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632943f359
2001-06-07 Sebastian Wilhelmi <wilhelmi@ira.uka.de> * configure.in: Look for nanosleep function. * gtimer.c: Use nanosleep for g_usleep, when found. * gtimer.c, gtimer.h: Add g_time_val_add function. Closes #54271. * gasyncqueue.c: Documentation updates. * gthreadpool.c: Use g_time_val_add now that we have it. * glib/glib-sections.txt, glib/tmpl/date.sgml: Add g_time_val_add. * glib/tmpl/threads.sgml: Updated.
679 lines
18 KiB
C
679 lines
18 KiB
C
/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* GAsyncQueue: thread pool implementation.
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* Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* MT safe
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*/
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#include "glib.h"
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typedef struct _GRealThreadPool GRealThreadPool;
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struct _GRealThreadPool
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{
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GThreadPool pool;
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GAsyncQueue* queue;
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gint max_threads;
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gint num_threads;
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gboolean running;
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gboolean immediate;
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gboolean waiting;
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};
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/* The following is just an address to mark the stop order for a
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* thread, it could be any address (as long, as it isn't a valid
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* GThreadPool address) */
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static const gpointer stop_this_thread_marker = (gpointer) &g_thread_pool_new;
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/* Here all unused threads are waiting */
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static GAsyncQueue *unused_thread_queue;
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static gint unused_threads = 0;
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static gint max_unused_threads = 0;
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G_LOCK_DEFINE_STATIC (unused_threads);
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static GMutex *inform_mutex = NULL;
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static GCond *inform_cond = NULL;
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static void g_thread_pool_free_internal (GRealThreadPool* pool);
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static gpointer g_thread_pool_thread_proxy (gpointer data);
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static void g_thread_pool_start_thread (GRealThreadPool* pool,
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GError **error);
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static void g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool);
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#define g_thread_should_run(pool, len) \
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((pool)->running || (!(pool)->immediate && (len) > 0))
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static gpointer
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g_thread_pool_thread_proxy (gpointer data)
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{
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GRealThreadPool *pool = data;
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gboolean watcher = FALSE;
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g_async_queue_lock (pool->queue);
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while (TRUE)
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{
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gpointer task;
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gboolean goto_global_pool = !pool->pool.exclusive;
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gint len = g_async_queue_length_unlocked (pool->queue);
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if (g_thread_should_run (pool, len))
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{
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if (watcher)
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{
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/* This thread is actually not needed here, but it waits
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* for some time anyway. If during that time a new
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* request arrives, this saves process
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* swicthes. Otherwise the thread will go to the global
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* pool afterwards */
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GTimeVal end_time;
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g_get_current_time (&end_time);
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g_time_val_add (&end_time, G_USEC_PER_SEC / 2); /* 1/2 second */
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task = g_async_queue_timed_pop_unlocked (pool->queue, &end_time);
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}
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else
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task = g_async_queue_pop_unlocked (pool->queue);
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if (task)
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{
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watcher = FALSE;
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if (pool->num_threads > pool->max_threads &&
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pool->max_threads != -1)
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/* We are in fact a superfluous threads, so we go to
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* the global pool and just hand the data further to
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* the next one waiting in the queue */
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{
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g_async_queue_push_unlocked (pool->queue, task);
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goto_global_pool = TRUE;
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}
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else if (pool->running || !pool->immediate)
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{
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g_async_queue_unlock (pool->queue);
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pool->pool.func (task, pool->pool.user_data);
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g_async_queue_lock (pool->queue);
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}
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}
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len = g_async_queue_length_unlocked (pool->queue);
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}
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if (!g_thread_should_run (pool, len))
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{
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g_cond_broadcast (inform_cond);
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goto_global_pool = TRUE;
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}
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else if (len > 0)
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{
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/* At this pool there are no threads waiting, but tasks are. */
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goto_global_pool = FALSE;
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}
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else if (len == 0 && !watcher && !pool->pool.exclusive)
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{
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/* Here neither threads nor tasks are queued and we didn't
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* just return from a timed wait. We now wait for a limited
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* time at this pool for new tasks to avoid costly context
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* switches. */
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goto_global_pool = FALSE;
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watcher = TRUE;
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}
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if (goto_global_pool)
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{
