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	This can be handy when you want to change the sense of a toggle in the UI without rewriting the underlying logic. Currently, this is just exposed as a construct-only property. We may add a convenience wrapper or a special !property syntax for this later. https://bugzilla.gnome.org/show_bug.cgi?id=728489
		
			
				
	
	
		
			598 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			598 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2013 Canonical Limited
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published
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 * by the Free Software Foundation; either version 2 of the licence or (at
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 * your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General
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 * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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 *
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 * Authors: Ryan Lortie <desrt@desrt.ca>
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 */
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#include "config.h"
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#include "gpropertyaction.h"
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#include "gsettings-mapping.h"
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#include "gaction.h"
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#include "glibintl.h"
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/**
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 * SECTION:gpropertyaction
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 * @title: GPropertyAction
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 * @short_description: A GAction reflecting a GObject property
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 * @include: gio/gio.h
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 *
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 * A #GPropertyAction is a way to get a #GAction with a state value
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 * reflecting and controlling the value of a #GObject property.
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 *
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 * The state of the action will correspond to the value of the property.
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 * Changing it will change the property (assuming the requested value
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 * matches the requirements as specified in the #GParamSpec).
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 *
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 * Only the most common types are presently supported.  Booleans are
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 * mapped to booleans, strings to strings, signed/unsigned integers to
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 * int32/uint32 and floats and doubles to doubles.
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 *
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 * If the property is an enum then the state will be string-typed and
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 * conversion will automatically be performed between the enum value and
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 * "nick" string as per the #GEnumValue table.
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 *
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 * Flags types are not currently supported.
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 *
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 * Properties of object types, boxed types and pointer types are not
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 * supported and probably never will be.
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 *
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 * Properties of #GVariant types are not currently supported.
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 *
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 * If the property is boolean-valued then the action will have a NULL
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 * parameter type, and activating the action (with no parameter) will
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 * toggle the value of the property.
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 *
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 * In all other cases, the parameter type will correspond to the type of
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 * the property.
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 *
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 * The general idea here is to reduce the number of locations where a
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 * particular piece of state is kept (and therefore has to be synchronised
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 * between). #GPropertyAction does not have a separate state that is kept
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 * in sync with the property value -- its state is the property value.
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 *
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 * For example, it might be useful to create a #GAction corresponding to
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 * the "visible-child-name" property of a #GtkStack so that the current
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 * page can be switched from a menu.  The active radio indication in the
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 * menu is then directly determined from the active page of the
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 * #GtkStack.
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 *
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 * An anti-example would be binding the "active-id" property on a
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 * #GtkComboBox.  This is because the state of the combobox itself is
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 * probably uninteresting and is actually being used to control
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 * something else.
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 *
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 * Another anti-example would be to bind to the "visible-child-name"
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 * property of a #GtkStack if this value is actually stored in
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 * #GSettings.  In that case, the real source of the value is
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 * #GSettings.  If you want a #GAction to control a setting stored in
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 * #GSettings, see g_settings_create_action() instead, and possibly
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 * combine its use with g_settings_bind().
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 *
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 * Since: 2.38
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 **/
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struct _GPropertyAction
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{
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  GObject     parent_instance;
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  gchar              *name;
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  gpointer            object;
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  GParamSpec         *pspec;
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  const GVariantType *state_type;
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  gboolean            invert_boolean;
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};
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/**
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 * GPropertyAction:
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 *
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 * This type is opaque.
