Jonathon Jongsma 2be66c0458 Typedef GResolverClass in the standard way
It's a bit lame, but some of our C++ wrapping scripts expect objects to be
typedefed like:
    typedef struct _FooClass FooClass;
    struct {} _FooClass;

Rather than:
    typedef struct {} FooClass;

Functionally they're the same, but the former makes our lives easier in the
short term
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