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a63efa4291
In almost all cases, rewording the documentation/comments made things more specific and a little clearer. Signed-off-by: Philip Withnall <withnall@endlessm.com> See: https://gitlab.gnome.org/GNOME/glib/-/merge_requests/1544#note_846645
1007 lines
29 KiB
C
1007 lines
29 KiB
C
/*
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* Copyright © 2011 Canonical Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gmenumodel.h"
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#include "glibintl.h"
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#include "gmarshal-internal.h"
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/**
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* SECTION:gmenumodel
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* @title: GMenuModel
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* @short_description: An abstract class representing the contents of a menu
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* @include: gio/gio.h
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* @see_also: #GActionGroup
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*
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* #GMenuModel represents the contents of a menu -- an ordered list of
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* menu items. The items are associated with actions, which can be
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* activated through them. Items can be grouped in sections, and may
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* have submenus associated with them. Both items and sections usually
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* have some representation data, such as labels or icons. The type of
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* the associated action (ie whether it is stateful, and what kind of
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* state it has) can influence the representation of the item.
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*
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* The conceptual model of menus in #GMenuModel is hierarchical:
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* sections and submenus are again represented by #GMenuModels.
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* Menus themselves do not define their own roles. Rather, the role
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* of a particular #GMenuModel is defined by the item that references
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* it (or, in the case of the 'root' menu, is defined by the context
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* in which it is used).
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*
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* As an example, consider the visible portions of this menu:
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*
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* ## An example menu # {#menu-example}
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*
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* ![](menu-example.png)
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*
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* There are 8 "menus" visible in the screenshot: one menubar, two
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* submenus and 5 sections:
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*
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* - the toplevel menubar (containing 4 items)
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* - the View submenu (containing 3 sections)
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* - the first section of the View submenu (containing 2 items)
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* - the second section of the View submenu (containing 1 item)
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* - the final section of the View submenu (containing 1 item)
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* - the Highlight Mode submenu (containing 2 sections)
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* - the Sources section (containing 2 items)
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* - the Markup section (containing 2 items)
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*
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* The [example][menu-model] illustrates the conceptual connection between
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* these 8 menus. Each large block in the figure represents a menu and the
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* smaller blocks within the large block represent items in that menu. Some
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* items contain references to other menus.
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*
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* ## A menu example # {#menu-model}
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*
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* ![](menu-model.png)
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*
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* Notice that the separators visible in the [example][menu-example]
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* appear nowhere in the [menu model][menu-model]. This is because
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* separators are not explicitly represented in the menu model. Instead,
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* a separator is inserted between any two non-empty sections of a menu.
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* Section items can have labels just like any other item. In that case,
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* a display system may show a section header instead of a separator.
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*
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* The motivation for this abstract model of application controls is
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* that modern user interfaces tend to make these controls available
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* outside the application. Examples include global menus, jumplists,
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* dash boards, etc. To support such uses, it is necessary to 'export'
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* information about actions and their representation in menus, which
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* is exactly what the [GActionGroup exporter][gio-GActionGroup-exporter]
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* and the [GMenuModel exporter][gio-GMenuModel-exporter] do for
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* #GActionGroup and #GMenuModel. The client-side counterparts to
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* make use of the exported information are #GDBusActionGroup and
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* #GDBusMenuModel.
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*
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* The API of #GMenuModel is very generic, with iterators for the
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* attributes and links of an item, see g_menu_model_iterate_item_attributes()
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* and g_menu_model_iterate_item_links(). The 'standard' attributes and
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* link types have predefined names: %G_MENU_ATTRIBUTE_LABEL,
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* %G_MENU_ATTRIBUTE_ACTION, %G_MENU_ATTRIBUTE_TARGET, %G_MENU_LINK_SECTION
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* and %G_MENU_LINK_SUBMENU.
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*
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* Items in a #GMenuModel represent active controls if they refer to
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* an action that can get activated when the user interacts with the
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* menu item. The reference to the action is encoded by the string id
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* in the %G_MENU_ATTRIBUTE_ACTION attribute. An action id uniquely
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* identifies an action in an action group. Which action group(s) provide
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* actions depends on the context in which the menu model is used.
