glib/glib/gwin32.c
Philip Withnall 70ee43f1e9 glib: Add SPDX license headers automatically
Add SPDX license (but not copyright) headers to all files which follow a
certain pattern in their existing non-machine-readable header comment.

This commit was entirely generated using the command:
```
git ls-files glib/*.[ch] | xargs perl -0777 -pi -e 's/\n \*\n \* This library is free software; you can redistribute it and\/or\n \* modify it under the terms of the GNU Lesser General Public/\n \*\n \* SPDX-License-Identifier: LGPL-2.1-or-later\n \*\n \* This library is free software; you can redistribute it and\/or\n \* modify it under the terms of the GNU Lesser General Public/igs'
```

Signed-off-by: Philip Withnall <pwithnall@endlessos.org>

Helps: #1415
2022-05-18 09:19:02 +01:00

1565 lines
50 KiB
C

/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1998 Peter Mattis, Spencer Kimball and Josh MacDonald
* Copyright (C) 1998-1999 Tor Lillqvist
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe for the unix part, FIXME: make the win32 part MT safe as well.
*/
#include "config.h"
#include "glibconfig.h"
#include <glib/gstdio.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <wchar.h>
#include <errno.h>
#include <fcntl.h>
#define STRICT /* Strict typing, please */
#include <winsock2.h>
#include <windows.h>
#undef STRICT
#ifndef G_WITH_CYGWIN
#include <direct.h>
#endif
#include <errno.h>
#include <ctype.h>
#if defined(_MSC_VER) || defined(__DMC__)
# include <io.h>
#endif /* _MSC_VER || __DMC__ */
#define MODERN_API_FAMILY 2
#if WINAPI_FAMILY == MODERN_API_FAMILY
/* This is for modern UI Builds, where we can't use LoadLibraryW()/GetProcAddress() */
/* ntddk.h is found in the WDK, and MinGW */
#include <ntddk.h>
#ifdef _MSC_VER
#pragma comment (lib, "ntoskrnl.lib")
#endif
#elif defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR)
/* mingw-w64 must use winternl.h, but not MinGW */
#include <ntdef.h>
#else
#include <winternl.h>
#endif
#include "glib.h"
#include "gthreadprivate.h"
#include "glib-init.h"
#ifdef G_WITH_CYGWIN
#include <sys/cygwin.h>
#endif
#ifndef G_WITH_CYGWIN
gint
g_win32_ftruncate (gint fd,
guint size)
{
return _chsize (fd, size);
}
#endif
/**
* g_win32_getlocale:
*
* The setlocale() function in the Microsoft C library uses locale
* names of the form "English_United States.1252" etc. We want the
* UNIXish standard form "en_US", "zh_TW" etc. This function gets the
* current thread locale from Windows - without any encoding info -
* and returns it as a string of the above form for use in forming
* file names etc. The returned string should be deallocated with
* g_free().
*
* Returns: newly-allocated locale name.
**/
#ifndef SUBLANG_SERBIAN_LATIN_BA
#define SUBLANG_SERBIAN_LATIN_BA 0x06
#endif
gchar *
g_win32_getlocale (void)
{
gchar *result;
LCID lcid;
LANGID langid;
const gchar *ev;
gint primary, sub;
WCHAR iso639[10];
gchar *iso639_utf8;
WCHAR iso3166[10];
gchar *iso3166_utf8;
const gchar *script = NULL;
/* Let the user override the system settings through environment
* variables, as on POSIX systems. Note that in GTK+ applications
* since GTK+ 2.10.7 setting either LC_ALL or LANG also sets the
* Win32 locale and C library locale through code in gtkmain.c.
*/
if (((ev = g_getenv ("LC_ALL")) != NULL && ev[0] != '\0')
|| ((ev = g_getenv ("LC_MESSAGES")) != NULL && ev[0] != '\0')
|| ((ev = g_getenv ("LANG")) != NULL && ev[0] != '\0'))
return g_strdup (ev);
lcid = GetThreadLocale ();
if (!GetLocaleInfoW (lcid, LOCALE_SISO639LANGNAME, iso639, sizeof (iso639)) ||
!GetLocaleInfoW (lcid, LOCALE_SISO3166CTRYNAME, iso3166, sizeof (iso3166)))
return g_strdup ("C");
/* Strip off the sorting rules, keep only the language part. */
langid = LANGIDFROMLCID (lcid);
/* Split into language and territory part. */
primary = PRIMARYLANGID (langid);
sub = SUBLANGID (langid);
/* Handle special cases */
switch (primary)
{
case LANG_AZERI:
switch (sub)
{
case SUBLANG_AZERI_LATIN:
script = "@Latn";
break;
case SUBLANG_AZERI_CYRILLIC:
script = "@Cyrl";
break;
}
break;
case LANG_SERBIAN: /* LANG_CROATIAN == LANG_SERBIAN */
switch (sub)
{
case SUBLANG_SERBIAN_LATIN:
case 0x06: /* Serbian (Latin) - Bosnia and Herzegovina */
script = "@Latn";
break;
}
break;
case LANG_UZBEK:
switch (sub)
{
case SUBLANG_UZBEK_LATIN:
script = "@Latn";
break;
case SUBLANG_UZBEK_CYRILLIC:
script = "@Cyrl";
break;
}
break;
}
iso639_utf8 = g_utf16_to_utf8 (iso639, -1, NULL, NULL, NULL);
iso3166_utf8 = g_utf16_to_utf8 (iso3166, -1, NULL, NULL, NULL);
result = g_strconcat (iso639_utf8, "_", iso3166_utf8, script, NULL);
g_free (iso3166_utf8);
g_free (iso639_utf8);
return result;
}
/**
* g_win32_error_message:
* @error: error code.
*
* Translate a Win32 error code (as returned by GetLastError() or
* WSAGetLastError()) into the corresponding message. The message is
* either language neutral, or in the thread's language, or the user's
* language, the system's language, or US English (see docs for
* FormatMessage()). The returned string is in UTF-8. It should be
* deallocated with g_free().
