_thread_marker);
g_atomic_int_add (&unused_threads, -1);
return pool;
}
static gpointer
g_thread_pool_wait_for_new_task (GRealThreadPool *pool)
{
gpointer task = NULL;
if (pool->running || (!pool->immediate &&
g_async_queue_length_unlocked (pool->queue) > 0))
{
/* This thread pool is still active. */
if (pool->max_threads != -1 && pool->num_threads > (guint) pool->max_threads)
{
/* This is a superfluous thread, so it goes to the global pool. */
DEBUG_MSG (("superfluous thread %p in pool %p.",
g_thread_self (), pool));
}
else if (pool->pool.exclusive)
{
/* Exclusive threads stay attached to the pool. */
task = g_async_queue_pop_unlocked (pool->queue);
DEBUG_MSG (("thread %p in exclusive pool %p waits for task "
"(%d running, %d unprocessed).",
g_thread_self (), pool, pool->num_threads,
g_async_queue_length_unlocked (pool->queue)));
}
else
{
/* A thread will wait for new tasks for at most 1/2
* second before going to the global pool.
*/
DEBUG_MSG (("thread %p in pool %p waits for up to a 1/2 second for task "
"(%d running, %d unprocessed).",
g_thread_self (), pool, pool->num_threads,
g_async_queue_length_unlocked (pool->queue)));
task = g_async_queue_timeout_pop_unlocked (pool->queue,
G_USEC_PER_SEC / 2);
}
}
else
{
/* This thread pool is inactive, it will no longer process tasks. */
DEBUG_MSG (("pool %p not active, thread %p will go to global pool "
"(running: %s, immediate: %s, len: %d).",
pool, g_thread_self (),
pool->running ? "true" : "false",
pool->immediate ? "true" : "false",
g_async_queue_length_unlocked (pool->queue)));
}
return task;
}
static gpointer
g_thread_pool_spawn_thread (gpointer data)
{
while (TRUE)
{
SpawnThreadData *spawn_thread_data;
GThread *thread = NULL;
GError *error = NULL;
const gchar *prgname = g_get_prgname ();
gchar name[16] = "pool";
if (prgname)
g_snprintf (name, sizeof (name), "pool-%s", prgname);
g_async_queue_lock (spawn_thread_queue);
/* Spawn a new thread for the given pool and wake the requesting thread
* up again with the result. This new thread will have the scheduler
* settings inherited from this thread and in extension of the thread
* that created the first non-exclusive thread-pool. */
spawn_thread_data = g_async_queue_pop_unlocked (spawn_thread_queue);
thread = g_thread_try_new (name, g_thread_pool_thread_proxy, spawn_thread_data->pool, &error);
spawn_thread_data->thread = g_steal_pointer (&thread);
spawn_thread_data->error = g_steal_pointer (&error);
g_cond_broadcast (&spawn_thread_cond);
g_async_queue_unlock (spawn_thread_queue);
}
return NULL;
}
static gpointer
g_thread_pool_thread_proxy (gpointer data)
{
GRealThreadPool *pool;
pool = data;
DEBUG_MSG (("thread %p started for pool %p.", g_thread_self (), pool));
g_async_queue_lock (pool->queue);
while (TRUE)
{
gpointer task;
task = g_thread_pool_wait_for_new_task (pool);
if (task)
{
if (pool->running || !pool->immediate)
{
/* A task was received and the thread pool is active,
* so execute the function.
*/
g_async_queue_unlock (pool->queue);
DEBUG_MSG (("thread %p in pool %p calling func.",
g_thread_self (), pool));
pool->pool.func (task, pool->pool.user_data);
g_async_queue_lock (pool->queue);
}
}
else
{
/* No task was received, so this thread goes to the global pool. */
gboolean free_pool = FALSE;
DEBUG_MSG (("thread %p leaving pool %p for global pool.",
g_thread_self (), pool));
pool->num_threads--;
if (!pool->running)
{
if (!pool->waiting)
{
if (pool->num_threads == 0)
{
/* If the pool is not running and no other
* thread is waiting for this thread pool to
* finish and this is the last thread of this
* pool, free the pool.
*/
free_pool = TRUE;
}
else
{
/* If the pool is not running and no other
* thread is waiting for this thread pool to
* finish and this is not the last thread of
* this pool and there are no tasks left in the
* queue, wakeup the remaining threads.
