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657 lines
19 KiB
C
657 lines
19 KiB
C
/*
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* Copyright © 2010 Codethink Limited
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation; either version 2 of the licence or (at
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* your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gaction.h"
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#include "glibintl.h"
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G_DEFINE_TYPE (GAction, g_action, G_TYPE_OBJECT)
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/**
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* SECTION:gaction
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* @title: GAction
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* @short_description: an action
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*
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* #GAction represents a single named action.
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*
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* The main interface to an action is that it can be activated with
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* g_action_activate(). This results in the 'activate' signal being
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* emitted. An activation has a #GVariant parameter (which may be
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* %NULL). The correct type for the parameter is determined by a static
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* parameter type (which is given at construction time).
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*
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* An action may optionally have a state, in which case the state may be
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* set with g_action_set_state(). This call takes a #GVariant. The
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* correct type for the state is determined by a static state type
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* (which is given at construction time).
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*
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* The state may have a hint associated with it, specifying its valid
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* range.
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*
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* #GAction is intended to be used both as a simple action class and as
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* a base class for more complicated action types. The base class
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* itself supports activation and state. Not supported are state hints
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* and filtering requests to set the state based on the requested value.
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* You should subclass if you require either of these abilities.
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*
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* In all cases, the base class is responsible for storing the name of
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* the action, the parameter type, the enabled state, the optional state
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* type and the state and emitting the appropriate signals when these
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* change. The base class is also responsbile for filtering calls to
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* g_action_activate() and g_action_set_state() for type safety and for
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* the state being enabled.
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*
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* Probably the only useful thing to do with a #GAction is to put it
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* inside of a #GSimpleActionGroup.
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**/
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struct _GActionPrivate
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{
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gchar *name;
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GVariantType *parameter_type;
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guint enabled : 1;
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guint state_set : 1;
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GVariant *state;
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};
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enum
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{
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PROP_NONE,
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PROP_NAME,
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PROP_PARAMETER_TYPE,
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PROP_ENABLED,
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PROP_STATE_TYPE,
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PROP_STATE
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};
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enum
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{
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SIGNAL_ACTIVATE,
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NR_SIGNALS
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};
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static guint g_action_signals[NR_SIGNALS];
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static void
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g_action_real_set_state (GAction *action,
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GVariant *value)
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{
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if (action->priv->state == value)
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return;
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if (!action->priv->state || !g_variant_equal (action->priv->state, value))
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{
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if (action->priv->state)
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g_variant_unref (action->priv->state);
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action->priv->state = g_variant_ref (value);
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g_object_notify (G_OBJECT (action), "state");
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}
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}
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static GVariant *
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g_action_real_get_state_hint (GAction *action)
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{
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return NULL;
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}
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static void
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g_action_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GAction *action = G_ACTION (object);
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switch (prop_id)
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{
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case PROP_NAME:
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g_assert (action->priv->name == NULL);
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action->priv->name = g_value_dup_string (value);
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break;
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case PROP_PARAMETER_TYPE:
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g_assert (action->priv->parameter_type == NULL);
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action->priv->parameter_type = g_value_dup_boxed (value);
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break;
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case PROP_ENABLED:
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g_action_set_enabled (action, g_value_get_boolean (value));
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break;
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case PROP_STATE:
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/* PROP_STATE is marked as G_PARAM_CONSTRUCT so we always get a
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* call during object construction, even if it is NULL. We treat
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* that first call differently, for a number of reasons.
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*
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* First, we don't want the value to be rejected by the
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* possibly-overridden .set_state() function. Second, we don't
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* want to be tripped by the assertions in g_action_set_state()
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* that would enforce the catch22 that we only provide a value of
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* the same type as the existing value (when there is not yet an
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* existing value).
