glib/gio/gactiongroup.c
Matthias Clasen e03a96e934 actiongroup: Add a compiler warning
Warn when the boolean return isn't used, since we may not initialize
the out arguments in the FALSE case. Update all internal callers to
use the return value. They were already safe, but users outside GLib
may not be.
2023-04-07 08:44:29 -04:00

798 lines
28 KiB
C

/*
* Copyright © 2010 Codethink Limited
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Authors: Ryan Lortie <desrt@desrt.ca>
*/
#include "config.h"
#include "gactiongroup.h"
#include "gaction.h"
#include "glibintl.h"
#include "gmarshal-internal.h"
/**
* SECTION:gactiongroup
* @title: GActionGroup
* @short_description: A group of actions
* @include: gio/gio.h
* @see_also: #GAction
*
* #GActionGroup represents a group of actions. Actions can be used to
* expose functionality in a structured way, either from one part of a
* program to another, or to the outside world. Action groups are often
* used together with a #GMenuModel that provides additional
* representation data for displaying the actions to the user, e.g. in
* a menu.
*
* The main way to interact with the actions in a GActionGroup is to
* activate them with g_action_group_activate_action(). Activating an
* action may require a #GVariant parameter. The required type of the
* parameter can be inquired with g_action_group_get_action_parameter_type().
* Actions may be disabled, see g_action_group_get_action_enabled().
* Activating a disabled action has no effect.
*
* Actions may optionally have a state in the form of a #GVariant. The
* current state of an action can be inquired with
* g_action_group_get_action_state(). Activating a stateful action may
* change its state, but it is also possible to set the state by calling
* g_action_group_change_action_state().
*
* As typical example, consider a text editing application which has an
* option to change the current font to 'bold'. A good way to represent
* this would be a stateful action, with a boolean state. Activating the
* action would toggle the state.
*
* Each action in the group has a unique name (which is a string). All
* method calls, except g_action_group_list_actions() take the name of
* an action as an argument.
*
* The #GActionGroup API is meant to be the 'public' API to the action
* group. The calls here are exactly the interaction that 'external
* forces' (eg: UI, incoming D-Bus messages, etc.) are supposed to have
* with actions. 'Internal' APIs (ie: ones meant only to be accessed by
* the action group implementation) are found on subclasses. This is
* why you will find - for example - g_action_group_get_action_enabled()
* but not an equivalent set() call.
*
* Signals are emitted on the action group in response to state changes
* on individual actions.
*
* Implementations of #GActionGroup should provide implementations for
* the virtual functions g_action_group_list_actions() and
* g_action_group_query_action(). The other virtual functions should
* not be implemented - their "wrappers" are actually implemented with
* calls to g_action_group_query_action().
*/
/**
* GActionGroup:
*
* #GActionGroup is an opaque data structure and can only be accessed
* using the following functions.
**/
/**
* GActionGroupInterface:
* @has_action: the virtual function pointer for g_action_group_has_action()
* @list_actions: the virtual function pointer for g_action_group_list_actions()
* @get_action_parameter_type: the virtual function pointer for g_action_group_get_action_parameter_type()
* @get_action_state_type: the virtual function pointer for g_action_group_get_action_state_type()
* @get_action_state_hint: the virtual function pointer for g_action_group_get_action_state_hint()
* @get_action_enabled: the virtual function pointer for g_action_group_get_action_enabled()
* @get_action_state: the virtual function pointer for g_action_group_get_action_state()
* @change_action_state: the virtual function pointer for g_action_group_change_action_state()
* @query_action: the virtual function pointer for g_action_group_query_action()
* @activate_action: the virtual function pointer for g_action_group_activate_action()
* @change_action_state: the virtual function pointer for g_action_group_change_action_state()
* @action_added: the class closure for the #GActionGroup::action-added signal
* @action_removed: the class closure for the #GActionGroup::action-removed signal
* @action_enabled_changed: the class closure for the #GActionGroup::action-enabled-changed signal
* @action_state_changed: the class closure for the #GActionGroup::action-enabled-changed signal
*
* The virtual function table for #GActionGroup.
