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2005-05-05 Owen Taylor <otaylor@redhat.com> * gobject.[ch] gobject.symbols: Add g_object_add/remove_toggle_ref() functions to get notification when a reference count is the last remaining reference; this enables better memory management for language bindings. (http://mail.gnome.org/archives/gtk-devel-list/2005-April/msg00095.html) 2005-05-05 Owen Taylor <otaylor@redhat.com> * glib/gdataset.[ch] glib/gdatasetprivate.h: Add g_datalist_set/unset_flags(), g_datalist_get_flags() functions to squeeze some bits into a GDataSet... this is needed for efficient implementation of toggle references in GObject. * tests/gobject/references.c tests/gobject/Makefile.am: Add a test case for weak and toggle references. * glib/gfileutils.[ch]: Rename g_file_replace() back to g_file_set_contents(). * glib/glib.symbols: Update. 2005-05-05 Owen Taylor <otaylor@redhat.com> * glib/Makefile.am glib/glib-sections.txt gobject/gobject-sections.txt: Update * gobject/tmpl/objects.sgml: Document toggle-references.
307 lines
9.2 KiB
Plaintext
307 lines
9.2 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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Memory Chunks
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<!-- ##### SECTION Short_Description ##### -->
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efficient way to allocate groups of equal-sized chunks of memory.
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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Memory chunks provide an efficient way to allocate equal-sized pieces of
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memory, called atoms. They are used extensively within GLib itself.
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For example, the
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<link linkend="glib-Doubly-Linked-lists">Doubly Linked Lists</link>
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use memory chunks to allocate space for elements of the lists.
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</para>
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<para>
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There are two types of memory chunks, #G_ALLOC_ONLY, and #G_ALLOC_AND_FREE.
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<itemizedlist>
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<listitem><para>
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#G_ALLOC_ONLY chunks only allow allocation of atoms. The atoms can never
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be freed individually. The memory chunk can only be free in its entirety.
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</para></listitem>
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<listitem><para>
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#G_ALLOC_AND_FREE chunks do allow atoms to be freed individually.
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The disadvantage of this is that the memory chunk has to keep track of which
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atoms have been freed. This results in more memory being used and a slight
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degradation in performance.
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</para></listitem>
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</itemizedlist>
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</para>
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<para>
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To create a memory chunk use g_mem_chunk_new() or the convenience macro
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g_mem_chunk_create().
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</para>
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<para>
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To allocate a new atom use g_mem_chunk_alloc(), g_mem_chunk_alloc0(),
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or the convenience macros g_chunk_new() or g_chunk_new0().
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</para>
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<para>
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To free an atom use g_mem_chunk_free(), or the convenience macro
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g_chunk_free(). (Atoms can only be freed if the memory chunk is created
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with the type set to #G_ALLOC_AND_FREE.)
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</para>
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<para>
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To free any blocks of memory which are no longer being used, use
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g_mem_chunk_clean(). To clean all memory chunks, use g_blow_chunks().
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</para>
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<para>
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To reset the memory chunk, freeing all of the atoms, use g_mem_chunk_reset().
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</para>
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<para>
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To destroy a memory chunk, use g_mem_chunk_destroy().
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</para>
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<para>
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To help debug memory chunks, use g_mem_chunk_info() and g_mem_chunk_print().