*/
if (g_async_queue_length_unlocked (pool->queue) ==
(gint) -pool->num_threads)
g_thread_pool_wakeup_and_stop_all (pool);
}
}
else if (pool->immediate ||
g_async_queue_length_unlocked (pool->queue) <= 0)
{
/* If the pool is not running and another thread is
* waiting for this thread pool to finish and there
* are either no tasks left or the pool shall stop
* immediately, inform the waiting thread of a change
* of the thread pool state.
*/
g_cond_broadcast (&pool->cond);
}
}
g_async_queue_unlock (pool->queue);
if (free_pool)
g_thread_pool_free_internal (pool);
if ((pool = g_thread_pool_wait_for_new_pool ()) == NULL)
break;
g_async_queue_lock (pool->queue);
DEBUG_MSG (("thread %p entering pool %p from global pool.",
g_thread_self (), pool));
/* pool->num_threads++ is not done here, but in
* g_thread_pool_start_thread to make the new started
* thread known to the pool before itself can do it.
*/
}
}
return NULL;
}
static gboolean
g_thread_pool_start_thread (GRealThreadPool *pool,
GError **error)
{
gboolean success = FALSE;
if (pool->max_threads != -1 && pool->num_threads >= (guint) pool->max_threads)
/* Enough threads are already running */
return TRUE;
g_async_queue_lock (unused_thread_queue);
if (g_async_queue_length_unlocked (unused_thread_queue) < 0)
{
g_async_queue_push_unlocked (unused_thread_queue, pool);
success = TRUE;
}
g_async_queue_unlock (unused_thread_queue);
if (!success)
{
const gchar *prgname = g_get_prgname ();
gchar name[16] = "pool";
GThread *thread;
if (prgname)
g_snprintf (name, sizeof (name), "pool-%s", prgname);
/* No thread was found, we have to start a new one */
if (pool->pool.exclusive)
{
/* For exclusive thread-pools this is directly called from new() and
* we simply start new threads that inherit the scheduler settings
* from the current thread.
*/
thread = g_thread_try_new (name, g_thread_pool_thread_proxy, pool, error);
}
else
{
/* For non-exclusive thread-pools this can be called at any time
* when a new thread is needed. We make sure to create a new thread
* here with the correct scheduler settings: either by directly
* providing them if supported by the GThread implementation or by
* going via our helper thread.
*/
if (have_shared_thread_scheduler_settings)
{
thread = g_thread_new_internal (name, g_thread_proxy, g_thread_pool_thread_proxy, pool, 0, &shared_thread_scheduler_settings, error);
}
else
{
SpawnThreadData spawn_thread_data = { (GThreadPool *) pool, NULL, NULL };
g_async_queue_lock (spawn_thread_queue);
g_async_queue_push_unlocked (spawn_thread_queue, &spawn_thread_data);
while (!spawn_thread_data.thread && !spawn_thread_data.error)
g_cond_wait (&spawn_thread_cond, _g_async_queue_get_mutex (spawn_thread_queue));
thread = spawn_thread_data.thread;
if (!thread)
g_propagate_error (error, g_steal_pointer (&spawn_thread_data.error));
g_async_queue_unlock (spawn_thread_queue);
}
}
if (thread == NULL)
return FALSE;
g_thread_unref (thread);
}
/* See comment in g_thread_pool_thread_proxy as to why this is done
* here and not there
*/
pool->num_threads++;
return TRUE;
}
/**
* g_thread_pool_new:
* @func: a function to execute in the threads of the new thread pool
* @user_data: user data that is handed over to @func every time it
* is called
* @max_threads: the maximal number of threads to execute concurrently
* in the new thread pool, -1 means no limit
* @exclusive: should this thread pool be exclusive?
* @error: return location for error, or %NULL
*
* This function creates a new thread pool.
*
* Whenever you call g_thread_pool_push(), either a new thread is
* created or an unused one is reused. At most @max_threads threads
* are running concurrently for this thread pool. @max_threads = -1
* allows unlimited threads to be created for this thread pool. The
* newly created or reused thread now executes the function @func
* with the two arguments. The first one is the parameter to
* g_thread_pool_push() and the second one is @user_data.
