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https://gitlab.gnome.org/GNOME/glib.git
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af017accc5
This is both cleaner and faster (it avoids function calls and zeroing the memory twice). Object construction performance improvement: Non-Threaded Threaded Simple: 11% 1.3% Complex: 8% 6% Other tests stable. https://bugzilla.gnome.org/show_bug.cgi?id=557100
167 lines
4.5 KiB
C
167 lines
4.5 KiB
C
/* GObject - GLib Type, Object, Parameter and Signal Library
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* Copyright (C) 1998-1999, 2000-2001 Tim Janik and Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __G_OBJECT_NOTIFY_QUEUE_H__
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#define __G_OBJECT_NOTIFY_QUEUE_H__
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#include <string.h> /* memset */
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#include <glib-object.h>
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G_BEGIN_DECLS
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/* --- typedefs --- */
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typedef struct _GObjectNotifyContext GObjectNotifyContext;
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typedef struct _GObjectNotifyQueue GObjectNotifyQueue;
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typedef void (*GObjectNotifyQueueDispatcher) (GObject *object,
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guint n_pspecs,
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GParamSpec **pspecs);
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/* --- structures --- */
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struct _GObjectNotifyContext
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{
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GQuark quark_notify_queue;
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GObjectNotifyQueueDispatcher dispatcher;
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GTrashStack *_nqueue_trash; /* unused */
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};
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struct _GObjectNotifyQueue
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{
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GObjectNotifyContext *context;
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GSList *pspecs;
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guint16 n_pspecs;
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guint16 freeze_count;
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};
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/* --- functions --- */
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static void
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g_object_notify_queue_free (gpointer data)
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{
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GObjectNotifyQueue *nqueue = data;
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g_slist_free (nqueue->pspecs);
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g_slice_free (GObjectNotifyQueue, nqueue);
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}
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static inline GObjectNotifyQueue*
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g_object_notify_queue_freeze (GObject *object,
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GObjectNotifyContext *context)
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{
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GObjectNotifyQueue *nqueue;
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nqueue = g_datalist_id_get_data (&object->qdata, context->quark_notify_queue);
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if (!nqueue)
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{
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nqueue = g_slice_new0 (GObjectNotifyQueue);
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nqueue->context = context;
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g_datalist_id_set_data_full (&object->qdata, context->quark_notify_queue,
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nqueue, g_object_notify_queue_free);
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}
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g_return_val_if_fail (nqueue->freeze_count < 65535, nqueue);
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nqueue->freeze_count++;
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return nqueue;
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}
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static inline void
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g_object_notify_queue_thaw (GObject *object,
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GObjectNotifyQueue *nqueue)
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{
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GObjectNotifyContext *context = nqueue->context;
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GParamSpec *pspecs_mem[16], **pspecs, **free_me = NULL;
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GSList *slist;
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guint n_pspecs = 0;
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g_return_if_fail (nqueue->freeze_count > 0);
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nqueue->freeze_count--;
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if (nqueue->freeze_count)
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return;
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g_return_if_fail (object->ref_count > 0);
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pspecs = nqueue->n_pspecs > 16 ? free_me = g_new (GParamSpec*, nqueue->n_pspecs) : pspecs_mem;
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/* set first entry to NULL since it's checked unconditionally */
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pspecs[0] = NULL;
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for (slist = nqueue->pspecs; slist; slist = slist->next)
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{
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GParamSpec *pspec = slist->data;
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guint i = 0;
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/* dedup, make pspecs in the list unique */
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redo_dedup_check:
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if (pspecs[i] == pspec)
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continue;
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if (++i < n_pspecs)
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goto redo_dedup_check;
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pspecs[n_pspecs++] = pspec;
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}
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g_datalist_id_set_data (&object->qdata, context->quark_notify_queue, NULL);
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if (n_pspecs)
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context->dispatcher (object, n_pspecs, pspecs);
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g_free (free_me);
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}
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static inline void
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g_object_notify_queue_clear (GObject *object,
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GObjectNotifyQueue *nqueue)
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{
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g_return_if_fail (nqueue->freeze_count > 0);
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g_slist_free (nqueue->pspecs);
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nqueue->pspecs = NULL;
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nqueue->n_pspecs = 0;
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}
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static inline void
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g_object_notify_queue_add (GObject *object,
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GObjectNotifyQueue *nqueue,
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GParamSpec *pspec)
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{
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if (pspec->flags & G_PARAM_READABLE)
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{
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GParamSpec *redirect;
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g_return_if_fail (nqueue->n_pspecs < 65535);
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redirect = g_param_spec_get_redirect_target (pspec);
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if (redirect)
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pspec = redirect;
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/* we do the deduping in _thaw */
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nqueue->pspecs = g_slist_prepend (nqueue->pspecs, pspec);
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nqueue->n_pspecs++;
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}
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}
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static inline GObjectNotifyQueue*
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g_object_notify_queue_from_object (GObject *object,
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GObjectNotifyContext *context)
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{
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return g_datalist_id_get_data (&object->qdata, context->quark_notify_queue);
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}
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G_END_DECLS
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#endif /* __G_OBJECT_NOTIFY_QUEUE_H__ */
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