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*/
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if (action->priv->state_set)
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g_action_set_state (action, g_value_get_variant (value));
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else /* this is the special case */
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{
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/* only do it the first time. */
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action->priv->state_set = TRUE;
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/* blindly set it. */
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action->priv->state = g_value_dup_variant (value);
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}
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break;
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default:
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g_assert_not_reached ();
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}
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}
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static void
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g_action_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GAction *action = G_ACTION (object);
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switch (prop_id)
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{
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case PROP_NAME:
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g_value_set_string (value, g_action_get_name (action));
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break;
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case PROP_PARAMETER_TYPE:
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g_value_set_boxed (value, g_action_get_parameter_type (action));
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break;
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case PROP_ENABLED:
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g_value_set_boolean (value, g_action_get_enabled (action));
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break;
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case PROP_STATE_TYPE:
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g_value_set_boxed (value, g_action_get_state_type (action));
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break;
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case PROP_STATE:
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g_value_set_variant (value, g_action_get_state (action));
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break;
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default:
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g_assert_not_reached ();
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}
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}
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static void
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g_action_finalize (GObject *object)
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{
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GAction *action = G_ACTION (object);
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g_free (action->priv->name);
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if (action->priv->parameter_type)
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g_variant_type_free (action->priv->parameter_type);
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if (action->priv->state)
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g_variant_unref (action->priv->state);
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G_OBJECT_CLASS (g_action_parent_class)
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->finalize (object);
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}
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void
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g_action_init (GAction *action)
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{
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action->priv = G_TYPE_INSTANCE_GET_PRIVATE (action,
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G_TYPE_ACTION,
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GActionPrivate);
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}
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void
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g_action_class_init (GActionClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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class->get_state_hint = g_action_real_get_state_hint;
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class->set_state = g_action_real_set_state;
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object_class->get_property = g_action_get_property;
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object_class->set_property = g_action_set_property;
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object_class->finalize = g_action_finalize;
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/**
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* GAction::activate:
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* @action: the #GAction
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* @parameter: (allow-none): the parameter to the activation
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*
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* Indicates that the action was just activated.
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*
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* @parameter will always be of the expected type. In the event that
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* an incorrect type was given, no signal will be emitted.
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*
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* Since: 2.26
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*/
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g_action_signals[SIGNAL_ACTIVATE] =
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g_signal_new (I_("activate"),
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G_TYPE_ACTION,
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GActionClass, activate),
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NULL, NULL,
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g_cclosure_marshal_VOID__VARIANT,
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G_TYPE_NONE, 1,
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G_TYPE_VARIANT);
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/**
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* GAction:name:
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*
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* The name of the action. This is mostly meaningful for identifying
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* the action once it has been added to a #GActionGroup.
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_NAME,
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g_param_spec_string ("name",
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P_("Action Name"),
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P_("The name used to invoke the action"),
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NULL,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:parameter-type:
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*
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* The type of the parameter that must be given when activating the
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* action.
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
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g_param_spec_boxed ("parameter-type",
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P_("Parameter Type"),
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P_("The type of GVariant passed to activate()"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:enabled:
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*
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* If @action is currently enabled.
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*
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* If the action is disabled then calls to g_action_activate() and
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* g_action_set_state() have no effect.
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_ENABLED,
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g_param_spec_boolean ("enabled",
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P_("Enabled"),
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P_("If the action can be activated"),
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TRUE,
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G_PARAM_CONSTRUCT |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:state-type:
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*
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* The #GVariantType of the state that the action has, or %NULL if the
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* action is stateless.
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_STATE_TYPE,
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g_param_spec_boxed ("state-type",
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P_("State Type"),
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P_("The type of the state kept by the action"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:state:
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*
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* The state of the action, or %NULL if the action is stateless.
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_STATE,
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g_param_spec_variant ("state",
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P_("State"),
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P_("The state the action is in"),
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G_VARIANT_TYPE_ANY,
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NULL,
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G_PARAM_CONSTRUCT |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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g_type_class_add_private (class, sizeof (GActionPrivate));
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}
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/**
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* g_action_set_state:
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* @action: a #GAction
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* @value: the new state
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*
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* Request for the state of @action to be changed to @value.
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*
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* The action must be stateful and @value must be of the correct type.
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* See g_action_get_state_type().