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pool->num_threads--;
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if (!pool->running && !pool->waiting)
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{
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if (pool->num_threads == 0)
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{
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g_async_queue_unlock (pool->queue);
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g_thread_pool_free_internal (pool);
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}
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else if (len == - pool->num_threads)
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{
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g_thread_pool_wakeup_and_stop_all (pool);
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g_async_queue_unlock (pool->queue);
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}
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}
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else
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g_async_queue_unlock (pool->queue);
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g_async_queue_lock (unused_thread_queue);
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G_LOCK (unused_threads);
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if ((unused_threads >= max_unused_threads &&
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max_unused_threads != -1))
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{
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G_UNLOCK (unused_threads);
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g_async_queue_unlock (unused_thread_queue);
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/* Stop this thread */
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return NULL;
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}
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unused_threads++;
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G_UNLOCK (unused_threads);
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pool = g_async_queue_pop_unlocked (unused_thread_queue);
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G_LOCK (unused_threads);
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unused_threads--;
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G_UNLOCK (unused_threads);
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g_async_queue_unlock (unused_thread_queue);
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if (pool == stop_this_thread_marker)
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/* Stop this thread */
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return NULL;
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g_async_queue_lock (pool->queue);
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/* pool->num_threads++ is not done here, but in
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* g_thread_pool_start_thread to make the new started thread
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* known to the pool, before itself can do it. */
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}
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}
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return NULL;
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}
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static void
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g_thread_pool_start_thread (GRealThreadPool *pool,
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GError **error)
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{
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gboolean success = FALSE;
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if (pool->num_threads >= pool->max_threads && pool->max_threads != -1)
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/* Enough threads are already running */
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return;
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g_async_queue_lock (unused_thread_queue);
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if (g_async_queue_length_unlocked (unused_thread_queue) < 0)
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{
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g_async_queue_push_unlocked (unused_thread_queue, pool);
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success = TRUE;
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}
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g_async_queue_unlock (unused_thread_queue);
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if (!success)
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{
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GError *local_error = NULL;
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/* No thread was found, we have to start a new one */
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g_thread_create (g_thread_pool_thread_proxy, pool, FALSE, &local_error);
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if (local_error)
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{
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g_propagate_error (error, local_error);
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return;
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}
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}
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/* See comment in g_thread_pool_thread_proxy as to why this is done
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* here and not there */
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pool->num_threads++;
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}
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/**
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* g_thread_pool_new:
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* @func: a function to execute in the threads of the new thread pool
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* @user_data: user data that is handed over to @func every time it
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* is called
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* @max_threads: the maximal number of threads to execute concurrently in
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* the new thread pool, -1 means no limit
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* @exclusive: should this thread pool be exclusive?
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* @error: return location for error
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*
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* This function creates a new thread pool.
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*
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* Whenever you call g_thread_pool_push(), either a new thread is
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* created or an unused one is reused. At most @max_threads threads
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* are running concurrently for this thread pool. @max_threads = -1
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* allows unlimited threads to be created for this thread pool. The
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* newly created or reused thread now executes the function @func with
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* the two arguments. The first one is the parameter to
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* g_thread_pool_push() and the second one is @user_data.
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*
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* The parameter @exclusive determines, whether the thread pool owns
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* all threads exclusive or whether the threads are shared
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* globally. If @exclusive is @TRUE, @max_threads threads are started
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* immediately and they will run exclusively for this thread pool until
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* it is destroyed by g_thread_pool_free(). If @exclusive is @FALSE,
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* threads are created, when needed and shared between all
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* non-exclusive thread pools. This implies that @max_threads may not
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* be -1 for exclusive thread pools.
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*
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* @error can be NULL to ignore errors, or non-NULL to report
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* errors. An error can only occur, when @exclusive is set to @TRUE and
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* not all @max_threads threads could be created.