*
* Returns: newly-allocated error message
**/
gchar *
g_win32_error_message (gint error)
{
gchar *retval;
wchar_t *msg = NULL;
size_t nchars;
FormatMessageW (FORMAT_MESSAGE_ALLOCATE_BUFFER
|FORMAT_MESSAGE_IGNORE_INSERTS
|FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0,
(LPWSTR) &msg, 0, NULL);
if (msg != NULL)
{
nchars = wcslen (msg);
if (nchars >= 2 && msg[nchars-1] == L'\n' && msg[nchars-2] == L'\r')
msg[nchars-2] = L'\0';
retval = g_utf16_to_utf8 (msg, -1, NULL, NULL, NULL);
LocalFree (msg);
}
else
retval = g_strdup ("");
return retval;
}
/**
* g_win32_get_package_installation_directory_of_module:
* @hmodule: (nullable): The Win32 handle for a DLL loaded into the current process, or %NULL
*
* This function tries to determine the installation directory of a
* software package based on the location of a DLL of the software
* package.
*
* @hmodule should be the handle of a loaded DLL or %NULL. The
* function looks up the directory that DLL was loaded from. If
* @hmodule is NULL, the directory the main executable of the current
* process is looked up. If that directory's last component is "bin"
* or "lib", its parent directory is returned, otherwise the directory
* itself.
*
* It thus makes sense to pass only the handle to a "public" DLL of a
* software package to this function, as such DLLs typically are known
* to be installed in a "bin" or occasionally "lib" subfolder of the
* installation folder. DLLs that are of the dynamically loaded module
* or plugin variety are often located in more private locations
* deeper down in the tree, from which it is impossible for GLib to
* deduce the root of the package installation.
*
* The typical use case for this function is to have a DllMain() that
* saves the handle for the DLL. Then when code in the DLL needs to
* construct names of files in the installation tree it calls this
* function passing the DLL handle.
*
* Returns: a string containing the guessed installation directory for
* the software package @hmodule is from. The string is in the GLib
* file name encoding, i.e. UTF-8. The return value should be freed
* with g_free() when not needed any longer. If the function fails
* %NULL is returned.
*
* Since: 2.16
*/
gchar *
g_win32_get_package_installation_directory_of_module (gpointer hmodule)
{
gchar *filename;
gchar *retval;
gchar *p;
wchar_t wc_fn[MAX_PATH];
/* NOTE: it relies that GetModuleFileNameW returns only canonical paths */
if (!GetModuleFileNameW (hmodule, wc_fn, MAX_PATH))
return NULL;
filename = g_utf16_to_utf8 (wc_fn, -1, NULL, NULL, NULL);
if ((p = strrchr (filename, G_DIR_SEPARATOR)) != NULL)
*p = '\0';
retval = g_strdup (filename);
do
{
p = strrchr (retval, G_DIR_SEPARATOR);
if (p == NULL)
break;
*p = '\0';
if (g_ascii_strcasecmp (p + 1, "bin") == 0 ||
g_ascii_strcasecmp (p + 1, "lib") == 0)
break;
}
while (p != NULL);
if (p == NULL)
{
g_free (retval);
retval = filename;
}
else
g_free (filename);
#ifdef G_WITH_CYGWIN
/* In Cygwin we need to have POSIX paths */
{
gchar tmp[MAX_PATH];
cygwin_conv_to_posix_path (retval, tmp);
g_free (retval);
retval = g_strdup (tmp);
}
#endif
return retval;
}
static gchar *
get_package_directory_from_module (const gchar *module_name)
{
static GHashTable *module_dirs = NULL;
G_LOCK_DEFINE_STATIC (module_dirs);
HMODULE hmodule = NULL;
gchar *fn;
G_LOCK (module_dirs);
if (module_dirs == NULL)
module_dirs = g_hash_table_new (g_str_hash, g_str_equal);
fn = g_hash_table_lookup (module_dirs, module_name ? module_name : "");
if (fn)
{
G_UNLOCK (module_dirs);
return g_strdup (fn);
}
if (module_name)
{
wchar_t *wc_module_name = g_utf8_to_utf16 (module_name, -1, NULL, NULL, NULL);
hmodule = GetModuleHandleW (wc_module_name);
g_free (wc_module_name);
if (!hmodule)
{
G_UNLOCK (module_dirs);
return NULL;
}
}
fn = g_win32_get_package_installation_directory_of_module (hmodule);
if (fn == NULL)
{
G_UNLOCK (module_dirs);
return NULL;
}
g_hash_table_insert (module_dirs, module_name ? g_strdup (module_name) : "", fn);
G_UNLOCK (module_dirs);
return g_strdup (fn);
}
/**
* g_win32_get_package_installation_directory:
* @package: (nullable): You should pass %NULL for this.
* @dll_name: (nullable): The name of a DLL that a package provides in UTF-8, or %NULL.
*
* Try to determine the installation directory for a software package.
*
* This function is deprecated. Use
* g_win32_get_package_installation_directory_of_module() instead.
*
* The use of @package is deprecated. You should always pass %NULL. A
* warning is printed if non-NULL is passed as @package.
*
* The original intended use of @package was for a short identifier of
* the package, typically the same identifier as used for
* `GETTEXT_PACKAGE` in software configured using GNU
* autotools. The function first looks in the Windows Registry for the
* value `#InstallationDirectory` in the key
* `#HKLM\Software\@package`, and if that value
* exists and is a string, returns that.
*
* It is strongly recommended that packagers of GLib-using libraries
* for Windows do not store installation paths in the Registry to be
* used by this function as that interfers with having several
* parallel installations of the library. Enabling multiple
* installations of different versions of some GLib-using library, or
* GLib itself, is desirable for various reasons.
*
* For this reason it is recommended to always pass %NULL as
* @package to this function, to avoid the temptation to use the
* Registry. In version 2.20 of GLib the @package parameter
* will be ignored and this function won't look in the Registry at all.
*
* If @package is %NULL, or the above value isn't found in the
* Registry, but @dll_name is non-%NULL, it should name a DLL loaded
* into the current process. Typically that would be the name of the
* DLL calling this function, looking for its installation
* directory. The function then asks Windows what directory that DLL
* was loaded from. If that directory's last component is "bin" or
* "lib", the parent directory is returned, otherwise the directory
* itself. If that DLL isn't loaded, the function proceeds as if
* @dll_name was %NULL.
*
* If both @package and @dll_name are %NULL, the directory from where
* the main executable of the process was loaded is used instead in
* the same way as above.