*
* Pass g_get_num_processors() to @max_threads to create as many threads as
* there are logical processors on the system. This will not pin each thread to
* a specific processor.
*
* The parameter @exclusive determines whether the thread pool owns
* all threads exclusive or shares them with other thread pools.
* If @exclusive is %TRUE, @max_threads threads are started
* immediately and they will run exclusively for this thread pool
* until it is destroyed by g_thread_pool_free(). If @exclusive is
* %FALSE, threads are created when needed and shared between all
* non-exclusive thread pools. This implies that @max_threads may
* not be -1 for exclusive thread pools. Besides, exclusive thread
* pools are not affected by g_thread_pool_set_max_idle_time()
* since their threads are never considered idle and returned to the
* global pool.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when @exclusive is set to %TRUE
* and not all @max_threads threads could be created.
* See #GThreadError for possible errors that may occur.
* Note, even in case of error a valid #GThreadPool is returned.
*
* Returns: the new #GThreadPool
*/
GThreadPool *
g_thread_pool_new (GFunc func,
gpointer user_data,
gint max_threads,
gboolean exclusive,
GError **error)
{
GRealThreadPool *retval;
G_LOCK_DEFINE_STATIC (init);
g_return_val_if_fail (func, NULL);
g_return_val_if_fail (!exclusive || max_threads != -1, NULL);
g_return_val_if_fail (max_threads >= -1, NULL);
retval = g_new (GRealThreadPool, 1);
retval->pool.func = func;
retval->pool.user_data = user_data;
retval->pool.exclusive = exclusive;
retval->queue = g_async_queue_new ();
g_cond_init (&retval->cond);
retval->max_threads = max_threads;
retval->num_threads = 0;
retval->running = TRUE;
retval->immediate = FALSE;
retval->waiting = FALSE;
retval->sort_func = NULL;
retval->sort_user_data = NULL;
G_LOCK (init);
if (!unused_thread_queue)
unused_thread_queue = g_async_queue_new ();
/* For the very first non-exclusive thread-pool we remember the thread
* scheduler settings of the thread creating the pool, if supported by
* the GThread implementation. This is then used for making sure that
* all threads created on the non-exclusive thread-pool have the same
* scheduler settings, and more importantly don't just inherit them
* from the thread that just happened to push a new task and caused
* a new thread to be created.
*
* Not doing so could cause real-time priority threads or otherwise
* threads with problematic scheduler settings to be part of the
* non-exclusive thread-pools.
*
* If this is not supported by the GThread implementation then we here
* start a thread that will inherit the scheduler settings from this
* very thread and whose only purpose is to spawn new threads with the
* same settings for use by the non-exclusive thread-pools.
*
*
* For non-exclusive thread-pools this is not required as all threads
* are created immediately below and are running forever, so they will
* automatically inherit the scheduler settings from this very thread.
*/
if (!exclusive && !have_shared_thread_scheduler_settings && !spawn_thread_queue)
{
if (g_thread_get_scheduler_settings (&shared_thread_scheduler_settings))
{
have_shared_thread_scheduler_settings = TRUE;
}
else
{
spawn_thread_queue = g_async_queue_new ();
g_cond_init (&spawn_thread_cond);
g_thread_new ("pool-spawner", g_thread_pool_spawn_thread, NULL);
}
}
G_UNLOCK (init);
if (retval->pool.exclusive)
{
g_async_queue_lock (retval->queue);
while (retval->num_threads < (guint) retval->max_threads)
{
GError *local_error = NULL;
if (!g_thread_pool_start_thread (retval, &local_error))
{
g_propagate_error (error, local_error);
break;
}
}
g_async_queue_unlock (retval->queue);
}
return (GThreadPool*) retval;
}
/**
* g_thread_pool_push:
* @pool: a #GThreadPool
* @data: a new task for @pool
* @error: return location for error, or %NULL
*
* Inserts @data into the list of tasks to be executed by @pool.
*
* When the number of currently running threads is lower than the
* maximal allowed number of threads, a new thread is started (or
* reused) with the properties given to g_thread_pool_new().
* Otherwise, @data stays in the queue until a thread in this pool
* finishes its previous task and processes @data.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when a new thread couldn't be
* created. In that case @data is simply appended to the queue of
* work to do.