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*
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* Return value: the new #GThreadPool
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**/
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GThreadPool*
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g_thread_pool_new (GFunc func,
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gpointer user_data,
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gint max_threads,
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gboolean exclusive,
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GError **error)
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{
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GRealThreadPool *retval;
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G_LOCK_DEFINE_STATIC (init);
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g_return_val_if_fail (func, NULL);
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g_return_val_if_fail (!exclusive || max_threads != -1, NULL);
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g_return_val_if_fail (max_threads >= -1, NULL);
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g_return_val_if_fail (g_thread_supported (), NULL);
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retval = g_new (GRealThreadPool, 1);
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retval->pool.func = func;
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retval->pool.user_data = user_data;
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retval->pool.exclusive = exclusive;
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retval->queue = g_async_queue_new ();
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retval->max_threads = max_threads;
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retval->num_threads = 0;
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retval->running = TRUE;
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G_LOCK (init);
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if (!inform_mutex)
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{
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inform_mutex = g_mutex_new ();
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inform_cond = g_cond_new ();
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unused_thread_queue = g_async_queue_new ();
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}
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G_UNLOCK (init);
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if (retval->pool.exclusive)
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{
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g_async_queue_lock (retval->queue);
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while (retval->num_threads < retval->max_threads)
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{
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GError *local_error = NULL;
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g_thread_pool_start_thread (retval, &local_error);
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if (local_error)
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{
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g_propagate_error (error, local_error);
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break;
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}
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}
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g_async_queue_unlock (retval->queue);
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}
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return (GThreadPool*) retval;
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}
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/**
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* g_thread_pool_push:
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* @pool: a #GThreadPool
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* @data: a new task for @pool
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* @error: return location for error
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*
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* Inserts @data into the list of tasks to be executed by @pool. When
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* the number of currently running threads is lower than the maximal
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* allowed number of threads, a new thread is started (or reused) with
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* the properties given to g_thread_pool_new (). Otherwise @data stays
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* in the queue until a thread in this pool finishes its previous task
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* and processes @data.
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*
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* @error can be NULL to ignore errors, or non-NULL to report
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* errors. An error can only occur, when a new thread couldn't be
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* created. In that case @data is simply appended to the queue of work
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* to do.
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**/
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void
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g_thread_pool_push (GThreadPool *pool,
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gpointer data,
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GError **error)
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{
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GRealThreadPool *real = (GRealThreadPool*) pool;
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g_return_if_fail (real);
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g_async_queue_lock (real->queue);
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if (!real->running)
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{
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g_async_queue_unlock (real->queue);
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g_return_if_fail (real->running);
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}
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if (g_async_queue_length_unlocked (real->queue) >= 0)
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/* No thread is waiting in the queue */
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g_thread_pool_start_thread (real, error);
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g_async_queue_push_unlocked (real->queue, data);
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g_async_queue_unlock (real->queue);
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}
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/**
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* g_thread_pool_set_max_threads:
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* @pool: a #GThreadPool
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* @max_threads: a new maximal number of threads for @pool
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* @error: return location for error
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*
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* Sets the maximal allowed number of threads for @pool. A value of -1
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* means, that the maximal number of threads is unlimited.
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*
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* Setting @max_threads to 0 means stopping all work for @pool. It is
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* effectively frozen until @max_threads is set to a non-zero value
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* again.
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*
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* A thread is never terminated while calling @func, as supplied by
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* g_thread_pool_new (). Instead the maximal number of threads only
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* has effect for the allocation of new threads in g_thread_pool_push
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* (). A new thread is allocated, whenever the number of currently
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* running threads in @pool is smaller than the maximal number.
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*
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* @error can be NULL to ignore errors, or non-NULL to report
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* errors. An error can only occur, when a new thread couldn't be
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* created.
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**/
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void
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g_thread_pool_set_max_threads (GThreadPool *pool,
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gint max_threads,
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GError **error)
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{
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GRealThreadPool *real = (GRealThreadPool*) pool;
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gint to_start;
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g_return_if_fail (real);
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g_return_if_fail (real->running);
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g_return_if_fail (!real->pool.exclusive || max_threads != -1);
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g_return_if_fail (max_threads >= -1);
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g_async_queue_lock (real->queue);
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real->max_threads = max_threads;
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if (pool->exclusive)
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to_start = real->max_threads - real->num_threads;
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else
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to_start = g_async_queue_length_unlocked (real->queue);
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for ( ; to_start > 0; to_start--)
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{
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GError *local_error = NULL;
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g_thread_pool_start_thread (real, &local_error);
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if (local_error)
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{
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g_propagate_error (error, local_error);
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break;
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}
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}
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g_async_queue_unlock (real->queue);
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}
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/**
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* g_thread_pool_get_max_threads:
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* @pool: a #GThreadPool
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*
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* Returns the maximal number of threads for @pool.
