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eb19c328f3
They shouldn’t be used to free a list from part-way through, as that is confusing and will leave a dangling pointer from the previous list element. Spotted by Gary Kramlich in !1653. Signed-off-by: Philip Withnall <pwithnall@endlessos.org>
1118 lines
26 KiB
C
1118 lines
26 KiB
C
/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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||
* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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||
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/*
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||
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
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||
* file for a list of people on the GLib Team. See the ChangeLog
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||
* files for a list of changes. These files are distributed with
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* GLib at ftp://ftp.gtk.org/pub/gtk/.
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*/
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||
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/*
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* MT safe
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*/
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#include "config.h"
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#include "gslist.h"
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#include "gtestutils.h"
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#include "gslice.h"
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/**
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||
* SECTION:linked_lists_single
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* @title: Singly-Linked Lists
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* @short_description: linked lists that can be iterated in one direction
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*
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||
* The #GSList structure and its associated functions provide a
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||
* standard singly-linked list data structure. The benefit of this
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* data-structure is to provide insertion/deletion operations in O(1)
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* complexity where access/search operations are in O(n). The benefit
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* of #GSList over #GList (doubly linked list) is that they are lighter
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* in space as they only need to retain one pointer but it double the
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* cost of the worst case access/search operations.
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*
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* Each element in the list contains a piece of data, together with a
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* pointer which links to the next element in the list. Using this
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* pointer it is possible to move through the list in one direction
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* only (unlike the [double-linked lists][glib-Doubly-Linked-Lists],
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* which allow movement in both directions).
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*
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* The data contained in each element can be either integer values, by
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* using one of the [Type Conversion Macros][glib-Type-Conversion-Macros],
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* or simply pointers to any type of data.
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*
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* List elements are allocated from the [slice allocator][glib-Memory-Slices],
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* which is more efficient than allocating elements individually.
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*
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* Note that most of the #GSList functions expect to be passed a
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* pointer to the first element in the list. The functions which insert
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* elements return the new start of the list, which may have changed.
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*
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* There is no function to create a #GSList. %NULL is considered to be
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* the empty list so you simply set a #GSList* to %NULL.
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*
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* To add elements, use g_slist_append(), g_slist_prepend(),
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* g_slist_insert() and g_slist_insert_sorted().
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*
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* To remove elements, use g_slist_remove().
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*
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* To find elements in the list use g_slist_last(), g_slist_next(),
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* g_slist_nth(), g_slist_nth_data(), g_slist_find() and
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* g_slist_find_custom().
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*
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* To find the index of an element use g_slist_position() and
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* g_slist_index().
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*
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* To call a function for each element in the list use
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* g_slist_foreach().
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*
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* To free the entire list, use g_slist_free().
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**/
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||
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/**
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* GSList:
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* @data: holds the element's data, which can be a pointer to any kind
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* of data, or any integer value using the
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* [Type Conversion Macros][glib-Type-Conversion-Macros]
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* @next: contains the link to the next element in the list.
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*
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* The #GSList struct is used for each element in the singly-linked
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* list.
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**/
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||
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/**
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||
* g_slist_next:
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* @slist: an element in a #GSList.
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*
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||
* A convenience macro to get the next element in a #GSList.
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||
* Note that it is considered perfectly acceptable to access
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* @slist->next directly.
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*
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* Returns: the next element, or %NULL if there are no more elements.
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**/
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||
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#define _g_slist_alloc0() g_slice_new0 (GSList)
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#define _g_slist_alloc() g_slice_new (GSList)
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#define _g_slist_free1(slist) g_slice_free (GSList, slist)
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||
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||
/**
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||
* g_slist_alloc:
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||
*
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||
* Allocates space for one #GSList element. It is called by the
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||
* g_slist_append(), g_slist_prepend(), g_slist_insert() and
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* g_slist_insert_sorted() functions and so is rarely used on its own.
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*
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||
* Returns: a pointer to the newly-allocated #GSList element.
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||
**/
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||
GSList*
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||
g_slist_alloc (void)
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||
{
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||
return _g_slist_alloc0 ();
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||
}
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||
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||
/**
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||
* g_slist_free:
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||
* @list: the first link of a #GSList
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||
*
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* Frees all of the memory used by a #GSList.