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* E.g. when the model is exported as the application menu of a
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* #GtkApplication, actions can be application-wide or window-specific
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* (and thus come from two different action groups). By convention, the
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* application-wide actions have names that start with "app.", while the
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* names of window-specific actions start with "win.".
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*
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* While a wide variety of stateful actions is possible, the following
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* is the minimum that is expected to be supported by all users of exported
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* menu information:
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* - an action with no parameter type and no state
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* - an action with no parameter type and boolean state
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* - an action with string parameter type and string state
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*
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* ## Stateless
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*
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* A stateless action typically corresponds to an ordinary menu item.
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*
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* Selecting such a menu item will activate the action (with no parameter).
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*
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* ## Boolean State
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*
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* An action with a boolean state will most typically be used with a "toggle"
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* or "switch" menu item. The state can be set directly, but activating the
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* action (with no parameter) results in the state being toggled.
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*
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* Selecting a toggle menu item will activate the action. The menu item should
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* be rendered as "checked" when the state is true.
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*
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* ## String Parameter and State
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*
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* Actions with string parameters and state will most typically be used to
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* represent an enumerated choice over the items available for a group of
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* radio menu items. Activating the action with a string parameter is
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* equivalent to setting that parameter as the state.
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*
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* Radio menu items, in addition to being associated with the action, will
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* have a target value. Selecting that menu item will result in activation
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* of the action with the target value as the parameter. The menu item should
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* be rendered as "selected" when the state of the action is equal to the
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* target value of the menu item.
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*/
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/**
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* GMenuModel:
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*
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* #GMenuModel is an opaque structure type. You must access it using the
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* functions below.
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*
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* Since: 2.32
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*/
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/**
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* GMenuAttributeIter:
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*
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* #GMenuAttributeIter is an opaque structure type. You must access it
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* using the functions below.
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*
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* Since: 2.32
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*/
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/**
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* GMenuLinkIter:
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*
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* #GMenuLinkIter is an opaque structure type. You must access it using
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* the functions below.
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*
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* Since: 2.32
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*/
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typedef struct
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{
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GMenuLinkIter parent_instance;
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GHashTableIter iter;
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GHashTable *table;
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} GMenuLinkHashIter;
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typedef GMenuLinkIterClass GMenuLinkHashIterClass;
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static GType g_menu_link_hash_iter_get_type (void);
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G_DEFINE_TYPE (GMenuLinkHashIter, g_menu_link_hash_iter, G_TYPE_MENU_LINK_ITER)
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static gboolean
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g_menu_link_hash_iter_get_next (GMenuLinkIter *link_iter,
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const gchar **out_name,
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GMenuModel **value)
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{
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GMenuLinkHashIter *iter = (GMenuLinkHashIter *) link_iter;
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gpointer keyptr, valueptr;
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if (!g_hash_table_iter_next (&iter->iter, &keyptr, &valueptr))
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return FALSE;
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*out_name = keyptr;
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*value = g_object_ref (valueptr);
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return TRUE;
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}
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static void
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g_menu_link_hash_iter_finalize (GObject *object)
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{
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GMenuLinkHashIter *iter = (GMenuLinkHashIter *) object;
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g_hash_table_unref (iter->table);
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G_OBJECT_CLASS (g_menu_link_hash_iter_parent_class)
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->finalize (object);
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}
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static void
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g_menu_link_hash_iter_init (GMenuLinkHashIter *iter)
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{
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}
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static void
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g_menu_link_hash_iter_class_init (GMenuLinkHashIterClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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object_class->finalize = g_menu_link_hash_iter_finalize;
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class->get_next = g_menu_link_hash_iter_get_next;
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}
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typedef struct
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{
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GMenuAttributeIter parent_instance;
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GHashTableIter iter;
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GHashTable *table;
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} GMenuAttributeHashIter;
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typedef GMenuAttributeIterClass GMenuAttributeHashIterClass;
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static GType g_menu_attribute_hash_iter_get_type (void);
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G_DEFINE_TYPE (GMenuAttributeHashIter, g_menu_attribute_hash_iter, G_TYPE_MENU_ATTRIBUTE_ITER)
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static gboolean
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g_menu_attribute_hash_iter_get_next (GMenuAttributeIter *attr_iter,
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const gchar **name,
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GVariant **value)
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{
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GMenuAttributeHashIter *iter = (GMenuAttributeHashIter *) attr_iter;
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gpointer keyptr, valueptr;
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if (!g_hash_table_iter_next (&iter->iter, &keyptr, &valueptr))
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return FALSE;
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*name = keyptr;
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*value = g_variant_ref (valueptr);
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return TRUE;
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}
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static void
