mirror of
				https://gitlab.gnome.org/GNOME/glib.git
				synced 2025-10-31 16:32:18 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			333 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* GIO - GLib Input, Output and Streaming Library
 | |
|  *
 | |
|  * Copyright © 2009 Codethink Limited
 | |
|  * Copyright © 2009 Red Hat, Inc
 | |
|  *
 | |
|  * This program is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU Lesser General Public License as published
 | |
|  * by the Free Software Foundation; either version 2 of the licence or (at
 | |
|  * your option) any later version.
 | |
|  *
 | |
|  * This library is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|  * Lesser General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU Lesser General
 | |
|  * Public License along with this library; if not, write to the
 | |
|  * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
 | |
|  * Boston, MA 02111-1307, USA.
 | |
|  *
 | |
|  * Authors: Ryan Lortie <desrt@desrt.ca>
 | |
|  *          Alexander Larsson <alexl@redhat.com>
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * SECTION:gsocketservice
 | |
|  * @title: GSocketService
 | |
|  * @short_description: Make it easy to implement a network service
 | |
|  * @see_also: #GThreadedSocketService, #GSocketListener.
 | |
|  *
 | |
|  * A #GSocketService is an object that represents a service that
 | |
|  * is provided to the network or over local sockets.  When a new
 | |
|  * connection is made to the service the #GSocketService::incoming
 | |
|  * signal is emitted.
 | |
|  *
 | |
|  * A #GSocketService is a subclass of #GSocketListener and you need
 | |
|  * to add the addresses you want to accept connections on with the
 | |
|  * #GSocketListener APIs.
 | |
|  *
 | |
|  * There are two options for implementing a network service based on
 | |
|  * #GSocketService. The first is to create the service using
 | |
|  * g_socket_service_new() and to connect to the #GSocketService::incoming
 | |
|  * signal. The second is to subclass #GSocketService and override the
 | |
|  * default signal handler implementation.
 | |
|  *
 | |
|  * In either case, the handler must immediately return, or else it
 | |
|  * will block additional incoming connections from being serviced.
 | |
|  * If you are interested in writing connection handlers that contain
 | |
|  * blocking code then see #GThreadedSocketService.
 | |
|  *
 | |
|  * The socket service runs on the main loop of the <link
 | |
|  * linkend="g-main-context-push-thread-default-context">thread-default
 | |
|  * context</link> of the thread it is created in, and is not
 | |
|  * threadsafe in general. However, the calls to start and stop the
 | |
|  * service are thread-safe so these can be used from threads that
 | |
|  * handle incoming clients.
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| 
 | |
| #include "config.h"
 | |
| #include "gsocketservice.h"
 | |
| 
 | |
| #include <gio/gio.h>
 | |
| #include "gsocketlistener.h"
 | |
| #include "gsocketconnection.h"
 | |
| 
 | |
| 
 | |
| static guint g_socket_service_incoming_signal;
 | |
| 
 | |
| G_DEFINE_TYPE (GSocketService, g_socket_service, G_TYPE_SOCKET_LISTENER);
 | |
| 
 | |
| G_LOCK_DEFINE_STATIC(active);
 | |
| 
 | |
| struct _GSocketServicePrivate
 | |
| {
 | |
|   GCancellable *cancellable;
 | |
|   guint active : 1;
 | |
|   guint outstanding_accept : 1;
 | |
| };
 | |
| 
 | |
| static void g_socket_service_ready (GObject      *object,
 | |
| 				    GAsyncResult *result,
 | |
| 				    gpointer      user_data);
 | |
| 
 | |
| static gboolean
 | |
| g_socket_service_real_incoming (GSocketService    *service,
 | |