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||
* The freed elements are returned to the slice allocator.
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||
*
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||
* If list elements contain dynamically-allocated memory,
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* you should either use g_slist_free_full() or free them manually
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* first.
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*
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* It can be combined with g_steal_pointer() to ensure the list head pointer
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* is not left dangling:
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* |[<!-- language="C" -->
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* GSList *list_of_borrowed_things = …; /<!-- -->* (transfer container) *<!-- -->/
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||
* g_slist_free (g_steal_pointer (&list_of_borrowed_things));
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||
* ]|
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||
*/
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||
void
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g_slist_free (GSList *list)
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{
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g_slice_free_chain (GSList, list, next);
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}
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/**
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* g_slist_free_1:
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* @list: a #GSList element
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*
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* Frees one #GSList element.
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* It is usually used after g_slist_remove_link().
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*/
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/**
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* g_slist_free1:
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||
*
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||
* A macro which does the same as g_slist_free_1().
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||
*
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||
* Since: 2.10
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**/
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void
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g_slist_free_1 (GSList *list)
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{
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_g_slist_free1 (list);
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}
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/**
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* g_slist_free_full:
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* @list: the first link of a #GSList
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* @free_func: the function to be called to free each element's data
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*
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* Convenience method, which frees all the memory used by a #GSList, and
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* calls the specified destroy function on every element's data.
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*
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||
* @free_func must not modify the list (eg, by removing the freed
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* element from it).
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*
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* It can be combined with g_steal_pointer() to ensure the list head pointer
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* is not left dangling — this also has the nice property that the head pointer
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* is cleared before any of the list elements are freed, to prevent double frees
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* from @free_func:
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* |[<!-- language="C" -->
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* GSList *list_of_owned_things = …; /<!-- -->* (transfer full) (element-type GObject) *<!-- -->/
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* g_slist_free_full (g_steal_pointer (&list_of_owned_things), g_object_unref);
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||
* ]|
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*
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* Since: 2.28
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**/
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void
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g_slist_free_full (GSList *list,
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GDestroyNotify free_func)
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{
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g_slist_foreach (list, (GFunc) free_func, NULL);
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g_slist_free (list);
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}
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/**
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* g_slist_append:
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* @list: a #GSList
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* @data: the data for the new element
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*
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* Adds a new element on to the end of the list.
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*
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* The return value is the new start of the list, which may
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* have changed, so make sure you store the new value.
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*
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* Note that g_slist_append() has to traverse the entire list
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* to find the end, which is inefficient when adding multiple
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* elements. A common idiom to avoid the inefficiency is to prepend
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* the elements and reverse the list when all elements have been added.
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*
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* |[<!-- language="C" -->
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||
* // Notice that these are initialized to the empty list.
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* GSList *list = NULL, *number_list = NULL;
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*
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* // This is a list of strings.
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* list = g_slist_append (list, "first");
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* list = g_slist_append (list, "second");
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*
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* // This is a list of integers.
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* number_list = g_slist_append (number_list, GINT_TO_POINTER (27));
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* number_list = g_slist_append (number_list, GINT_TO_POINTER (14));
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* ]|
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*
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* Returns: the new start of the #GSList
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*/
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GSList*
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g_slist_append (GSList *list,
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gpointer data)
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{
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GSList *new_list;
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GSList *last;
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new_list = _g_slist_alloc ();
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new_list->data = data;
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new_list->next = NULL;
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if (list)
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{
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last = g_slist_last (list);
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/* g_assert (last != NULL); */
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last->next = new_list;
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return list;
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}
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else
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return new_list;
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}
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/**
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||
* g_slist_prepend:
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* @list: a #GSList
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||
* @data: the data for the new element
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||
*
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||
* Adds a new element on to the start of the list.
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||
*
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||
* The return value is the new start of the list, which
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* may have changed, so make sure you store the new value.
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||
*
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||
* |[<!-- language="C" -->
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||
* // Notice that it is initialized to the empty list.
