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8dc200db04
Should help bug #603527 if glib is built in an environment that has <wspiapi.h>.
496 lines
15 KiB
C
496 lines
15 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2008 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <glib.h>
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#include "glibintl.h"
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#include <stdio.h>
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#include <string.h>
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#include "gwin32resolver.h"
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#include "gnetworkingprivate.h"
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#include "gcancellable.h"
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#include "gsimpleasyncresult.h"
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#include "gsocketaddress.h"
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#ifdef HAVE_WSPIAPI_H
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/* <wspiapi.h> in the Windows SDK and in mingw-w64 has wrappers for
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* inline workarounds for getaddrinfo, getnameinfo and freeaddrinfo if
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* they aren't present at run-time (on Windows 2000).
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*/
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#include <wspiapi.h>
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#endif
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#include "gioalias.h"
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G_DEFINE_TYPE (GWin32Resolver, g_win32_resolver, G_TYPE_THREADED_RESOLVER)
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static void
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g_win32_resolver_init (GWin32Resolver *gwr)
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{
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}
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/* This is simpler than GThreadedResolver since we don't have to worry
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* about multiple application-level threads, but more complicated than
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* GUnixResolver, since we do have to deal with multiple threads of
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* our own.
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*
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* The various request possibilities:
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*
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* 1. Synchronous: handed off to the base class (GThreadedResolver);
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* since it's never possible to cancel a synchronous request in a
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* single-threaded program, the request is done in the calling
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* thread.
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*
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* 2. Asynchronous: A GWin32ResolverRequest is created with
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* appropriate query-specific information, a Windows event handle,
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* and a GSimpleAsyncResult. This is then handed to the
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* Windows-internal thread pool, which does the raw DNS query part
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* of the operation (being careful to not call any glib methods
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* that might fail when called from another thread when
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* g_thread_init() has not been called). The main thread sets up a
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* GSource to asynchronously poll the event handle. There are two
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* sub-possibilities:
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*
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* a. The resolution completes: the threadpool function calls
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* SetEvent() on the event handle and then returns.
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*
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* b. The resolution is cancelled: request_cancelled()
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* disconnects the "cancelled" signal handler, and queues an
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* idle handler to complete the async_result.
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*
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* Since we can't free the request from the threadpool thread
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* (because of glib locking issues), we *always* have to have it
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* call SetEvent and trigger the callback to indicate that it is
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* done. But this means that it's possible for the request to be
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* cancelled (queuing an idle handler to return that result) and
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* then have the resolution thread complete before the idle handler
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* runs. So the event callback and the idle handler need to both
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* watch out for this, making sure we don't complete the same
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* result twice.
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*/
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typedef struct GWin32ResolverRequest GWin32ResolverRequest;
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typedef void (*GWin32ResolverRequestFreeFunc) (GWin32ResolverRequest *);
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struct GWin32ResolverRequest {
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GWin32ResolverRequestFreeFunc free_func;
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GCancellable *cancellable;
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GError *error;
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HANDLE *event;
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GSimpleAsyncResult *async_result;
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gboolean complete;
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GSource *cancelled_idle;
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union {
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struct {
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gchar *name;
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gint retval;
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struct addrinfo *res;
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} name;
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struct {
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GInetAddress *iaddr;
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struct sockaddr_storage addr;
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gsize addrlen;
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gint retval;
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gchar *namebuf;
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} address;
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struct {
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gchar *rrname;
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DNS_STATUS retval;
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DNS_RECORD *results;
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} service;
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} u;
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};
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static GSource *g_win32_handle_source_add (HANDLE handle,
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GSourceFunc callback,
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gpointer user_data);
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static gboolean request_completed (gpointer user_data);
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static void request_cancelled (GCancellable *cancellable,
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gpointer user_data);
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GWin32ResolverRequest *
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g_win32_resolver_request_new (GResolver *resolver,
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GWin32ResolverRequestFreeFunc free_func,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data,
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gpointer tag)
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{
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GWin32ResolverRequest *req;
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req = g_slice_new0 (GWin32ResolverRequest);
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req->free_func = free_func;
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req->async_result = g_simple_async_result_new (G_OBJECT (resolver), callback,
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user_data, tag);
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g_simple_async_result_set_op_res_gpointer (req->async_result, req, NULL);
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req->event = CreateEvent (NULL, FALSE, FALSE, NULL);
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g_win32_handle_source_add (req->event, request_completed, req);
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if (cancellable)
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{
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req->cancellable = g_object_ref (cancellable);
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g_signal_connect (cancellable, "cancelled",
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G_CALLBACK (request_cancelled), req);
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}
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return req;
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}
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static gboolean
