Tor Lillqvist 8a0df0a71c Socket support rewritten. It was utterly broken, and untested in fact. We
2001-01-25  Tor Lillqvist  <tml@iki.fi>

	* giowin32.c: Socket support rewritten. It was utterly broken, and
	untested in fact. We still do use a thread for each socket being
	watched, but instead of blocking in recv() (which of course was
	plain stupid for sockets being liste()ed on), we block in
	select(). The read method for sockets calls recv(). It is now
	possible for the application to call accept(), recv() or send() in
	the callback, just like on Unix. Tested with code kindly provided
	by Andrew Lanoix.

	Rename g_io_channel_win32_new_stream_socket() to
	g_io_channel_win32_new_socket() as it isn't restricted to stream
	sockets.

	* gmain.c (g_poll): Related changes in the Win32 version of
	g_poll(). When polling for messages, always do a PeekMessage()
	first. We used to miss messages if several were posted between
	calls to g_poll().

	* giochannel.h: Improve Win32-related comments.

	* gutf8.c: (Win32) Include <stdio.h> for sprintf.

	* tests/gio-test.c: (Win32) Add tests for polling for Windows
	messages.

	* tests/makefile.mingw.in: Remove superfluous compilation command
	line.
2001-01-25 21:16:46 +00:00
..
2000-11-28 23:44:21 +00:00
2000-12-07 04:48:37 +00:00
2000-09-06 13:56:17 +00:00