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g_menu_attribute_hash_iter_finalize (GObject *object)
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{
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GMenuAttributeHashIter *iter = (GMenuAttributeHashIter *) object;
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g_hash_table_unref (iter->table);
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G_OBJECT_CLASS (g_menu_attribute_hash_iter_parent_class)
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->finalize (object);
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}
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static void
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g_menu_attribute_hash_iter_init (GMenuAttributeHashIter *iter)
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{
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}
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static void
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g_menu_attribute_hash_iter_class_init (GMenuAttributeHashIterClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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object_class->finalize = g_menu_attribute_hash_iter_finalize;
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class->get_next = g_menu_attribute_hash_iter_get_next;
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}
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G_DEFINE_ABSTRACT_TYPE (GMenuModel, g_menu_model, G_TYPE_OBJECT)
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static guint g_menu_model_items_changed_signal;
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static GMenuAttributeIter *
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g_menu_model_real_iterate_item_attributes (GMenuModel *model,
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gint item_index)
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{
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GHashTable *table = NULL;
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GMenuAttributeIter *result;
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G_MENU_MODEL_GET_CLASS (model)->get_item_attributes (model, item_index, &table);
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if (table)
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{
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GMenuAttributeHashIter *iter = g_object_new (g_menu_attribute_hash_iter_get_type (), NULL);
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g_hash_table_iter_init (&iter->iter, table);
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iter->table = g_hash_table_ref (table);
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result = G_MENU_ATTRIBUTE_ITER (iter);
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}
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else
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{
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g_critical ("GMenuModel implementation '%s' doesn't override iterate_item_attributes() "
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"and fails to return valid values from get_item_attributes()",
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G_OBJECT_TYPE_NAME (model));
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result = NULL;
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}
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if (table != NULL)
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g_hash_table_unref (table);
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return result;
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}
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static GVariant *
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g_menu_model_real_get_item_attribute_value (GMenuModel *model,
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gint item_index,
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const gchar *attribute,
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const GVariantType *expected_type)
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{
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GHashTable *table = NULL;
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GVariant *value = NULL;
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G_MENU_MODEL_GET_CLASS (model)
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->get_item_attributes (model, item_index, &table);
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if (table != NULL)
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{
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value = g_hash_table_lookup (table, attribute);
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if (value != NULL)
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{
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if (expected_type == NULL || g_variant_is_of_type (value, expected_type))
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value = g_variant_ref (value);
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else
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value = NULL;
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}
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}
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else
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g_assert_not_reached ();
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if (table != NULL)
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g_hash_table_unref (table);
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return value;
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}
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static GMenuLinkIter *
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g_menu_model_real_iterate_item_links (GMenuModel *model,
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gint item_index)
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{
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GHashTable *table = NULL;
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GMenuLinkIter *result;
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G_MENU_MODEL_GET_CLASS (model)
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->get_item_links (model, item_index, &table);
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if (table)
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{
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GMenuLinkHashIter *iter = g_object_new (g_menu_link_hash_iter_get_type (), NULL);
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g_hash_table_iter_init (&iter->iter, table);
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iter->table = g_hash_table_ref (table);
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result = G_MENU_LINK_ITER (iter);
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}
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else
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{
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g_critical ("GMenuModel implementation '%s' doesn't override iterate_item_links() "
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"and fails to return valid values from get_item_links()",
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G_OBJECT_TYPE_NAME (model));
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result = NULL;
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}
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if (table != NULL)
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g_hash_table_unref (table);
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return result;
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}
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static GMenuModel *
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g_menu_model_real_get_item_link (GMenuModel *model,
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gint item_index,
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const gchar *link)
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{
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GHashTable *table = NULL;
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GMenuModel *value = NULL;
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G_MENU_MODEL_GET_CLASS (model)
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->get_item_links (model, item_index, &table);
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if (table != NULL)
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value = g_hash_table_lookup (table, link);
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else
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g_assert_not_reached ();
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if (value != NULL)
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g_object_ref (value);
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if (table != NULL)
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g_hash_table_unref (table);
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return value;
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}
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static void
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g_menu_model_init (GMenuModel *model)
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{
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}
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static void
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g_menu_model_class_init (GMenuModelClass *class)
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{
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class->iterate_item_attributes = g_menu_model_real_iterate_item_attributes;
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class->get_item_attribute_value = g_menu_model_real_get_item_attribute_value;
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class->iterate_item_links = g_menu_model_real_iterate_item_links;
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class->get_item_link = g_menu_model_real_get_item_link;
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/**
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* GMenuModel::items-changed:
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* @model: the #GMenuModel that is changing
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* @position: the position of the change
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* @removed: the number of items removed
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* @added: the number of items added
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*
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* Emitted when a change has occurred to the menu.