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request_completed (gpointer user_data)
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{
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GWin32ResolverRequest *req = user_data;
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/* Clean up cancellation-related stuff first */
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if (req->cancelled_idle)
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{
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g_source_destroy (req->cancelled_idle);
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g_source_unref (req->cancelled_idle);
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req->cancelled_idle = NULL;
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}
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if (req->cancellable)
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{
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g_signal_handlers_disconnect_by_func (req->cancellable, request_cancelled, req);
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g_object_unref (req->cancellable);
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}
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/* Now complete the result (assuming it wasn't already completed) */
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if (req->async_result)
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{
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g_simple_async_result_complete (req->async_result);
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g_object_unref (req->async_result);
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}
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/* And free req */
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CloseHandle (req->event);
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req->free_func (req);
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g_slice_free (GWin32ResolverRequest, req);
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return FALSE;
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}
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static gboolean
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request_cancelled_idle (gpointer user_data)
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{
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GWin32ResolverRequest *req = user_data;
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GError *error = NULL;
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g_source_unref (req->cancelled_idle);
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req->cancelled_idle = NULL;
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g_cancellable_set_error_if_cancelled (req->cancellable, &error);
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g_simple_async_result_set_from_error (req->async_result, error);
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g_simple_async_result_complete (req->async_result);
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g_object_unref (req->async_result);
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req->async_result = NULL;
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/* request_completed will eventually be called to free req */
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return FALSE;
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}
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static void
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request_cancelled (GCancellable *cancellable,
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gpointer user_data)
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{
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GWin32ResolverRequest *req = user_data;
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if (req->cancellable)
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{
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g_signal_handlers_disconnect_by_func (req->cancellable, request_cancelled, req);
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g_object_unref (req->cancellable);
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req->cancellable = NULL;
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}
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/* We need to wait until main-loop-time to actually complete the
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* result; we don't use _complete_in_idle() here because we need to
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* keep track of the source so we can potentially cancel it before
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* it runs.
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*/
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req->cancelled_idle = g_idle_source_new ();
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g_source_set_callback (req->cancelled_idle,
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(GSourceFunc)request_cancelled_idle, req, NULL);
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g_source_attach (req->cancelled_idle, g_main_context_get_thread_default ());
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}
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static DWORD WINAPI
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lookup_by_name_in_thread (LPVOID data)
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{
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GWin32ResolverRequest *req = data;
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req->u.name.retval = getaddrinfo (req->u.name.name, NULL,
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&_g_resolver_addrinfo_hints,
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&req->u.name.res);
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SetEvent (req->event);
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return 0;
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}
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static void
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free_lookup_by_name (GWin32ResolverRequest *req)
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{
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g_free (req->u.name.name);
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if (req->u.name.res)
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freeaddrinfo (req->u.name.res);
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}
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static void
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lookup_by_name_async (GResolver *resolver,
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const gchar *hostname,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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GWin32ResolverRequest *req;
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req = g_win32_resolver_request_new (resolver, free_lookup_by_name,
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cancellable, callback, user_data,
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lookup_by_name_async);
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req->u.name.name = g_strdup (hostname);
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QueueUserWorkItem (lookup_by_name_in_thread, req, 0);
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}
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static GList *
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lookup_by_name_finish (GResolver *resolver,
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GAsyncResult *result,
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GError **error)
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{
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GSimpleAsyncResult *simple;
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GWin32ResolverRequest *req;
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g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (resolver), lookup_by_name_async), NULL);
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simple = G_SIMPLE_ASYNC_RESULT (result);
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req = g_simple_async_result_get_op_res_gpointer (simple);
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return _g_resolver_addresses_from_addrinfo (req->u.name.name, req->u.name.res,
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req->u.name.retval, error);
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}
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static DWORD WINAPI
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lookup_by_addresses_in_thread (LPVOID data)
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{
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GWin32ResolverRequest *req = data;
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req->u.address.retval =
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getnameinfo ((struct sockaddr *)&req->u.address.addr,
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req->u.address.addrlen,
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req->u.address.namebuf, NI_MAXHOST, NULL, 0, NI_NAMEREQD);
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SetEvent (req->event);
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return 0;
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}
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static void
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free_lookup_by_address (GWin32ResolverRequest *req)
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{
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g_object_unref (req->u.address.iaddr);
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g_free (req->u.address.namebuf);
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}
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static void
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lookup_by_address_async (GResolver *resolver,
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GInetAddress *address,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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GWin32ResolverRequest *req;
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req = g_win32_resolver_request_new (resolver, free_lookup_by_address,
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cancellable, callback, user_data,
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lookup_by_address_async);