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 *
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 * Since: 2.38
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 **/
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typedef GObjectClass GPropertyActionClass;
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static void g_property_action_iface_init (GActionInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (GPropertyAction, g_property_action, G_TYPE_OBJECT,
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  G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_property_action_iface_init))
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enum
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{
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  PROP_NONE,
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  PROP_NAME,
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  PROP_PARAMETER_TYPE,
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  PROP_ENABLED,
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  PROP_STATE_TYPE,
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  PROP_STATE,
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  PROP_OBJECT,
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  PROP_PROPERTY_NAME,
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  PROP_INVERT_BOOLEAN
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};
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static gboolean
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g_property_action_get_invert_boolean (GAction *action)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  return paction->invert_boolean;
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}
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static const gchar *
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g_property_action_get_name (GAction *action)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  return paction->name;
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}
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static const GVariantType *
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g_property_action_get_parameter_type (GAction *action)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  return paction->pspec->value_type == G_TYPE_BOOLEAN ? NULL : paction->state_type;
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}
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static const GVariantType *
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g_property_action_get_state_type (GAction *action)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  return paction->state_type;
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}
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static GVariant *
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g_property_action_get_state_hint (GAction *action)
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{
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  return NULL;
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}
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static gboolean
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g_property_action_get_enabled (GAction *action)
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{
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  return TRUE;
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}
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static void
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g_property_action_set_state (GPropertyAction *paction,
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                             GVariant        *variant)
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{
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  GValue value = G_VALUE_INIT;
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  g_value_init (&value, paction->pspec->value_type);
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  g_settings_get_mapping (&value, variant, NULL);
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  if (paction->pspec->value_type == G_TYPE_BOOLEAN && paction->invert_boolean)
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    g_value_set_boolean (&value, !g_value_get_boolean (&value));
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  g_object_set_property (paction->object, paction->pspec->name, &value);
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  g_value_unset (&value);
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}
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static void
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g_property_action_change_state (GAction  *action,
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                                GVariant *value)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  g_return_if_fail (g_variant_is_of_type (value, paction->state_type));
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  g_property_action_set_state (paction, value);
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}
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static GVariant *
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g_property_action_get_state (GAction *action)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  GValue value = G_VALUE_INIT;
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  GVariant *result;
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  g_value_init (&value, paction->pspec->value_type);
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  g_object_get_property (paction->object, paction->pspec->name, &value);
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  if (paction->pspec->value_type == G_TYPE_BOOLEAN && paction->invert_boolean)
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    g_value_set_boolean (&value, !g_value_get_boolean (&value));
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  result = g_settings_set_mapping (&value, paction->state_type, NULL);
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  g_value_unset (&value);
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  return g_variant_ref_sink (result);
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}
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static void
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g_property_action_activate (GAction  *action,
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                            GVariant *parameter)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (action);
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  if (paction->pspec->value_type == G_TYPE_BOOLEAN)
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    {
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      gboolean value;
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      g_return_if_fail (paction->pspec->value_type == G_TYPE_BOOLEAN && parameter == NULL);
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      g_object_get (paction->object, paction->pspec->name, &value, NULL);
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      value = !value;
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      g_object_set (paction->object, paction->pspec->name, value, NULL);
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    }
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  else
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    {
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      g_return_if_fail (parameter != NULL && g_variant_is_of_type (parameter, paction->state_type));
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      g_property_action_set_state (paction, parameter);
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    }
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}
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static const GVariantType *
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g_property_action_determine_type (GParamSpec *pspec)
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{
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  if (G_TYPE_IS_ENUM (pspec->value_type))
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    return G_VARIANT_TYPE_STRING;
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  switch (pspec->value_type)
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    {
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    case G_TYPE_BOOLEAN:
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      return G_VARIANT_TYPE_BOOLEAN;
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    case G_TYPE_INT:
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      return G_VARIANT_TYPE_INT32;
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    case G_TYPE_UINT:
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      return G_VARIANT_TYPE_UINT32;
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    case G_TYPE_DOUBLE:
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    case G_TYPE_FLOAT:
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      return G_VARIANT_TYPE_DOUBLE;
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    case G_TYPE_STRING:
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      return G_VARIANT_TYPE_STRING;
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    default:
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      g_critical ("Unable to use GPropertyAction with property '%s::%s' of type '%s'",
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                  g_type_name (pspec->owner_type), pspec->name, g_type_name (pspec->value_type));
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      return NULL;
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    }
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}
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static void
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g_property_action_notify (GObject    *object,
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                          GParamSpec *pspec,
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                          gpointer    user_data)
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{
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  GPropertyAction *paction = user_data;
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  g_assert (object == paction->object);
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  g_assert (pspec == paction->pspec);