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* GSList *list = NULL;
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* list = g_slist_prepend (list, "last");
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* list = g_slist_prepend (list, "first");
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* ]|
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*
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* Returns: the new start of the #GSList
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*/
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GSList*
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g_slist_prepend (GSList *list,
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gpointer data)
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{
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GSList *new_list;
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new_list = _g_slist_alloc ();
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new_list->data = data;
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new_list->next = list;
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return new_list;
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}
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/**
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* g_slist_insert:
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* @list: a #GSList
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* @data: the data for the new element
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* @position: the position to insert the element.
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* If this is negative, or is larger than the number
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* of elements in the list, the new element is added on
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* to the end of the list.
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*
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* Inserts a new element into the list at the given position.
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*
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* Returns: the new start of the #GSList
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*/
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GSList*
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g_slist_insert (GSList *list,
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gpointer data,
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gint position)
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{
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GSList *prev_list;
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GSList *tmp_list;
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GSList *new_list;
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if (position < 0)
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return g_slist_append (list, data);
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else if (position == 0)
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return g_slist_prepend (list, data);
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new_list = _g_slist_alloc ();
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new_list->data = data;
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if (!list)
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{
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new_list->next = NULL;
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return new_list;
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}
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prev_list = NULL;
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tmp_list = list;
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||
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while ((position-- > 0) && tmp_list)
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{
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prev_list = tmp_list;
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tmp_list = tmp_list->next;
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||
}
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new_list->next = prev_list->next;
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prev_list->next = new_list;
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||
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return list;
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}
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||
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/**
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||
* g_slist_insert_before:
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||
* @slist: a #GSList
|
||
* @sibling: node to insert @data before
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||
* @data: data to put in the newly-inserted node
|
||
*
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* Inserts a node before @sibling containing @data.
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||
*
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* Returns: the new head of the list.
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||
*/
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||
GSList*
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g_slist_insert_before (GSList *slist,
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GSList *sibling,
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gpointer data)
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{
|
||
if (!slist)
|
||
{
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||
slist = _g_slist_alloc ();
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slist->data = data;
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||
slist->next = NULL;
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g_return_val_if_fail (sibling == NULL, slist);
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return slist;
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||
}
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else
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{
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||
GSList *node, *last = NULL;
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||
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||
for (node = slist; node; last = node, node = last->next)
|
||
if (node == sibling)
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||
break;
|
||
if (!last)
|
||
{
|
||
node = _g_slist_alloc ();
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||
node->data = data;
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||
node->next = slist;
|
||
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||
return node;
|
||
}
|
||
else
|
||
{
|
||
node = _g_slist_alloc ();
|
||
node->data = data;
|
||
node->next = last->next;
|
||
last->next = node;
|
||
|
||
return slist;
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* g_slist_concat:
|
||
* @list1: a #GSList
|
||
* @list2: the #GSList to add to the end of the first #GSList
|
||
*
|
||
* Adds the second #GSList onto the end of the first #GSList.
|
||
* Note that the elements of the second #GSList are not copied.
|
||
* They are used directly.
|
||
*
|
||
* Returns: the start of the new #GSList
|
||
*/
|
||
GSList *
|
||
g_slist_concat (GSList *list1, GSList *list2)
|
||
{
|
||
if (list2)
|
||
{
|
||
if (list1)
|
||
g_slist_last (list1)->next = list2;
|
||
else
|
||
list1 = list2;
|
||
}
|
||
|
||
return list1;
|
||
}
|
||
|
||
static GSList*
|
||
_g_slist_remove_data (GSList *list,
|
||
gconstpointer data,
|
||
gboolean all)
|
||
{
|
||
GSList *tmp = NULL;
|
||
GSList **previous_ptr = &list;
|
||
|
||
while (*previous_ptr)
|
||
{
|
||
tmp = *previous_ptr;
|
||
if (tmp->data == data)
|
||
{
|
||
*previous_ptr = tmp->next;
|
||
g_slist_free_1 (tmp);
|
||
if (!all)
|
||
break;
|
||
}
|
||
else
|
||
{
|
||
previous_ptr = &tmp->next;
|
||
}
|
||
}
|
||
|
||
return list;
|
||
}
|
||
/**
|
||
* g_slist_remove:
|
||
* @list: a #GSList
|
||
* @data: the data of the element to remove
|
||
*
|
||
* Removes an element from a #GSList.