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req->u.address.iaddr = g_object_ref (address);
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_g_resolver_address_to_sockaddr (address, &req->u.address.addr,
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&req->u.address.addrlen);
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req->u.address.namebuf = g_malloc (NI_MAXHOST);
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QueueUserWorkItem (lookup_by_addresses_in_thread, req, 0);
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}
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static char *
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lookup_by_address_finish (GResolver *resolver,
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GAsyncResult *result,
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GError **error)
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{
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GSimpleAsyncResult *simple;
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GWin32ResolverRequest *req;
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g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (resolver), lookup_by_address_async), NULL);
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simple = G_SIMPLE_ASYNC_RESULT (result);
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req = g_simple_async_result_get_op_res_gpointer (simple);
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return _g_resolver_name_from_nameinfo (req->u.address.iaddr,
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req->u.address.namebuf,
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req->u.address.retval, error);
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}
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static DWORD WINAPI
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lookup_service_in_thread (LPVOID data)
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{
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GWin32ResolverRequest *req = data;
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req->u.service.retval =
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DnsQuery_A (req->u.service.rrname, DNS_TYPE_SRV, DNS_QUERY_STANDARD,
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NULL, &req->u.service.results, NULL);
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SetEvent (req->event);
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return 0;
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}
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static void
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free_lookup_service (GWin32ResolverRequest *req)
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{
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g_free (req->u.service.rrname);
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if (req->u.service.results)
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DnsRecordListFree (req->u.service.results, DnsFreeRecordList);
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}
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static void
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lookup_service_async (GResolver *resolver,
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const char *rrname,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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GWin32ResolverRequest *req;
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req = g_win32_resolver_request_new (resolver, free_lookup_service,
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cancellable, callback, user_data,
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lookup_service_async);
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req->u.service.rrname = g_strdup (rrname);
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QueueUserWorkItem (lookup_service_in_thread, req, 0);
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}
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static GList *
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lookup_service_finish (GResolver *resolver,
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GAsyncResult *result,
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GError **error)
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{
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GSimpleAsyncResult *simple;
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GWin32ResolverRequest *req;
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g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (resolver), lookup_service_async), NULL);
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simple = G_SIMPLE_ASYNC_RESULT (result);
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req = g_simple_async_result_get_op_res_gpointer (simple);
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return _g_resolver_targets_from_DnsQuery (req->u.service.rrname,
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req->u.service.retval,
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req->u.service.results, error);
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}
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static void
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g_win32_resolver_class_init (GWin32ResolverClass *win32_class)
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{
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GResolverClass *resolver_class = G_RESOLVER_CLASS (win32_class);
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resolver_class->lookup_by_name_async = lookup_by_name_async;
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resolver_class->lookup_by_name_finish = lookup_by_name_finish;
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resolver_class->lookup_by_address_async = lookup_by_address_async;
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resolver_class->lookup_by_address_finish = lookup_by_address_finish;
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resolver_class->lookup_service_async = lookup_service_async;
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resolver_class->lookup_service_finish = lookup_service_finish;
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}
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/* Windows HANDLE GSource */
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typedef struct {
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GSource source;
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GPollFD pollfd;
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} GWin32HandleSource;
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static gboolean
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g_win32_handle_source_prepare (GSource *source,
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gint *timeout)
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{
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*timeout = -1;
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return FALSE;
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}
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static gboolean
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g_win32_handle_source_check (GSource *source)
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{
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GWin32HandleSource *hsource = (GWin32HandleSource *)source;
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return hsource->pollfd.revents;
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}
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static gboolean
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g_win32_handle_source_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data)
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{
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return (*callback) (user_data);
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}
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static void
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g_win32_handle_source_finalize (GSource *source)
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{
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;
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}
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GSourceFuncs g_win32_handle_source_funcs = {
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g_win32_handle_source_prepare,
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g_win32_handle_source_check,
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g_win32_handle_source_dispatch,
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g_win32_handle_source_finalize
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};
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static GSource *
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g_win32_handle_source_add (HANDLE handle,
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GSourceFunc callback,
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gpointer user_data)
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{
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GWin32HandleSource *hsource;
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GSource *source;
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source = g_source_new (&g_win32_handle_source_funcs, sizeof (GWin32HandleSource));
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hsource = (GWin32HandleSource *)source;
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hsource->pollfd.fd = (gint)handle;
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hsource->pollfd.events = G_IO_IN;
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hsource->pollfd.revents = 0;
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g_source_add_poll (source, &hsource->pollfd);
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g_source_set_callback (source, callback, user_data, NULL);
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g_source_attach (source, g_main_context_get_thread_default ());
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return source;
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}
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#define __G_WIN32_RESOLVER_C__
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#include "gioaliasdef.c"
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