*
* Since: 2.28
**/
G_DEFINE_INTERFACE (GActionGroup, g_action_group, G_TYPE_OBJECT)
enum
{
SIGNAL_ACTION_ADDED,
SIGNAL_ACTION_REMOVED,
SIGNAL_ACTION_ENABLED_CHANGED,
SIGNAL_ACTION_STATE_CHANGED,
NR_SIGNALS
};
static guint g_action_group_signals[NR_SIGNALS];
static gboolean
g_action_group_real_has_action (GActionGroup *action_group,
const gchar *action_name)
{
return g_action_group_query_action (action_group, action_name, NULL, NULL, NULL, NULL, NULL);
}
static gboolean
g_action_group_real_get_action_enabled (GActionGroup *action_group,
const gchar *action_name)
{
gboolean enabled;
if (!g_action_group_query_action (action_group, action_name, &enabled, NULL, NULL, NULL, NULL))
return FALSE;
return enabled;
}
static const GVariantType *
g_action_group_real_get_action_parameter_type (GActionGroup *action_group,
const gchar *action_name)
{
const GVariantType *type;
if (!g_action_group_query_action (action_group, action_name, NULL, &type, NULL, NULL, NULL))
return NULL;
return type;
}
static const GVariantType *
g_action_group_real_get_action_state_type (GActionGroup *action_group,
const gchar *action_name)
{
const GVariantType *type;
if (!g_action_group_query_action (action_group, action_name, NULL, NULL, &type, NULL, NULL))
return NULL;
return type;
}
static GVariant *
g_action_group_real_get_action_state_hint (GActionGroup *action_group,
const gchar *action_name)
{
GVariant *hint;
if (!g_action_group_query_action (action_group, action_name, NULL, NULL, NULL, &hint, NULL))
return NULL;
return hint;
}
static GVariant *
g_action_group_real_get_action_state (GActionGroup *action_group,
const gchar *action_name)
{
GVariant *state;
if (!g_action_group_query_action (action_group, action_name, NULL, NULL, NULL, NULL, &state))
return NULL;
return state;
}
static gboolean
g_action_group_real_query_action (GActionGroup *action_group,
const gchar *action_name,
gboolean *enabled,
const GVariantType **parameter_type,
const GVariantType **state_type,
GVariant **state_hint,
GVariant **state)
{
GActionGroupInterface *iface = G_ACTION_GROUP_GET_IFACE (action_group);
/* we expect implementations to override this method, but we also
* allow for implementations that existed before this method was
* introduced to override the individual accessors instead.
*
* detect the case that neither has happened and report it.
*/
if G_UNLIKELY (iface->has_action == g_action_group_real_has_action ||
iface->get_action_enabled == g_action_group_real_get_action_enabled ||
iface->get_action_parameter_type == g_action_group_real_get_action_parameter_type ||
iface->get_action_state_type == g_action_group_real_get_action_state_type ||
iface->get_action_state_hint == g_action_group_real_get_action_state_hint ||
iface->get_action_state == g_action_group_real_get_action_state)
{
g_critical ("Class '%s' implements GActionGroup interface without overriding "
"query_action() method -- bailing out to avoid infinite recursion.",
G_OBJECT_TYPE_NAME (action_group));
return FALSE;
}
if (!(* iface->has_action) (action_group, action_name))
return FALSE;
if (enabled != NULL)
*enabled = (* iface->get_action_enabled) (action_group, action_name);
if (parameter_type != NULL)
*parameter_type = (* iface->get_action_parameter_type) (action_group, action_name);
if (state_type != NULL)
*state_type = (* iface->get_action_state_type) (action_group, action_name);
if (state_hint != NULL)
*state_hint = (* iface->get_action_state_hint) (action_group, action_name);
if (state != NULL)
*state = (* iface->get_action_state) (action_group, action_name);
return TRUE;
}
static void
g_action_group_default_init (GActionGroupInterface *iface)
{
iface->has_action = g_action_group_real_has_action;
iface->get_action_enabled = g_action_group_real_get_action_enabled;
iface->get_action_parameter_type = g_action_group_real_get_action_parameter_type;
iface->get_action_state_type = g_action_group_real_get_action_state_type;
iface->get_action_state_hint = g_action_group_real_get_action_state_hint;
iface->get_action_state = g_action_group_real_get_action_state;
iface->query_action = g_action_group_real_query_action;
/**
* GActionGroup::action-added:
* @action_group: the #GActionGroup that changed
* @action_name: the name of the action in @action_group
*
* Signals that a new action was just added to the group.