|
||
* If two elements contain the same data, only the first is removed.
|
||
* If none of the elements contain the data, the #GSList is unchanged.
|
||
*
|
||
* Returns: the new start of the #GSList
|
||
*/
|
||
GSList*
|
||
g_slist_remove (GSList *list,
|
||
gconstpointer data)
|
||
{
|
||
return _g_slist_remove_data (list, data, FALSE);
|
||
}
|
||
|
||
/**
|
||
* g_slist_remove_all:
|
||
* @list: a #GSList
|
||
* @data: data to remove
|
||
*
|
||
* Removes all list nodes with data equal to @data.
|
||
* Returns the new head of the list. Contrast with
|
||
* g_slist_remove() which removes only the first node
|
||
* matching the given data.
|
||
*
|
||
* Returns: new head of @list
|
||
*/
|
||
GSList*
|
||
g_slist_remove_all (GSList *list,
|
||
gconstpointer data)
|
||
{
|
||
return _g_slist_remove_data (list, data, TRUE);
|
||
}
|
||
|
||
static inline GSList*
|
||
_g_slist_remove_link (GSList *list,
|
||
GSList *link)
|
||
{
|
||
GSList *tmp = NULL;
|
||
GSList **previous_ptr = &list;
|
||
|
||
while (*previous_ptr)
|
||
{
|
||
tmp = *previous_ptr;
|
||
if (tmp == link)
|
||
{
|
||
*previous_ptr = tmp->next;
|
||
tmp->next = NULL;
|
||
break;
|
||
}
|
||
|
||
previous_ptr = &tmp->next;
|
||
}
|
||
|
||
return list;
|
||
}
|
||
|
||
/**
|
||
* g_slist_remove_link:
|
||
* @list: a #GSList
|
||
* @link_: an element in the #GSList
|
||
*
|
||
* Removes an element from a #GSList, without
|
||
* freeing the element. The removed element's next
|
||
* link is set to %NULL, so that it becomes a
|
||
* self-contained list with one element.
|
||
*
|
||
* Removing arbitrary nodes from a singly-linked list
|
||
* requires time that is proportional to the length of the list
|
||
* (ie. O(n)). If you find yourself using g_slist_remove_link()
|
||
* frequently, you should consider a different data structure,
|
||
* such as the doubly-linked #GList.
|
||
*
|
||
* Returns: the new start of the #GSList, without the element
|
||
*/
|
||
GSList*
|
||
g_slist_remove_link (GSList *list,
|
||
GSList *link_)
|
||
{
|
||
return _g_slist_remove_link (list, link_);
|
||
}
|
||
|
||
/**
|
||
* g_slist_delete_link:
|
||
* @list: a #GSList
|
||
* @link_: node to delete
|
||
*
|
||
* Removes the node link_ from the list and frees it.
|
||
* Compare this to g_slist_remove_link() which removes the node
|
||
* without freeing it.
|
||
*
|
||
* Removing arbitrary nodes from a singly-linked list requires time
|
||
* that is proportional to the length of the list (ie. O(n)). If you
|
||
* find yourself using g_slist_delete_link() frequently, you should
|
||
* consider a different data structure, such as the doubly-linked
|
||
* #GList.
|
||
*
|
||
* Returns: the new head of @list
|
||
*/
|
||
GSList*
|
||
g_slist_delete_link (GSList *list,
|
||
GSList *link_)
|
||
{
|
||
list = _g_slist_remove_link (list, link_);
|
||
_g_slist_free1 (link_);
|
||
|
||
return list;
|
||
}
|
||
|
||
/**
|
||
* g_slist_copy:
|
||
* @list: a #GSList
|
||
*
|
||
* Copies a #GSList.
|
||
*
|
||
* Note that this is a "shallow" copy. If the list elements
|
||
* consist of pointers to data, the pointers are copied but
|
||
* the actual data isn't. See g_slist_copy_deep() if you need
|
||
* to copy the data as well.