*
* Returns: a string containing the installation directory for
* @package. The string is in the GLib file name encoding,
* i.e. UTF-8. The return value should be freed with g_free() when not
* needed any longer. If the function fails %NULL is returned.
*
* Deprecated: 2.18: Pass the HMODULE of a DLL or EXE to
* g_win32_get_package_installation_directory_of_module() instead.
**/
gchar *
g_win32_get_package_installation_directory (const gchar *package,
const gchar *dll_name)
{
gchar *result = NULL;
if (package != NULL)
g_warning ("Passing a non-NULL package to g_win32_get_package_installation_directory() is deprecated and it is ignored.");
if (dll_name != NULL)
result = get_package_directory_from_module (dll_name);
if (result == NULL)
result = get_package_directory_from_module (NULL);
return result;
}
/**
* g_win32_get_package_installation_subdirectory:
* @package: (nullable): You should pass %NULL for this.
* @dll_name: (nullable): The name of a DLL that a package provides, in UTF-8, or %NULL.
* @subdir: A subdirectory of the package installation directory, also in UTF-8
*
* This function is deprecated. Use
* g_win32_get_package_installation_directory_of_module() and
* g_build_filename() instead.
*
* Returns a newly-allocated string containing the path of the
* subdirectory @subdir in the return value from calling
* g_win32_get_package_installation_directory() with the @package and
* @dll_name parameters. See the documentation for
* g_win32_get_package_installation_directory() for more details. In
* particular, note that it is deprecated to pass anything except NULL
* as @package.
*
* Returns: a string containing the complete path to @subdir inside
* the installation directory of @package. The returned string is in
* the GLib file name encoding, i.e. UTF-8. The return value should be
* freed with g_free() when no longer needed. If something goes wrong,
* %NULL is returned.
*
* Deprecated: 2.18: Pass the HMODULE of a DLL or EXE to
* g_win32_get_package_installation_directory_of_module() instead, and
* then construct a subdirectory pathname with g_build_filename().
**/
gchar *
g_win32_get_package_installation_subdirectory (const gchar *package,
const gchar *dll_name,
const gchar *subdir)
{
gchar *prefix;
gchar *dirname;
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
prefix = g_win32_get_package_installation_directory (package, dll_name);
G_GNUC_END_IGNORE_DEPRECATIONS
dirname = g_build_filename (prefix, subdir, NULL);
g_free (prefix);
return dirname;
}
/*
* private API to call Windows's RtlGetVersion(), which may need to be called
* via GetProcAddress()
*/
gboolean
_g_win32_call_rtl_version (OSVERSIONINFOEXW *info)
{
static OSVERSIONINFOEXW result;
static gsize inited = 0;
g_return_val_if_fail (info != NULL, FALSE);
if (g_once_init_enter (&inited))
{
#if WINAPI_FAMILY != MODERN_API_FAMILY
/* For non-modern UI Apps, use the LoadLibraryW()/GetProcAddress() thing */
typedef NTSTATUS (WINAPI fRtlGetVersion) (PRTL_OSVERSIONINFOEXW);
fRtlGetVersion *RtlGetVersion;
HMODULE hmodule = LoadLibraryW (L"ntdll.dll");
g_return_val_if_fail (hmodule != NULL, FALSE);
RtlGetVersion = (fRtlGetVersion *) GetProcAddress (hmodule, "RtlGetVersion");
g_return_val_if_fail (RtlGetVersion != NULL, FALSE);
#endif
memset (&result, 0, sizeof (OSVERSIONINFOEXW));
result.dwOSVersionInfoSize = sizeof (OSVERSIONINFOEXW);
RtlGetVersion (&result);
#if WINAPI_FAMILY != MODERN_API_FAMILY
FreeLibrary (hmodule);
#endif
g_once_init_leave (&inited, TRUE);
}
*info = result;
return TRUE;
}
/**
* g_win32_check_windows_version:
* @major: major version of Windows
* @minor: minor version of Windows
* @spver: Windows Service Pack Level, 0 if none
* @os_type: Type of Windows OS
*
* Returns whether the version of the Windows operating system the
* code is running on is at least the specified major, minor and
* service pack versions. See MSDN documentation for the Operating
* System Version. Software that needs even more detailed version and
* feature information should use the Win32 API VerifyVersionInfo()
* directly.
*
* Successive calls of this function can be used for enabling or
* disabling features at run-time for a range of Windows versions,
* as per the VerifyVersionInfo() API documentation.
*
* Returns: %TRUE if the Windows Version is the same or greater than
* the specified major, minor and service pack versions, and
* whether the running Windows is a workstation or server edition
* of Windows, if specifically specified.
*
* Since: 2.44
**/
gboolean
g_win32_check_windows_version (const gint major,
const gint minor,
const gint spver,
const GWin32OSType os_type)
{
OSVERSIONINFOEXW osverinfo;
gboolean is_ver_checked = FALSE;
gboolean is_type_checked = FALSE;
/* We Only Support Checking for XP or later */
g_return_val_if_fail (major >= 5 && (major <= 6 || major == 10), FALSE);
g_return_val_if_fail ((major >= 5 && minor >= 1) || major >= 6, FALSE);
/* Check for Service Pack Version >= 0 */
g_return_val_if_fail (spver >= 0, FALSE);
g_return_val_if_fail (_g_win32_call_rtl_version (&osverinfo), FALSE);
/* check the OS and Service Pack Versions */
if (osverinfo.dwMajorVersion > (DWORD) major)
is_ver_checked = TRUE;
else if (osverinfo.dwMajorVersion == (DWORD) major)
{
if (osverinfo.dwMinorVersion > (DWORD) minor)
is_ver_checked = TRUE;
else if (osverinfo.dwMinorVersion == (DWORD) minor)
if (osverinfo.wServicePackMajor >= (DWORD) spver)
is_ver_checked = TRUE;
}
/* Check OS Type */
if (is_ver_checked)
{
switch (os_type)
{
case G_WIN32_OS_ANY:
is_type_checked = TRUE;
break;
case G_WIN32_OS_WORKSTATION:
if (osverinfo.wProductType == VER_NT_WORKSTATION)
is_type_checked = TRUE;
break;
case G_WIN32_OS_SERVER:
if (osverinfo.wProductType == VER_NT_SERVER ||
osverinfo.wProductType == VER_NT_DOMAIN_CONTROLLER)
is_type_checked = TRUE;
break;
default:
/* shouldn't get here normally */
g_warning ("Invalid os_type specified");
break;
}
}
return is_ver_checked && is_type_checked;
}
/**
* g_win32_get_windows_version:
*
* This function is deprecated. Use
* g_win32_check_windows_version() instead.