*
* Before version 2.32, this function did not return a success status.
*
* Returns: %TRUE on success, %FALSE if an error occurred
*/
gboolean
g_thread_pool_push (GThreadPool *pool,
gpointer data,
GError **error)
{
GRealThreadPool *real;
gboolean result;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, FALSE);
g_return_val_if_fail (real->running, FALSE);
result = TRUE;
g_async_queue_lock (real->queue);
if (g_async_queue_length_unlocked (real->queue) >= 0)
{
/* No thread is waiting in the queue */
GError *local_error = NULL;
if (!g_thread_pool_start_thread (real, &local_error))
{
g_propagate_error (error, local_error);
result = FALSE;
}
}
g_thread_pool_queue_push_unlocked (real, data);
g_async_queue_unlock (real->queue);
return result;
}
/**
* g_thread_pool_set_max_threads:
* @pool: a #GThreadPool
* @max_threads: a new maximal number of threads for @pool,
* or -1 for unlimited
* @error: return location for error, or %NULL
*
* Sets the maximal allowed number of threads for @pool.
* A value of -1 means that the maximal number of threads
* is unlimited. If @pool is an exclusive thread pool, setting
* the maximal number of threads to -1 is not allowed.
*
* Setting @max_threads to 0 means stopping all work for @pool.
* It is effectively frozen until @max_threads is set to a non-zero
* value again.
*
* A thread is never terminated while calling @func, as supplied by
* g_thread_pool_new(). Instead the maximal number of threads only
* has effect for the allocation of new threads in g_thread_pool_push().
* A new thread is allocated, whenever the number of currently
* running threads in @pool is smaller than the maximal number.
*
* @error can be %NULL to ignore errors, or non-%NULL to report
* errors. An error can only occur when a new thread couldn't be
* created.
*
* Before version 2.32, this function did not return a success status.
*
* Returns: %TRUE on success, %FALSE if an error occurred
*/
gboolean
g_thread_pool_set_max_threads (GThreadPool *pool,
gint max_threads,
GError **error)
{
GRealThreadPool *real;
gint to_start;
gboolean result;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, FALSE);
g_return_val_if_fail (real->running, FALSE);
g_return_val_if_fail (!real->pool.exclusive || max_threads != -1, FALSE);
g_return_val_if_fail (max_threads >= -1, FALSE);
result = TRUE;
g_async_queue_lock (real->queue);
real->max_threads = max_threads;
if (pool->exclusive)
to_start = real->max_threads - real->num_threads;
else
to_start = g_async_queue_length_unlocked (real->queue);
for ( ; to_start > 0; to_start--)
{
GError *local_error = NULL;
if (!g_thread_pool_start_thread (real, &local_error))
{
g_propagate_error (error, local_error);
result = FALSE;
break;
}
}
g_async_queue_unlock (real->queue);
return result;
}
/**
* g_thread_pool_get_max_threads:
* @pool: a #GThreadPool
*
* Returns the maximal number of threads for @pool.
*
* Returns: the maximal number of threads
*/
gint
g_thread_pool_get_max_threads (GThreadPool *pool)
{
GRealThreadPool *real;
gint retval;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
g_async_queue_lock (real->queue);
retval = real->max_threads;
g_async_queue_unlock (real->queue);
return retval;
}
/**
* g_thread_pool_get_num_threads:
* @pool: a #GThreadPool
*
* Returns the number of threads currently running in @pool.
*
* Returns: the number of threads currently running
*/
guint
g_thread_pool_get_num_threads (GThreadPool *pool)
{
GRealThreadPool *real;
guint retval;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
g_async_queue_lock (real->queue);
retval = real->num_threads;
g_async_queue_unlock (real->queue);
return retval;
}
/**
* g_thread_pool_unprocessed:
* @pool: a #GThreadPool
*
* Returns the number of tasks still unprocessed in @pool.
*
* Returns: the number of unprocessed tasks
*/
guint
g_thread_pool_unprocessed (GThreadPool *pool)
{
GRealThreadPool *real;
gint unprocessed;
real = (GRealThreadPool*) pool;
g_return_val_if_fail (real, 0);
g_return_val_if_fail (real->running, 0);
unprocessed = g_async_queue_length (real->queue);
return MAX (unprocessed, 0);
}
/**
* g_thread_pool_free:
* @pool: a #GThreadPool
* @immediate: should @pool shut down immediately?