* This signal is emitted after the action has been added
* and is now visible.
*
* Since: 2.28
**/
g_action_group_signals[SIGNAL_ACTION_ADDED] =
g_signal_new (I_("action-added"),
G_TYPE_ACTION_GROUP,
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
G_STRUCT_OFFSET (GActionGroupInterface, action_added),
NULL, NULL,
NULL,
G_TYPE_NONE, 1,
G_TYPE_STRING);
/**
* GActionGroup::action-removed:
* @action_group: the #GActionGroup that changed
* @action_name: the name of the action in @action_group
*
* Signals that an action is just about to be removed from the group.
* This signal is emitted before the action is removed, so the action
* is still visible and can be queried from the signal handler.
*
* Since: 2.28
**/
g_action_group_signals[SIGNAL_ACTION_REMOVED] =
g_signal_new (I_("action-removed"),
G_TYPE_ACTION_GROUP,
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
G_STRUCT_OFFSET (GActionGroupInterface, action_removed),
NULL, NULL,
NULL,
G_TYPE_NONE, 1,
G_TYPE_STRING);
/**
* GActionGroup::action-enabled-changed:
* @action_group: the #GActionGroup that changed
* @action_name: the name of the action in @action_group
* @enabled: whether the action is enabled or not
*
* Signals that the enabled status of the named action has changed.
*
* Since: 2.28
**/
g_action_group_signals[SIGNAL_ACTION_ENABLED_CHANGED] =
g_signal_new (I_("action-enabled-changed"),
G_TYPE_ACTION_GROUP,
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
G_STRUCT_OFFSET (GActionGroupInterface,
action_enabled_changed),
NULL, NULL,
_g_cclosure_marshal_VOID__STRING_BOOLEAN,
G_TYPE_NONE, 2,
G_TYPE_STRING,
G_TYPE_BOOLEAN);
g_signal_set_va_marshaller (g_action_group_signals[SIGNAL_ACTION_ENABLED_CHANGED],
G_TYPE_FROM_INTERFACE (iface),
_g_cclosure_marshal_VOID__STRING_BOOLEANv);
/**
* GActionGroup::action-state-changed:
* @action_group: the #GActionGroup that changed
* @action_name: the name of the action in @action_group
* @value: the new value of the state
*
* Signals that the state of the named action has changed.
*
* Since: 2.28
**/
g_action_group_signals[SIGNAL_ACTION_STATE_CHANGED] =
g_signal_new (I_("action-state-changed"),
G_TYPE_ACTION_GROUP,
G_SIGNAL_RUN_LAST |
G_SIGNAL_DETAILED |
G_SIGNAL_MUST_COLLECT,
G_STRUCT_OFFSET (GActionGroupInterface,
action_state_changed),
NULL, NULL,
_g_cclosure_marshal_VOID__STRING_VARIANT,
G_TYPE_NONE, 2,
G_TYPE_STRING,
G_TYPE_VARIANT);
g_signal_set_va_marshaller (g_action_group_signals[SIGNAL_ACTION_STATE_CHANGED],
G_TYPE_FROM_INTERFACE (iface),
_g_cclosure_marshal_VOID__STRING_VARIANTv);
}
/**
* g_action_group_list_actions:
* @action_group: a #GActionGroup
*
* Lists the actions contained within @action_group.
*
* The caller is responsible for freeing the list with g_strfreev() when
* it is no longer required.
*
* Returns: (transfer full): a %NULL-terminated array of the names of the
* actions in the group
*
* Since: 2.28
**/
gchar **
g_action_group_list_actions (GActionGroup *action_group)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL);
return G_ACTION_GROUP_GET_IFACE (action_group)
->list_actions (action_group);
}
/**
* g_action_group_has_action:
* @action_group: a #GActionGroup
* @action_name: the name of the action to check for
*
* Checks if the named action exists within @action_group.