*
* Returns version information for the Windows operating system the
* code is running on. See MSDN documentation for the GetVersion()
* function. To summarize, the most significant bit is one on Win9x,
* and zero on NT-based systems. Since version 2.14, GLib works only
* on NT-based systems, so checking whether your are running on Win9x
* in your own software is moot. The least significant byte is 4 on
* Windows NT 4, and 5 on Windows XP. Software that needs really
* detailed version and feature information should use Win32 API like
* GetVersionEx() and VerifyVersionInfo().
*
* Returns: The version information.
*
* Deprecated: 2.44: Be aware that for Windows 8.1 and Windows Server
* 2012 R2 and later, this will return 62 unless the application is
* manifested for Windows 8.1/Windows Server 2012 R2, for example.
* MSDN stated that GetVersion(), which is used here, is subject to
* further change or removal after Windows 8.1.
**/
guint
g_win32_get_windows_version (void)
{
static gsize windows_version;
if (g_once_init_enter (&windows_version))
g_once_init_leave (&windows_version, GetVersion ());
return windows_version;
}
/*
* Doesn't use gettext (and gconv), preventing recursive calls when
* g_win32_locale_filename_from_utf8() is called during
* gettext initialization.
*/
static gchar *
special_wchar_to_locale_encoding (wchar_t *wstring)
{
int sizeof_output;
int wctmb_result;
char *result;
BOOL not_representable = FALSE;
sizeof_output = WideCharToMultiByte (CP_ACP,
WC_NO_BEST_FIT_CHARS,
wstring, -1,
NULL, 0,
NULL,
&not_representable);
if (not_representable ||
sizeof_output == 0 ||
sizeof_output > MAX_PATH)
return NULL;
result = g_malloc0 (sizeof_output + 1);
wctmb_result = WideCharToMultiByte (CP_ACP,
WC_NO_BEST_FIT_CHARS,
wstring, -1,
result, sizeof_output + 1,
NULL,
&not_representable);
if (wctmb_result == sizeof_output &&
not_representable == FALSE)
return result;
g_free (result);
return NULL;
}
/**
* g_win32_locale_filename_from_utf8:
* @utf8filename: a UTF-8 encoded filename.
*
* Converts a filename from UTF-8 to the system codepage.
*
* On NT-based Windows, on NTFS file systems, file names are in
* Unicode. It is quite possible that Unicode file names contain
* characters not representable in the system codepage. (For instance,
* Greek or Cyrillic characters on Western European or US Windows
* installations, or various less common CJK characters on CJK Windows
* installations.)
*
* In such a case, and if the filename refers to an existing file, and
* the file system stores alternate short (8.3) names for directory
* entries, the short form of the filename is returned. Note that the
* "short" name might in fact be longer than the Unicode name if the
* Unicode name has very short pathname components containing
* non-ASCII characters. If no system codepage name for the file is
* possible, %NULL is returned.
*
* The return value is dynamically allocated and should be freed with
* g_free() when no longer needed.
*
* Returns: The converted filename, or %NULL on conversion
* failure and lack of short names.
*
* Since: 2.8
*/
gchar *
g_win32_locale_filename_from_utf8 (const gchar *utf8filename)
{
gchar *retval;
wchar_t *wname;
wname = g_utf8_to_utf16 (utf8filename, -1, NULL, NULL, NULL);
if (wname == NULL)
return NULL;
retval = special_wchar_to_locale_encoding (wname);
if (retval == NULL)
{
/* Conversion failed, so check if there is a 8.3 version, and use that. */
wchar_t wshortname[MAX_PATH + 1];
if (GetShortPathNameW (wname, wshortname, G_N_ELEMENTS (wshortname)))
retval = special_wchar_to_locale_encoding (wshortname);
}
g_free (wname);
return retval;
}
/**
* g_win32_get_command_line:
*
* Gets the command line arguments, on Windows, in the GLib filename
* encoding (ie: UTF-8).
*
* Normally, on Windows, the command line arguments are passed to main()
* in the system codepage encoding. This prevents passing filenames as
* arguments if the filenames contain characters that fall outside of
* this codepage. If such filenames are passed, then substitutions
* will occur (such as replacing some characters with '?').
*
* GLib's policy of using UTF-8 as a filename encoding on Windows was
* designed to localise the pain of dealing with filenames outside of
* the system codepage to one area: dealing with commandline arguments
* in main().
*
* As such, most GLib programs should ignore the value of argv passed to
* their main() function and call g_win32_get_command_line() instead.
* This will get the "full Unicode" commandline arguments using
* GetCommandLineW() and convert it to the GLib filename encoding (which
* is UTF-8 on Windows).
*
* The strings returned by this function are suitable for use with
* functions such as g_open() and g_file_new_for_commandline_arg() but
* are not suitable for use with g_option_context_parse(), which assumes
* that its input will be in the system codepage. The return value is
* suitable for use with g_option_context_parse_strv(), however, which
* is a better match anyway because it won't leak memory.
*
* Unlike argv, the returned value is a normal strv and can (and should)
* be freed with g_strfreev() when no longer needed.
*
* Returns: (transfer full): the commandline arguments in the GLib
* filename encoding (ie: UTF-8)
*
* Since: 2.40
**/
gchar **
g_win32_get_command_line (void)
{
gchar **result;
LPWSTR *args;
gint i, n;
args = CommandLineToArgvW (GetCommandLineW(), &n);
result = g_new (gchar *, n + 1);
for (i = 0; i < n; i++)
result[i] = g_utf16_to_utf8 (args[i], -1, NULL, NULL, NULL);
result[i] = NULL;
LocalFree (args);
return result;
}
/* Binary compatibility versions. Not for newly compiled code. */
_GLIB_EXTERN gchar *g_win32_get_package_installation_directory_utf8 (const gchar *package,
const gchar *dll_name);
_GLIB_EXTERN gchar *g_win32_get_package_installation_subdirectory_utf8 (const gchar *package,
const gchar *dll_name,
const gchar *subdir);
gchar *
g_win32_get_package_installation_directory_utf8 (const gchar *package,
const gchar *dll_name)
{
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
return g_win32_get_package_installation_directory (package, dll_name);
G_GNUC_END_IGNORE_DEPRECATIONS
}
gchar *
g_win32_get_package_installation_subdirectory_utf8 (const gchar *package,
const gchar *dll_name,
const gchar *subdir)
{
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
return g_win32_get_package_installation_subdirectory (package,
dll_name,
subdir);
G_GNUC_END_IGNORE_DEPRECATIONS
}
/* This function looks up two environment
* variables, G_WIN32_ALLOC_CONSOLE and G_WIN32_ATTACH_CONSOLE.