|
||
*
|
||
* Returns: a copy of @list
|
||
*/
|
||
GSList*
|
||
g_slist_copy (GSList *list)
|
||
{
|
||
return g_slist_copy_deep (list, NULL, NULL);
|
||
}
|
||
|
||
/**
|
||
* g_slist_copy_deep:
|
||
* @list: a #GSList
|
||
* @func: a copy function used to copy every element in the list
|
||
* @user_data: user data passed to the copy function @func, or #NULL
|
||
*
|
||
* Makes a full (deep) copy of a #GSList.
|
||
*
|
||
* In contrast with g_slist_copy(), this function uses @func to make a copy of
|
||
* each list element, in addition to copying the list container itself.
|
||
*
|
||
* @func, as a #GCopyFunc, takes two arguments, the data to be copied
|
||
* and a @user_data pointer. On common processor architectures, it's safe to
|
||
* pass %NULL as @user_data if the copy function takes only one argument. You
|
||
* may get compiler warnings from this though if compiling with GCC’s
|
||
* `-Wcast-function-type` warning.
|
||
*
|
||
* For instance, if @list holds a list of GObjects, you can do:
|
||
* |[<!-- language="C" -->
|
||
* another_list = g_slist_copy_deep (list, (GCopyFunc) g_object_ref, NULL);
|
||
* ]|
|
||
*
|
||
* And, to entirely free the new list, you could do:
|
||
* |[<!-- language="C" -->
|
||
* g_slist_free_full (another_list, g_object_unref);
|
||
* ]|
|
||
*
|
||
* Returns: a full copy of @list, use g_slist_free_full() to free it
|
||
*
|
||
* Since: 2.34
|
||
*/
|
||
GSList*
|
||
g_slist_copy_deep (GSList *list, GCopyFunc func, gpointer user_data)
|
||
{
|
||
GSList *new_list = NULL;
|
||
|
||
if (list)
|
||
{
|
||
GSList *last;
|
||
|
||
new_list = _g_slist_alloc ();
|
||
if (func)
|
||
new_list->data = func (list->data, user_data);
|
||
else
|
||
new_list->data = list->data;
|
||
last = new_list;
|
||
list = list->next;
|
||
while (list)
|
||
{
|
||
last->next = _g_slist_alloc ();
|
||
last = last->next;
|
||
if (func)
|
||
last->data = func (list->data, user_data);
|
||
else
|
||
last->data = list->data;
|
||
list = list->next;
|
||
}
|
||
last->next = NULL;
|
||
}
|
||
|
||
return new_list;
|
||
}
|
||
|
||
/**
|
||
* g_slist_reverse:
|
||
* @list: a #GSList
|
||
*
|
||
* Reverses a #GSList.
|
||
*
|
||
* Returns: the start of the reversed #GSList
|
||
*/
|
||
GSList*
|
||
g_slist_reverse (GSList *list)
|
||
{
|
||
GSList *prev = NULL;
|
||
|
||
while (list)
|
||
{
|
||
GSList *next = list->next;
|
||
|
||
list->next = prev;
|
||
|
||
prev = list;
|
||
list = next;
|
||
}
|
||
|
||
return prev;
|
||
}
|
||
|
||
/**
|
||
* g_slist_nth:
|
||
* @list: a #GSList
|
||
* @n: the position of the element, counting from 0
|
||
*
|
||
* Gets the element at the given position in a #GSList.
|
||
*
|
||
* Returns: the element, or %NULL if the position is off
|
||
* the end of the #GSList
|
||
*/
|
||
GSList*
|
||
g_slist_nth (GSList *list,
|
||
guint n)
|
||
{
|
||
while (n-- > 0 && list)
|
||
list = list->next;
|
||
|
||
return list;
|
||
}
|
||
|
||
/**
|
||
* g_slist_nth_data:
|
||
* @list: a #GSList
|
||
* @n: the position of the element
|
||
*
|
||
* Gets the data of the element at the given position.
|
||
*
|
||
* Returns: the element's data, or %NULL if the position
|
||
* is off the end of the #GSList
|
||
*/
|
||
gpointer
|
||
g_slist_nth_data (GSList *list,
|
||
guint n)
|
||
{
|
||
while (n-- > 0 && list)
|
||
list = list->next;
|
||
|
||
return list ? list->data : NULL;
|
||
}
|
||
|
||
/**
|
||
* g_slist_find:
|
||
* @list: a #GSList
|
||
* @data: the element data to find
|
||
*
|
||
* Finds the element in a #GSList which
|
||
* contains the given data.