*
* Returns: whether the named action exists
*
* Since: 2.28
**/
gboolean
g_action_group_has_action (GActionGroup *action_group,
const gchar *action_name)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), FALSE);
return G_ACTION_GROUP_GET_IFACE (action_group)
->has_action (action_group, action_name);
}
/**
* g_action_group_get_action_parameter_type:
* @action_group: a #GActionGroup
* @action_name: the name of the action to query
*
* Queries the type of the parameter that must be given when activating
* the named action within @action_group.
*
* When activating the action using g_action_group_activate_action(),
* the #GVariant given to that function must be of the type returned
* by this function.
*
* In the case that this function returns %NULL, you must not give any
* #GVariant, but %NULL instead.
*
* The parameter type of a particular action will never change but it is
* possible for an action to be removed and for a new action to be added
* with the same name but a different parameter type.
*
* Returns: (nullable): the parameter type
*
* Since: 2.28
**/
const GVariantType *
g_action_group_get_action_parameter_type (GActionGroup *action_group,
const gchar *action_name)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL);
return G_ACTION_GROUP_GET_IFACE (action_group)
->get_action_parameter_type (action_group, action_name);
}
/**
* g_action_group_get_action_state_type:
* @action_group: a #GActionGroup
* @action_name: the name of the action to query
*
* Queries the type of the state of the named action within
* @action_group.
*
* If the action is stateful then this function returns the
* #GVariantType of the state. All calls to
* g_action_group_change_action_state() must give a #GVariant of this
* type and g_action_group_get_action_state() will return a #GVariant
* of the same type.
*
* If the action is not stateful then this function will return %NULL.
* In that case, g_action_group_get_action_state() will return %NULL
* and you must not call g_action_group_change_action_state().
*
* The state type of a particular action will never change but it is
* possible for an action to be removed and for a new action to be added
* with the same name but a different state type.
*
* Returns: (nullable): the state type, if the action is stateful
*
* Since: 2.28
**/
const GVariantType *
g_action_group_get_action_state_type (GActionGroup *action_group,
const gchar *action_name)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL);
return G_ACTION_GROUP_GET_IFACE (action_group)
->get_action_state_type (action_group, action_name);
}
/**
* g_action_group_get_action_state_hint:
* @action_group: a #GActionGroup
* @action_name: the name of the action to query
*
* Requests a hint about the valid range of values for the state of the
* named action within @action_group.
*
* If %NULL is returned it either means that the action is not stateful
* or that there is no hint about the valid range of values for the
* state of the action.
*
* If a #GVariant array is returned then each item in the array is a
* possible value for the state. If a #GVariant pair (ie: two-tuple) is
* returned then the tuple specifies the inclusive lower and upper bound
* of valid values for the state.
*
* In any case, the information is merely a hint. It may be possible to
* have a state value outside of the hinted range and setting a value
* within the range may fail.
*
* The return value (if non-%NULL) should be freed with
* g_variant_unref() when it is no longer required.
*
* Returns: (nullable) (transfer full): the state range hint
*
* Since: 2.28
**/
GVariant *
g_action_group_get_action_state_hint (GActionGroup *action_group,
const gchar *action_name)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL);
return G_ACTION_GROUP_GET_IFACE (action_group)
->get_action_state_hint (action_group, action_name);
}
/**
* g_action_group_get_action_enabled:
* @action_group: a #GActionGroup
* @action_name: the name of the action to query
*
* Checks if the named action within @action_group is currently enabled.
*
* An action must be enabled in order to be activated or in order to
* have its state changed from outside callers.
*
* Returns: whether or not the action is currently enabled
*
* Since: 2.28
**/
gboolean
g_action_group_get_action_enabled (GActionGroup *action_group,
const gchar *action_name)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), FALSE);
return G_ACTION_GROUP_GET_IFACE (action_group)
->get_action_enabled (action_group, action_name);
}
/**
* g_action_group_get_action_state:
* @action_group: a #GActionGroup
* @action_name: the name of the action to query
*
* Queries the current state of the named action within @action_group.
