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* glib/gstrfuncs.c, glib/giochannel.c: documentation update. * glib/gqueue.c: add documentation. * glib/tmpl/iochannel.sgml, glib/tmpl/macros_misc.sgml, glib/tmpl/queue.sgml: update docs. * glib/tmpl/modules.sgml, glib/tmpl/threads.sgml: Remove references to glib-config.
369 lines
7.2 KiB
C
369 lines
7.2 KiB
C
/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* GQueue: Double ended queue implementation, piggy backed on GList.
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* Copyright (C) 1998 Tim Janik
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* MT safe
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "glib.h"
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G_LOCK_DEFINE_STATIC (queue_memchunk);
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static GMemChunk *queue_memchunk = NULL;
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static GTrashStack *free_queue_nodes = NULL;
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/**
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* g_queue_new:
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*
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* Creates a new #GQueue.
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*
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* Returns: a new #GQueue.
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**/
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GQueue*
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g_queue_new (void)
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{
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GQueue *queue;
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G_LOCK (queue_memchunk);
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queue = g_trash_stack_pop (&free_queue_nodes);
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if (!queue)
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{
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if (!queue_memchunk)
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queue_memchunk = g_mem_chunk_new ("GLib GQueue chunk",
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sizeof (GNode),
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sizeof (GNode) * 128,
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G_ALLOC_ONLY);
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queue = g_chunk_new (GQueue, queue_memchunk);
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}
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G_UNLOCK (queue_memchunk);
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queue->head = NULL;
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queue->tail = NULL;
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queue->length = 0;
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return queue;
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}
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/**
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* g_queue_free:
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* @queue: a #GQueue.
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*
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* Frees the memory allocated for the #GQueue.
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**/
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void
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g_queue_free (GQueue *queue)
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{
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g_return_if_fail (queue != NULL);
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g_list_free (queue->head);
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#ifdef ENABLE_GC_FRIENDLY
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queue->head = NULL;
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queue->tail = NULL;
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#endif /* ENABLE_GC_FRIENDLY */
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G_LOCK (queue_memchunk);
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g_trash_stack_push (&free_queue_nodes, queue);
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G_UNLOCK (queue_memchunk);
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}
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/**
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* g_queue_push_head:
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* @queue: a #GQueue.
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* @data: the data for the new element.
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*
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* Adds a new element at the head of the queue.
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**/
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void
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g_queue_push_head (GQueue *queue,
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gpointer data)
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{
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g_return_if_fail (queue != NULL);
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queue->head = g_list_prepend (queue->head, data);
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if (!queue->tail)
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queue->tail = queue->head;
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queue->length++;
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}
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/**
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* g_queue_push_head_link:
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* @queue: a #GQueue.
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* @link: a single #GList element, <emphasis>not</emphasis> a list with
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* more than one element.
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*
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* Adds a new element at the head of the queue.
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**/
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void
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g_queue_push_head_link (GQueue *queue,
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GList *link)
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{
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g_return_if_fail (queue != NULL);
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g_return_if_fail (link != NULL);
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g_return_if_fail (link->prev == NULL);
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g_return_if_fail (link->next == NULL);
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link->next = queue->head;
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if (queue->head)
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queue->head->prev = link;
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else
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queue->tail = link;
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queue->head = link;
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queue->length++;
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}
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/**
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* g_queue_push_tail:
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* @queue: a #GQueue.
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* @data: the data for the new element.
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*
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* Adds a new element at the tail of the queue.
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**/
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void
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g_queue_push_tail (GQueue *queue,
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gpointer data)
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{
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g_return_if_fail (queue != NULL);
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queue->tail = g_list_append (queue->tail, data);
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if (queue->tail->next)
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queue->tail = queue->tail->next;
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else
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queue->head = queue->tail;
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queue->length++;
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}
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/**
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* g_queue_push_tail_link:
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* @queue: a #GQueue.
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* @link: a single #GList element, <emphasis>not</emphasis> a list with
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* more than one element.