|
||
*
|
||
* Returns: the found #GSList element,
|
||
* or %NULL if it is not found
|
||
*/
|
||
GSList*
|
||
g_slist_find (GSList *list,
|
||
gconstpointer data)
|
||
{
|
||
while (list)
|
||
{
|
||
if (list->data == data)
|
||
break;
|
||
list = list->next;
|
||
}
|
||
|
||
return list;
|
||
}
|
||
|
||
|
||
/**
|
||
* g_slist_find_custom:
|
||
* @list: a #GSList
|
||
* @data: user data passed to the function
|
||
* @func: the function to call for each element.
|
||
* It should return 0 when the desired element is found
|
||
*
|
||
* Finds an element in a #GSList, using a supplied function to
|
||
* find the desired element. It iterates over the list, calling
|
||
* the given function which should return 0 when the desired
|
||
* element is found. The function takes two #gconstpointer arguments,
|
||
* the #GSList element's data as the first argument and the
|
||
* given user data.
|
||
*
|
||
* Returns: the found #GSList element, or %NULL if it is not found
|
||
*/
|
||
GSList*
|
||
g_slist_find_custom (GSList *list,
|
||
gconstpointer data,
|
||
GCompareFunc func)
|
||
{
|
||
g_return_val_if_fail (func != NULL, list);
|
||
|
||
while (list)
|
||
{
|
||
if (! func (list->data, data))
|
||
return list;
|
||
list = list->next;
|
||
}
|
||
|
||
return NULL;
|
||
}
|
||
|
||
/**
|
||
* g_slist_position:
|
||
* @list: a #GSList
|
||
* @llink: an element in the #GSList
|
||
*
|
||
* Gets the position of the given element
|
||
* in the #GSList (starting from 0).
|
||
*
|
||
* Returns: the position of the element in the #GSList,
|
||
* or -1 if the element is not found
|
||
*/
|
||
gint
|
||
g_slist_position (GSList *list,
|
||
GSList *llink)
|
||
{
|
||
gint i;
|
||
|
||
i = 0;
|
||
while (list)
|
||
{
|
||
if (list == llink)
|
||
return i;
|
||
i++;
|
||
list = list->next;
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
/**
|
||
* g_slist_index:
|
||
* @list: a #GSList
|
||
* @data: the data to find
|
||
*
|
||
* Gets the position of the element containing
|
||
* the given data (starting from 0).
|
||
*
|
||
* Returns: the index of the element containing the data,
|
||
* or -1 if the data is not found
|
||
*/
|
||
gint
|
||
g_slist_index (GSList *list,
|
||
gconstpointer data)
|
||
{
|
||
gint i;
|
||
|
||
i = 0;
|
||
while (list)
|
||
{
|
||
if (list->data == data)
|
||
return i;
|
||
i++;
|
||
list = list->next;
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
/**
|
||
* g_slist_last:
|
||
* @list: a #GSList
|
||
*
|
||
* Gets the last element in a #GSList.
|
||
*
|
||
* This function iterates over the whole list.
|
||
*
|
||
* Returns: the last element in the #GSList,
|
||
* or %NULL if the #GSList has no elements
|
||
*/
|
||
GSList*
|
||
g_slist_last (GSList *list)
|
||
{
|
||
if (list)
|
||
{
|
||
while (list->next)
|
||
list = list->next;
|
||
}
|
||
|
||
return list;
|
||
}
|
||
|
||
/**
|
||
* g_slist_length:
|
||
* @list: a #GSList
|
||
*
|
||
* Gets the number of elements in a #GSList.
|
||
*
|
||
* This function iterates over the whole list to
|
||
* count its elements. To check whether the list is non-empty, it is faster to
|
||
* check @list against %NULL.