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*
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* The only changes that can occur to a menu is that items are removed
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* or added. Items may not change (except by being removed and added
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* back in the same location). This signal is capable of describing
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* both of those changes (at the same time).
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*
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* The signal means that starting at the index @position, @removed
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* items were removed and @added items were added in their place. If
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* @removed is zero then only items were added. If @added is zero
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* then only items were removed.
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*
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* As an example, if the menu contains items a, b, c, d (in that
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* order) and the signal (2, 1, 3) occurs then the new composition of
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* the menu will be a, b, _, _, _, d (with each _ representing some
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* new item).
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*
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* Signal handlers may query the model (particularly the added items)
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* and expect to see the results of the modification that is being
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* reported. The signal is emitted after the modification.
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**/
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g_menu_model_items_changed_signal =
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g_signal_new (I_("items-changed"), G_TYPE_MENU_MODEL,
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G_SIGNAL_RUN_LAST, 0, NULL, NULL,
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_g_cclosure_marshal_VOID__INT_INT_INT,
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G_TYPE_NONE,
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3, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
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g_signal_set_va_marshaller (g_menu_model_items_changed_signal,
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G_TYPE_FROM_CLASS (class),
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_g_cclosure_marshal_VOID__INT_INT_INTv);
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}
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/**
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* g_menu_model_is_mutable:
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* @model: a #GMenuModel
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*
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* Queries if @model is mutable.
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*
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* An immutable #GMenuModel will never emit the #GMenuModel::items-changed
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* signal. Consumers of the model may make optimisations accordingly.
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*
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* Returns: %TRUE if the model is mutable (ie: "items-changed" may be
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* emitted).
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*
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* Since: 2.32
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*/
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gboolean
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g_menu_model_is_mutable (GMenuModel *model)
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{
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return G_MENU_MODEL_GET_CLASS (model)
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->is_mutable (model);
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}
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/**
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* g_menu_model_get_n_items:
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* @model: a #GMenuModel
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*
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* Query the number of items in @model.
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*
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* Returns: the number of items
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*
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* Since: 2.32
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*/
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gint
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g_menu_model_get_n_items (GMenuModel *model)
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{
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return G_MENU_MODEL_GET_CLASS (model)
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->get_n_items (model);
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}
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/**
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* g_menu_model_iterate_item_attributes:
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* @model: a #GMenuModel
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* @item_index: the index of the item
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*
|
|
* Creates a #GMenuAttributeIter to iterate over the attributes of
|
|
* the item at position @item_index in @model.
|
|
*
|
|
* You must free the iterator with g_object_unref() when you are done.
|
|
*
|
|
* Returns: (transfer full): a new #GMenuAttributeIter
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GMenuAttributeIter *
|
|
g_menu_model_iterate_item_attributes (GMenuModel *model,
|
|
gint item_index)
|
|
{
|
|
return G_MENU_MODEL_GET_CLASS (model)
|
|
->iterate_item_attributes (model, item_index);
|
|
}
|
|
|
|
/**
|
|
* g_menu_model_get_item_attribute_value:
|
|
* @model: a #GMenuModel
|
|
* @item_index: the index of the item
|
|
* @attribute: the attribute to query
|
|
* @expected_type: (nullable): the expected type of the attribute, or
|
|
* %NULL
|
|
*
|
|
* Queries the item at position @item_index in @model for the attribute
|
|
* specified by @attribute.