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*
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* Return value: the maximal number of threads
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**/
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gint
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g_thread_pool_get_max_threads (GThreadPool *pool)
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{
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GRealThreadPool *real = (GRealThreadPool*) pool;
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gint retval;
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g_return_val_if_fail (real, 0);
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g_return_val_if_fail (real->running, 0);
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g_async_queue_lock (real->queue);
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retval = real->max_threads;
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g_async_queue_unlock (real->queue);
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return retval;
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}
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/**
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* g_thread_pool_get_num_threads:
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* @pool: a #GThreadPool
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*
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* Returns the number of threads currently running in @pool.
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*
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* Return value: the number of threads currently running
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**/
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guint
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g_thread_pool_get_num_threads (GThreadPool *pool)
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{
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GRealThreadPool *real = (GRealThreadPool*) pool;
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guint retval;
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g_return_val_if_fail (real, 0);
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g_return_val_if_fail (real->running, 0);
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g_async_queue_lock (real->queue);
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retval = real->num_threads;
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g_async_queue_unlock (real->queue);
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return retval;
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}
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/**
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* g_thread_pool_unprocessed:
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* @pool: a #GThreadPool
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*
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* Returns the number of tasks still unprocessed in @pool.
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*
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* Return value: the number of unprocessed tasks
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**/
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guint
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g_thread_pool_unprocessed (GThreadPool *pool)
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{
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GRealThreadPool *real = (GRealThreadPool*) pool;
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gint unprocessed;
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g_return_val_if_fail (real, 0);
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g_return_val_if_fail (real->running, 0);
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unprocessed = g_async_queue_length (real->queue);
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return MAX (unprocessed, 0);
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}
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/**
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* g_thread_pool_free:
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* @pool: a #GThreadPool
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* @immediate: should @pool shut down immediately?
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* @wait: should the function wait for all tasks to be finished?
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*
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* Frees all resources allocated for @pool.
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*
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* If @immediate is #TRUE, no new task is processed for
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* @pool. Otherwise @pool is not freed before the last task is
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* processed. Note however, that no thread of this pool is
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* interrupted, while processing a task. Instead at least all still