* G_WIN32_ALLOC_CONSOLE, if set to 1, makes the process
* call AllocConsole(). This is useful for binaries that
* are compiled to run without automatically-allocated console
* (like most GUI applications).
* G_WIN32_ATTACH_CONSOLE, if set to a comma-separated list
* of one or more strings "stdout", "stdin" and "stderr",
* makes the process reopen the corresponding standard streams
* to ensure that they are attached to the files that
* GetStdHandle() returns, which, hopefully, would be
* either a file handle or a console handle.
*
* This function is called automatically when glib DLL is
* attached to a process, from DllMain().
*/
void
g_console_win32_init (void)
{
struct
{
gboolean redirect;
FILE *stream;
const gchar *stream_name;
DWORD std_handle_type;
int flags;
const gchar *mode;
}
streams[] =
{
{ FALSE, stdin, "stdin", STD_INPUT_HANDLE, _O_RDONLY, "rb" },
{ FALSE, stdout, "stdout", STD_OUTPUT_HANDLE, 0, "wb" },
{ FALSE, stderr, "stderr", STD_ERROR_HANDLE, 0, "wb" },
};
const gchar *attach_envvar;
guint i;
gchar **attach_strs;
/* Note: it's not a very good practice to use DllMain()
* to call any functions not in Kernel32.dll.
* The following only works if there are no weird
* circular DLL dependencies that could cause glib DllMain()
* to be called before CRT DllMain().
*/
if (g_strcmp0 (g_getenv ("G_WIN32_ALLOC_CONSOLE"), "1") == 0)
AllocConsole (); /* no error handling, fails if console already exists */
attach_envvar = g_getenv ("G_WIN32_ATTACH_CONSOLE");
if (attach_envvar == NULL)
return;
/* Re-use parent console, if we don't have our own.
* If we do, it will fail, so just ignore the error.
*/
AttachConsole (ATTACH_PARENT_PROCESS);
attach_strs = g_strsplit (attach_envvar, ",", -1);
for (i = 0; attach_strs[i]; i++)
{
if (g_strcmp0 (attach_strs[i], "stdout") == 0)
streams[1].redirect = TRUE;
else if (g_strcmp0 (attach_strs[i], "stderr") == 0)
streams[2].redirect = TRUE;
else if (g_strcmp0 (attach_strs[i], "stdin") == 0)
streams[0].redirect = TRUE;
else
g_warning ("Unrecognized stream name %s", attach_strs[i]);
}
g_strfreev (attach_strs);
for (i = 0; i < G_N_ELEMENTS (streams); i++)
{
int old_fd;
int backup_fd;
int new_fd;
int preferred_fd = i;
HANDLE std_handle;
errno_t errsv = 0;
if (!streams[i].redirect)
continue;
if (ferror (streams[i].stream) != 0)
{
g_warning ("Stream %s is in error state", streams[i].stream_name);
continue;
}
std_handle = GetStdHandle (streams[i].std_handle_type);
if (std_handle == INVALID_HANDLE_VALUE)
{
DWORD gle = GetLastError ();
g_warning ("Standard handle for %s can't be obtained: %lu",
streams[i].stream_name, gle);
continue;
}
old_fd = fileno (streams[i].stream);
/* We need the stream object to be associated with
* any valid integer fd for the code to work.
* If it isn't, reopen it with NUL (/dev/null) to
* ensure that it is.
*/
if (old_fd < 0)
{
if (freopen ("NUL", streams[i].mode, streams[i].stream) == NULL)
{
errsv = errno;
g_warning ("Failed to redirect %s: %d - %s",
streams[i].stream_name,
errsv,
strerror (errsv));
continue;
}
old_fd = fileno (streams[i].stream);
if (old_fd < 0)
{
g_warning ("Stream %s does not have a valid fd",
streams[i].stream_name);
continue;
}
}
new_fd = _open_osfhandle ((intptr_t) std_handle, streams[i].flags);
if (new_fd < 0)
{
g_warning ("Failed to create new fd for stream %s",
streams[i].stream_name);
continue;
}
backup_fd = dup (old_fd);
if (backup_fd < 0)
g_warning ("Failed to backup old fd %d for stream %s",
old_fd, streams[i].stream_name);
errno = 0;
/* Force old_fd to be associated with the same file
* as new_fd, i.e with the standard handle we need
* (or, rather, with the same kernel object; handle
* value will be different, but the kernel object
* won't be).
*/
/* NOTE: MSDN claims that _dup2() returns 0 on success and -1 on error,
* POSIX claims that dup2() reurns new FD on success and -1 on error.
* The "< 0" check satisfies the error condition for either implementation.
*/
if (_dup2 (new_fd, old_fd) < 0)
{
errsv = errno;
g_warning ("Failed to substitute fd %d for stream %s: %d : %s",
old_fd, streams[i].stream_name, errsv, strerror (errsv));
_close (new_fd);
if (backup_fd < 0)
continue;
errno = 0;
/* Try to restore old_fd back to its previous
* handle, in case the _dup2() call above succeeded partially.
*/
if (_dup2 (backup_fd, old_fd) < 0)
{
errsv = errno;
g_warning ("Failed to restore fd %d for stream %s: %d : %s",
old_fd, streams[i].stream_name, errsv, strerror (errsv));
}
_close (backup_fd);
continue;
}
/* Success, drop the backup */
if (backup_fd >= 0)
_close (backup_fd);
/* Sadly, there's no way to check that preferred_fd
* is currently valid, so we can't back it up.
* Doing operations on invalid FDs invokes invalid
* parameter handler, which is bad for us.