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  g_object_notify (G_OBJECT (paction), "state");
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}
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static void
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g_property_action_set_property_name (GPropertyAction *paction,
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                                     const gchar     *property_name)
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{
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  GParamSpec *pspec;
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  gchar *detailed;
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  pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (paction->object), property_name);
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  if (pspec == NULL)
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    {
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      g_critical ("Attempted to use non-existent property '%s::%s' for GPropertyAction",
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                  G_OBJECT_TYPE_NAME (paction->object), property_name);
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      return;
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    }
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  if (~pspec->flags & G_PARAM_READABLE || ~pspec->flags & G_PARAM_WRITABLE || pspec->flags & G_PARAM_CONSTRUCT_ONLY)
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    {
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      g_critical ("Property '%s::%s' used with GPropertyAction must be readable, writable, and not construct-only",
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                  G_OBJECT_TYPE_NAME (paction->object), property_name);
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      return;
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    }
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  paction->pspec = pspec;
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  detailed = g_strconcat ("notify::", paction->pspec->name, NULL);
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  paction->state_type = g_property_action_determine_type (paction->pspec);
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  g_signal_connect (paction->object, detailed, G_CALLBACK (g_property_action_notify), paction);
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  g_free (detailed);
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}
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static void
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g_property_action_set_property (GObject      *object,
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                                guint         prop_id,
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                                const GValue *value,
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                                GParamSpec   *pspec)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (object);
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  switch (prop_id)
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    {
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    case PROP_NAME:
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      paction->name = g_value_dup_string (value);
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      break;
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    case PROP_OBJECT:
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      paction->object = g_value_dup_object (value);
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      break;
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    case PROP_PROPERTY_NAME:
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      g_property_action_set_property_name (paction, g_value_get_string (value));
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      break;
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    case PROP_INVERT_BOOLEAN:
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      paction->invert_boolean = g_value_get_boolean (value);
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      break;
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    default:
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      g_assert_not_reached ();
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    }
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}
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static void
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g_property_action_get_property (GObject    *object,
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                                guint       prop_id,
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                                GValue     *value,
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                                GParamSpec *pspec)
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{
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  GAction *action = G_ACTION (object);
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  switch (prop_id)
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    {
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    case PROP_NAME:
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      g_value_set_string (value, g_property_action_get_name (action));
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      break;
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    case PROP_PARAMETER_TYPE:
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      g_value_set_boxed (value, g_property_action_get_parameter_type (action));
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      break;
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    case PROP_ENABLED:
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      g_value_set_boolean (value, g_property_action_get_enabled (action));
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      break;
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    case PROP_STATE_TYPE:
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      g_value_set_boxed (value, g_property_action_get_state_type (action));
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      break;
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    case PROP_STATE:
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      g_value_take_variant (value, g_property_action_get_state (action));
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      break;
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    case PROP_INVERT_BOOLEAN:
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      g_value_set_boolean (value, g_property_action_get_invert_boolean (action));
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      break;
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    default:
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      g_assert_not_reached ();
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    }
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}
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static void
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g_property_action_finalize (GObject *object)
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{
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  GPropertyAction *paction = G_PROPERTY_ACTION (object);
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  g_signal_handlers_disconnect_by_func (paction->object, g_property_action_notify, paction);
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  g_object_unref (paction->object);
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  g_free (paction->name);
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  G_OBJECT_CLASS (g_property_action_parent_class)
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    ->finalize (object);
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}
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void
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g_property_action_init (GPropertyAction *property)
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{
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}
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void
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g_property_action_iface_init (GActionInterface *iface)
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{
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  iface->get_name = g_property_action_get_name;
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  iface->get_parameter_type = g_property_action_get_parameter_type;
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  iface->get_state_type = g_property_action_get_state_type;
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  iface->get_state_hint = g_property_action_get_state_hint;
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  iface->get_enabled = g_property_action_get_enabled;
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  iface->get_state = g_property_action_get_state;
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  iface->change_state = g_property_action_change_state;
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  iface->activate = g_property_action_activate;
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}
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void
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g_property_action_class_init (GPropertyActionClass *class)
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{
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  GObjectClass *object_class = G_OBJECT_CLASS (class);
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  object_class->set_property = g_property_action_set_property;
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  object_class->get_property = g_property_action_get_property;
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  object_class->finalize = g_property_action_finalize;
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  /**
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   * GPropertyAction:name:
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   *
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   * The name of the action.  This is mostly meaningful for identifying
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   * the action once it has been added to a #GActionMap.