|
|
*
|
|
* If @expected_type is non-%NULL then it specifies the expected type of
|
|
* the attribute. If it is %NULL then any type will be accepted.
|
|
*
|
|
* If the attribute exists and matches @expected_type (or if the
|
|
* expected type is unspecified) then the value is returned.
|
|
*
|
|
* If the attribute does not exist, or does not match the expected type
|
|
* then %NULL is returned.
|
|
*
|
|
* Returns: (transfer full): the value of the attribute
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GVariant *
|
|
g_menu_model_get_item_attribute_value (GMenuModel *model,
|
|
gint item_index,
|
|
const gchar *attribute,
|
|
const GVariantType *expected_type)
|
|
{
|
|
return G_MENU_MODEL_GET_CLASS (model)
|
|
->get_item_attribute_value (model, item_index, attribute, expected_type);
|
|
}
|
|
|
|
/**
|
|
* g_menu_model_get_item_attribute:
|
|
* @model: a #GMenuModel
|
|
* @item_index: the index of the item
|
|
* @attribute: the attribute to query
|
|
* @format_string: a #GVariant format string
|
|
* @...: positional parameters, as per @format_string
|
|
*
|
|
* Queries item at position @item_index in @model for the attribute
|
|
* specified by @attribute.
|
|
*
|
|
* If the attribute exists and matches the #GVariantType corresponding
|
|
* to @format_string then @format_string is used to deconstruct the
|
|
* value into the positional parameters and %TRUE is returned.
|
|
*
|
|
* If the attribute does not exist, or it does exist but has the wrong
|
|
* type, then the positional parameters are ignored and %FALSE is
|
|
* returned.
|
|
*
|
|
* This function is a mix of g_menu_model_get_item_attribute_value() and
|
|
* g_variant_get(), followed by a g_variant_unref(). As such,
|
|
* @format_string must make a complete copy of the data (since the
|
|
* #GVariant may go away after the call to g_variant_unref()). In
|
|
* particular, no '&' characters are allowed in @format_string.
|
|
*
|
|
* Returns: %TRUE if the named attribute was found with the expected
|
|
* type
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
gboolean
|
|
g_menu_model_get_item_attribute (GMenuModel *model,
|
|
gint item_index,
|
|
const gchar *attribute,
|
|
const gchar *format_string,
|
|
...)
|
|
{
|
|
GVariant *value;
|
|
va_list ap;
|
|
|
|
value = g_menu_model_get_item_attribute_value (model, item_index, attribute, NULL);
|
|
|
|
if (value == NULL)
|
|
return FALSE;
|
|
|
|
if (!g_variant_check_format_string (value, format_string, TRUE))
|
|
{
|
|
g_variant_unref (value);
|
|
return FALSE;
|
|
}
|
|
|
|
va_start (ap, format_string);
|
|
g_variant_get_va (value, format_string, NULL, &ap);
|
|
g_variant_unref (value);
|
|
va_end (ap);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* g_menu_model_iterate_item_links:
|
|
* @model: a #GMenuModel
|
|
* @item_index: the index of the item
|
|
*
|
|
* Creates a #GMenuLinkIter to iterate over the links of the item at
|
|
* position @item_index in @model.
|
|
*
|
|
* You must free the iterator with g_object_unref() when you are done.
|
|
*
|
|
* Returns: (transfer full): a new #GMenuLinkIter
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GMenuLinkIter *
|
|
g_menu_model_iterate_item_links (GMenuModel *model,
|
|
gint item_index)
|
|
{
|
|
return G_MENU_MODEL_GET_CLASS (model)
|
|
->iterate_item_links (model, item_index);
|
|
}
|
|
|
|
/**
|
|
* g_menu_model_get_item_link:
|
|
* @model: a #GMenuModel
|
|
* @item_index: the index of the item
|
|
* @link: the link to query
|
|
*
|
|
* Queries the item at position @item_index in @model for the link
|
|
* specified by @link.