*/
if (old_fd != preferred_fd)
/* This extra code will also try to ensure that
* the expected file descriptors 0, 1 and 2 are
* associated with the appropriate standard
* handles.
*/
if (_dup2 (new_fd, preferred_fd) < 0)
g_warning ("Failed to dup fd %d into fd %d", new_fd, preferred_fd);
_close (new_fd);
}
}
/* This is a handle to the Vectored Exception Handler that
* we install on library initialization. If installed correctly,
* it will be non-NULL. Only used to later de-install the handler
* on library de-initialization.
*/
static void *WinVEH_handle = NULL;
#define DEBUGGER_BUFFER_SIZE (MAX_PATH + 1)
/* This is the debugger that we'll run on crash */
static wchar_t debugger[DEBUGGER_BUFFER_SIZE];
static gsize number_of_exceptions_to_catch = 0;
static DWORD *exceptions_to_catch = NULL;
static HANDLE debugger_wakeup_event = 0;
static DWORD debugger_spawn_flags = 0;
#include "gwin32-private.c"
static char *
copy_chars (char *buffer,
gsize *buffer_size,
const char *to_copy)
{
gsize copy_count = MIN (strlen (to_copy), *buffer_size - 1);
memset (buffer, 0x20, copy_count);
strncpy_s (buffer, *buffer_size, to_copy, _TRUNCATE);
*buffer_size -= copy_count;
return &buffer[copy_count];
}
/* Handles exceptions (useful for debugging).
* Issues a DebugBreak() call if the process is being debugged (not really
* useful - if the process is being debugged, this handler won't be invoked
* anyway). If it is not, runs a debugger from G_DEBUGGER env var,
* substituting first %p in it for PID, and the first %e for the event handle -
* that event should be set once the debugger attaches itself (otherwise the
* only way out of WaitForSingleObject() is to time out after 1 minute).
* For example, G_DEBUGGER can be set to the following command:
* ```
* gdb.exe -ex "attach %p" -ex "signal-event %e" -ex "bt" -ex "c"
* ```
* This will make GDB attach to the process, signal the event (GDB must be
* recent enough for the signal-event command to be available),
* show the backtrace and resume execution, which should make it catch
* the exception when Windows re-raises it again.
* The command line can't be longer than MAX_PATH (260 characters).
*
* This function will only stop (and run a debugger) on the following exceptions:
* * EXCEPTION_ACCESS_VIOLATION
* * EXCEPTION_STACK_OVERFLOW
* * EXCEPTION_ILLEGAL_INSTRUCTION
* To make it stop at other exceptions one should set the G_VEH_CATCH
* environment variable to a list of comma-separated hexadecimal numbers,
* where each number is the code of an exception that should be caught.
* This is done to prevent GLib from breaking when Windows uses
* exceptions to shuttle information (SetThreadName(), OutputDebugString())
* or for control flow.
*
* This function deliberately avoids calling any GLib code.
* This is done on purpose. This function can be called when the program
* is in a bad state (crashing). It can also be called very early, as soon
* as the handler is installed. Therefore, it's imperative that
* it does as little as possible. Preferably, all the work that can be
* done in advance (when the program is not crashing yet) should be done
* in advance.
*/
static LONG __stdcall
g_win32_veh_handler (PEXCEPTION_POINTERS ExceptionInfo)
{
EXCEPTION_RECORD *er;
gsize i;
STARTUPINFOW si;
PROCESS_INFORMATION pi;
#define ITOA_BUFFER_SIZE 100
char itoa_buffer[ITOA_BUFFER_SIZE];
#define DEBUG_STRING_SIZE 1024
gsize dbgs = DEBUG_STRING_SIZE;
char debug_string[DEBUG_STRING_SIZE];
char *dbgp;
if (ExceptionInfo == NULL ||
ExceptionInfo->ExceptionRecord == NULL ||
IsDebuggerPresent () ||
debugger[0] == 0)
return EXCEPTION_CONTINUE_SEARCH;
er = ExceptionInfo->ExceptionRecord;
switch (er->ExceptionCode)
{
case EXCEPTION_ACCESS_VIOLATION:
case EXCEPTION_STACK_OVERFLOW:
case EXCEPTION_ILLEGAL_INSTRUCTION:
break;
default:
for (i = 0; i < number_of_exceptions_to_catch; i++)
if (exceptions_to_catch[i] == er->ExceptionCode)
break;
if (i == number_of_exceptions_to_catch)
return EXCEPTION_CONTINUE_SEARCH;
break;
}
memset (&si, 0, sizeof (si));
memset (&pi, 0, sizeof (pi));
si.cb = sizeof (si);
/* Run the debugger */
if (0 != CreateProcessW (NULL, debugger, NULL, NULL, TRUE, debugger_spawn_flags, NULL, NULL, &si, &pi))
{
CloseHandle (pi.hProcess);
CloseHandle (pi.hThread);
/* If successful, wait for 60 seconds on the event
* we passed. The debugger should signal that event.
* 60 second limit is here to prevent us from hanging
* up forever in case the debugger does not support
* event signalling.