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   *
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   * Since: 2.38
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   **/
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  g_object_class_install_property (object_class, PROP_NAME,
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                                   g_param_spec_string ("name",
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                                                        P_("Action Name"),
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                                                        P_("The name used to invoke the action"),
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                                                        NULL,
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                                                        G_PARAM_READWRITE |
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                                                        G_PARAM_CONSTRUCT_ONLY |
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                                                        G_PARAM_STATIC_STRINGS));
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  /**
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   * GPropertyAction:parameter-type:
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   *
 | 
						|
   * The type of the parameter that must be given when activating the
 | 
						|
   * action.
 | 
						|
   *
 | 
						|
   * Since: 2.38
 | 
						|
   **/
 | 
						|
  g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
 | 
						|
                                   g_param_spec_boxed ("parameter-type",
 | 
						|
                                                       P_("Parameter Type"),
 | 
						|
                                                       P_("The type of GVariant passed to activate()"),
 | 
						|
                                                       G_TYPE_VARIANT_TYPE,
 | 
						|
                                                       G_PARAM_READABLE |
 | 
						|
                                                       G_PARAM_STATIC_STRINGS));
 | 
						|
 | 
						|
  /**
 | 
						|
   * GPropertyAction:enabled:
 | 
						|
   *
 | 
						|
   * If @action is currently enabled.
 | 
						|
   *
 | 
						|
   * If the action is disabled then calls to g_action_activate() and
 | 
						|
   * g_action_change_state() have no effect.
 | 
						|
   *
 | 
						|
   * Since: 2.38
 | 
						|
   **/
 | 
						|
  g_object_class_install_property (object_class, PROP_ENABLED,
 | 
						|
                                   g_param_spec_boolean ("enabled",
 | 
						|
                                                         P_("Enabled"),
 | 
						|
                                                         P_("If the action can be activated"),
 | 
						|
                                                         TRUE,
 | 
						|
                                                         G_PARAM_READABLE |
 | 
						|
                                                         G_PARAM_STATIC_STRINGS));
 | 
						|
 | 
						|
  /**
 | 
						|
   * GPropertyAction:state-type:
 | 
						|
   *
 | 
						|
   * The #GVariantType of the state that the action has, or %NULL if the
 | 
						|
   * action is stateless.
 | 
						|
   *
 | 
						|
   * Since: 2.38
 | 
						|
   **/
 | 
						|
  g_object_class_install_property (object_class, PROP_STATE_TYPE,
 | 
						|
                                   g_param_spec_boxed ("state-type",
 | 
						|
                                                       P_("State Type"),
 | 
						|
                                                       P_("The type of the state kept by the action"),
 | 
						|
                                                       G_TYPE_VARIANT_TYPE,
 | 
						|
                                                       G_PARAM_READABLE |
 | 
						|
                                                       G_PARAM_STATIC_STRINGS));
 | 
						|
 | 
						|
  /**
 | 
						|
   * GPropertyAction:state:
 | 
						|
   *
 | 
						|
   * The state of the action, or %NULL if the action is stateless.
 | 
						|
   *
 | 
						|
   * Since: 2.38
 | 
						|
   **/
 | 
						|
  g_object_class_install_property (object_class, PROP_STATE,
 | 
						|
                                   g_param_spec_variant ("state",
 | 
						|
                                                         P_("State"),
 | 
						|
                                                         P_("The state the action is in"),
 | 
						|
                                                         G_VARIANT_TYPE_ANY,
 | 
						|
                                                         NULL,
 | 
						|
                                                         G_PARAM_READABLE |
 | 
						|
                                                         G_PARAM_STATIC_STRINGS));
 | 
						|
 | 
						|
  /**
 | 
						|
   * GPropertyAction:object:
 | 
						|
   *
 | 
						|
   * The object to wrap a property on.
 | 
						|
   *
 | 
						|
   * The object must be a non-%NULL #GObject with properties.