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*
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* Adds a new element at the tail of the queue.
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**/
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void
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g_queue_push_tail_link (GQueue *queue,
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GList *link)
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{
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g_return_if_fail (queue != NULL);
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g_return_if_fail (link != NULL);
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g_return_if_fail (link->prev == NULL);
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g_return_if_fail (link->next == NULL);
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link->prev = queue->tail;
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if (queue->tail)
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queue->tail->next = link;
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else
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queue->head = link;
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queue->tail = link;
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queue->length++;
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}
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/**
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* g_queue_pop_head:
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* @queue: a #GQueue.
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*
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* Removes the first element of the queue.
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*
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* Returns: the data of the first element in the queue, or %NULL if the queue
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* is empty.
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**/
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gpointer
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g_queue_pop_head (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, NULL);
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if (queue->head)
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{
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GList *node = queue->head;
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gpointer data = node->data;
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queue->head = node->next;
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if (queue->head)
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queue->head->prev = NULL;
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else
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queue->tail = NULL;
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g_list_free_1 (node);
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queue->length--;
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return data;
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}
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return NULL;
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}
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/**
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* g_queue_pop_head_link:
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* @queue: a #GQueue.
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*
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* Removes the first element of the queue.
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*
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* Returns: the #GList element at the head of the queue, or %NULL if the queue
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* is empty.
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**/
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GList*
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g_queue_pop_head_link (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, NULL);
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if (queue->head)
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{
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GList *node = queue->head;
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queue->head = node->next;
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if (queue->head)
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{
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queue->head->prev = NULL;
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node->next = NULL;
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}
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else
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queue->tail = NULL;
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queue->length--;
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return node;
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}
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return NULL;
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}
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/**
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* g_queue_pop_tail:
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* @queue: a #GQueue.
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*
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* Removes the last element of the queue.
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*
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* Returns: the data of the last element in the queue, or %NULL if the queue
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* is empty.
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**/
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gpointer
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g_queue_pop_tail (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, NULL);
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if (queue->tail)
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{
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GList *node = queue->tail;
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gpointer data = node->data;
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queue->tail = node->prev;
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if (queue->tail)
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queue->tail->next = NULL;
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else
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queue->head = NULL;
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queue->length--;
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g_list_free_1 (node);
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return data;
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}
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return NULL;
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}
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/**
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* g_queue_pop_tail_link:
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* @queue: a #GQueue.
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*
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* Removes the last element of the queue.
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*
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* Returns: the #GList element at the tail of the queue, or %NULL if the queue
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* is empty.
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**/
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GList*
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g_queue_pop_tail_link (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, NULL);
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if (queue->tail)
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{
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GList *node = queue->tail;
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queue->tail = node->prev;
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if (queue->tail)
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{
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queue->tail->next = NULL;
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node->prev = NULL;
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}
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else
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queue->head = NULL;
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queue->length--;
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return node;
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}
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return NULL;
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}
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/**
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* g_queue_is_empty:
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* @queue: a #GQueue.
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*
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* Returns %TRUE if the queue is empty.
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*
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* Returns: %TRUE if the queue is empty.
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**/
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gboolean
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g_queue_is_empty (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, TRUE);
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return queue->head == NULL;
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}
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/**
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* g_queue_peek_head:
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* @queue: a #GQueue.
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*
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* Returns the first element of the queue.
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*
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* Returns: the data of the first element in the queue, or %NULL if the queue
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* is empty.
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**/
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gpointer
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g_queue_peek_head (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, NULL);
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return queue->head ? queue->head->data : NULL;
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}
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/**
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* g_queue_peek_tail:
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* @queue: a #GQueue.
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*
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* Returns the last element of the queue.
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*
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* Returns: the data of the last element in the queue, or %NULL if the queue
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* is empty.
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**/
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gpointer
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g_queue_peek_tail (GQueue *queue)
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{
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g_return_val_if_fail (queue != NULL, NULL);
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return queue->tail ? queue->tail->data : NULL;
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}
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