|
|
*
|
|
* If the link exists, the linked #GMenuModel is returned. If the link
|
|
* does not exist, %NULL is returned.
|
|
*
|
|
* Returns: (transfer full): the linked #GMenuModel, or %NULL
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GMenuModel *
|
|
g_menu_model_get_item_link (GMenuModel *model,
|
|
gint item_index,
|
|
const gchar *link)
|
|
{
|
|
return G_MENU_MODEL_GET_CLASS (model)
|
|
->get_item_link (model, item_index, link);
|
|
}
|
|
|
|
/**
|
|
* g_menu_model_items_changed:
|
|
* @model: a #GMenuModel
|
|
* @position: the position of the change
|
|
* @removed: the number of items removed
|
|
* @added: the number of items added
|
|
*
|
|
* Requests emission of the #GMenuModel::items-changed signal on @model.
|
|
*
|
|
* This function should never be called except by #GMenuModel
|
|
* subclasses. Any other calls to this function will very likely lead
|
|
* to a violation of the interface of the model.
|
|
*
|
|
* The implementation should update its internal representation of the
|
|
* menu before emitting the signal. The implementation should further
|
|
* expect to receive queries about the new state of the menu (and
|
|
* particularly added menu items) while signal handlers are running.
|
|
*
|
|
* The implementation must dispatch this call directly from a mainloop
|
|
* entry and not in response to calls -- particularly those from the
|
|
* #GMenuModel API. Said another way: the menu must not change while
|
|
* user code is running without returning to the mainloop.
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
void
|
|
g_menu_model_items_changed (GMenuModel *model,
|
|
gint position,
|
|
gint removed,
|
|
gint added)
|
|
{
|
|
g_signal_emit (model, g_menu_model_items_changed_signal, 0, position, removed, added);
|
|
}
|
|
|
|
struct _GMenuAttributeIterPrivate
|
|
{
|
|
GQuark name;
|
|
GVariant *value;
|
|
gboolean valid;
|
|
};
|
|
|
|
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GMenuAttributeIter, g_menu_attribute_iter, G_TYPE_OBJECT)
|
|
|
|
/**
|
|
* g_menu_attribute_iter_get_next:
|
|
* @iter: a #GMenuAttributeIter
|
|
* @out_name: (out) (optional) (transfer none): the type of the attribute
|
|
* @value: (out) (optional) (transfer full): the attribute value
|
|
*
|
|
* This function combines g_menu_attribute_iter_next() with
|
|
* g_menu_attribute_iter_get_name() and g_menu_attribute_iter_get_value().
|
|
*
|
|
* First the iterator is advanced to the next (possibly first) attribute.
|
|
* If that fails, then %FALSE is returned and there are no other
|
|
* effects.
|
|
*
|
|
* If successful, @name and @value are set to the name and value of the
|
|
* attribute that has just been advanced to. At this point,
|
|
* g_menu_attribute_iter_get_name() and g_menu_attribute_iter_get_value() will
|
|
* return the same values again.
|
|
*
|
|
* The value returned in @name remains valid for as long as the iterator
|
|
* remains at the current position. The value returned in @value must
|
|
* be unreffed using g_variant_unref() when it is no longer in use.
|
|
*
|
|
* Returns: %TRUE on success, or %FALSE if there is no additional
|
|
* attribute
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
gboolean
|
|
g_menu_attribute_iter_get_next (GMenuAttributeIter *iter,
|
|
const gchar **out_name,
|
|
GVariant **value)
|
|
{
|
|
const gchar *name;
|
|
|
|
if (iter->priv->value)
|
|
{
|
|
g_variant_unref (iter->priv->value);
|
|
iter->priv->value = NULL;
|
|
}
|
|
|
|
iter->priv->valid = G_MENU_ATTRIBUTE_ITER_GET_CLASS (iter)
|
|
->get_next (iter, &name, &iter->priv->value);
|
|
|
|
if (iter->priv->valid)
|
|
{
|
|
iter->priv->name = g_quark_from_string (name);
|
|
if (out_name)
|
|
*out_name = g_quark_to_string (iter->priv->name);
|
|
|
|
if (value)
|
|
*value = g_variant_ref (iter->priv->value);
|
|
}
|
|
|
|
return iter->priv->valid;
|
|
}
|
|
|
|
/**
|
|
* g_menu_attribute_iter_next:
|
|
* @iter: a #GMenuAttributeIter
|
|
*
|
|
* Attempts to advance the iterator to the next (possibly first)
|
|
* attribute.