|
||
*
|
||
* Returns: the number of elements in the #GSList
|
||
*/
|
||
guint
|
||
g_slist_length (GSList *list)
|
||
{
|
||
guint length;
|
||
|
||
length = 0;
|
||
while (list)
|
||
{
|
||
length++;
|
||
list = list->next;
|
||
}
|
||
|
||
return length;
|
||
}
|
||
|
||
/**
|
||
* g_slist_foreach:
|
||
* @list: a #GSList
|
||
* @func: the function to call with each element's data
|
||
* @user_data: user data to pass to the function
|
||
*
|
||
* Calls a function for each element of a #GSList.
|
||
*
|
||
* It is safe for @func to remove the element from @list, but it must
|
||
* not modify any part of the list after that element.
|
||
*/
|
||
void
|
||
g_slist_foreach (GSList *list,
|
||
GFunc func,
|
||
gpointer user_data)
|
||
{
|
||
while (list)
|
||
{
|
||
GSList *next = list->next;
|
||
(*func) (list->data, user_data);
|
||
list = next;
|
||
}
|
||
}
|
||
|
||
static GSList*
|
||
g_slist_insert_sorted_real (GSList *list,
|
||
gpointer data,
|
||
GFunc func,
|
||
gpointer user_data)
|
||
{
|
||
GSList *tmp_list = list;
|
||
GSList *prev_list = NULL;
|
||
GSList *new_list;
|
||
gint cmp;
|
||
|
||
g_return_val_if_fail (func != NULL, list);
|
||
|
||
if (!list)
|
||
{
|
||
new_list = _g_slist_alloc ();
|
||
new_list->data = data;
|
||
new_list->next = NULL;
|
||
return new_list;
|
||
}
|
||
|
||
cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
|
||
|
||
while ((tmp_list->next) && (cmp > 0))
|
||
{
|
||
prev_list = tmp_list;
|
||
tmp_list = tmp_list->next;
|
||
|
||
cmp = ((GCompareDataFunc) func) (data, tmp_list->data, user_data);
|
||
}
|
||
|
||
new_list = _g_slist_alloc ();
|
||
new_list->data = data;
|
||
|
||
if ((!tmp_list->next) && (cmp > 0))
|
||
{
|
||
tmp_list->next = new_list;
|
||
new_list->next = NULL;
|
||
return list;
|
||
}
|
||
|
||
if (prev_list)
|
||
{
|
||
prev_list->next = new_list;
|
||
new_list->next = tmp_list;
|
||
return list;
|
||
}
|
||
else
|
||
{
|
||
new_list->next = list;
|
||
return new_list;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* g_slist_insert_sorted:
|
||
* @list: a #GSList
|
||
* @data: the data for the new element
|
||
* @func: the function to compare elements in the list.
|
||
* It should return a number > 0 if the first parameter
|
||
* comes after the second parameter in the sort order.
|
||
*
|
||
* Inserts a new element into the list, using the given
|
||
* comparison function to determine its position.
|
||
*
|
||
* Returns: the new start of the #GSList
|
||
*/
|
||
GSList*
|
||
g_slist_insert_sorted (GSList *list,
|
||
gpointer data,
|
||
GCompareFunc func)
|
||
{
|
||
return g_slist_insert_sorted_real (list, data, (GFunc) func, NULL);
|
||
}
|
||
|
||
/**
|
||
* g_slist_insert_sorted_with_data:
|
||
* @list: a #GSList
|
||
* @data: the data for the new element
|
||
* @func: the function to compare elements in the list.
|
||
* It should return a number > 0 if the first parameter
|
||
* comes after the second parameter in the sort order.
|
||
* @user_data: data to pass to comparison function
|
||
*
|
||
* Inserts a new element into the list, using the given
|
||
* comparison function to determine its position.