|                                 GSocketConnection *connection,
 | |
|                                 GObject           *source_object)
 | |
| {
 | |
|   return FALSE;
 | |
| }
 | |
| 
 | |
| static void
 | |
| g_socket_service_init (GSocketService *service)
 | |
| {
 | |
|   service->priv = G_TYPE_INSTANCE_GET_PRIVATE (service,
 | |
| 					       G_TYPE_SOCKET_SERVICE,
 | |
| 					       GSocketServicePrivate);
 | |
|   service->priv->cancellable = g_cancellable_new ();
 | |
|   service->priv->active = TRUE;
 | |
| }
 | |
| 
 | |
| static void
 | |
| g_socket_service_finalize (GObject *object)
 | |
| {
 | |
|   GSocketService *service = G_SOCKET_SERVICE (object);
 | |
| 
 | |
|   g_object_unref (service->priv->cancellable);
 | |
| 
 | |
|   G_OBJECT_CLASS (g_socket_service_parent_class)
 | |
|     ->finalize (object);
 | |
| }
 | |
| 
 | |
| static void
 | |
| do_accept (GSocketService  *service)
 | |
| {
 | |
|   g_socket_listener_accept_async (G_SOCKET_LISTENER (service),
 | |
| 				  service->priv->cancellable,
 | |
| 				  g_socket_service_ready, NULL);
 | |
|   service->priv->outstanding_accept = TRUE;
 | |
| }
 | |
| 
 | |
| static void
 | |
| g_socket_service_changed (GSocketListener *listener)
 | |
| {
 | |
|   GSocketService  *service = G_SOCKET_SERVICE (listener);
 | |
| 
 | |
|   G_LOCK (active);
 | |
| 
 | |
|   if (service->priv->active)
 | |
|     {
 | |
|       if (service->priv->outstanding_accept)
 | |
| 	g_cancellable_cancel (service->priv->cancellable);
 | |
|       else
 | |
| 	{
 | |
| 	  g_socket_listener_accept_async (listener, service->priv->cancellable,
 | |
| 					  g_socket_service_ready, NULL);
 | |
| 	  service->priv->outstanding_accept = TRUE;
 | |
| 	}
 | |
|     }
 | |
| 
 | |
|   G_UNLOCK (active);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * g_socket_service_is_active:
 | |
|  * @service: a #GSocketService
 | |
|  *
 | |
|  * Check whether the service is active or not. An active
 | |
|  * service will accept new clients that connect, while
 | |
|  * a non-active service will let connecting clients queue
 | |
|  * up until the service is started.
 | |
|  *
 | |
|  * Returns: %TRUE if the service is active, %FALSE otherwise
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| gboolean
 | |
| g_socket_service_is_active (GSocketService *service)
 | |
| {
 | |
|   gboolean active;
 | |
| 
 | |
|   G_LOCK (active);
 | |
|   active = service->priv->active;
 | |
|   G_UNLOCK (active);
 | |
|   return active;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * g_socket_service_start:
 | |
|  * @service: a #GSocketService
 | |
|  *
 | |
|  * Starts the service, i.e. start accepting connections
 | |
|  * from the added sockets when the mainloop runs.
 | |
|  *
 | |
|  * This call is thread-safe, so it may be called from a thread
 | |
|  * handling an incoming client request.
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| void
 | |
| g_socket_service_start (GSocketService *service)
 | |
| {
 | |
|   G_LOCK (active);
 | |
| 
 | |
|   if (!service->priv->active)
 | |
|     {
 | |
|       service->priv->active = TRUE;
 | |
| 
 | |
|       if (service->priv->outstanding_accept)
 | |
| 	g_cancellable_cancel (service->priv->cancellable);
 | |
|       else
 | |
| 	do_accept (service);
 | |
|     }
 | |
| 
 | |
|   G_UNLOCK (active);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * g_socket_service_stop:
 | |
|  * @service: a #GSocketService
 | |
|  *
 | |
|  * Stops the service, i.e. stops accepting connections
 | |
|  * from the added sockets when the mainloop runs.
 | |
|  *
 | |
|  * This call is thread-safe, so it may be called from a thread
 | |
|  * handling an incoming client request.