|
|
*
|
|
* %TRUE is returned on success, or %FALSE if there are no more
|
|
* attributes.
|
|
*
|
|
* You must call this function when you first acquire the iterator
|
|
* to advance it to the first attribute (and determine if the first
|
|
* attribute exists at all).
|
|
*
|
|
* Returns: %TRUE on success, or %FALSE when there are no more attributes
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
gboolean
|
|
g_menu_attribute_iter_next (GMenuAttributeIter *iter)
|
|
{
|
|
return g_menu_attribute_iter_get_next (iter, NULL, NULL);
|
|
}
|
|
|
|
/**
|
|
* g_menu_attribute_iter_get_name:
|
|
* @iter: a #GMenuAttributeIter
|
|
*
|
|
* Gets the name of the attribute at the current iterator position, as
|
|
* a string.
|
|
*
|
|
* The iterator is not advanced.
|
|
*
|
|
* Returns: the name of the attribute
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
const gchar *
|
|
g_menu_attribute_iter_get_name (GMenuAttributeIter *iter)
|
|
{
|
|
g_return_val_if_fail (iter->priv->valid, 0);
|
|
|
|
return g_quark_to_string (iter->priv->name);
|
|
}
|
|
|
|
/**
|
|
* g_menu_attribute_iter_get_value:
|
|
* @iter: a #GMenuAttributeIter
|
|
*
|
|
* Gets the value of the attribute at the current iterator position.
|
|
*
|
|
* The iterator is not advanced.
|
|
*
|
|
* Returns: (transfer full): the value of the current attribute
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GVariant *
|
|
g_menu_attribute_iter_get_value (GMenuAttributeIter *iter)
|
|
{
|
|
g_return_val_if_fail (iter->priv->valid, NULL);
|
|
|
|
return g_variant_ref (iter->priv->value);
|
|
}
|
|
|
|
static void
|
|
g_menu_attribute_iter_finalize (GObject *object)
|
|
{
|
|
GMenuAttributeIter *iter = G_MENU_ATTRIBUTE_ITER (object);
|
|
|
|
if (iter->priv->value)
|
|
g_variant_unref (iter->priv->value);
|
|
|
|
G_OBJECT_CLASS (g_menu_attribute_iter_parent_class)
|
|
->finalize (object);
|
|
}
|
|
|
|
static void
|
|
g_menu_attribute_iter_init (GMenuAttributeIter *iter)
|
|
{
|
|
iter->priv = g_menu_attribute_iter_get_instance_private (iter);
|
|
}
|
|
|
|
static void
|
|
g_menu_attribute_iter_class_init (GMenuAttributeIterClass *class)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (class);
|
|
|
|
object_class->finalize = g_menu_attribute_iter_finalize;
|
|
}
|
|
|
|
struct _GMenuLinkIterPrivate
|
|
{
|
|
GQuark name;
|
|
GMenuModel *value;
|
|
gboolean valid;
|
|
};
|
|
|
|
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GMenuLinkIter, g_menu_link_iter, G_TYPE_OBJECT)
|
|
|
|
/**
|
|
* g_menu_link_iter_get_next:
|
|
* @iter: a #GMenuLinkIter
|
|
* @out_link: (out) (optional) (transfer none): the name of the link
|
|
* @value: (out) (optional) (transfer full): the linked #GMenuModel
|
|
*
|
|
* This function combines g_menu_link_iter_next() with
|
|
* g_menu_link_iter_get_name() and g_menu_link_iter_get_value().
|
|
*
|
|
* First the iterator is advanced to the next (possibly first) link.
|
|
* If that fails, then %FALSE is returned and there are no other effects.
|
|
*
|
|
* If successful, @out_link and @value are set to the name and #GMenuModel
|
|
* of the link that has just been advanced to. At this point,
|
|
* g_menu_link_iter_get_name() and g_menu_link_iter_get_value() will return the
|
|
* same values again.
