glib/win32/vs10/gthread.vcxproj.filters
Chun-wei Fan 6dfc6fee7b Visual Studio builds: Move project files to win32/
It was suggested that the project files be moved here as we don't actually
need to go two directory layers from $(srcroot), and would help us to
standardize on things in the future across the board.
2017-01-09 14:00:46 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\gthread\gthread-impl.c"><Filter>Source Files</Filter></ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\gthread\gthread.rc"><Filter>Resource Files</Filter></ResourceCompile>
</ItemGroup>
</Project>