* @wait_: should the function wait for all tasks to be finished?
*
* Frees all resources allocated for @pool.
*
* If @immediate is %TRUE, no new task is processed for @pool.
* Otherwise @pool is not freed before the last task is processed.
* Note however, that no thread of this pool is interrupted while
* processing a task. Instead at least all still running threads
* can finish their tasks before the @pool is freed.
*
* If @wait_ is %TRUE, this function does not return before all
* tasks to be processed (dependent on @immediate, whether all
* or only the currently running) are ready.
* Otherwise this function returns immediately.
*
* After calling this function @pool must not be used anymore.
*/
void
g_thread_pool_free (GThreadPool *pool,
gboolean immediate,
gboolean wait_)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
/* If there's no thread allowed here, there is not much sense in
* not stopping this pool immediately, when it's not empty
*/
g_return_if_fail (immediate ||
real->max_threads != 0 ||
g_async_queue_length (real->queue) == 0);
g_async_queue_lock (real->queue);
real->running = FALSE;
real->immediate = immediate;
real->waiting = wait_;
if (wait_)
{
while (g_async_queue_length_unlocked (real->queue) != (gint) -real->num_threads &&
!(immediate && real->num_threads == 0))
g_cond_wait (&real->cond, _g_async_queue_get_mutex (real->queue));
}
if (immediate || g_async_queue_length_unlocked (real->queue) == (gint) -real->num_threads)
{
/* No thread is currently doing something (and nothing is left
* to process in the queue)
*/
if (real->num_threads == 0)
{
/* No threads left, we clean up */
g_async_queue_unlock (real->queue);
g_thread_pool_free_internal (real);
return;
}
g_thread_pool_wakeup_and_stop_all (real);
}
/* The last thread should cleanup the pool */
real->waiting = FALSE;
g_async_queue_unlock (real->queue);
}
static void
g_thread_pool_free_internal (GRealThreadPool* pool)
{
g_return_if_fail (pool);
g_return_if_fail (pool->running == FALSE);
g_return_if_fail (pool->num_threads == 0);
g_async_queue_unref (pool->queue);
g_cond_clear (&pool->cond);
g_free (pool);
}
static void
g_thread_pool_wakeup_and_stop_all (GRealThreadPool *pool)
{
guint i;
g_return_if_fail (pool);
g_return_if_fail (pool->running == FALSE);
g_return_if_fail (pool->num_threads != 0);
pool->immediate = TRUE;
/*
* So here we're sending bogus data to the pool threads, which
* should cause them each to wake up, and check the above
* pool->immediate condition. However we don't want that
* data to be sorted (since it'll crash the sorter).
*/
for (i = 0; i < pool->num_threads; i++)
g_async_queue_push_unlocked (pool->queue, GUINT_TO_POINTER (1));
}
/**
* g_thread_pool_set_max_unused_threads:
* @max_threads: maximal number of unused threads
*
* Sets the maximal number of unused threads to @max_threads.
* If @max_threads is -1, no limit is imposed on the number
* of unused threads.
*
* The default value is 2.
*/
void
g_thread_pool_set_max_unused_threads (gint max_threads)
{
g_return_if_fail (max_threads >= -1);
g_atomic_int_set (&max_unused_threads, max_threads);
if (max_threads != -1)
{
max_threads -= g_atomic_int_get (&unused_threads);
if (max_threads < 0)
{
g_atomic_int_set (&kill_unused_threads, -max_threads);
g_atomic_int_inc (&wakeup_thread_serial);
g_async_queue_lock (unused_thread_queue);
do
{
g_async_queue_push_unlocked (unused_thread_queue,
wakeup_thread_marker);
}
while (++max_threads);
g_async_queue_unlock (unused_thread_queue);
}
}
}
/**
* g_thread_pool_get_max_unused_threads:
*
* Returns the maximal allowed number of unused threads.
*
* Returns: the maximal number of unused threads
*/
gint
g_thread_pool_get_max_unused_threads (void)
{
return g_atomic_int_get (&max_unused_threads);
}
/**
* g_thread_pool_get_num_unused_threads:
*
* Returns the number of currently unused threads.