*/
WaitForSingleObject (debugger_wakeup_event, 60000);
dbgp = &debug_string[0];
dbgp = copy_chars (dbgp, &dbgs, "Exception code=0x");
itoa_buffer[0] = 0;
_ui64toa_s (er->ExceptionCode, itoa_buffer, ITOA_BUFFER_SIZE, 16);
dbgp = copy_chars (dbgp, &dbgs, itoa_buffer);
dbgp = copy_chars (dbgp, &dbgs, " flags=0x");
itoa_buffer[0] = 0;
_ui64toa_s (er->ExceptionFlags, itoa_buffer, ITOA_BUFFER_SIZE, 16);
dbgp = copy_chars (dbgp, &dbgs, itoa_buffer);
dbgp = copy_chars (dbgp, &dbgs, " at 0x");
itoa_buffer[0] = 0;
_ui64toa_s ((guintptr) er->ExceptionAddress, itoa_buffer, ITOA_BUFFER_SIZE, 16);
dbgp = copy_chars (dbgp, &dbgs, itoa_buffer);
switch (er->ExceptionCode)
{
case EXCEPTION_ACCESS_VIOLATION:
dbgp = copy_chars (dbgp, &dbgs, ". Access violation - attempting to ");
if (er->ExceptionInformation[0] == 0)
dbgp = copy_chars (dbgp, &dbgs, "read data");
else if (er->ExceptionInformation[0] == 1)
dbgp = copy_chars (dbgp, &dbgs, "write data");
else if (er->ExceptionInformation[0] == 8)
dbgp = copy_chars (dbgp, &dbgs, "execute data");
else
dbgp = copy_chars (dbgp, &dbgs, "do something bad");
dbgp = copy_chars (dbgp, &dbgs, " at address 0x");
itoa_buffer[0] = 0;
_ui64toa_s (er->ExceptionInformation[1], itoa_buffer, ITOA_BUFFER_SIZE, 16);
dbgp = copy_chars (dbgp, &dbgs, itoa_buffer);
break;
case EXCEPTION_IN_PAGE_ERROR:
dbgp = copy_chars (dbgp, &dbgs, ". Page access violation - attempting to ");
if (er->ExceptionInformation[0] == 0)
dbgp = copy_chars (dbgp, &dbgs, "read from an inaccessible page");
else if (er->ExceptionInformation[0] == 1)
dbgp = copy_chars (dbgp, &dbgs, "write to an inaccessible page");
else if (er->ExceptionInformation[0] == 8)
dbgp = copy_chars (dbgp, &dbgs, "execute data in page");
else
dbgp = copy_chars (dbgp, &dbgs, "do something bad with a page");
dbgp = copy_chars (dbgp, &dbgs, " at address 0x");
itoa_buffer[0] = 0;
_ui64toa_s (er->ExceptionInformation[1], itoa_buffer, ITOA_BUFFER_SIZE, 16);
dbgp = copy_chars (dbgp, &dbgs, itoa_buffer);
dbgp = copy_chars (dbgp, &dbgs, " with status ");
itoa_buffer[0] = 0;
_ui64toa_s (er->ExceptionInformation[2], itoa_buffer, ITOA_BUFFER_SIZE, 16);
dbgp = copy_chars (dbgp, &dbgs, itoa_buffer);
break;
default:
break;
}
dbgp = copy_chars (dbgp, &dbgs, "\n");
OutputDebugStringA (debug_string);
}
/* Now the debugger is present, and we can try
* resuming execution, re-triggering the exception,
* which will be caught by debugger this time around.
*/
if (IsDebuggerPresent ())
return EXCEPTION_CONTINUE_EXECUTION;
return EXCEPTION_CONTINUE_SEARCH;
}
static gsize
parse_catch_list (const wchar_t *catch_buffer,
DWORD *exceptions,
gsize num_exceptions)
{
const wchar_t *catch_list = catch_buffer;
gsize result = 0;
gsize i = 0;
while (catch_list != NULL &&
catch_list[0] != 0)
{
unsigned long catch_code;
wchar_t *end;
errno = 0;
catch_code = wcstoul (catch_list, &end, 16);
if (errno != NO_ERROR)
break;
catch_list = end;
if (catch_list != NULL && catch_list[0] == L',')
catch_list++;
if (exceptions && i < num_exceptions)
exceptions[i++] = catch_code;
}
return result;
}
void
g_crash_handler_win32_init (void)
{
wchar_t debugger_env[DEBUGGER_BUFFER_SIZE];
#define CATCH_BUFFER_SIZE 1024
wchar_t catch_buffer[CATCH_BUFFER_SIZE];
SECURITY_ATTRIBUTES sa;
if (WinVEH_handle != NULL)
return;
/* Do not register an exception handler if we're not supposed to catch any
* exceptions. Exception handlers are considered dangerous to use, and can
* break advanced exception handling such as in CLRs like C# or other managed
* code. See: http://www.windows-tech.info/13/785f590867bd6316.php
*/
debugger_env[0] = 0;
if (!GetEnvironmentVariableW (L"G_DEBUGGER", debugger_env, DEBUGGER_BUFFER_SIZE))
return;
/* Create an inheritable event */
memset (&sa, 0, sizeof (sa));
sa.nLength = sizeof (sa);
sa.bInheritHandle = TRUE;
debugger_wakeup_event = CreateEvent (&sa, FALSE, FALSE, NULL);
/* Put process ID and event handle into debugger commandline */
if (!_g_win32_subst_pid_and_event_w (debugger, G_N_ELEMENTS (debugger),
debugger_env, GetCurrentProcessId (),
(guintptr) debugger_wakeup_event))
{
CloseHandle (debugger_wakeup_event);
debugger_wakeup_event = 0;
debugger[0] = 0;
return;
}
debugger[MAX_PATH] = L'\0';
catch_buffer[0] = 0;
if (GetEnvironmentVariableW (L"G_VEH_CATCH", catch_buffer, CATCH_BUFFER_SIZE))
{
number_of_exceptions_to_catch = parse_catch_list (catch_buffer, NULL, 0);
if (number_of_exceptions_to_catch > 0)
{
exceptions_to_catch = g_new0 (DWORD, number_of_exceptions_to_catch);
parse_catch_list (catch_buffer, exceptions_to_catch, number_of_exceptions_to_catch);
}
}
if (GetEnvironmentVariableW (L"G_DEBUGGER_OLD_CONSOLE", (wchar_t *) &debugger_spawn_flags, 1))
debugger_spawn_flags = 0;
else
debugger_spawn_flags = CREATE_NEW_CONSOLE;
WinVEH_handle = AddVectoredExceptionHandler (0, &g_win32_veh_handler);
}
void
g_crash_handler_win32_deinit (void)
{
if (WinVEH_handle != NULL)
RemoveVectoredExceptionHandler (WinVEH_handle);
WinVEH_handle = NULL;
}
/**
* g_win32_find_helper_executable_path:
* @executable_name: (transfer none): name of the helper executable to find
* (something like gspawn-win64-helper.exe or gdbus.exe for example).
* @dll_handle: handle of the DLL to use as searching base path. Pass NULL
* to take current process executable as searching base path.
*
* Find an external executable path and name starting in the same folder
* as a specified DLL or current process executable path. Helper executables
* (like gspawn-win64-helper.exe, gspawn-win64-helper-console.exe or
* gdbus.exe for example) are generally installed in the same folder as the
* corresponding DLL file.
*
* So, if package has been correctly installed, with a dynamic build of GLib,
* the helper executable should be in the same directory as the corresponding
* DLL file and searching should be straightforward.