|
|
*
|
|
* The value returned in @out_link remains valid for as long as the iterator
|
|
* remains at the current position. The value returned in @value must
|
|
* be unreffed using g_object_unref() when it is no longer in use.
|
|
*
|
|
* Returns: %TRUE on success, or %FALSE if there is no additional link
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
gboolean
|
|
g_menu_link_iter_get_next (GMenuLinkIter *iter,
|
|
const gchar **out_link,
|
|
GMenuModel **value)
|
|
{
|
|
const gchar *name;
|
|
|
|
if (iter->priv->value)
|
|
{
|
|
g_object_unref (iter->priv->value);
|
|
iter->priv->value = NULL;
|
|
}
|
|
|
|
iter->priv->valid = G_MENU_LINK_ITER_GET_CLASS (iter)
|
|
->get_next (iter, &name, &iter->priv->value);
|
|
|
|
if (iter->priv->valid)
|
|
{
|
|
g_assert (name != NULL);
|
|
|
|
iter->priv->name = g_quark_from_string (name);
|
|
if (out_link)
|
|
*out_link = g_quark_to_string (iter->priv->name);
|
|
|
|
if (value)
|
|
*value = g_object_ref (iter->priv->value);
|
|
}
|
|
|
|
return iter->priv->valid;
|
|
}
|
|
|
|
/**
|
|
* g_menu_link_iter_next:
|
|
* @iter: a #GMenuLinkIter
|
|
*
|
|
* Attempts to advance the iterator to the next (possibly first)
|
|
* link.
|
|
*
|
|
* %TRUE is returned on success, or %FALSE if there are no more links.
|
|
*
|
|
* You must call this function when you first acquire the iterator to
|
|
* advance it to the first link (and determine if the first link exists
|
|
* at all).
|
|
*
|
|
* Returns: %TRUE on success, or %FALSE when there are no more links
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
gboolean
|
|
g_menu_link_iter_next (GMenuLinkIter *iter)
|
|
{
|
|
return g_menu_link_iter_get_next (iter, NULL, NULL);
|
|
}
|
|
|
|
/**
|
|
* g_menu_link_iter_get_name:
|
|
* @iter: a #GMenuLinkIter
|
|
*
|
|
* Gets the name of the link at the current iterator position.
|
|
*
|
|
* The iterator is not advanced.
|
|
*
|
|
* Returns: the type of the link
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
const gchar *
|
|
g_menu_link_iter_get_name (GMenuLinkIter *iter)
|
|
{
|
|
g_return_val_if_fail (iter->priv->valid, 0);
|
|
|
|
return g_quark_to_string (iter->priv->name);
|
|
}
|
|
|
|
/**
|
|
* g_menu_link_iter_get_value:
|
|
* @iter: a #GMenuLinkIter
|
|
*
|
|
* Gets the linked #GMenuModel at the current iterator position.
|
|
*
|
|
* The iterator is not advanced.
|
|
*
|
|
* Returns: (transfer full): the #GMenuModel that is linked to
|
|
*
|
|
* Since: 2.32
|
|
*/
|
|
GMenuModel *
|
|
g_menu_link_iter_get_value (GMenuLinkIter *iter)
|
|
{
|
|
g_return_val_if_fail (iter->priv->valid, NULL);
|
|
|
|
return g_object_ref (iter->priv->value);
|
|
}
|
|
|
|
static void
|
|
g_menu_link_iter_finalize (GObject *object)
|
|
{
|
|
GMenuLinkIter *iter = G_MENU_LINK_ITER (object);
|
|
|
|
if (iter->priv->value)
|
|
g_object_unref (iter->priv->value);
|
|
|
|
G_OBJECT_CLASS (g_menu_link_iter_parent_class)
|
|
->finalize (object);
|
|
}
|
|
|
|
static void
|
|
g_menu_link_iter_init (GMenuLinkIter *iter)
|
|
{
|
|
iter->priv = g_menu_link_iter_get_instance_private (iter);
|
|
}
|
|
|
|
static void
|
|
g_menu_link_iter_class_init (GMenuLinkIterClass *class)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (class);
|
|
|
|
object_class->finalize = g_menu_link_iter_finalize;
|
|
}
|