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</para>
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<example>
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<title>Using a <structname>GMemChunk</structname></title>
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<programlisting>
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GMemChunk *mem_chunk;
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gchar *mem[10000];
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gint i;
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/* Create a GMemChunk with atoms 50 bytes long, and memory blocks holding
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100 bytes. Note that this means that only 2 atoms fit into each memory
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block and so isn't very efficient. */
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mem_chunk = g_mem_chunk_new ("test mem chunk", 50, 100, G_ALLOC_AND_FREE);
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/* Now allocate 10000 atoms. */
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for (i = 0; i < 10000; i++)
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{
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mem[i] = g_chunk_new (gchar, mem_chunk);
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/* Fill in the atom memory with some junk. */
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for (j = 0; j < 50; j++)
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mem[i][j] = i * j;
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}
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/* Now free all of the atoms. Note that since we are going to destroy the
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GMemChunk, this wouldn't normally be used. */
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for (i = 0; i < 10000; i++)
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{
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g_mem_chunk_free (mem_chunk, mem[i]);
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}
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/* We are finished with the GMemChunk, so we destroy it. */
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g_mem_chunk_destroy (mem_chunk);
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</programlisting></example>
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<example>
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<title>Using a <structname>GMemChunk</structname> with data structures</title>
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<programlisting>
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GMemChunk *array_mem_chunk;
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GRealArray *array;
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/* Create a GMemChunk to hold GRealArray structures, using the
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g_mem_chunk_create(<!-- -->) convenience macro. We want 1024 atoms in each
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memory block, and we want to be able to free individual atoms. */
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array_mem_chunk = g_mem_chunk_create (GRealArray, 1024, G_ALLOC_AND_FREE);
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/* Allocate one atom, using the g_chunk_new(<!-- -->) convenience macro. */
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array = g_chunk_new (GRealArray, array_mem_chunk);
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/* We can now use array just like a normal pointer to a structure. */
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array->data = NULL;
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array->len = 0;
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array->alloc = 0;
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array->zero_terminated = (zero_terminated ? 1 : 0);
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array->clear = (clear ? 1 : 0);
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array->elt_size = elt_size;
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/* We can free the element, so it can be reused. */
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g_chunk_free (array, array_mem_chunk);
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/* We destroy the GMemChunk when we are finished with it. */
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g_mem_chunk_destroy (array_mem_chunk);
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</programlisting></example>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### STRUCT GMemChunk ##### -->
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<para>
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The #GMemChunk struct is an opaque data structure representing a memory
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chunk. It should be accessed only through the use of the following functions.
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</para>
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<!-- ##### MACRO G_ALLOC_AND_FREE ##### -->
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<para>
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Specifies the type of a #GMemChunk.
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Used in g_mem_chunk_new() and g_mem_chunk_create() to specify that atoms
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will be freed individually.
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</para>
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<!-- ##### MACRO G_ALLOC_ONLY ##### -->
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<para>
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Specifies the type of a #GMemChunk.
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Used in g_mem_chunk_new() and g_mem_chunk_create() to specify that atoms
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will never be freed individually.
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</para>
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<!-- ##### FUNCTION g_mem_chunk_new ##### -->
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<para>
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Creates a new #GMemChunk.
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</para>
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@name: a string to identify the #GMemChunk. It is not copied so it
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should be valid for the lifetime of the #GMemChunk. It is only used in
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g_mem_chunk_print(), which is used for debugging.
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@atom_size: the size, in bytes, of each element in the #GMemChunk.
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@area_size: the size, in bytes, of each block of memory allocated to contain
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the atoms.
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@type: the type of the #GMemChunk.
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#G_ALLOC_AND_FREE is used if the atoms will be freed individually.
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#G_ALLOC_ONLY should be used if atoms will never be freed individually.
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#G_ALLOC_ONLY is quicker, since it does not need to track free atoms,
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but it obviously wastes memory if you no longer need many of the atoms.
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@Returns: the new #GMemChunk.
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<!-- ##### FUNCTION g_mem_chunk_alloc ##### -->
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<para>
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Allocates an atom of memory from a #GMemChunk.
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</para>
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@mem_chunk: a #GMemChunk.
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@Returns: a pointer to the allocated atom.
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<!-- ##### FUNCTION g_mem_chunk_alloc0 ##### -->
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<para>
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Allocates an atom of memory from a #GMemChunk, setting the memory to 0.
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</para>
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@mem_chunk: a #GMemChunk.
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@Returns: a pointer to the allocated atom.
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<!-- ##### FUNCTION g_mem_chunk_free ##### -->
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<para>
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Frees an atom in a #GMemChunk.