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*
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* This call merely requests a change. The action may refuse to change
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* its state or may change its state to something other than @value.
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* See g_action_get_state_hint().
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*
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* If the @value GVariant is floating, it is consumed.
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*
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* Since: 2.26
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**/
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void
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g_action_set_state (GAction *action,
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GVariant *value)
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{
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const GVariantType *state_type;
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g_return_if_fail (G_IS_ACTION (action));
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g_return_if_fail (value != NULL);
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state_type = g_action_get_state_type (action);
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g_return_if_fail (state_type != NULL);
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g_return_if_fail (g_variant_is_of_type (value, state_type));
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g_variant_ref_sink (value);
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if (action->priv->enabled)
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G_ACTION_GET_CLASS (action)
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->set_state (action, value);
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g_variant_unref (value);
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}
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/**
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* g_action_get_state:
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* @action: a #GAction
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*
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* Queries the current state of @action.
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*
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* If the action is not stateful then %NULL will be returned. If the
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* action is stateful then the type of the return value is the type
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* given by g_action_get_state_type().
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*
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* Returns: (allow-none) (transfer none): the current state of the action
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*
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* Since: 2.26
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**/
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GVariant *
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g_action_get_state (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return action->priv->state;
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}
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/**
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* g_action_get_name:
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* @action: a #GAction
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*
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* Queries the name of @action.
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*
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* Returns: the name of the action
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*
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* Since: 2.26
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**/
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const gchar *
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g_action_get_name (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return action->priv->name;
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}
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/**
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* g_action_get_parameter_type:
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* @action: a #GAction
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*
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* Queries the type of the parameter that must be given when activating
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* @action.
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*
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* When activating the action using g_action_activate(), the #GVariant
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* given to that function must be of the type returned by this function.
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*
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* In the case that this function returns %NULL, you must not give any
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* #GVariant, but %NULL instead.
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*
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* Returns: (allow-none): the parameter type
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*
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* Since: 2.26
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**/
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const GVariantType *
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g_action_get_parameter_type (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return action->priv->parameter_type;
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}
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/**
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* g_action_get_state_type:
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* @action: a #GAction
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*
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* Queries the type of the state of @action.
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*
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* If the action is stateful (ie: was created with
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* g_action_new_stateful()) then this function returns the #GVariantType
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* of the state. This is the type of the initial value given as the
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* state. All calls to g_action_set_state() must give a #GVariant of
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* this type and g_action_get_state() will return a #GVariant of the
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* same type.
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*
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* If the action is not stateful (ie: created with g_action_new()) then
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* this function will return %NULL. In that case, g_action_get_state()
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* will return %NULL and you must not call g_action_set_state().
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*
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* Returns: (allow-none): the state type, if the action is stateful
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*
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* Since: 2.26
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**/
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const GVariantType *
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g_action_get_state_type (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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if (action->priv->state != NULL)
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return g_variant_get_type (action->priv->state);
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else
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return NULL;
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}
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/**
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* g_action_get_state_hint:
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* @action: a #GAction
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*
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* Requests a hint about the valid range of values for the state of
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* @action.
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*
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* If %NULL is returned it either means that the action is not stateful
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* or that there is no hint about the valid range of values for the
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* state of the action.
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*
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* If a #GVariant array is returned then each item in the array is a
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* possible value for the state. If a #GVariant pair (ie: two-tuple) is
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* returned then the tuple specifies the inclusive lower and upper bound
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* of valid values for the state.
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*
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* In any case, the information is merely a hint. It may be possible to
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* have a state value outside of the hinted range and setting a value
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* within the range may fail.
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*
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* The return value (if non-%NULL) should be freed with
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* g_variant_unref() when it is no longer required.
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*
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* Returns: (allow-none): the state range hint
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*
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* Since: 2.26
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**/
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GVariant *
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g_action_get_state_hint (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return G_ACTION_GET_CLASS (action)->get_state_hint (action);
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}
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/**
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* g_action_get_enabled:
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* @action: a #GAction
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*
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* Checks if @action is currently enabled.