*
* Returns: the number of currently unused threads
*/
guint
g_thread_pool_get_num_unused_threads (void)
{
return (guint) g_atomic_int_get (&unused_threads);
}
/**
* g_thread_pool_stop_unused_threads:
*
* Stops all currently unused threads. This does not change the
* maximal number of unused threads. This function can be used to
* regularly stop all unused threads e.g. from g_timeout_add().
*/
void
g_thread_pool_stop_unused_threads (void)
{
guint oldval;
oldval = g_thread_pool_get_max_unused_threads ();
g_thread_pool_set_max_unused_threads (0);
g_thread_pool_set_max_unused_threads (oldval);
}
/**
* g_thread_pool_set_sort_function:
* @pool: a #GThreadPool
* @func: the #GCompareDataFunc used to sort the list of tasks.
* This function is passed two tasks. It should return
* 0 if the order in which they are handled does not matter,
* a negative value if the first task should be processed before
* the second or a positive value if the second task should be
* processed first.
* @user_data: user data passed to @func
*
* Sets the function used to sort the list of tasks. This allows the
* tasks to be processed by a priority determined by @func, and not
* just in the order in which they were added to the pool.
*
* Note, if the maximum number of threads is more than 1, the order
* that threads are executed cannot be guaranteed 100%. Threads are
* scheduled by the operating system and are executed at random. It
* cannot be assumed that threads are executed in the order they are
* created.
*
* Since: 2.10
*/
void
g_thread_pool_set_sort_function (GThreadPool *pool,
GCompareDataFunc func,
gpointer user_data)
{
GRealThreadPool *real;
real = (GRealThreadPool*) pool;
g_return_if_fail (real);
g_return_if_fail (real->running);
g_async_queue_lock (real->queue);
real->sort_func = func;
real->sort_user_data = user_data;
if (func)
g_async_queue_sort_unlocked (real->queue,
real->sort_func,
real->sort_user_data);
g_async_queue_unlock (real->queue);
}
/**
* g_thread_pool_move_to_front:
* @pool: a #GThreadPool
* @data: an unprocessed item in the pool
*
* Moves the item to the front of the queue of unprocessed
* items, so that it will be processed next.
*
* Returns: %TRUE if the item was found and moved
*
* Since: 2.46
*/
gboolean
g_thread_pool_move_to_front (GThreadPool *pool,
gpointer data)
{
GRealThreadPool *real = (GRealThreadPool*) pool;
gboolean found;
g_async_queue_lock (real->queue);
found = g_async_queue_remove_unlocked (real->queue, data);
if (found)
g_async_queue_push_front_unlocked (real->queue, data);
g_async_queue_unlock (real->queue);
return found;
}
/**
* g_thread_pool_set_max_idle_time:
* @interval: the maximum @interval (in milliseconds)
* a thread can be idle
*
* This function will set the maximum @interval that a thread
* waiting in the pool for new tasks can be idle for before
* being stopped. This function is similar to calling
* g_thread_pool_stop_unused_threads() on a regular timeout,
* except this is done on a per thread basis.
*
* By setting @interval to 0, idle threads will not be stopped.
*
* The default value is 15000 (15 seconds).
*
* Since: 2.10
*/
void
g_thread_pool_set_max_idle_time (guint interval)
{
guint i;
g_atomic_int_set (&max_idle_time, interval);
i = (guint) g_atomic_int_get (&unused_threads);
if (i > 0)
{
g_atomic_int_inc (&wakeup_thread_serial);
g_async_queue_lock (unused_thread_queue);
do
{
g_async_queue_push_unlocked (unused_thread_queue,
wakeup_thread_marker);
}
while (--i);
g_async_queue_unlock (unused_thread_queue);
}
}
/**
* g_thread_pool_get_max_idle_time:
*
* This function will return the maximum @interval that a
* thread will wait in the thread pool for new tasks before
* being stopped.
*
* If this function returns 0, threads waiting in the thread
* pool for new work are not stopped.
*
* Returns: the maximum @interval (milliseconds) to wait
* for new tasks in the thread pool before stopping the
* thread
*
* Since: 2.10
*/
guint
g_thread_pool_get_max_idle_time (void)
{
return (guint) g_atomic_int_get (&max_idle_time);
}