*
* If the action is not stateful then %NULL will be returned. If the
* action is stateful then the type of the return value is the type
* given by g_action_group_get_action_state_type().
*
* The return value (if non-%NULL) should be freed with
* g_variant_unref() when it is no longer required.
*
* Returns: (nullable) (transfer full): the current state of the action
*
* Since: 2.28
**/
GVariant *
g_action_group_get_action_state (GActionGroup *action_group,
const gchar *action_name)
{
g_return_val_if_fail (G_IS_ACTION_GROUP (action_group), NULL);
return G_ACTION_GROUP_GET_IFACE (action_group)
->get_action_state (action_group, action_name);
}
/**
* g_action_group_change_action_state:
* @action_group: a #GActionGroup
* @action_name: the name of the action to request the change on
* @value: the new state
*
* Request for the state of the named action within @action_group to be
* changed to @value.
*
* The action must be stateful and @value must be of the correct type.
* See g_action_group_get_action_state_type().
*
* This call merely requests a change. The action may refuse to change
* its state or may change its state to something other than @value.
* See g_action_group_get_action_state_hint().
*
* If the @value GVariant is floating, it is consumed.
*
* Since: 2.28
**/
void
g_action_group_change_action_state (GActionGroup *action_group,
const gchar *action_name,
GVariant *value)
{
g_return_if_fail (G_IS_ACTION_GROUP (action_group));
g_return_if_fail (action_name != NULL);
g_return_if_fail (value != NULL);
G_ACTION_GROUP_GET_IFACE (action_group)
->change_action_state (action_group, action_name, value);
}
/**
* g_action_group_activate_action:
* @action_group: a #GActionGroup
* @action_name: the name of the action to activate
* @parameter: (nullable): parameters to the activation
*
* Activate the named action within @action_group.
*
* If the action is expecting a parameter, then the correct type of
* parameter must be given as @parameter. If the action is expecting no
* parameters then @parameter must be %NULL. See
* g_action_group_get_action_parameter_type().
*
* If the #GActionGroup implementation supports asynchronous remote
* activation over D-Bus, this call may return before the relevant
* D-Bus traffic has been sent, or any replies have been received. In
* order to block on such asynchronous activation calls,
* g_dbus_connection_flush() should be called prior to the code, which
* depends on the result of the action activation. Without flushing
* the D-Bus connection, there is no guarantee that the action would
* have been activated.
*
* The following code which runs in a remote app instance, shows an
* example of a "quit" action being activated on the primary app
* instance over D-Bus. Here g_dbus_connection_flush() is called
* before `exit()`. Without g_dbus_connection_flush(), the "quit" action
* may fail to be activated on the primary instance.
*
* |[<!-- language="C" -->
* // call "quit" action on primary instance
* g_action_group_activate_action (G_ACTION_GROUP (app), "quit", NULL);
*
* // make sure the action is activated now
* g_dbus_connection_flush (...);
*
* g_debug ("application has been terminated. exiting.");
*
* exit (0);
* ]|
*
* Since: 2.28
**/
void
g_action_group_activate_action (GActionGroup *action_group,
const gchar *action_name,
GVariant *parameter)
{
g_return_if_fail (G_IS_ACTION_GROUP (action_group));
g_return_if_fail (action_name != NULL);
G_ACTION_GROUP_GET_IFACE (action_group)
->activate_action (action_group, action_name, parameter);
}
/**
* g_action_group_action_added:
* @action_group: a #GActionGroup
* @action_name: the name of an action in the group
*
* Emits the #GActionGroup::action-added signal on @action_group.
*
* This function should only be called by #GActionGroup implementations.
*
* Since: 2.28
**/
void
g_action_group_action_added (GActionGroup *action_group,
const gchar *action_name)
{
g_return_if_fail (G_IS_ACTION_GROUP (action_group));
g_return_if_fail (action_name != NULL);
g_signal_emit (action_group,
g_action_group_signals[SIGNAL_ACTION_ADDED],
g_quark_try_string (action_name),
action_name);
}
/**
* g_action_group_action_removed:
* @action_group: a #GActionGroup
* @action_name: the name of an action in the group
*
* Emits the #GActionGroup::action-removed signal on @action_group.