*
* But if built statically, DLL handle is not available and we have to start
* searching from the directory holding current executable. It may be very
* different from the directory containing the helper program. In order to
* find the right helper program automatically in all common situations, we
* use this pattern:
*
* current directory
* |-- ???
* |-- bin
* | |-- ???
* |-- lib
* | |-- ???
* |-- glib
* | |-- ???
* |-- gio
* |-- ???
*
* starting at base searching path (DLL or current executable directory) and
* getting up until the root path. If we cannot still find the helper program,
* we'll rely on PATH as the last resort.
*
* Returns: (transfer full) (type filename) (nullable): the helper executable
* path and name in the GLib filename encoding or NULL in case of error. It
* should be deallocated with g_free().
*/
gchar *
g_win32_find_helper_executable_path (const gchar *executable_name, void *dll_handle)
{
static const gchar *const subdirs[] = { "", "bin", "lib", "glib", "gio" };
static const gsize nb_subdirs = G_N_ELEMENTS (subdirs);
DWORD module_path_len;
wchar_t module_path[MAX_PATH + 2] = { 0 };
gchar *base_searching_path;
gchar *p;
gchar *executable_path;
gsize i;
g_return_val_if_fail (executable_name && *executable_name, NULL);
module_path_len = GetModuleFileNameW (dll_handle, module_path, MAX_PATH + 1);
/* The > MAX_PATH check prevents truncated module path usage */
if (module_path_len == 0 || module_path_len > MAX_PATH)
return NULL;
base_searching_path = g_utf16_to_utf8 (module_path, -1, NULL, NULL, NULL);
if (base_searching_path == NULL)
return NULL;
p = strrchr (base_searching_path, G_DIR_SEPARATOR);
if (p == NULL)
{
g_free (base_searching_path);
return NULL;
}
*p = '\0';
for (;;)
{
/* Search in subdirectories */
for (i = 0; i < nb_subdirs; ++i)
{
/* As this function is exclusively used on Windows, the
* executable_path is always an absolute path. At worse, when
* reaching the root of the filesystem, base_searching_path may
* equal something like "[Drive letter]:" but never "/" like on
* Linux or Mac.
* For the peace of mind we still assert this, just in case that
* one day someone tries to use this function on Linux or Mac.
*/
executable_path = g_build_filename (base_searching_path, subdirs[i], executable_name, NULL);
g_assert (g_path_is_absolute (executable_path));
if (g_file_test (executable_path, G_FILE_TEST_IS_REGULAR))
break;
g_free (executable_path);
executable_path = NULL;
}
if (executable_path != NULL)
break;
/* Let's get one directory level up */
p = strrchr (base_searching_path, G_DIR_SEPARATOR);
if (p == NULL)
break;
*p = '\0';
}
g_free (base_searching_path);
if (executable_path == NULL)
{
/* Search in system PATH */
executable_path = g_find_program_in_path (executable_name);
if (executable_path == NULL)
executable_path = g_strdup (executable_name);
}
return executable_path;
}
/*
* g_win32_handle_is_socket:
* @h: a win32 HANDLE
*
* Returns: %TRUE if the handle is a `SOCKET`.
*/
gboolean
g_win32_handle_is_socket (HANDLE h)
{
int option = 0;
int optlen = sizeof (option);
/* according to: https://stackoverflow.com/a/50981652/1277510, this is reasonable */
if (getsockopt ((SOCKET) h, SOL_SOCKET, SO_DEBUG, (char *) &option, &optlen) == SOCKET_ERROR)
return FALSE;
return TRUE;
}
/*
* g_win32_reopen_noninherited:
* @fd: (transfer full): A file descriptor
* @mode: _open_osfhandle flags
* @error: A location to return an error of type %G_FILE_ERROR
*
* Reopen the given @fd with `_O_NOINHERIT`.
*
* The @fd is closed on success.
*
* Returns: (transfer full): The new file-descriptor, or -1 on error.
*/
int
g_win32_reopen_noninherited (int fd,
int mode,
GError **error)
{
HANDLE h;
HANDLE duph;
int dupfd, errsv;
h = (HANDLE) _get_osfhandle (fd);
errsv = errno;
if (h == INVALID_HANDLE_VALUE)
{
const char *emsg = g_strerror (errsv);
g_set_error (error, G_FILE_ERROR, g_file_error_from_errno (errsv),
"_get_osfhandle() failed: %s", emsg);
return -1;
}
if (g_win32_handle_is_socket (h))
{
WSAPROTOCOL_INFO info;
if (WSADuplicateSocket ((SOCKET) h,
GetCurrentProcessId (),
&info))
{
gchar *emsg = g_win32_error_message (WSAGetLastError ());
g_set_error (error, G_FILE_ERROR, G_FILE_ERROR_FAILED,
"WSADuplicateSocket() failed: %s", emsg);
g_free (emsg);
return -1;
}
duph = (HANDLE) WSASocket (FROM_PROTOCOL_INFO,
FROM_PROTOCOL_INFO,
FROM_PROTOCOL_INFO,
&info, 0, 0);
if (duph == (HANDLE) INVALID_SOCKET)
{
gchar *emsg = g_win32_error_message (WSAGetLastError ());
g_set_error (error, G_FILE_ERROR, G_FILE_ERROR_FAILED,
"WSASocket() failed: %s", emsg);
g_free (emsg);
return -1;
}
}
else if (DuplicateHandle (GetCurrentProcess (), h,
GetCurrentProcess (), &duph,
0, FALSE, DUPLICATE_SAME_ACCESS) == 0)
{
char *emsg = g_win32_error_message (GetLastError ());
g_set_error (error, G_FILE_ERROR, G_FILE_ERROR_FAILED,
"DuplicateHandle() failed: %s", emsg);
g_free (emsg);
return -1;
}
/* the duph ownership is transferred to dupfd */
dupfd = _open_osfhandle ((gintptr) duph, mode | _O_NOINHERIT);
if (dupfd < 0)
{
g_set_error_literal (error, G_FILE_ERROR, G_FILE_ERROR_FAILED,
"_open_osfhandle() failed");
CloseHandle (duph);
return -1;
}
if (!g_close (fd, error))
{
/* ignore extra errors in this case */
g_close (dupfd, NULL);
return -1;
}
return dupfd;
}