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| void
 | |
| g_socket_service_stop (GSocketService *service)
 | |
| {
 | |
|   G_LOCK (active);
 | |
| 
 | |
|   if (service->priv->active)
 | |
|     {
 | |
|       service->priv->active = FALSE;
 | |
| 
 | |
|       if (service->priv->outstanding_accept)
 | |
| 	g_cancellable_cancel (service->priv->cancellable);
 | |
|     }
 | |
| 
 | |
|   G_UNLOCK (active);
 | |
| }
 | |
| 
 | |
| 
 | |
| static gboolean
 | |
| g_socket_service_incoming (GSocketService    *service,
 | |
|                            GSocketConnection *connection,
 | |
|                            GObject           *source_object)
 | |
| {
 | |
|   gboolean result;
 | |
| 
 | |
|   g_signal_emit (service, g_socket_service_incoming_signal,
 | |
|                  0, connection, source_object, &result);
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| static void
 | |
| g_socket_service_class_init (GSocketServiceClass *class)
 | |
| {
 | |
|   GObjectClass *gobject_class = G_OBJECT_CLASS (class);
 | |
|   GSocketListenerClass *listener_class = G_SOCKET_LISTENER_CLASS (class);
 | |
| 
 | |
|   g_type_class_add_private (class, sizeof (GSocketServicePrivate));
 | |
| 
 | |
|   gobject_class->finalize = g_socket_service_finalize;
 | |
|   listener_class->changed = g_socket_service_changed;
 | |
|   class->incoming = g_socket_service_real_incoming;
 | |
| 
 | |
|   /**
 | |
|    * GSocketService::incoming:
 | |
|    * @service: the #GSocketService
 | |
|    * @connection: a new #GSocketConnection object
 | |
|    * @source_object: (allow-none): the source_object passed to
 | |
|    *     g_socket_listener_add_address()
 | |
|    *
 | |
|    * The ::incoming signal is emitted when a new incoming connection
 | |
|    * to @service needs to be handled. The handler must initiate the
 | |
|    * handling of @connection, but may not block; in essence,
 | |
|    * asynchronous operations must be used.
 | |
|    *
 | |
|    * @connection will be unreffed once the signal handler returns,
 | |
|    * so you need to ref it yourself if you are planning to use it.
 | |
|    *
 | |
|    * Returns: %TRUE to stop other handlers from being called
 | |
|    *
 | |
|    * Since: 2.22
 | |
|    */
 | |
|   g_socket_service_incoming_signal =
 | |
|     g_signal_new ("incoming", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
 | |
|                   G_STRUCT_OFFSET (GSocketServiceClass, incoming),
 | |
|                   g_signal_accumulator_true_handled, NULL,
 | |
|                   NULL, G_TYPE_BOOLEAN,
 | |
|                   2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
 | |
| }
 | |
| 
 | |
| static void
 | |
| g_socket_service_ready (GObject      *object,
 | |
|                         GAsyncResult *result,
 | |
|                         gpointer      user_data)
 | |
| {
 | |
|   GSocketListener *listener = G_SOCKET_LISTENER (object);
 | |
|   GSocketService *service = G_SOCKET_SERVICE (object);
 | |
|   GSocketConnection *connection;
 | |
|   GObject *source_object;
 | |
|   GError *error = NULL;
 | |
| 
 | |
|   connection = g_socket_listener_accept_finish (listener, result, &source_object, &error);
 | |
|   if (error)
 | |
|     {
 | |
|       if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
 | |
| 	g_warning ("fail: %s", error->message);
 | |
|       g_error_free (error);
 | |
|     }
 | |
|   else
 | |
|     {
 | |
|       g_socket_service_incoming (service, connection, source_object);
 | |
|       g_object_unref (connection);
 | |
|     }
 | |
| 
 | |
|   G_LOCK (active);
 | |
| 
 | |
|   g_cancellable_reset (service->priv->cancellable);
 | |
| 
 | |
|   /* requeue */
 | |
|   service->priv->outstanding_accept = FALSE;
 | |
|   if (service->priv->active)
 | |
|     do_accept (service);
 | |
| 
 | |
|   G_UNLOCK (active);
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * g_socket_service_new:
 | |
|  *
 | |
|  * Creates a new #GSocketService with no sockets to listen for.
 | |
|  * New listeners can be added with e.g. g_socket_listener_add_address()
 | |
|  * or g_socket_listener_add_inet_port().
 | |
|  *
 | |
|  * Returns: a new #GSocketService.
 | |
|  *
 | |
|  * Since: 2.22
 | |
|  */
 | |
| GSocketService *
 | |
| g_socket_service_new (void)
 | |
| {
 | |
|   return g_object_new (G_TYPE_SOCKET_SERVICE, NULL);
 | |
| }
 |