*
* This function should only be called by #GActionGroup implementations.
*
* Since: 2.28
**/
void
g_action_group_action_removed (GActionGroup *action_group,
const gchar *action_name)
{
g_return_if_fail (G_IS_ACTION_GROUP (action_group));
g_return_if_fail (action_name != NULL);
g_signal_emit (action_group,
g_action_group_signals[SIGNAL_ACTION_REMOVED],
g_quark_try_string (action_name),
action_name);
}
/**
* g_action_group_action_enabled_changed:
* @action_group: a #GActionGroup
* @action_name: the name of an action in the group
* @enabled: whether or not the action is now enabled
*
* Emits the #GActionGroup::action-enabled-changed signal on @action_group.
*
* This function should only be called by #GActionGroup implementations.
*
* Since: 2.28
**/
void
g_action_group_action_enabled_changed (GActionGroup *action_group,
const gchar *action_name,
gboolean enabled)
{
g_return_if_fail (G_IS_ACTION_GROUP (action_group));
g_return_if_fail (action_name != NULL);
enabled = !!enabled;
g_signal_emit (action_group,
g_action_group_signals[SIGNAL_ACTION_ENABLED_CHANGED],
g_quark_try_string (action_name),
action_name,
enabled);
}
/**
* g_action_group_action_state_changed:
* @action_group: a #GActionGroup
* @action_name: the name of an action in the group
* @state: the new state of the named action
*
* Emits the #GActionGroup::action-state-changed signal on @action_group.
*
* This function should only be called by #GActionGroup implementations.
*
* Since: 2.28
**/
void
g_action_group_action_state_changed (GActionGroup *action_group,
const gchar *action_name,
GVariant *state)
{
g_return_if_fail (G_IS_ACTION_GROUP (action_group));
g_return_if_fail (action_name != NULL);
g_signal_emit (action_group,
g_action_group_signals[SIGNAL_ACTION_STATE_CHANGED],
g_quark_try_string (action_name),
action_name,
state);
}
/**
* g_action_group_query_action:
* @action_group: a #GActionGroup
* @action_name: the name of an action in the group
* @enabled: (out): if the action is presently enabled
* @parameter_type: (out) (transfer none) (optional): the parameter type, or %NULL if none needed
* @state_type: (out) (transfer none) (optional): the state type, or %NULL if stateless
* @state_hint: (out) (optional): the state hint, or %NULL if none
* @state: (out) (optional): the current state, or %NULL if stateless
*
* Queries all aspects of the named action within an @action_group.
*
* This function acquires the information available from
* g_action_group_has_action(), g_action_group_get_action_enabled(),
* g_action_group_get_action_parameter_type(),
* g_action_group_get_action_state_type(),
* g_action_group_get_action_state_hint() and
* g_action_group_get_action_state() with a single function call.
*
* This provides two main benefits.
*
* The first is the improvement in efficiency that comes with not having
* to perform repeated lookups of the action in order to discover
* different things about it. The second is that implementing
* #GActionGroup can now be done by only overriding this one virtual
* function.
*
* The interface provides a default implementation of this function that
* calls the individual functions, as required, to fetch the
* information. The interface also provides default implementations of
* those functions that call this function. All implementations,
* therefore, must override either this function or all of the others.
*
* If the action exists, %TRUE is returned and any of the requested
* fields (as indicated by having a non-%NULL reference passed in) are
* filled. If the action doesn't exist, %FALSE is returned and the
* fields may or may not have been modified.
*
* Returns: %TRUE if the action exists, else %FALSE
*
* Since: 2.32
**/
gboolean
g_action_group_query_action (GActionGroup *action_group,
const gchar *action_name,
gboolean *enabled,
const GVariantType **parameter_type,
const GVariantType **state_type,
GVariant **state_hint,
GVariant **state)
{
return G_ACTION_GROUP_GET_IFACE (action_group)
->query_action (action_group, action_name, enabled, parameter_type, state_type, state_hint, state);
}