|
||
*
|
||
* Returns: the new start of the #GSList
|
||
*
|
||
* Since: 2.10
|
||
*/
|
||
GSList*
|
||
g_slist_insert_sorted_with_data (GSList *list,
|
||
gpointer data,
|
||
GCompareDataFunc func,
|
||
gpointer user_data)
|
||
{
|
||
return g_slist_insert_sorted_real (list, data, (GFunc) func, user_data);
|
||
}
|
||
|
||
static GSList *
|
||
g_slist_sort_merge (GSList *l1,
|
||
GSList *l2,
|
||
GFunc compare_func,
|
||
gpointer user_data)
|
||
{
|
||
GSList list, *l;
|
||
gint cmp;
|
||
|
||
l=&list;
|
||
|
||
while (l1 && l2)
|
||
{
|
||
cmp = ((GCompareDataFunc) compare_func) (l1->data, l2->data, user_data);
|
||
|
||
if (cmp <= 0)
|
||
{
|
||
l=l->next=l1;
|
||
l1=l1->next;
|
||
}
|
||
else
|
||
{
|
||
l=l->next=l2;
|
||
l2=l2->next;
|
||
}
|
||
}
|
||
l->next= l1 ? l1 : l2;
|
||
|
||
return list.next;
|
||
}
|
||
|
||
static GSList *
|
||
g_slist_sort_real (GSList *list,
|
||
GFunc compare_func,
|
||
gpointer user_data)
|
||
{
|
||
GSList *l1, *l2;
|
||
|
||
if (!list)
|
||
return NULL;
|
||
if (!list->next)
|
||
return list;
|
||
|
||
l1 = list;
|
||
l2 = list->next;
|
||
|
||
while ((l2 = l2->next) != NULL)
|
||
{
|
||
if ((l2 = l2->next) == NULL)
|
||
break;
|
||
l1=l1->next;
|
||
}
|
||
l2 = l1->next;
|
||
l1->next = NULL;
|
||
|
||
return g_slist_sort_merge (g_slist_sort_real (list, compare_func, user_data),
|
||
g_slist_sort_real (l2, compare_func, user_data),
|
||
compare_func,
|
||
user_data);
|
||
}
|
||
|
||
/**
|
||
* g_slist_sort:
|
||
* @list: a #GSList
|
||
* @compare_func: the comparison function used to sort the #GSList.
|
||
* This function is passed the data from 2 elements of the #GSList
|
||
* and should return 0 if they are equal, a negative value if the
|
||
* first element comes before the second, or a positive value if
|
||
* the first element comes after the second.
|
||
*
|
||
* Sorts a #GSList using the given comparison function. The algorithm
|
||
* used is a stable sort.
|
||
*
|
||
* Returns: the start of the sorted #GSList
|
||
*/
|
||
GSList *
|
||
g_slist_sort (GSList *list,
|
||
GCompareFunc compare_func)
|
||
{
|
||
return g_slist_sort_real (list, (GFunc) compare_func, NULL);
|
||
}
|
||
|
||
/**
|
||
* g_slist_sort_with_data:
|
||
* @list: a #GSList
|
||
* @compare_func: comparison function
|
||
* @user_data: data to pass to comparison function
|
||
*
|
||
* Like g_slist_sort(), but the sort function accepts a user data argument.
|
||
*
|
||
* Returns: new head of the list
|
||
*/
|
||
GSList *
|
||
g_slist_sort_with_data (GSList *list,
|
||
GCompareDataFunc compare_func,
|
||
gpointer user_data)
|
||
{
|
||
return g_slist_sort_real (list, (GFunc) compare_func, user_data);
|
||
}
|
||
|
||
/**
|
||
* g_clear_slist: (skip)
|
||
* @slist_ptr: (not nullable): a #GSList return location
|
||
* @destroy: (nullable): the function to pass to g_slist_free_full() or %NULL to not free elements
|
||
*
|
||
* Clears a pointer to a #GSList, freeing it and, optionally, freeing its elements using @destroy.
|
||
*
|
||
* @slist_ptr must be a valid pointer. If @slist_ptr points to a null #GSList, this does nothing.
|
||
*
|
||
* Since: 2.64
|
||
*/
|
||
void
|
||
(g_clear_slist) (GSList **slist_ptr,
|
||
GDestroyNotify destroy)
|
||
{
|
||
GSList *slist;
|
||
|
||
slist = *slist_ptr;
|
||
if (slist)
|
||
{
|
||
*slist_ptr = NULL;
|
||
|
||
if (destroy)
|
||
g_slist_free_full (slist, destroy);
|
||
else
|
||
g_slist_free (slist);
|
||
}
|
||
}
|