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* running threads can finish their tasks before the @pool is freed.
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*
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* If @wait is #TRUE, the functions does not return before all tasks
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* to be processed (dependent on @immediate, whether all or only the
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* currently running) are ready. Otherwise the function returns immediately.
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*
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* After calling this function @pool must not be used anymore.
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**/
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void
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g_thread_pool_free (GThreadPool *pool,
|
|
gboolean immediate,
|
|
gboolean wait)
|
|
{
|
|
GRealThreadPool *real = (GRealThreadPool*) pool;
|
|
|
|
g_return_if_fail (real);
|
|
g_return_if_fail (real->running);
|
|
/* It there's no thread allowed here, there is not much sense in
|
|
* not stopping this pool immediately, when it's not empty */
|
|
g_return_if_fail (immediate || real->max_threads != 0 ||
|
|
g_async_queue_length (real->queue) == 0);
|
|
|
|
g_async_queue_lock (real->queue);
|
|
|
|
real->running = FALSE;
|
|
real->immediate = immediate;
|
|
real->waiting = wait;
|
|
|
|
if (wait)
|
|
{
|
|
g_mutex_lock (inform_mutex);
|
|
while (g_async_queue_length_unlocked (real->queue) != -real->num_threads)
|
|
{
|
|
g_async_queue_unlock (real->queue);
|
|
g_cond_wait (inform_cond, inform_mutex);
|
|
g_async_queue_lock (real->queue);
|
|
}
|
|
g_mutex_unlock (inform_mutex);
|
|
}
|
|
|
|
if (g_async_queue_length_unlocked (real->queue) == -real->num_threads)
|
|
{
|
|
/* No thread is currently doing something (and nothing is left
|
|
* to process in the queue) */
|
|
if (real->num_threads == 0) /* No threads left, we clean up */
|
|
{
|
|
g_async_queue_unlock (real->queue);
|
|
g_thread_pool_free_internal (real);
|
|
return;
|
|
}
|
|
|
|
g_thread_pool_wakeup_and_stop_all (real);
|
|
}
|
|
|
|
real->waiting = FALSE; /* The last thread should cleanup the pool */
|
|
g_async_queue_unlock (real->queue);
|
|
}
|
|
|
|
static void
|
|
g_thread_pool_free_internal (GRealThreadPool* pool)
|
|
{
|
|
g_return_if_fail (pool);
|
|
g_return_if_fail (!pool->running);
|
|
g_return_if_fail (pool->num_threads == 0);
|
|
|
|
g_async_queue_unref (pool->queue);
|
|
|
|
g_free (pool);
|
|
}
|
|
|
|
static void
|
|
g_thread_pool_wakeup_and_stop_all (GRealThreadPool* pool)
|
|
{
|
|
guint i;
|
|
|
|
g_return_if_fail (pool);
|
|
g_return_if_fail (!pool->running);
|
|
g_return_if_fail (pool->num_threads != 0);
|
|
g_return_if_fail (g_async_queue_length_unlocked (pool->queue) ==
|
|
-pool->num_threads);
|
|
|
|
pool->immediate = TRUE;
|
|
for (i = 0; i < pool->num_threads; i++)
|
|
g_async_queue_push_unlocked (pool->queue, GUINT_TO_POINTER (1));
|
|
}
|
|
|
|
/**
|
|
* g_thread_pool_set_max_unused_threads:
|
|
* @max_threads: maximal number of unused threads
|
|
*
|
|
* Sets the maximal number of unused threads to @max_threads. If
|
|
* @max_threads is -1, no limit is imposed on the number of unused
|
|
* threads.
|
|
**/
|
|
void
|
|
g_thread_pool_set_max_unused_threads (gint max_threads)
|
|
{
|
|
g_return_if_fail (max_threads >= -1);
|
|
|
|
G_LOCK (unused_threads);
|
|
|
|
max_unused_threads = max_threads;
|
|
|
|
if (max_unused_threads < unused_threads && max_unused_threads != -1)
|
|
{
|
|
guint i;
|
|
|
|
g_async_queue_lock (unused_thread_queue);
|
|
for (i = unused_threads - max_unused_threads; i > 0; i--)
|
|
g_async_queue_push_unlocked (unused_thread_queue,
|
|
stop_this_thread_marker);
|
|
g_async_queue_unlock (unused_thread_queue);
|
|
}
|
|
|
|
G_UNLOCK (unused_threads);
|
|
}
|
|
|
|
/**
|
|
* g_thread_pool_get_max_unused_threads:
|
|
*
|
|
* Returns the maximal allowed number of unused threads.
|
|
*
|
|
* Return value: the maximal number of unused threads
|
|
**/
|
|
gint
|
|
g_thread_pool_get_max_unused_threads (void)
|
|
{
|
|
gint retval;
|
|
|
|
G_LOCK (unused_threads);
|
|
retval = max_unused_threads;
|
|
G_UNLOCK (unused_threads);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* g_thread_pool_get_num_unused_threads:
|
|
*
|
|
* Returns the number of currently unused threads.
|
|
*
|
|
* Return value: the number of currently unused threads
|
|
**/
|
|
guint g_thread_pool_get_num_unused_threads (void)
|
|
{
|
|
guint retval;
|
|
|
|
G_LOCK (unused_threads);
|
|
retval = unused_threads;
|
|
G_UNLOCK (unused_threads);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* g_thread_pool_stop_unused_threads:
|
|
*
|
|
* Stops all currently unused threads. This does not change the
|
|
* maximal number of unused threads. This function can be used to
|
|
* regularly stop all unused threads e.g. from g_timeout_add().
|
|
**/
|
|
void g_thread_pool_stop_unused_threads (void)
|
|
{
|
|
guint oldval = g_thread_pool_get_max_unused_threads ();
|
|
g_thread_pool_set_max_unused_threads (0);
|
|
g_thread_pool_set_max_unused_threads (oldval);
|
|
}
|