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This should only be called if the #GMemChunk was created with
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#G_ALLOC_AND_FREE. Otherwise it will simply return.
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</para>
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@mem_chunk: a #GMemChunk.
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@mem: a pointer to the atom to free.
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<!-- ##### FUNCTION g_mem_chunk_destroy ##### -->
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<para>
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Frees all of the memory allocated for a #GMemChunk.
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</para>
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@mem_chunk: a #GMemChunk.
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<!-- ##### MACRO g_mem_chunk_create ##### -->
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<para>
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A convenience macro for creating a new #GMemChunk.
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It calls g_mem_chunk_new(), using the given type to create the #GMemChunk
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name. The atom size is determined using <function>sizeof()</function>, and the
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area size is calculated by multiplying the @pre_alloc parameter with
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the atom size.
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</para>
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@type: the type of the atoms, typically a structure name.
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@pre_alloc: the number of atoms to store in each block of memory.
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@alloc_type: the type of the #GMemChunk.
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#G_ALLOC_AND_FREE is used if the atoms will be freed individually.
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#G_ALLOC_ONLY should be used if atoms will never be freed individually.
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#G_ALLOC_ONLY is quicker, since it does not need to track free atoms,
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but it obviously wastes memory if you no longer need many of the atoms.
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@Returns: the new #GMemChunk.
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<!-- ##### MACRO g_chunk_new ##### -->
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<para>
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A convenience macro to allocate an atom of memory from a #GMemChunk.
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It calls g_mem_chunk_alloc() and casts the returned atom to a pointer to
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the given type, avoiding a type cast in the source code.
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</para>
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@type: the type of the #GMemChunk atoms, typically a structure name.
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@chunk: a #GMemChunk.
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@Returns: a pointer to the allocated atom, cast to a pointer to @type.
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<!-- ##### MACRO g_chunk_new0 ##### -->
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<para>
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A convenience macro to allocate an atom of memory from a #GMemChunk.
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It calls g_mem_chunk_alloc0() and casts the returned atom to a pointer to
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the given type, avoiding a type cast in the source code.
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</para>
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@type: the type of the #GMemChunk atoms, typically a structure name.
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@chunk: a #GMemChunk.
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@Returns: a pointer to the allocated atom, cast to a pointer to @type.
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<!-- ##### MACRO g_chunk_free ##### -->
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<para>
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A convenience macro to free an atom of memory from a #GMemChunk.
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It simply switches the arguments and calls g_mem_chunk_free()
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It is included simply to complement the other convenience macros, g_chunk_new()
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and g_chunk_new0().
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</para>
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@mem: a pointer to the atom to be freed.
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@mem_chunk: a #GMemChunk.
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<!-- ##### FUNCTION g_mem_chunk_reset ##### -->
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<para>
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Resets a GMemChunk to its initial state.
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It frees all of the currently allocated blocks of memory.
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</para>
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@mem_chunk: a #GMemChunk.
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<!-- ##### FUNCTION g_mem_chunk_clean ##### -->
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<para>
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Frees any blocks in a #GMemChunk which are no longer being used.
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</para>
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@mem_chunk: a #GMemChunk.
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<!-- ##### FUNCTION g_blow_chunks ##### -->
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<para>
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Calls g_mem_chunk_clean() on all #GMemChunk objects.
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</para>
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<!-- ##### FUNCTION g_mem_chunk_info ##### -->
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<para>
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Outputs debugging information for all #GMemChunk objects currently in use.
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It outputs the number of #GMemChunk objects currently allocated,
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and calls g_mem_chunk_print() to output information on each one.
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</para>
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<!-- ##### FUNCTION g_mem_chunk_print ##### -->
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<para>
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Outputs debugging information for a #GMemChunk.
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It outputs the name of the #GMemChunk (set with g_mem_chunk_new()),
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the number of bytes used, and the number of blocks of memory allocated.
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</para>
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@mem_chunk: a #GMemChunk.
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