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*
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* An action must be enabled in order to be activated or in order to
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* have its state changed from outside callers.
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*
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* Returns: whether the action is enabled
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*
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* Since: 2.26
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**/
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gboolean
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g_action_get_enabled (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), FALSE);
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return action->priv->enabled;
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}
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/**
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|
* g_action_set_enabled:
|
|
* @action: a #GAction
|
|
* @enabled: whether the action is enabled
|
|
*
|
|
* Sets the action as enabled or not.
|
|
*
|
|
* An action must be enabled in order to be activated or in order to
|
|
* have its state changed from outside callers.
|
|
*
|
|
* Since: 2.26
|
|
**/
|
|
void
|
|
g_action_set_enabled (GAction *action,
|
|
gboolean enabled)
|
|
{
|
|
g_return_if_fail (G_IS_ACTION (action));
|
|
|
|
enabled = !!enabled;
|
|
|
|
if (action->priv->enabled != enabled)
|
|
{
|
|
action->priv->enabled = enabled;
|
|
g_object_notify (G_OBJECT (action), "enabled");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* g_action_activate:
|
|
* @action: a #GAction
|
|
* @parameter: (allow-none): the parameter to the activation
|
|
*
|
|
* Activates the action.
|
|
*
|
|
* @parameter must be the correct type of parameter for the action (ie:
|
|
* the parameter type given at construction time). If the parameter
|
|
* type was %NULL then @parameter must also be %NULL.
|
|
*
|
|
* Since: 2.26
|
|
**/
|
|
void
|
|
g_action_activate (GAction *action,
|
|
GVariant *parameter)
|
|
{
|
|
g_return_if_fail (G_IS_ACTION (action));
|
|
|
|
g_return_if_fail (action->priv->parameter_type == NULL ?
|
|
parameter == NULL :
|
|
(parameter != NULL &&
|
|
g_variant_is_of_type (parameter,
|
|
action->priv->parameter_type)));
|
|
|
|
if (parameter != NULL)
|
|
g_variant_ref_sink (parameter);
|
|
|
|
if (action->priv->enabled)
|
|
g_signal_emit (action, g_action_signals[SIGNAL_ACTIVATE], 0, parameter);
|
|
|
|
if (parameter != NULL)
|
|
g_variant_unref (parameter);
|
|
}
|
|
|
|
/**
|
|
* g_action_new:
|
|
* @name: the name of the action
|
|
* @parameter_type: (allow-none): the type of parameter to the activate function
|
|
*
|
|
* Creates a new action.
|
|
*
|
|
* The created action is stateless. See g_action_new_stateful().
|
|
*
|
|
* Returns: a new #GAction
|
|
*
|
|
* Since: 2.26
|
|
**/
|
|
GAction *
|
|
g_action_new (const gchar *name,
|
|
const GVariantType *parameter_type)
|
|
{
|
|
return g_object_new (G_TYPE_ACTION,
|
|
"name", name,
|
|
"parameter-type", parameter_type,
|
|
NULL);
|
|
}
|
|
|
|
/**
|
|
* g_action_new_stateful:
|
|
* @name: the name of the action
|
|
* @parameter_type: (allow-none): the type of the parameter to the activate function
|
|
* @state: the initial state of the action
|
|
*
|
|
* Creates a new stateful action.
|
|
*
|
|
* @state is the initial state of the action. All future state values
|
|
* must have the same #GVariantType as the initial state.
|
|
*
|
|
* If the @state GVariant is floating, it is consumed.
|
|
*
|
|
* Returns: a new #GAction
|
|
*
|
|
* Since: 2.26
|
|
**/
|
|
GAction *
|
|
g_action_new_stateful (const gchar *name,
|
|
const GVariantType *parameter_type,
|
|
GVariant *state)
|
|
{
|
|
return g_object_new (G_TYPE_ACTION,
|
|
"name", name,
|
|
"parameter-type", parameter_type,
|
|
"state", state,
|
|
NULL);
|
|
}
|