glib/gio/gtlsinteraction.c
Stef Walter 0f99cfa882 GTlsDatabase and related objects
The database is an abstract object implemented by the various TLS
backends, which is used by GTlsConnection to lookup certificates
and keys, as well as verify certificate chains.

Also add GTlsInteraction, which can be used to prompt the user
for a password or PIN (used with the database).

https://bugzilla.gnome.org/show_bug.cgi?id=636572
2011-08-04 08:54:55 +02:00

198 lines
7.0 KiB
C

/* GIO - GLib Input, Output and Streaming Library
*
* Copyright (C) 2011 Collabora, Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*
* Author: Stef Walter <stefw@collabora.co.uk>
*/
#include "config.h"
#include <string.h>
#include "gtlsinteraction.h"
#include "gtlspassword.h"
#include "gasyncresult.h"
#include "gsimpleasyncresult.h"
#include "gioenumtypes.h"
#include "glibintl.h"
/**
* SECTION:gtlsinteraction
* @short_description: Interaction with the user during TLS operations.
* @include: gio/gio.h
*
* #GTlsInteraction provides a mechanism for the TLS connection and database
* code to interact with the user. It can be used to ask the user for passwords.
*
* To use a #GTlsInteraction with a TLS connection use
* g_tls_connection_set_interaction().
*
* Callers should instantiate a subclass of this that implements all the
* various callbacks to show the required dialogs, such as
* #GtkTlsInteraction. If no interaction is desired, usually %NULL can be
* passed, see each method taking a #GTlsInteraction for details.
*/
/**
* GTlsInteraction:
*
* An object representing interaction that the TLS connection and database
* might have with the user.
*
* Since: 2.30
*/
/**
* GTlsInteractionClass:
*
* The class for #GTlsInteraction.
*
* Since: 2.30
*/
G_DEFINE_TYPE (GTlsInteraction, g_tls_interaction, G_TYPE_OBJECT);
GTlsInteractionResult
g_tls_interaction_default_ask_password (GTlsInteraction *interaction,
GTlsPassword *password)
{
return G_TLS_INTERACTION_UNHANDLED;
}
void
g_tls_interaction_default_ask_password_async (GTlsInteraction *interaction,
GTlsPassword *password,
GAsyncReadyCallback callback,
gpointer user_data)
{
GSimpleAsyncResult *res;
res = g_simple_async_result_new (G_OBJECT (interaction), callback, user_data,
g_tls_interaction_default_ask_password);
g_simple_async_result_complete_in_idle (res);
g_object_unref (res);
}
GTlsInteractionResult
g_tls_interaction_default_ask_password_finish (GTlsInteraction *interaction,
GAsyncResult *result)
{
g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (interaction),
g_tls_interaction_default_ask_password), G_TLS_INTERACTION_UNHANDLED);
return G_TLS_INTERACTION_UNHANDLED;
}
static void
g_tls_interaction_init (GTlsInteraction *interaction)
{
}
static void
g_tls_interaction_class_init (GTlsInteractionClass *klass)
{
klass->ask_password = g_tls_interaction_default_ask_password;
klass->ask_password_async = g_tls_interaction_default_ask_password_async;
klass->ask_password_finish = g_tls_interaction_default_ask_password_finish;
}
/**
* g_tls_interaction_ask_password:
* @interaction: a #GTlsInteraction object
* @password: a #GTlsPassword object
*
* This function is normally called by #GTlsConnection or #GTlsDatabase to
* ask the user for a password.
*
* Derived subclasses usually implement a password prompt, although they may
* also choose to provide a password from elsewhere. The @password value will
* be filled in and then @callback will be called. Alternatively the user may
* abort this password request, which will usually abort the TLS connection.
*
* Returns: The status of the ask password interaction.
*
* Since: 2.30
*/
GTlsInteractionResult
g_tls_interaction_ask_password (GTlsInteraction *interaction,
GTlsPassword *password)
{
g_return_val_if_fail (G_IS_TLS_INTERACTION (interaction), G_TLS_INTERACTION_UNHANDLED);
g_return_val_if_fail (G_IS_TLS_PASSWORD (password), G_TLS_INTERACTION_UNHANDLED);
return G_TLS_INTERACTION_GET_CLASS (interaction)->ask_password (interaction, password);
}
/**
* g_tls_interaction_ask_password_async:
* @interaction: a #GTlsInteraction object
* @password: a #GTlsPassword object
* @callback: will be called when the interaction completes
* @user_data: (allow-none): data to pass to the @callback
*
* This function is normally called by #GTlsConnection or #GTlsDatabase to
* ask the user for a password.
*
* Derived subclasses usually implement a password prompt, although they may
* also choose to provide a password from elsewhere. The @password value will
* be filled in and then @callback will be called. Alternatively the user may
* abort this password request, which will usually abort the TLS connection.
*
* The @callback will be invoked on thread-default main context of the thread
* that called this function. The @callback should call
* g_tls_interaction_ask_password_finish() to get the status of the user
* interaction.
*
* Since: 2.30
*/
void
g_tls_interaction_ask_password_async (GTlsInteraction *interaction,
GTlsPassword *password,
GAsyncReadyCallback callback,
gpointer user_data)
{
g_return_if_fail (G_IS_TLS_INTERACTION (interaction));
g_return_if_fail (G_IS_TLS_PASSWORD (password));
g_return_if_fail (callback != NULL);
G_TLS_INTERACTION_GET_CLASS (interaction)->ask_password_async (interaction, password,
callback, user_data);
}
/**
* g_tls_interaction_ask_password_finish:
* @interaction: a #GTlsInteraction object
* @result: the result passed to the callback
*
* Complete an ask password user interaction request. This should be once
* the g_tls_interaction_ask_password() completion callback is called.
*
* If %G_TLS_INTERACTION_HANDLED is returned, then the #GTlsPassword passed
* to g_tls_interaction_ask_password() will have its password filled in.
*
* Returns: The status of the ask password interaction.
*
* Since: 2.30
*/
GTlsInteractionResult
g_tls_interaction_ask_password_finish (GTlsInteraction *interaction,
GAsyncResult *result)
{
g_return_val_if_fail (G_IS_TLS_INTERACTION (interaction), G_TLS_INTERACTION_UNHANDLED);
g_return_val_if_fail (G_IS_ASYNC_RESULT (result), G_TLS_INTERACTION_UNHANDLED);
return G_TLS_INTERACTION_GET_CLASS (interaction)->ask_password_finish (interaction, result);
}