 | 
						|
   *
 | 
						|
   * Since: 2.38
 | 
						|
   **/
 | 
						|
  g_object_class_install_property (object_class, PROP_OBJECT,
 | 
						|
                                   g_param_spec_object ("object",
 | 
						|
                                                        P_("Object"),
 | 
						|
                                                        P_("The object with the property to wrap"),
 | 
						|
                                                        G_TYPE_OBJECT,
 | 
						|
                                                        G_PARAM_WRITABLE |
 | 
						|
                                                        G_PARAM_CONSTRUCT_ONLY |
 | 
						|
                                                        G_PARAM_STATIC_STRINGS));
 | 
						|
 | 
						|
  /**
 | 
						|
   * GPropertyAction:property-name:
 | 
						|
   *
 | 
						|
   * The name of the property to wrap on the object.
 | 
						|
   *
 | 
						|
   * The property must exist on the passed-in object and it must be
 | 
						|
   * readable and writable (and not construct-only).
 | 
						|
   *
 | 
						|
   * Since: 2.38
 | 
						|
   **/
 | 
						|
  g_object_class_install_property (object_class, PROP_PROPERTY_NAME,
 | 
						|
                                   g_param_spec_string ("property-name",
 | 
						|
                                                        P_("Property name"),
 | 
						|
                                                        P_("The name of the property to wrap"),
 | 
						|
                                                        NULL,
 | 
						|
                                                        G_PARAM_WRITABLE |
 | 
						|
                                                        G_PARAM_CONSTRUCT_ONLY |
 | 
						|
                                                        G_PARAM_STATIC_STRINGS));
 | 
						|
 | 
						|
  /**
 | 
						|
   * GPropertyAction:invert-boolean:
 | 
						|
   *
 | 
						|
   * If %TRUE, the state of the action will be the negation of the
 | 
						|
   * property value, provided the property is boolean.
 | 
						|
   *
 | 
						|
   * Since: 2.46
 | 
						|
   */
 | 
						|
  g_object_class_install_property (object_class, PROP_INVERT_BOOLEAN,
 | 
						|
                                   g_param_spec_boolean ("invert-boolean",
 | 
						|
                                                         P_("Invert boolean"),
 | 
						|
                                                         P_("Whether to invert the value of a boolean property"),
 | 
						|
                                                         FALSE,
 | 
						|
                                                         G_PARAM_READWRITE |
 | 
						|
                                                         G_PARAM_CONSTRUCT_ONLY |
 | 
						|
                                                         G_PARAM_STATIC_STRINGS));
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * g_property_action_new:
 | 
						|
 * @name: the name of the action to create
 | 
						|
 * @object: (type GObject.Object): the object that has the property
 | 
						|
 *   to wrap
 | 
						|
 * @property_name: the name of the property
 | 
						|
 *
 | 
						|
 * Creates a #GAction corresponding to the value of property
 | 
						|
 * @property_name on @object.
 | 
						|
 *
 | 
						|
 * The property must be existent and readable and writable (and not
 | 
						|
 * construct-only).
 | 
						|
 *
 | 
						|
 * This function takes a reference on @object and doesn't release it
 | 
						|
 * until the action is destroyed.
 | 
						|
 *
 | 
						|
 * Returns: a new #GPropertyAction
 | 
						|
 *
 | 
						|
 * Since: 2.38
 | 
						|
 **/
 | 
						|
GPropertyAction *
 | 
						|
g_property_action_new (const gchar *name,
 | 
						|
                       gpointer     object,
 | 
						|
                       const gchar *property_name)
 | 
						|
{
 | 
						|
  g_return_val_if_fail (name != NULL, NULL);
 | 
						|
  g_return_val_if_fail (G_IS_OBJECT (object), NULL);
 | 
						|
  g_return_val_if_fail (property_name != NULL, NULL);
 | 
						|
 | 
						|
  return g_object_new (G_TYPE_PROPERTY_ACTION,
 | 
						|
                       "name", name,
 | 
						|
                       "object", object,
 | 
						|
                       "property-name", property_name,
 | 
						|
                       NULL);
 | 
						|
}
 |